mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-14 05:40:05 +00:00
PyBullet: allow to pass vertices (for convex) and vertices+indices (for concave) to createCollisionShape
See createObstacleCourse.py for an example use. At the moment a limit of 1024 vertices and 1024 indices. Will be lifted once we implement the streaming version (soon).
This commit is contained in:
parent
9c1db5fb34
commit
a44df2b0a6
@ -80,6 +80,7 @@ struct UrdfGeometry
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FILE_COLLADA = 2,
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FILE_OBJ = 3,
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FILE_CDF = 4,
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MEMORY_VERTICES = 5,
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};
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int m_meshFileType;
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@ -1192,6 +1192,92 @@ B3_SHARED_API int b3CreateCollisionShapeAddMesh(b3SharedMemoryCommandHandle comm
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command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshScale[1] = meshScale[1];
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command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshScale[2] = meshScale[2];
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command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshFileType = 0;
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command->m_createUserShapeArgs.m_shapes[shapeIndex].m_numVertices = 0;
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command->m_createUserShapeArgs.m_shapes[shapeIndex].m_numIndices = 0;
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command->m_createUserShapeArgs.m_numUserShapes++;
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return shapeIndex;
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}
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}
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return -1;
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}
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B3_SHARED_API int b3CreateCollisionShapeAddConvexMesh(b3SharedMemoryCommandHandle commandHandle, const double meshScale[/*3*/], const double* vertices, int numVertices)
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{
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struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle;
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b3Assert(command);
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b3Assert((command->m_type == CMD_CREATE_COLLISION_SHAPE) || (command->m_type == CMD_CREATE_VISUAL_SHAPE));
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if ((command->m_type == CMD_CREATE_COLLISION_SHAPE) || (command->m_type == CMD_CREATE_VISUAL_SHAPE))
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{
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int shapeIndex = command->m_createUserShapeArgs.m_numUserShapes;
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if (shapeIndex < MAX_COMPOUND_COLLISION_SHAPES && numVertices >= 0)
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{
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int i=0;
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if (numVertices>B3_MAX_NUM_VERTICES)
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numVertices=B3_MAX_NUM_VERTICES;
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command->m_createUserShapeArgs.m_shapes[shapeIndex].m_type = GEOM_MESH;
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command->m_createUserShapeArgs.m_shapes[shapeIndex].m_collisionFlags = 0;
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command->m_createUserShapeArgs.m_shapes[shapeIndex].m_visualFlags = 0;
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command->m_createUserShapeArgs.m_shapes[shapeIndex].m_hasChildTransform = 0;
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command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshScale[0] = meshScale[0];
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command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshScale[1] = meshScale[1];
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command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshScale[2] = meshScale[2];
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command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshFileType = 0;
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command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshFileName[0]=0;
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command->m_createUserShapeArgs.m_shapes[shapeIndex].m_numVertices = numVertices;
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command->m_createUserShapeArgs.m_shapes[shapeIndex].m_numIndices = 0;
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for (i=0;i<numVertices;i++)
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{
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command->m_createUserShapeArgs.m_shapes[shapeIndex].m_vertices[i*3+0]=vertices[i*3+0];
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command->m_createUserShapeArgs.m_shapes[shapeIndex].m_vertices[i*3+1]=vertices[i*3+1];
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command->m_createUserShapeArgs.m_shapes[shapeIndex].m_vertices[i*3+2]=vertices[i*3+2];
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}
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command->m_createUserShapeArgs.m_numUserShapes++;
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return shapeIndex;
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}
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}
