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https://github.com/bulletphysics/bullet3
synced 2024-12-14 13:50:04 +00:00
add python binding to allow loading deformable objects
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@ -386,12 +386,12 @@ B3_SHARED_API int b3LoadSoftBodySetCollisionHardness(b3SharedMemoryCommandHandle
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return 0;
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}
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B3_SHARED_API int b3LoadSoftBodySetSelfCollision(b3SharedMemoryCommandHandle commandHandle, int useSelfCollision)
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B3_SHARED_API int b3LoadSoftBodyUseSelfCollision(b3SharedMemoryCommandHandle commandHandle, int useSelfCollision)
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{
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struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle;
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b3Assert(command->m_type == CMD_LOAD_SOFT_BODY);
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command->m_loadSoftBodyArguments.m_useSelfCollision = useSelfCollision;
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command->m_updateFlags |= LOAD_SOFT_BODY_SET_SELF_COLLISION;
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command->m_updateFlags |= LOAD_SOFT_BODY_USE_SELF_COLLISION;
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return 0;
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}
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@ -413,6 +413,15 @@ B3_SHARED_API int b3LoadSoftBodyUseBendingSprings(b3SharedMemoryCommandHandle co
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return 0;
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}
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B3_SHARED_API int b3LoadSoftBodyUseFaceContact(b3SharedMemoryCommandHandle commandHandle, int useFaceContact)
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{
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struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle;
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b3Assert(command->m_type == CMD_LOAD_SOFT_BODY);
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command->m_loadSoftBodyArguments.m_useFaceContact = useFaceContact;
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command->m_updateFlags |= LOAD_SOFT_BODY_USE_FACE_CONTACT;
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return 0;
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}
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B3_SHARED_API b3SharedMemoryCommandHandle b3LoadUrdfCommandInit(b3PhysicsClientHandle physClient, const char* urdfFileName)
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{
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PhysicsClient* cl = (PhysicsClient*)physClient;
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@ -638,7 +638,8 @@ extern "C"
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B3_SHARED_API int b3LoadSoftBodyAddMassSpringForce(b3SharedMemoryCommandHandle commandHandle, double springElasticStiffness , double springDampingStiffness);
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B3_SHARED_API int b3LoadSoftBodyAddGravityForce(b3SharedMemoryCommandHandle commandHandle, double gravityX, double gravityY, double gravityZ);
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B3_SHARED_API int b3LoadSoftBodySetCollisionHardness(b3SharedMemoryCommandHandle commandHandle, double collisionHardness);
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B3_SHARED_API int b3LoadSoftBodySetSelfCollision(b3SharedMemoryCommandHandle commandHandle, int useSelfCollision);
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B3_SHARED_API int b3LoadSoftBodyUseSelfCollision(b3SharedMemoryCommandHandle commandHandle, int useSelfCollision);
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B3_SHARED_API int b3LoadSoftBodyUseFaceContact(b3SharedMemoryCommandHandle commandHandle, int useFaceContact);
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B3_SHARED_API int b3LoadSoftBodySetFrictionCoefficient(b3SharedMemoryCommandHandle commandHandle, double frictionCoefficient);
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B3_SHARED_API int b3LoadSoftBodyUseBendingSprings(b3SharedMemoryCommandHandle commandHandle, int useBendingSprings);
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@ -8248,7 +8248,7 @@ bool PhysicsServerCommandProcessor::processLoadSoftBodyCommand(const struct Shar
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psb->setCollisionFlags(0);
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psb->setTotalMass(mass);
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bool use_self_collision = false;
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if (clientCmd.m_updateFlags & LOAD_SOFT_BODY_SET_SELF_COLLISION)
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if (clientCmd.m_updateFlags & LOAD_SOFT_BODY_USE_SELF_COLLISION)
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{
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use_self_collision = loadSoftBodyArgs.m_useSelfCollision;
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}
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@ -13444,7 +13444,6 @@ void PhysicsServerCommandProcessor::resetSimulation(int flags)
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softWorld->getWorldInfo().m_sparsesdf.Reset();
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}
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}
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}
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#endif
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if (m_data && m_data->m_guiHelper)
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@ -502,7 +502,8 @@ enum EnumLoadSoftBodyUpdateFlags
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LOAD_SOFT_BODY_SET_FRICTION_COEFFICIENT = 1<<10,
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LOAD_SOFT_BODY_ADD_BENDING_SPRINGS = 1<<11,
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LOAD_SOFT_BODY_ADD_NEOHOOKEAN_FORCE = 1<<12,
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LOAD_SOFT_BODY_SET_SELF_COLLISION = 1<<13,
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LOAD_SOFT_BODY_USE_SELF_COLLISION = 1<<13,
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LOAD_SOFT_BODY_USE_FACE_CONTACT = 1<<14,
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};
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enum EnumSimParamInternalSimFlags
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@ -525,13 +526,14 @@ struct LoadSoftBodyArgs
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double m_springDampingStiffness;
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double m_corotatedMu;
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double m_corotatedLambda;
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bool m_useBendingSprings;
