mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-14 22:00:05 +00:00
work-in-progress URDF refactor to make it easier to reuse (broken)
This commit is contained in:
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@ -46,6 +46,7 @@ SET(App_AllBullet2Demos_SRCS
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# ../bullet2/RagdollDemo/RagdollDemo.h
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../bullet2/LuaDemo/LuaPhysicsSetup.cpp
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../bullet2/LuaDemo/LuaPhysicsSetup.h
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../ImportURDFDemo/URDF2Bullet.cpp
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../ImportURDFDemo/ImportURDFSetup.cpp
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../ImportURDFDemo/ImportURDFSetup.h
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../ImportObjDemo/ImportObjSetup.cpp
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@ -69,6 +69,7 @@
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-- "../bullet2/SoftDemo/SoftDemo.cpp",
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"../ImportColladaDemo/LoadMeshFromCollada.cpp",
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"../ImportColladaDemo/ImportColladaSetup.cpp",
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"../ImportURDFDemo/URDF2Bullet.cpp",
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"../ImportURDFDemo/ImportURDFSetup.cpp",
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"../ImportObjDemo/ImportObjSetup.cpp",
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"../ImportObjDemo/LoadMeshFromObj.cpp",
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@ -3,46 +3,226 @@
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#include "BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.h"
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#include "Bullet3Common/b3FileUtils.h"
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#include "../ImportSTLDemo/LoadMeshFromSTL.h"
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#include "../ImportObjDemo/LoadMeshFromObj.h"
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#include "../ImportColladaDemo/LoadMeshFromCollada.h"
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#include "BulletDynamics/Featherstone/btMultiBodyLinkCollider.h"
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#include "BulletDynamics/Featherstone/btMultiBodyJointMotor.h"
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#include "Bullet3Common/b3FileUtils.h"
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#include "BulletCollision/CollisionShapes/btShapeHull.h"//to create a tesselation of a generic btConvexShape
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static int bodyCollisionFilterGroup=btBroadphaseProxy::CharacterFilter;
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static int bodyCollisionFilterMask=btBroadphaseProxy::AllFilter&(~btBroadphaseProxy::CharacterFilter);
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static bool enableConstraints = true;//false;
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#include "URDF2Bullet.h"
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#include "urdf/urdfdom/urdf_parser/include/urdf_parser/urdf_parser.h"
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#include "urdf_samples.h"
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//#include "BulletCollision/CollisionShapes/btCylinderShape.h"
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//#define USE_BARREL_VERTICES
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//#include "OpenGLWindow/ShapeData.h"
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#include <iostream>
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#include <fstream>
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using namespace urdf;
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void convertURDFToVisualShape(const Visual* visual, const char* pathPrefix, const btTransform& visualTransform, btAlignedObjectArray<GLInstanceVertex>& verticesOut, btAlignedObjectArray<int>& indicesOut);
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btCollisionShape* convertURDFToCollisionShape(const Collision* visual, const char* pathPrefix);
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class MyURDF2Bullet : public URDF2Bullet
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{
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my_shared_ptr<ModelInterface> m_robot;
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std::vector<my_shared_ptr<Link> > m_links;
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GraphicsPhysicsBridge& m_gfxBridge;
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public:
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MyURDF2Bullet(my_shared_ptr<ModelInterface> robot,GraphicsPhysicsBridge& gfxBridge)
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:m_robot(robot),
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m_gfxBridge(gfxBridge)
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{
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m_robot->getLinks(m_links);
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//initialize the 'index' of each link
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for (int i=0;i<m_links.size();i++)
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{
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m_links[i]->m_link_index = i;
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}
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}
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virtual int getRootLinkIndex() const
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{
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if (m_links.size())
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{
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int rootLinkIndex = m_robot->getRoot()->m_link_index;
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btAssert(m_links[0]->m_link_index == rootLinkIndex);