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return -1;
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}
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B3_SHARED_API int b3CreateCollisionShapeAddConcaveMesh(b3SharedMemoryCommandHandle commandHandle, const double meshScale[/*3*/], const double* vertices, int numVertices, const int* indices, int numIndices)
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{
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struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle;
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b3Assert(command);
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b3Assert((command->m_type == CMD_CREATE_COLLISION_SHAPE) || (command->m_type == CMD_CREATE_VISUAL_SHAPE));
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if ((command->m_type == CMD_CREATE_COLLISION_SHAPE) || (command->m_type == CMD_CREATE_VISUAL_SHAPE))
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{
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int shapeIndex = command->m_createUserShapeArgs.m_numUserShapes;
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if (shapeIndex < MAX_COMPOUND_COLLISION_SHAPES && numVertices >= 0 && numIndices >=0)
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{
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int i=0;
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if (numVertices>B3_MAX_NUM_VERTICES)
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numVertices=B3_MAX_NUM_VERTICES;
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command->m_createUserShapeArgs.m_shapes[shapeIndex].m_type = GEOM_MESH;
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command->m_createUserShapeArgs.m_shapes[shapeIndex].m_collisionFlags = GEOM_FORCE_CONCAVE_TRIMESH;
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command->m_createUserShapeArgs.m_shapes[shapeIndex].m_visualFlags = 0;
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command->m_createUserShapeArgs.m_shapes[shapeIndex].m_hasChildTransform = 0;
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command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshScale[0] = meshScale[0];
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command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshScale[1] = meshScale[1];
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command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshScale[2] = meshScale[2];
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command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshFileType = 0;
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command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshFileName[0]=0;
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command->m_createUserShapeArgs.m_shapes[shapeIndex].m_numVertices = numVertices;
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for (i=0;i<numVertices;i++)
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{
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command->m_createUserShapeArgs.m_shapes[shapeIndex].m_vertices[i*3+0]=vertices[i*3+0];
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command->m_createUserShapeArgs.m_shapes[shapeIndex].m_vertices[i*3+1]=vertices[i*3+1];
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command->m_createUserShapeArgs.m_shapes[shapeIndex].m_vertices[i*3+2]=vertices[i*3+2];
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}
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if (numIndices>B3_MAX_NUM_INDICES)
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numIndices = B3_MAX_NUM_INDICES;
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command->m_createUserShapeArgs.m_shapes[shapeIndex].m_numIndices = numIndices;
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for (i=0;i<numIndices;i++)
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{
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command->m_createUserShapeArgs.m_shapes[shapeIndex].m_indices[i]=indices[i];
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}
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command->m_createUserShapeArgs.m_numUserShapes++;
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return shapeIndex;
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}
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@ -460,6 +460,8 @@ extern "C"
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B3_SHARED_API int b3CreateCollisionShapeAddCylinder(b3SharedMemoryCommandHandle commandHandle, double radius, double height);
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B3_SHARED_API int b3CreateCollisionShapeAddPlane(b3SharedMemoryCommandHandle commandHandle, const double planeNormal[/*3*/], double planeConstant);
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B3_SHARED_API int b3CreateCollisionShapeAddMesh(b3SharedMemoryCommandHandle commandHandle, const char* fileName, const double meshScale[/*3*/]);
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B3_SHARED_API int b3CreateCollisionShapeAddConvexMesh(b3SharedMemoryCommandHandle commandHandle, const double meshScale[/*3*/], const double* vertices, int numVertices);
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B3_SHARED_API int b3CreateCollisionShapeAddConcaveMesh(b3SharedMemoryCommandHandle commandHandle, const double meshScale[/*3*/], const double* vertices, int numVertices, const int* indices, int numIndices);
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B3_SHARED_API void b3CreateCollisionSetFlag(b3SharedMemoryCommandHandle commandHandle, int shapeIndex, int flags);
