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https://github.com/bulletphysics/bullet3
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Merge pull request #1671 from erwincoumans/master
don't use the URDF inertia element, unless flag CUF_USE_URDF_INERTIA …
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commit
ab4b663800
@ -300,6 +300,45 @@ std::string BulletURDFImporter::getJointName(int linkIndex) const
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return "";
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}
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void BulletURDFImporter::getMassAndInertia2(int urdfLinkIndex, btScalar& mass, btVector3& localInertiaDiagonal, btTransform& inertialFrame, int flags) const
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{
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if (flags & CUF_USE_URDF_INERTIA)
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{
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getMassAndInertia(urdfLinkIndex, mass, localInertiaDiagonal, inertialFrame);
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}
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else
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{
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//the link->m_inertia is NOT necessarily aligned with the inertial frame
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//so an additional transform might need to be computed
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UrdfLink* const* linkPtr = m_data->m_urdfParser.getModel().m_links.getAtIndex(urdfLinkIndex);
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btAssert(linkPtr);
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if (linkPtr)
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{
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UrdfLink* link = *linkPtr;
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btScalar linkMass;
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if (link->m_parentJoint == 0 && m_data->m_urdfParser.getModel().m_overrideFixedBase)
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{
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linkMass = 0.f;
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}
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else
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{
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linkMass = link->m_inertia.m_mass;
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}
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mass = linkMass;
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localInertiaDiagonal.setValue(0,0,0);
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inertialFrame.setOrigin(link->m_inertia.m_linkLocalFrame.getOrigin());
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inertialFrame.setBasis(link->m_inertia.m_linkLocalFrame.getBasis());
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}
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else
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{
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mass = 1.f;
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localInertiaDiagonal.setValue(1, 1, 1);
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inertialFrame.setIdentity();
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}
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}
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}
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void BulletURDFImporter::getMassAndInertia(int linkIndex, btScalar& mass,btVector3& localInertiaDiagonal, btTransform& inertialFrame) const
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{
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@ -59,6 +59,8 @@ public:
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virtual std::string getJointName(int linkIndex) const;
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virtual void getMassAndInertia(int linkIndex, btScalar& mass,btVector3& localInertiaDiagonal, btTransform& inertialFrame) const;
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virtual void getMassAndInertia2(int urdfLinkIndex, btScalar& mass, btVector3& localInertiaDiagonal, btTransform& inertialFrame, int flags) const;
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virtual bool getJointInfo(int urdfLinkIndex, btTransform& parent2joint, btTransform& linkTransformInWorld, btVector3& jointAxisInJointSpace, int& jointType, btScalar& jointLowerLimit, btScalar& jointUpperLimit, btScalar& jointDamping, btScalar& jointFriction) const;
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virtual bool getJointInfo2(int urdfLinkIndex, btTransform& parent2joint, btTransform& linkTransformInWorld, btVector3& jointAxisInJointSpace, int& jointType, btScalar& jointLowerLimit, btScalar& jointUpperLimit, btScalar& jointDamping, btScalar& jointFriction, btScalar& jointMaxForce, btScalar& jointMaxVelocity) const;
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@ -215,7 +215,7 @@ void ConvertURDF2BulletInternal(
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//b3Printf("urdf parent index = %d\n",urdfParentIndex);
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//b3Printf("mb parent index = %d\n",mbParentIndex);
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parentRigidBody = cache.getRigidBodyFromLink(urdfParentIndex);
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u2b.getMassAndInertia(urdfParentIndex, parentMass,parentLocalInertiaDiagonal,parentLocalInertialFrame);
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u2b.getMassAndInertia2(urdfParentIndex, parentMass,parentLocalInertiaDiagonal,parentLocalInertialFrame, flags);
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}
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@ -223,7 +223,7 @@ void ConvertURDF2BulletInternal(
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btTransform localInertialFrame;
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localInertialFrame.setIdentity();
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btVector3 localInertiaDiagonal(0,0,0);
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u2b.getMassAndInertia(urdfLinkIndex, mass,localInertiaDiagonal,localInertialFrame);
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u2b.getMassAndInertia2(urdfLinkIndex, mass,localInertiaDiagonal,localInertialFrame, flags);
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@ -48,8 +48,12 @@ public:
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virtual std::string getJointName(int linkIndex) const = 0;
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//fill mass and inertial data. If inertial data is missing, please initialize mass, inertia to sensitive values, and inertialFrame to identity.
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virtual void getMassAndInertia(int urdfLinkIndex, btScalar& mass,btVector3& localInertiaDiagonal, btTransform& inertialFrame) const =0;
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virtual void getMassAndInertia (int urdfLinkIndex, btScalar& mass,btVector3& localInertiaDiagonal, btTransform& inertialFrame) const =0;
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virtual void getMassAndInertia2(int urdfLinkIndex, btScalar& mass, btVector3& localInertiaDiagonal, btTransform& inertialFrame, int flags) const
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{
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getMassAndInertia(urdfLinkIndex, mass, localInertiaDiagonal, inertialFrame);
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}
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///fill an array of child link indices for this link, btAlignedObjectArray behaves like a std::vector so just use push_back and resize(0) if needed
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virtual void getLinkChildIndices(int urdfLinkIndex, btAlignedObjectArray<int>& childLinkIndices) const =0;
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@ -2602,7 +2602,7 @@ bool PhysicsServerCommandProcessor::processImportedObjects(const char* fileName,
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bodyHandle->m_bodyName = u2b.getBodyName();
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btVector3 localInertiaDiagonal(0,0,0);
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int urdfLinkIndex = u2b.getRootLinkIndex();
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u2b.getMassAndInertia(urdfLinkIndex, mass,localInertiaDiagonal,bodyHandle->m_rootLocalInertialFrame);
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u2b.getMassAndInertia2(urdfLinkIndex, mass,localInertiaDiagonal,bodyHandle->m_rootLocalInertialFrame,flags);
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}
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@ -2664,7 +2664,7 @@ bool PhysicsServerCommandProcessor::processImportedObjects(const char* fileName,
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btScalar mass;
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btVector3 localInertiaDiagonal(0,0,0);
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btTransform localInertialFrame;
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u2b.getMassAndInertia(urdfLinkIndex, mass,localInertiaDiagonal,localInertialFrame);
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u2b.getMassAndInertia2(urdfLinkIndex, mass,localInertiaDiagonal,localInertialFrame, flags);
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bodyHandle->m_linkLocalInertialFrames.push_back(localInertialFrame);
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std::string* linkName = new std::string(u2b.getLinkName(urdfLinkIndex).c_str());
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