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return rootLinkIndex;
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}
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return -1;
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};
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virtual void getLinkChildIndices(int linkIndex, btAlignedObjectArray<int>& childLinkIndices) const
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{
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childLinkIndices.resize(0);
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int numChildren = m_links[linkIndex]->child_links.size();
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for (int i=0;i<numChildren;i++)
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{
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int childIndex =m_links[linkIndex]->child_links[i]->m_link_index;
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childLinkIndices.push_back(childIndex);
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}
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}
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virtual std::string getLinkName(int linkIndex) const
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{
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std::string n = m_links[linkIndex]->name;
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return n;
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}
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virtual void getMassAndInertia(int linkIndex, btScalar& mass,btVector3& localInertiaDiagonal, btTransform& inertialFrame) const
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{
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if ((*m_links[linkIndex]).inertial)
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{
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mass = (*m_links[linkIndex]).inertial->mass;
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localInertiaDiagonal.setValue((*m_links[linkIndex]).inertial->ixx,(*m_links[linkIndex]).inertial->iyy,(*m_links[linkIndex]).inertial->izz);
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inertialFrame.setOrigin(btVector3((*m_links[linkIndex]).inertial->origin.position.x,(*m_links[linkIndex]).inertial->origin.position.y,(*m_links[linkIndex]).inertial->origin.position.z));
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inertialFrame.setRotation(btQuaternion((*m_links[linkIndex]).inertial->origin.rotation.x,(*m_links[linkIndex]).inertial->origin.rotation.y,(*m_links[linkIndex]).inertial->origin.rotation.z,(*m_links[linkIndex]).inertial->origin.rotation.w));
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} else
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{
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mass = 1.f;
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localInertiaDiagonal.setValue(1,1,1);
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inertialFrame.setIdentity();
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}
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}
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virtual bool getParent2JointInfo(int urdfLinkIndex, btTransform& parent2joint, btVector3& jointAxisInJointSpace, int& jointType, btScalar& jointLowerLimit, btScalar& jointUpperLimit) const
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{
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jointLowerLimit = 0.f;
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jointUpperLimit = 0.f;
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if ((*m_links[urdfLinkIndex]).parent_joint)
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{
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my_shared_ptr<Joint> pj =(*m_links[urdfLinkIndex]).parent_joint;
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const urdf::Vector3 pos = pj->parent_to_joint_origin_transform.position;
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const urdf::Rotation orn = pj->parent_to_joint_origin_transform.rotation;
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jointAxisInJointSpace.setValue(pj->axis.x,pj->axis.y,pj->axis.z);
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parent2joint.setOrigin(btVector3(pos.x,pos.y,pos.z));
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parent2joint.setRotation(btQuaternion(orn.x,orn.y,orn.z,orn.w));
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switch (pj->type)
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{
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case Joint::REVOLUTE:
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jointType = URDF2Bullet::RevoluteJoint;
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break;
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case Joint::FIXED:
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jointType = URDF2Bullet::FixedJoint;
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break;
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case Joint::PRISMATIC:
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jointType = URDF2Bullet::PrismaticJoint;
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break;
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case Joint::PLANAR:
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jointType = URDF2Bullet::PlanarJoint;
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break;
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case Joint::CONTINUOUS:
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jointType = URDF2Bullet::FloatingJoint;
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break;
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default:
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{
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printf("Error: unknown joint type %d\n", pj->type);
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btAssert(0);
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}
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};