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B3_SHARED_API void b3CreateCollisionShapeSetChildTransform(b3SharedMemoryCommandHandle commandHandle, int shapeIndex, const double childPosition[/*3*/], const double childOrientation[/*4*/]);
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B3_SHARED_API int b3GetStatusCollisionShapeUniqueId(b3SharedMemoryStatusHandle statusHandle);
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@ -4193,6 +4193,80 @@ bool PhysicsServerCommandProcessor::processCreateCollisionShapeCommand(const str
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std::string out_found_filename;
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int out_type;
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if (clientCmd.m_createUserShapeArgs.m_shapes[i].m_numVertices)
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{
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if (compound == 0)
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{
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compound = worldImporter->createCompoundShape();
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}
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compound->setMargin(m_data->m_defaultCollisionMargin);
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if (clientCmd.m_createUserShapeArgs.m_shapes[i].m_numIndices)
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{
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BT_PROFILE("convert trimesh2");
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btTriangleMesh* meshInterface = new btTriangleMesh();
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this->m_data->m_meshInterfaces.push_back(meshInterface);
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{
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BT_PROFILE("convert vertices2");
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for (int j = 0; j < clientCmd.m_createUserShapeArgs.m_shapes[i].m_numIndices / 3; j++)
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{
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int i0 = clientCmd.m_createUserShapeArgs.m_shapes[i].m_indices[j*3+0];
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int i1 = clientCmd.m_createUserShapeArgs.m_shapes[i].m_indices[j*3+1];
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int i2 = clientCmd.m_createUserShapeArgs.m_shapes[i].m_indices[j*3+2];
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btVector3 v0( clientCmd.m_createUserShapeArgs.m_shapes[i].m_vertices[i0*3+0],
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clientCmd.m_createUserShapeArgs.m_shapes[i].m_vertices[i0*3+1],
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clientCmd.m_createUserShapeArgs.m_shapes[i].m_vertices[i0*3+2]);
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btVector3 v1( clientCmd.m_createUserShapeArgs.m_shapes[i].m_vertices[i1*3+0],
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clientCmd.m_createUserShapeArgs.m_shapes[i].m_vertices[i1*3+1],
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clientCmd.m_createUserShapeArgs.m_shapes[i].m_vertices[i1*3+2]);
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btVector3 v2( clientCmd.m_createUserShapeArgs.m_shapes[i].m_vertices[i2*3+0],
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clientCmd.m_createUserShapeArgs.m_shapes[i].m_vertices[i2*3+1],
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clientCmd.m_createUserShapeArgs.m_shapes[i].m_vertices[i2*3+2]);
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meshInterface->addTriangle(v0, v1, v2);
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}
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}
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{
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BT_PROFILE("create btBvhTriangleMeshShape");
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btBvhTriangleMeshShape* trimesh = new btBvhTriangleMeshShape(meshInterface, true, true);
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m_data->m_collisionShapes.push_back(trimesh);
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if (clientCmd.m_createUserShapeArgs.m_shapes[i].m_collisionFlags & GEOM_CONCAVE_INTERNAL_EDGE)
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{
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btTriangleInfoMap* triangleInfoMap = new btTriangleInfoMap();
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btGenerateInternalEdgeInfo(trimesh, triangleInfoMap);
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}
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shape = trimesh;
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if (compound)
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{
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compound->addChildShape(childTransform, shape);
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shape->setMargin(m_data->m_defaultCollisionMargin);
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}
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}
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}
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else
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{
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btConvexHullShape* convexHull = worldImporter->createConvexHullShape();
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convexHull->setMargin(m_data->m_defaultCollisionMargin);
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for (int v = 0; v < clientCmd.m_createUserShapeArgs.m_shapes[i].m_numVertices; v++)
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{
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btVector3 pt( clientCmd.m_createUserShapeArgs.m_shapes[i].m_vertices[v*3+0],