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int m_useBendingSprings;
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double m_collisionHardness;
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double m_useSelfCollision;
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double m_frictionCoeff;
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double m_NeoHookeanMu;
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double m_NeoHookeanLambda;
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double m_NeoHookeanDamping;
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int m_useFaceContact;
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};
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struct b3LoadSoftBodyResultArgs
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17
examples/pybullet/examples/deformable_torus.py
Normal file
17
examples/pybullet/examples/deformable_torus.py
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@ -0,0 +1,17 @@
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import pybullet as p
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from time import sleep
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physicsClient = p.connect(p.GUI)
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p.resetSimulation(p.RESET_USE_DEFORMABLE_WORLD)
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p.setGravity(0, 0, -10)
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planeId = p.loadURDF("plane.urdf", [0,0,-2])
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boxId = p.loadURDF("cube.urdf", [0,3,2],useMaximalCoordinates = True)
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bunnyId = p.loadSoftBody("torus.vtk", useNeoHookean = 1, NeoHookeanMu = 60, NeoHookeanLambda = 200, NeoHookeanDamping = 0.01, useSelfCollision = 1, frictionCoeff = 0.5)
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p.setGravity(0, 0, -10)
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while p.isConnected():
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p.stepSimulation()
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@ -1963,13 +1963,25 @@ static PyObject* pybullet_loadSoftBody(PyObject* self, PyObject* args, PyObject*
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int physicsClientId = 0;
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int flags = 0;
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static char* kwlist[] = {"fileName", "basePosition", "baseOrientation", "scale", "mass", "collisionMargin", "physicsClientId", NULL};
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static char* kwlist[] = {"fileName", "basePosition", "baseOrientation", "scale", "mass", "collisionMargin", "physicsClientId", "useMassSpring", "useBendingSprings", "useNeoHookean", "springElasticStiffness", "springDampingStiffness", "NeoHookeanMu", "NeoHookeanLambda", "NeoHookeanDamping", "frictionCoeff", "useFaceContact", "useSelfCollision", NULL};
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int bodyUniqueId = -1;
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const char* fileName = "";
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double scale = -1;
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double mass = -1;
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double collisionMargin = -1;
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int useMassSpring = 0;
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int useBendingSprings = 0;
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int useNeoHookean = 0;
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double springElasticStiffness = 1;
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double springDampingStiffness = 0.1;
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double NeoHookeanMu = 1;
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double NeoHookeanLambda = 1;
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double NeoHookeanDamping = 0.1;
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double frictionCoeff = 0;
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int useFaceContact = 0;
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int useSelfCollision = 0;
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b3PhysicsClientHandle sm = 0;
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@ -1980,7 +1992,7 @@ static PyObject* pybullet_loadSoftBody(PyObject* self, PyObject* args, PyObject*
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PyObject* basePosObj = 0;
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PyObject* baseOrnObj = 0;
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if (!PyArg_ParseTupleAndKeywords(args, keywds, "s|OOdddi", kwlist, &fileName, &basePosObj, &baseOrnObj, &scale, &mass, &collisionMargin, &physicsClientId))
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if (!PyArg_ParseTupleAndKeywords(args, keywds, "s|OOdddiiiiddddddii", kwlist, &fileName, &basePosObj, &baseOrnObj, &scale, &mass, &collisionMargin, &physicsClientId, &useMassSpring, &useBendingSprings, &useNeoHookean, &springElasticStiffness, &springDampingStiffness, &NeoHookeanMu, &NeoHookeanLambda, &NeoHookeanDamping, &frictionCoeff, &useFaceContact, &useSelfCollision))
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{
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return NULL;
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}
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@ -2033,6 +2045,16 @@ static PyObject* pybullet_loadSoftBody(PyObject* self, PyObject* args, PyObject*
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{
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b3LoadSoftBodySetCollisionMargin(command, collisionMargin);
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}
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if (useMassSpring)
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{
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b3LoadSoftBodyAddMassSpringForce(command, springElasticStiffness, springDampingStiffness);
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b3LoadSoftBodyUseBendingSprings(command, useBendingSprings);
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}
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if (useNeoHookean)
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{
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b3LoadSoftBodyAddNeoHookeanForce(command, NeoHookeanMu, NeoHookeanLambda, NeoHookeanDamping);
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}
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b3LoadSoftBodySetFrictionCoefficient(command, frictionCoeff);
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statusHandle = b3SubmitClientCommandAndWaitStatus(sm, command);
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statusType = b3GetStatusType(statusHandle);
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if (statusType != CMD_LOAD_SOFT_BODY_COMPLETED)
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