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if (pj->limits)
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{
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jointLowerLimit = pj->limits.get()->lower;
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jointUpperLimit = pj->limits.get()->upper;
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}
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return true;
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} else
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{
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parent2joint.setIdentity();
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return false;
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}
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}
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virtual int convertLinkVisuals(int linkIndex, const char* pathPrefix, const btTransform& inertialFrame) const
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{
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btAlignedObjectArray<GLInstanceVertex> vertices;
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btAlignedObjectArray<int> indices;
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btTransform startTrans; startTrans.setIdentity();
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int graphicsIndex = -1;
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for (int v = 0; v < (int)m_links[linkIndex]->visual_array.size(); v++)
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{
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const Visual* vis = m_links[linkIndex]->visual_array[v].get();
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btVector3 childPos(vis->origin.position.x, vis->origin.position.y, vis->origin.position.z);
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btQuaternion childOrn(vis->origin.rotation.x, vis->origin.rotation.y, vis->origin.rotation.z, vis->origin.rotation.w);
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btTransform childTrans;
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childTrans.setOrigin(childPos);
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childTrans.setRotation(childOrn);
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convertURDFToVisualShape(vis, pathPrefix, inertialFrame.inverse()*childTrans, vertices, indices);
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}
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if (vertices.size() && indices.size())
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{
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graphicsIndex = m_gfxBridge.registerGraphicsShape(&vertices[0].xyzw[0], vertices.size(), &indices[0], indices.size());
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}
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return graphicsIndex;
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}
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virtual class btCompoundShape* convertLinkCollisions(int linkIndex, const char* pathPrefix, const btTransform& localInertiaFrame) const
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{
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btCompoundShape* compoundShape = new btCompoundShape();
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compoundShape->setMargin(0.001);
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for (int v=0;v<(int)m_links[linkIndex]->collision_array.size();v++)
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{
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const Collision* col = m_links[linkIndex]->collision_array[v].get();
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btCollisionShape* childShape = convertURDFToCollisionShape(col ,pathPrefix);
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if (childShape)
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{
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btVector3 childPos(col->origin.position.x, col->origin.position.y, col->origin.position.z);
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btQuaternion childOrn(col->origin.rotation.x, col->origin.rotation.y, col->origin.rotation.z, col->origin.rotation.w);
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btTransform childTrans;
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childTrans.setOrigin(childPos);
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childTrans.setRotation(childOrn);
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compoundShape->addChildShape(localInertiaFrame.inverse()*childTrans,childShape);
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}
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}
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return compoundShape;
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}
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virtual void createRigidBodyGraphicsInstance(int linkIndex, btRigidBody* body, const btVector3& colorRgba, int graphicsIndex) const
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{
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m_gfxBridge.createRigidBodyGraphicsObject(body, colorRgba);
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}
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virtual void createCollisionObjectGraphicsInstance(int linkIndex, class btCollisionObject* colObj, const btVector3& colorRgba) const
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{
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m_gfxBridge.createCollisionObjectGraphicsObject(colObj,colorRgba);
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}
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};
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const char* fileNames[] =
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{
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"r2d2.urdf",
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"r2d2.urdf",
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};
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#define MAX_NUM_MOTORS 1024