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clientCmd.m_createUserShapeArgs.m_shapes[i].m_vertices[v*3+1],
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clientCmd.m_createUserShapeArgs.m_shapes[i].m_vertices[v*3+2]);
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convexHull->addPoint(pt, false);
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}
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convexHull->recalcLocalAabb();
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convexHull->optimizeConvexHull();
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compound->addChildShape(childTransform, convexHull);
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}
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urdfColObj.m_geometry.m_meshFileType = UrdfGeometry::MEMORY_VERTICES;
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break;
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}
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bool foundFile = UrdfFindMeshFile(fileIO, pathPrefix, relativeFileName, error_message_prefix, &out_found_filename, &out_type);
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if (foundFile)
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@ -38,6 +38,7 @@ typedef unsigned long long int smUint64_t;
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#define MAX_NUM_LINKS MAX_DEGREE_OF_FREEDOM
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#define MAX_USER_DATA_KEY_LENGTH MAX_URDF_FILENAME_LENGTH
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struct TmpFloat3
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{
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float m_x;
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@ -925,7 +926,10 @@ struct b3CreateUserShapeData
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double m_meshScale[3];
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int m_collisionFlags;
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int m_visualFlags;
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int m_numVertices;
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double m_vertices[B3_MAX_NUM_VERTICES*3];
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int m_numIndices;
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int m_indices[B3_MAX_NUM_INDICES];
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double m_rgbaColor[4];
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double m_specularColor[3];
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};
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@ -7,7 +7,8 @@
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//Please don't replace an existing magic number:
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//instead, only ADD a new one at the top, comment-out previous one
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#define SHARED_MEMORY_MAGIC_NUMBER 2018090300
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#define SHARED_MEMORY_MAGIC_NUMBER 201810250
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//#define SHARED_MEMORY_MAGIC_NUMBER 201809030
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//#define SHARED_MEMORY_MAGIC_NUMBER 201809010
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//#define SHARED_MEMORY_MAGIC_NUMBER 201807040
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//#define SHARED_MEMORY_MAGIC_NUMBER 201806150
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@ -925,4 +926,8 @@ enum eFileIOTypes
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eCNSFileIO,
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};
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//limits for vertices/indices in PyBullet::createCollisionShape
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#define B3_MAX_NUM_VERTICES 1024
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#define B3_MAX_NUM_INDICES 1024
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#endif //SHARED_MEMORY_PUBLIC_H
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@ -320,6 +320,10 @@ static void convertURDFToVisualShape(const UrdfShape* visual, const char* urdfPa
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switch (visual->m_geometry.m_meshFileType)
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{
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case UrdfGeometry::MEMORY_VERTICES:
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{
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break;
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}
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case UrdfGeometry::FILE_OBJ:
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{
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//glmesh = LoadMeshFromObj(fullPath,visualPathPrefix);
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@ -442,8 +446,10 @@ static void convertURDFToVisualShape(const UrdfShape* visual, const char* urdfPa
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}
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default:
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// should never get here (findExistingMeshFile returns false if it doesn't recognize extension)
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btAssert(0);
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{
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// should never get here (findExistingMeshFile returns false if it doesn't recognize extension)
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btAssert(0);
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}
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}
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if (glmesh && glmesh->m_vertices && (glmesh->m_numvertices > 0))
