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Re-enable Physics Server (Logging) and Physics Server (Replay Log)
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@ -40,6 +40,7 @@
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#include "../DynamicControlDemo/MotorDemo.h"
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#include "../RollingFrictionDemo/RollingFrictionDemo.h"
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#include "../SharedMemory/PhysicsServerExampleBullet2.h"
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#include "../SharedMemory/PhysicsServerExample.h"
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#include "../SharedMemory/PhysicsClientExample.h"
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#include "../Constraints/TestHingeTorque.h"
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#include "../RenderingExamples/TimeSeriesExample.h"
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@ -141,10 +142,10 @@ static ExampleEntry gDefaultExamples[]=
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PhysicsServerCreateFuncBullet2),
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ExampleEntry(1, "Physics Client (Shared Mem)", "Create a physics client that can communicate with a physics server over shared memory.", PhysicsClientCreateFunc),
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// ExampleEntry(1,"Physics Server (Logging)", "Create a physics server that communicates with a physics client over shared memory. It will log all commands to a file.",
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// PhysicsServerCreateFunc,PHYSICS_SERVER_ENABLE_COMMAND_LOGGING),
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// ExampleEntry(1,"Physics Server (Replay Log)", "Create a physics server that replay a command log from disk.",
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// PhysicsServerCreateFunc,PHYSICS_SERVER_REPLAY_FROM_COMMAND_LOG),
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ExampleEntry(1,"Physics Server (Logging)", "Create a physics server that communicates with a physics client over shared memory. It will log all commands to a file.",
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PhysicsServerCreateFuncBullet2,PHYSICS_SERVER_ENABLE_COMMAND_LOGGING),
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ExampleEntry(1,"Physics Server (Replay Log)", "Create a physics server that replay a command log from disk.",
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PhysicsServerCreateFuncBullet2,PHYSICS_SERVER_REPLAY_FROM_COMMAND_LOG),
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//
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// ExampleEntry(1, "Physics Client (Direct)", "Create a physics client that can communicate with a physics server directly in-process.", PhysicsClientCreateFunc,eCLIENTEXAMPLE_DIRECT),
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