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struct ImportUrdfInternalData
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{
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ImportUrdfInternalData()
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:m_numMotors(0)
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{
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}
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btScalar m_motorTargetVelocities[MAX_NUM_MOTORS];
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btMultiBodyJointMotor* m_jointMotors [MAX_NUM_MOTORS];
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int m_numMotors;
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};
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ImportUrdfSetup::ImportUrdfSetup()
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{
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m_data = new ImportUrdfInternalData;
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static int count = 0;
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sprintf(m_fileName,fileNames[count++]);
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@ -55,7 +235,7 @@ ImportUrdfSetup::ImportUrdfSetup()
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ImportUrdfSetup::~ImportUrdfSetup()
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{
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delete m_data;
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}
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static btVector4 colors[4] =
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@ -82,18 +262,9 @@ void ImportUrdfSetup::setFileName(const char* urdfFileName)
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memcpy(m_fileName,urdfFileName,strlen(urdfFileName)+1);
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}
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#include "urdf/urdfdom/urdf_parser/include/urdf_parser/urdf_parser.h"
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#include "urdf_samples.h"
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//#include "BulletCollision/CollisionShapes/btCylinderShape.h"
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//#define USE_BARREL_VERTICES
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//#include "OpenGLWindow/ShapeData.h"
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#include <iostream>
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#include <fstream>
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using namespace urdf;
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void printTree(my_shared_ptr<const Link> link,int level = 0)
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{
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@ -157,24 +328,13 @@ struct URDF_JointInformation
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struct URDF2BulletMappings
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{
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btHashMap<btHashPtr /*to Link*/, URDF_LinkInformation*> m_link2rigidbody;
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//btHashMap<btHashPtr /*to Joint*/, btTypedConstraint*> m_joint2Constraint;
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//btAlignedObjectArray<btTransform> m_linkLocalInertiaTransforms;//Body transform is in center of mass, aligned with Principal Moment Of Inertia;
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btAlignedObjectArray<btScalar> m_linkMasses;
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//btAlignedObjectArray<btVector3> m_linkLocalDiagonalInertiaTensors;
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//btAlignedObjectArray<int> m_parentIndices;//for root, it is identity
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//btAlignedObjectArray<btVector3> m_jointAxisArray;
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//btAlignedObjectArray<btTransform> m_jointOffsetInParent;
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//btAlignedObjectArray<btTransform> m_jointOffsetInChild;
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//btAlignedObjectArray<int> m_jointTypeArray;
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bool m_createMultiBody;
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int m_totalNumJoints;
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btMultiBody* m_bulletMultiBody;
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btAlignedObjectArray<int> m_urdfLinkIndices2BulletLinkIndices;
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URDF2BulletMappings()
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:m_createMultiBody(false),
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m_totalNumJoints(0),
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@ -186,8 +346,7 @@ struct URDF2BulletMappings
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enum MyFileType
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{
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FILE_STL=1,
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FILE_COLLADA=2,
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FILE_OBJ=3,
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FILE_COLLADA=2
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};
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@ -272,10 +431,6 @@ void convertURDFToVisualShape(const Visual* visual, const char* pathPrefix, cons
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{
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fileType = FILE_STL;
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}
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if (strstr(fullPath,".obj"))
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{
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fileType = FILE_OBJ;
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}
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sprintf(fullPath, "%s%s", pathPrefix, filename);