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@ -458,7 +464,10 @@ static void convertURDFToVisualShape(const UrdfShape* visual, const char* urdfPa
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}
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else
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{
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b3Warning("issue extracting mesh from COLLADA/STL file %s\n", visual->m_geometry.m_meshFileName.c_str());
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if (visual->m_geometry.m_meshFileType !=UrdfGeometry::MEMORY_VERTICES)
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{
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b3Warning("issue extracting mesh from COLLADA/STL file %s\n", visual->m_geometry.m_meshFileName.c_str());
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}
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}
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break;
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} // case mesh
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@ -12,10 +12,39 @@ p.resetDebugVisualizerCamera(15,-346,-16,[-15,0,1]);
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p.configureDebugVisualizer(p.COV_ENABLE_RENDERING,0)
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sphereRadius = 0.05
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colSphereId = p.createCollisionShape(p.GEOM_SPHERE,radius=sphereRadius)
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#a few different ways to create a mesh:
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#convex mesh from obj
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stoneId = p.createCollisionShape(p.GEOM_MESH,fileName="stone.obj")
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#concave mesh from obj
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stoneId = p.createCollisionShape(p.GEOM_MESH,fileName="stone.obj", flags=p.GEOM_FORCE_CONCAVE_TRIMESH)
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verts=[[-0.246350, -0.246483, -0.000624],
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[ -0.151407, -0.176325, 0.172867],
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[ -0.246350, 0.249205, -0.000624],
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[ -0.151407, 0.129477, 0.172867],
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[ 0.249338, -0.246483, -0.000624],
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[ 0.154395, -0.176325, 0.172867],
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[ 0.249338, 0.249205, -0.000624],
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[ 0.154395, 0.129477, 0.172867]]
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#convex mesh from vertices
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stoneConvexId = p.createCollisionShape(p.GEOM_MESH,vertices=verts)
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indices=[0,3,2,3,6,2,7,4,6,5,0,4,6,0,2,3,5,7,0,1,3,3,7,6,7,5,4,5,1,0,6,4,0,3,1,5]
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#concave mesh from vertices+indices
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stoneConcaveId = p.createCollisionShape(p.GEOM_MESH,vertices=verts, indices=indices)
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stoneId = stoneConvexId
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#stoneId = stoneConcaveId
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boxHalfLength = 0.5
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boxHalfWidth = 2.5
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boxHalfHeight = 0.1
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@ -72,10 +101,10 @@ for i in range (segmentLength):
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p.changeDynamics(boxId,-1,spinningFriction=0.001, rollingFriction=0.001,linearDamping=0.0)
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print(p.getNumJoints(boxId))
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for joint in range (p.getNumJoints(boxId)):
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targetVelocity = 1
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targetVelocity = 10
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if (i%2):
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targetVelocity =-1
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p.setJointMotorControl2(boxId,joint,p.VELOCITY_CONTROL,targetVelocity=targetVelocity,force=10)
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targetVelocity =-10
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p.setJointMotorControl2(boxId,joint,p.VELOCITY_CONTROL,targetVelocity=targetVelocity,force=100)
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segmentStart=segmentStart-1.1
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@ -6284,6 +6284,75 @@ static PyObject* pybullet_enableJointForceTorqueSensor(PyObject* self, PyObject*
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return NULL;
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}
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static int extractVertices(PyObject* verticesObj, double* vertices, int maxNumVertices)
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{
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int numVerticesOut=0;
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if (verticesObj)
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{
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PyObject* seqVerticesObj= PySequence_Fast(verticesObj, "expected a sequence of vertex positions");
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if (seqVerticesObj)
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{
