add gif to pybullet data

add python files to .gitignore
pybullet bump up version to 1.2.5
This commit is contained in:
Erwin Coumans 2017-08-25 18:08:53 -07:00
parent dd9ecce79e
commit b1426322ed
2 changed files with 17 additions and 2 deletions

15
.gitignore vendored
View File

@ -3,3 +3,18 @@
/build_cmake/
*.pyc
# Python
__pycache__/
*.py[cod]
# Pip
pip-selfcheck.json
*.whl
*.egg
*.egg-info
# Setuptools
/build
/dist
*.eggs

View File

@ -428,7 +428,7 @@ hh = setup_py_dir + "/" + datadir
for root, dirs, files in os.walk(hh):
for fn in files:
ext = os.path.splitext(fn)[1][1:]
if ext and ext in 'png jpg urdf sdf obj mtl dae off stl STL xml '.split():
if ext and ext in 'png gif jpg urdf sdf obj mtl dae off stl STL xml '.split():
fn = root + "/" + fn
need_files.append(fn[1+len(hh):])
@ -440,7 +440,7 @@ print("-----")
setup(
name = 'pybullet',
version='1.2.4',
version='1.2.5',
description='Official Python Interface for the Bullet Physics SDK Robotics Simulator',
long_description='pybullet is an easy to use Python module for physics simulation, robotics and machine learning based on the Bullet Physics SDK. With pybullet you can load articulated bodies from URDF, SDF and other file formats. pybullet provides forward dynamics simulation, inverse dynamics computation, forward and inverse kinematics and collision detection and ray intersection queries. Aside from physics simulation, pybullet supports to rendering, with a CPU renderer and OpenGL visualization and support for virtual reality headsets.',
url='https://github.com/bulletphysics/bullet3',