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@ -288,11 +443,6 @@ void convertURDFToVisualShape(const Visual* visual, const char* pathPrefix, cons
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switch (fileType)
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{
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case FILE_OBJ:
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{
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glmesh = LoadMeshFromObj(fullPath, pathPrefix);
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break;
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}
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case FILE_STL:
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{
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glmesh = LoadMeshFromSTL(fullPath);
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@ -390,7 +540,7 @@ void convertURDFToVisualShape(const Visual* visual, const char* pathPrefix, cons
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}
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else
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{
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printf("issue extracting mesh from COLLADA/STL/obj file %s\n", fullPath);
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printf("issue extracting mesh from COLLADA/STL file %s\n", fullPath);
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}
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}
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@ -573,10 +723,7 @@ btCollisionShape* convertURDFToCollisionShape(const Collision* visual, const cha
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{
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fileType = FILE_STL;
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}
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if (strstr(fullPath,".obj"))
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{
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fileType = FILE_OBJ;
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}
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sprintf(fullPath,"%s%s",pathPrefix,filename);
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FILE* f = fopen(fullPath,"rb");
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@ -588,11 +735,6 @@ btCollisionShape* convertURDFToCollisionShape(const Collision* visual, const cha
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switch (fileType)
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{
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case FILE_OBJ:
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{
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glmesh = LoadMeshFromObj(fullPath,pathPrefix);
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break;
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}
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case FILE_STL:
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{
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glmesh = LoadMeshFromSTL(fullPath);
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@ -725,27 +867,30 @@ btCollisionShape* convertURDFToCollisionShape(const Collision* visual, const cha
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}
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return shape;
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}
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void URDFvisual2BulletCollisionShape(my_shared_ptr<const Link> link, GraphicsPhysicsBridge& gfxBridge, const btTransform& parentTransformInWorldSpace, btMultiBodyDynamicsWorld* world1, URDF2BulletMappings& mappings, const char* pathPrefix, ImportUrdfInternalData* data)
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void URDFvisual2BulletCollisionShape(my_shared_ptr<const Link> link, GraphicsPhysicsBridge& gfxBridge, const btTransform& parentTransformInWorldSpace, btMultiBodyDynamicsWorld* world1, URDF2BulletMappings& mappings, const char* pathPrefix)
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{
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//btCollisionShape* shape = 0;
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btTransform linkTransformInWorldSpace;
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linkTransformInWorldSpace.setIdentity();
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btScalar mass = 1;
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btScalar mass = 0;
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btTransform inertialFrame;
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inertialFrame.setIdentity();
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const Link* parentLink = (*link).getParent();
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URDF_LinkInformation* pp = 0;
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int linkIndex = mappings.m_linkMasses.size();
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btVector3 localInertiaDiagonal(1,1,1);
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int linkIndex = mappings.m_linkMasses.size();//assuming root == 0, child links use contiguous numbering > 0
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btVector3 localInertiaDiagonal(0,0,0);
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int parentIndex = -1;
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if (parentLink)
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{
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parentIndex = parentLink->m_link_index;
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parentIndex = mappings.m_urdfLinkIndices2BulletLinkIndices[parentLink->m_link_index];
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btAssert(parentIndex>=0);
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}
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@ -759,7 +904,7 @@ void URDFvisual2BulletCollisionShape(my_shared_ptr<const Link> link, GraphicsPhy
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}
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}