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int numVerticesSrc = PySequence_Size(seqVerticesObj);
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{
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int i;
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if (numVerticesSrc > B3_MAX_NUM_VERTICES)
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{
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PyErr_SetString(SpamError, "Number of vertices exceeds the maximum.");
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Py_DECREF(seqVerticesObj);
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return 0;
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}
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for (i = 0; i < numVerticesSrc; i++)
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{
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PyObject* vertexObj = PySequence_GetItem(seqVerticesObj, i);
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double vertex[3];
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if (pybullet_internalSetVectord(vertexObj, vertex))
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{
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vertices[numVerticesOut*3+0]=vertex[0];
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vertices[numVerticesOut*3+1]=vertex[1];
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vertices[numVerticesOut*3+2]=vertex[2];
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numVerticesOut++;
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}
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}
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}
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}
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}
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return numVerticesOut;
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}
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|
||||
static int extractIndices(PyObject* indicesObj, int* indices, int maxNumIndices)
|
||||
{
|
||||
int numIndicesOut=0;
|
||||
|
||||
if (indicesObj)
|
||||
{
|
||||
PyObject* seqIndicesObj= PySequence_Fast(indicesObj, "expected a sequence of indices");
|
||||
if (seqIndicesObj)
|
||||
{
|
||||
int numIndicesSrc = PySequence_Size(seqIndicesObj);
|
||||
{
|
||||
int i;
|
||||
|
||||
if (numIndicesSrc > B3_MAX_NUM_INDICES)
|
||||
{
|
||||
PyErr_SetString(SpamError, "Number of indices exceeds the maximum.");
|
||||
Py_DECREF(seqIndicesObj);
|
||||
return 0;
|
||||
}
|
||||
for (i = 0; i < numIndicesSrc; i++)
|
||||
{
|
||||
int index = pybullet_internalGetIntFromSequence(seqIndicesObj,i);
|
||||
indices[numIndicesOut]=index;
|
||||
numIndicesOut++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return numIndicesOut;
|
||||
}
|
||||
|
||||
static PyObject* pybullet_createCollisionShape(PyObject* self, PyObject* args, PyObject* keywds)
|
||||
{
|
||||
int physicsClientId = 0;
|
||||
@ -6303,10 +6372,12 @@ static PyObject* pybullet_createCollisionShape(PyObject* self, PyObject* args, P
|
||||
int flags = 0;
|
||||
|
||||
PyObject* halfExtentsObj = 0;
|
||||
PyObject* verticesObj = 0;
|
||||
PyObject* indicesObj = 0;
|
||||
|
||||
static char* kwlist[] = {"shapeType", "radius", "halfExtents", "height", "fileName", "meshScale", "planeNormal", "flags", "collisionFramePosition", "collisionFrameOrientation", "physicsClientId", NULL};
|
||||
if (!PyArg_ParseTupleAndKeywords(args, keywds, "i|dOdsOOiOOi", kwlist,
|
||||
&shapeType, &radius, &halfExtentsObj, &height, &fileName, &meshScaleObj, &planeNormalObj, &flags, &collisionFramePositionObj, &collisionFrameOrientationObj, &physicsClientId))
|
||||
static char* kwlist[] = {"shapeType", "radius", "halfExtents", "height", "fileName", "meshScale", "planeNormal", "flags", "collisionFramePosition", "collisionFrameOrientation", "vertices", "indices", "physicsClientId", NULL};
|
||||
if (!PyArg_ParseTupleAndKeywords(args, keywds, "i|dOdsOOiOOOOi", kwlist,
|
||||
&shapeType, &radius, &halfExtentsObj, &height, &fileName, &meshScaleObj, &planeNormalObj, &flags, &collisionFramePositionObj, &collisionFrameOrientationObj, &verticesObj, &indicesObj, &physicsClientId))
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
@ -6316,6 +6387,7 @@ static PyObject* pybullet_createCollisionShape(PyObject* self, PyObject* args, P
|
||||
PyErr_SetString(SpamError, "Not connected to physics server.");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (shapeType >= GEOM_SPHERE)
|
||||
{
|
||||
b3SharedMemoryStatusHandle statusHandle;
|
||||
@ -6346,6 +6418,31 @@ static PyObject* pybullet_createCollisionShape(PyObject* self, PyObject* args, P
|
||||
pybullet_internalSetVectord(meshScaleObj, meshScale);
|
||||
shapeIndex = b3CreateCollisionShapeAddMesh(commandHandle, fileName, meshScale);
|
||||
}
|
||||
if (shapeType == GEOM_MESH && verticesObj)
|
||||
{
|
||||
int numVertices=0;
|
||||
int numIndices=0;
|
||||
|
||||
double vertices[B3_MAX_NUM_VERTICES*3];
|
||||
int indices[B3_MAX_NUM_INDICES];
|
||||
|
||||
numVertices = extractVertices(verticesObj, vertices, B3_MAX_NUM_VERTICES);
|
||||
pybullet_internalSetVectord(meshScaleObj, meshScale);
|
||||
|
||||
if (indicesObj)
|
||||
{
|
||||
numIndices = extractIndices(indicesObj, indices,B3_MAX_NUM_INDICES);
|
||||
}
|
||||
|
||||
if (numIndices)
|
||||
{
|
||||
shapeIndex = b3CreateCollisionShapeAddConcaveMesh(commandHandle, meshScale, vertices, numVertices, indices, numIndices);
|
||||
} else
|
||||
{
|
||||
shapeIndex = b3CreateCollisionShapeAddConvexMesh(commandHandle, meshScale, vertices, numVertices);
|
||||
}
|
||||
}
|
||||
|
||||
if (shapeType == GEOM_PLANE)
|
||||
{
|
||||
double planeConstant = 0;
|
||||
|
Loading…
Reference in New Issue
Block a user