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(*link).m_link_index = linkIndex;
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mappings.m_urdfLinkIndices2BulletLinkIndices[(*link).m_link_index] = linkIndex;
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if ((*link).inertial)
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{
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@ -868,13 +1013,11 @@ void URDFvisual2BulletCollisionShape(my_shared_ptr<const Link> link, GraphicsPhy
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btTransform inertialFrameInWorldSpace = linkTransformInWorldSpace*inertialFrame;
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URDF_LinkInformation* linkInfo = new URDF_LinkInformation;
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linkInfo->m_bodyWorldTransform = inertialFrameInWorldSpace;//visualFrameInWorldSpace
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if (!mappings.m_createMultiBody)
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{
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btRigidBody::btRigidBodyConstructionInfo rbci(mass, 0, compoundShape, localInertiaDiagonal);
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rbci.m_startWorldTransform = inertialFrameInWorldSpace;
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linkInfo->m_bodyWorldTransform = inertialFrameInWorldSpace;//visualFrameInWorldSpace
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//rbci.m_startWorldTransform = inertialFrameInWorldSpace;//linkCenterOfMass;
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btRigidBody* body = new btRigidBody(rbci);
|
||||
world1->addRigidBody(body, bodyCollisionFilterGroup, bodyCollisionFilterMask);
|
||||
@ -995,7 +1138,6 @@ void URDFvisual2BulletCollisionShape(my_shared_ptr<const Link> link, GraphicsPhy
|
||||
{
|
||||
if (mappings.m_createMultiBody)
|
||||
{
|
||||
printf("Revolute joint (btMultiBody)\n");
|
||||
//todo: adjust the center of mass transform and pivot axis properly
|
||||
/*mappings.m_bulletMultiBody->setupRevolute(
|
||||
linkIndex - 1, mass, localInertiaDiagonal, parentIndex - 1,
|
||||
@ -1014,34 +1156,10 @@ void URDFvisual2BulletCollisionShape(my_shared_ptr<const Link> link, GraphicsPhy
|
||||
disableParentCollision);
|
||||
//linkInfo->m_localVisualFrame.setIdentity();
|
||||
|
||||
{
|
||||
if (data->m_numMotors<MAX_NUM_MOTORS)
|
||||
{
|
||||
const char* jointName = pj->name.c_str();
|
||||
char motorName[1024];
|
||||
sprintf(motorName,"%s q'", jointName);
|
||||
|
||||
btScalar* motorVel = &data->m_motorTargetVelocities[data->m_numMotors];
|
||||
*motorVel = 0.f;
|
||||
|
||||
SliderParams slider(motorName,motorVel);
|
||||
slider.m_minVal=-4;
|
||||
slider.m_maxVal=4;
|
||||
gfxBridge.getParameterInterface()->registerSliderFloatParameter(slider);
|
||||
btScalar maxMotorImpulse = 0.1f;
|
||||
|
||||
btMultiBodyJointMotor* motor = new btMultiBodyJointMotor(mappings.m_bulletMultiBody,linkIndex-1,0,0,maxMotorImpulse);
|
||||
data->m_jointMotors[data->m_numMotors]=motor;
|
||||
world1->addMultiBodyConstraint(motor);
|
||||
data->m_numMotors++;
|
||||
}
|
||||
}
|
||||
|
||||
} else
|
||||
{
|
||||
//only handle principle axis at the moment,
|
||||
//@todo(erwincoumans) orient the constraint for non-principal axis
|
||||
printf("Hinge joint (btGeneric6DofSpring2Constraint)\n");
|
||||
btVector3 axis(pj->axis.x,pj->axis.y,pj->axis.z);
|
||||
int principleAxis = axis.closestAxis();
|
||||
switch (principleAxis)
|
||||
@ -1094,7 +1212,11 @@ void URDFvisual2BulletCollisionShape(my_shared_ptr<const Link> link, GraphicsPhy
|
||||
{
|
||||
if (mappings.m_createMultiBody)
|
||||
{
|
||||
printf("Prismatic joint (btMultiBody)\n");
|
||||
//mappings.m_bulletMultiBody->setupPrismatic(linkIndex - 1, mass, localInertiaDiagonal, parentIndex - 1,
|
||||
// parent2joint.inverse().getRotation(),jointAxis,parent2joint.getOrigin(),disableParentCollision);
|
||||
|
||||
//mappings.m_bulletMultiBody->setupPrismatic(linkIndex - 1, mass, localInertiaDiagonal, parentIndex - 1,
|
||||
// parent2joint.inverse().getRotation(),jointAxis,parent2joint.getOrigin(),disableParentCollision);
|
||||
|
||||
mappings.m_bulletMultiBody->setupPrismatic(linkIndex - 1, mass, localInertiaDiagonal, parentIndex - 1,
|
||||
offsetInA.inverse().getRotation()*offsetInB.getRotation(), quatRotate(offsetInB.inverse().getRotation(),jointAxis), offsetInA.getOrigin(),//parent2joint.getOrigin(),
|
||||
@ -1103,11 +1225,9 @@ void URDFvisual2BulletCollisionShape(my_shared_ptr<const Link> link, GraphicsPhy
|
||||
|
||||
|
||||
|
||||
|
||||
} else
|
||||
{
|
||||
|
||||
printf("Slider joint (btGeneric6DofSpring2Constraint)\n");
|
||||
btGeneric6DofSpring2Constraint* dof6 = new btGeneric6DofSpring2Constraint(*pp->m_bulletRigidBody, *linkInfo->m_bulletRigidBody, offsetInA, offsetInB);
|
||||
//todo(erwincoumans) for now, we only support principle axis along X, Y or Z
|
||||
btVector3 axis(pj->axis.x,pj->axis.y,pj->axis.z);
|
||||
@ -1211,7 +1331,7 @@ void URDFvisual2BulletCollisionShape(my_shared_ptr<const Link> link, GraphicsPhy
|
||||
{
|
||||
if (*child)
|
||||
{
|
||||
URDFvisual2BulletCollisionShape(*child,gfxBridge, linkTransformInWorldSpace, world1,mappings,pathPrefix, data);
|
||||
URDFvisual2BulletCollisionShape(*child,gfxBridge, linkTransformInWorldSpace, world1,mappings,pathPrefix);
|
||||
|
||||
}
|
||||
else
|
||||
@ -1297,31 +1417,52 @@ void ImportUrdfSetup::initPhysics(GraphicsPhysicsBridge& gfxBridge)
|
||||
|
||||
// print entire tree
|
||||
printTree(root_link);
|
||||
printf("now using new interface\n");
|
||||
std::cout << "root Link: " << root_link->name << " has " << root_link->child_links.size() << " child(ren)" << std::endl;
|
||||
|
||||
//now print the tree using the new interface
|
||||
MyURDF2Bullet u2b(robot,gfxBridge);
|
||||
u2b.printTree(0,0);
|
||||
|
||||
btTransform identityTrans;
|
||||
identityTrans.setIdentity();
|
||||
|
||||
int numJoints = (*robot).m_numJoints;
|
||||
|
||||
static bool useFeatherstone = true;
|
||||
static bool useFeatherstone = false;
|
||||
bool useUrdfInterfaceClass = false;
|
||||
|
||||
{
|
||||
URDF2BulletMappings mappings;
|
||||
URDF2BulletCachedData cache;
|
||||
|
||||
if (!useUrdfInterfaceClass)
|
||||
{
|
||||
mappings.m_createMultiBody = useFeatherstone;
|
||||
mappings.m_totalNumJoints = numJoints;
|
||||
URDFvisual2BulletCollisionShape(root_link, gfxBridge, identityTrans,m_dynamicsWorld,mappings,pathPrefix,m_data);
|
||||
mappings.m_urdfLinkIndices2BulletLinkIndices.resize(numJoints+1,-2);//root and child links (=1+numJoints)
|
||||
URDFvisual2BulletCollisionShape(root_link, gfxBridge, identityTrans,m_dynamicsWorld,mappings,pathPrefix);
|
||||
} else
|
||||
{
|
||||
|
||||
URDF2BulletConfig config;
|
||||
|
||||
//ConvertURDF2Bullet(URDF2Bullet& u2b, int linkIndex, const btTransform& parentTransformInWorldSpace, btMultiBodyDynamicsWorld* world1,URDF2BulletConfig& config, const char* pathPrefix)
|
||||
|
||||
//todo: move these internal API called inside the 'ConvertURDF2Bullet' call, hidden from the user
|
||||
int rootLinkIndex = u2b.getRootLinkIndex();
|
||||
printf("urdf root link index = %d\n",rootLinkIndex);
|
||||
|
||||
|
||||
InitURDF2BulletCache(u2b,cache);
|
||||
ConvertURDF2Bullet(u2b,cache,rootLinkIndex,identityTrans,m_dynamicsWorld,config,pathPrefix);
|
||||
}
|
||||
if (useFeatherstone)
|
||||
{
|
||||
btMultiBody* mb = mappings.m_bulletMultiBody;
|
||||
btMultiBody* mb = useUrdfInterfaceClass? cache.m_bulletMultiBody : mappings.m_bulletMultiBody;
|
||||
mb->setHasSelfCollision(false);
|
||||
if (mb->isMultiDof())
|
||||
{
|
||||
mb->finalizeMultiDof();
|
||||
}
|
||||
m_dynamicsWorld->addMultiBody(mb);
|
||||
|
||||
for (int i=0;i<m_data->m_numMotors;i++)
|
||||
{
|
||||
m_data->m_jointMotors[i]->finalizeMultiDof();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -1341,7 +1482,7 @@ void ImportUrdfSetup::initPhysics(GraphicsPhysicsBridge& gfxBridge)
|
||||
gfxBridge.createCollisionShapeGraphicsObject(box);
|
||||
btTransform start; start.setIdentity();
|
||||
btVector3 groundOrigin(0,0,0);
|
||||
groundOrigin[upAxis]=-2.;
|
||||
groundOrigin[upAxis]=-1.5;
|
||||
start.setOrigin(groundOrigin);
|
||||
btRigidBody* body = createRigidBody(0,start,box);
|
||||
//m_dynamicsWorld->removeRigidBody(body);
|
||||
@ -1358,14 +1499,7 @@ void ImportUrdfSetup::stepSimulation(float deltaTime)
|
||||
{
|
||||
if (m_dynamicsWorld)
|
||||
{
|
||||
//set the new target velocities
|
||||
for (int i=0;i<m_data->m_numMotors;i++)
|
||||
{
|
||||
m_data->m_jointMotors[i]->setVelocityTarget(m_data->m_motorTargetVelocities[i]);
|
||||
}
|
||||
//the maximal coordinates/iterative MLCP solver requires a smallish timestep to converge
|
||||
int actualSteps = m_dynamicsWorld->stepSimulation(deltaTime,10,1./240.);
|
||||
//int actualSteps = m_dynamicsWorld->stepSimulation(deltaTime,1000,1./3000.f);//240.);
|
||||
//printf("deltaTime %f took actualSteps = %d\n",deltaTime,actualSteps);
|
||||
m_dynamicsWorld->stepSimulation(deltaTime,10,1./240.);
|
||||
}
|
||||
}
|
||||
|
@ -7,7 +7,6 @@
|
||||
class ImportUrdfSetup : public CommonMultiBodySetup
|
||||
{
|
||||
char m_fileName[1024];
|
||||
struct ImportUrdfInternalData* m_data;
|
||||
|
||||
public:
|
||||
ImportUrdfSetup();
|
||||
|
497
Demos3/ImportURDFDemo/URDF2Bullet.cpp
Normal file
497
Demos3/ImportURDFDemo/URDF2Bullet.cpp
Normal file
@ -0,0 +1,497 @@
|
||||
#include "URDF2Bullet.h"
|
||||
#include <stdio.h>
|
||||
#include "LinearMath/btTransform.h"
|
||||
#include "BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.h"
|
||||
#include "BulletCollision/CollisionShapes/btCompoundShape.h"
|
||||
#include "BulletDynamics/Dynamics/btRigidBody.h"
|
||||
#include "BulletDynamics/Featherstone/btMultiBodyLinkCollider.h"
|
||||
#include "BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.h"
|
||||
|
||||
static int bodyCollisionFilterGroup=btBroadphaseProxy::CharacterFilter;
|
||||
static int bodyCollisionFilterMask=btBroadphaseProxy::AllFilter&(~btBroadphaseProxy::CharacterFilter);
|
||||
static bool enableConstraints = true;
|
||||
|
||||
static btVector4 colors[4] =
|
||||
{
|
||||
btVector4(1,0,0,1),
|
||||
btVector4(0,1,0,1),
|
||||
btVector4(0,1,1,1),
|
||||
btVector4(1,1,0,1),
|
||||
};
|
||||
|
||||
|
||||
static btVector3 selectColor2()
|
||||
{
|
||||
|
||||
static int curColor = 0;
|
||||
btVector4 color = colors[curColor];
|
||||
curColor++;
|
||||
curColor&=3;
|
||||
return color;
|
||||
}
|
||||
|
||||
void URDF2Bullet::printTree(int linkIndex, int indentationLevel)
|
||||
{
|
||||
btAlignedObjectArray<int> childIndices;
|
||||
getLinkChildIndices(linkIndex,childIndices);
|
||||
|
||||
int numChildren = childIndices.size();
|
||||
|
||||
indentationLevel+=2;
|
||||
int count = 0;
|
||||
for (int i=0;i<numChildren;i++)
|
||||
{
|
||||
int childLinkIndex = childIndices[i];
|
||||
std::string name = getLinkName(childLinkIndex);
|
||||
for(int j=0;j<indentationLevel;j++) printf(" "); //indent
|
||||
printf("child(%d).name=%s with childIndex=%d\n",(count++)+1, name.c_str(),childLinkIndex);
|
||||
// first grandchild
|
||||
printTree(childLinkIndex,indentationLevel);
|
||||
}
|
||||
}
|
||||
|
||||
void ComputeTotalNumberOfJoints(const URDF2Bullet& u2b, URDF2BulletCachedData& cache, int linkIndex)
|
||||
{
|
||||
btAlignedObjectArray<int> childIndices;
|
||||
u2b.getLinkChildIndices(linkIndex,childIndices);
|
||||
printf("link %s has %d children\n", u2b.getLinkName(linkIndex).c_str(),childIndices.size());
|
||||
for (int i=0;i<childIndices.size();i++)
|
||||
{
|
||||
printf("child %d has childIndex%d=%s\n",i,childIndices[i],u2b.getLinkName(childIndices[i]).c_str());
|
||||
}
|
||||
cache.m_totalNumJoints1 += childIndices.size();
|
||||
for (int i=0;i<childIndices.size();i++)
|
||||
{
|
||||
int childIndex =childIndices[i];
|
||||
ComputeTotalNumberOfJoints(u2b,cache,childIndex);
|
||||
}
|
||||
}
|
||||
|
||||
void ComputeParentIndices(const URDF2Bullet& u2b, URDF2BulletCachedData& cache, int urdfLinkIndex, int urdfParentIndex)
|
||||
{
|
||||
cache.m_urdfLinkParentIndices[urdfLinkIndex]=urdfParentIndex;
|
||||
cache.m_urdfLinkIndices2BulletLinkIndices[urdfLinkIndex]=cache.m_currentMultiBodyLinkIndex++;
|
||||
|
||||
btAlignedObjectArray<int> childIndices;
|
||||
u2b.getLinkChildIndices(urdfLinkIndex,childIndices);
|
||||
for (int i=0;i<childIndices.size();i++)
|
||||
{
|
||||
ComputeParentIndices(u2b,cache,childIndices[i],urdfLinkIndex);
|
||||
}
|
||||
}
|
||||
|
||||
void InitURDF2BulletCache(const URDF2Bullet& u2b, URDF2BulletCachedData& cache)
|
||||
{
|
||||
//compute the number of links, and compute parent indices array (and possibly other cached data?)
|
||||
cache.m_totalNumJoints1 = 0;
|
||||
|
||||
int rootLinkIndex = u2b.getRootLinkIndex();
|
||||
if (rootLinkIndex>=0)
|
||||
{
|
||||
ComputeTotalNumberOfJoints(u2b,cache,rootLinkIndex);
|
||||
int numTotalLinksIncludingBase = 1+cache.m_totalNumJoints1;
|
||||
|
||||
cache.m_urdfLinkParentIndices.resize(numTotalLinksIncludingBase);
|
||||
cache.m_urdfLinkIndices2BulletLinkIndices.resize(numTotalLinksIncludingBase);
|
||||
cache.m_urdfLink2rigidBodies.resize(numTotalLinksIncludingBase);
|
||||
|
||||
cache.m_currentMultiBodyLinkIndex = -1;//multi body base has 'link' index -1
|
||||
ComputeParentIndices(u2b,cache,rootLinkIndex,-2);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void ConvertURDF2Bullet(const URDF2Bullet& u2b, URDF2BulletCachedData& cache, int urdfLinkIndex, const btTransform& parentTransformInWorldSpace, btMultiBodyDynamicsWorld* world1,const URDF2BulletConfig& mappings, const char* pathPrefix)
|
||||
{
|
||||
printf("start converting/extracting data from URDF interface\n");
|
||||
|
||||
btTransform linkTransformInWorldSpace;
|
||||
linkTransformInWorldSpace.setIdentity();
|
||||
|
||||
|
||||
int mbLinkIndex =cache.getMbIndexFromUrdfIndex(urdfLinkIndex);
|
||||
|
||||
int urdfParentIndex = cache.getParentUrdfIndex(urdfLinkIndex);
|
||||
int mbParentIndex = cache.getMbIndexFromUrdfIndex(urdfParentIndex);
|
||||
btRigidBody* parentRigidBody = 0;
|
||||
|
||||
std::string name = u2b.getLinkName(urdfLinkIndex);
|
||||
printf("link name=%s urdf link index=%d\n",name.c_str(),urdfLinkIndex);
|
||||
printf("mb link index = %d\n",mbLinkIndex);
|
||||
|
||||
if (urdfParentIndex==-2)
|
||||
{
|
||||
printf("root link has no parent\n");
|
||||
} else
|
||||
{
|
||||
printf("urdf parent index = %d\n",urdfParentIndex);
|
||||
printf("mb parent index = %d\n",mbParentIndex);
|
||||
parentRigidBody = cache.getRigidBodyFromLink(urdfParentIndex);
|
||||
|
||||
}
|
||||
|
||||
btScalar mass = 0;
|
||||
btTransform localInertialFrame;
|
||||
localInertialFrame.setIdentity();
|
||||
btVector3 localInertiaDiagonal(0,0,0);
|
||||
u2b.getMassAndInertia(urdfLinkIndex, mass,localInertiaDiagonal,localInertialFrame);
|
||||
|
||||
|
||||
|
||||
btTransform parent2joint;
|
||||
parent2joint.setIdentity();
|
||||
|
||||
int jointType;
|
||||
btVector3 jointAxisInJointSpace;
|
||||
btScalar jointLowerLimit;
|
||||
btScalar jointUpperLimit;
|
||||
|
||||
|
||||
bool hasParentJoint = u2b.getParent2JointInfo(urdfLinkIndex, parent2joint, jointAxisInJointSpace, jointType,jointLowerLimit,jointUpperLimit);
|
||||
|
||||
|
||||
linkTransformInWorldSpace =parentTransformInWorldSpace*parent2joint;
|
||||
|
||||
int graphicsIndex = u2b.convertLinkVisuals(urdfLinkIndex,pathPrefix,localInertialFrame);
|
||||
|
||||
btCompoundShape* compoundShape = u2b.convertLinkCollisions(urdfLinkIndex,pathPrefix,localInertialFrame);
|
||||
|
||||
if (compoundShape)
|
||||
{
|
||||
|
||||
|
||||
btVector3 color = selectColor2();
|
||||
/* if (visual->material.get())
|
||||
{
|
||||
color.setValue(visual->material->color.r,visual->material->color.g,visual->material->color.b);//,visual->material->color.a);
|
||||
}
|
||||
*/
|
||||
//btVector3 localInertiaDiagonal(0, 0, 0);
|
||||
//if (mass)
|
||||
//{
|
||||
// shape->calculateLocalInertia(mass, localInertiaDiagonal);
|
||||
//}
|
||||
|
||||
btRigidBody* linkRigidBody = 0;
|
||||
|
||||
//btTransform visualFrameInWorldSpace = linkTransformInWorldSpace*visual_frame;
|
||||
btTransform inertialFrameInWorldSpace = linkTransformInWorldSpace*localInertialFrame;
|
||||
// URDF_LinkInformation* linkInfo = new URDF_LinkInformation;
|
||||
|
||||
if (!mappings.m_createMultiBody)
|
||||
{
|
||||
btRigidBody::btRigidBodyConstructionInfo rbci(mass, 0, compoundShape, localInertiaDiagonal);
|
||||
rbci.m_startWorldTransform = inertialFrameInWorldSpace;
|
||||
// linkInfo->m_bodyWorldTransform = inertialFrameInWorldSpace;//visualFrameInWorldSpace
|
||||
//rbci.m_startWorldTransform = inertialFrameInWorldSpace;//linkCenterOfMass;
|
||||
btRigidBody* body = new btRigidBody(rbci);
|
||||
linkRigidBody = body;
|
||||
|
||||
world1->addRigidBody(body, bodyCollisionFilterGroup, bodyCollisionFilterMask);
|
||||
|
||||
compoundShape->setUserIndex(graphicsIndex);
|
||||
|
||||
u2b.createRigidBodyGraphicsInstance(urdfLinkIndex, body, color, graphicsIndex);
|
||||
|
||||
// gfxBridge.createRigidBodyGraphicsObject(body, color);
|
||||
|
||||
// linkInfo->m_bulletRigidBody = body;
|
||||
|
||||
cache.registerRigidBody(urdfLinkIndex, body, inertialFrameInWorldSpace, mass, localInertiaDiagonal, compoundShape, localInertialFrame);
|
||||
|
||||
} else
|
||||
{
|
||||
if (cache.m_bulletMultiBody==0)
|
||||
{
|
||||
bool multiDof = true;
|
||||
bool canSleep = false;
|
||||
bool isFixedBase = (mass==0);//todo: figure out when base is fixed
|
||||
int totalNumJoints = cache.m_totalNumJoints1;
|
||||
cache.m_bulletMultiBody = new btMultiBody(totalNumJoints,mass, localInertiaDiagonal, isFixedBase, canSleep, multiDof);
|
||||
|
||||
cache.registerMultiBody(urdfLinkIndex, cache.m_bulletMultiBody, inertialFrameInWorldSpace, mass, localInertiaDiagonal, compoundShape, localInertialFrame);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
// linkInfo->m_collisionShape = compoundShape;
|
||||
// linkInfo->m_localInertiaDiagonal = localInertiaDiagonal;
|
||||
// linkInfo->m_mass = mass;
|
||||
//linkInfo->m_localVisualFrame =visual_frame;
|
||||
// linkInfo->m_localInertialFrame =inertialFrame;
|
||||
|
||||
|
||||
|
||||
// linkInfo->m_thisLink = link.get();
|
||||
// const Link* p = link.get();
|
||||
// mappings.m_link2rigidbody.insert(p, linkInfo);
|
||||
|
||||
|
||||
//create a joint if necessary
|
||||
if (hasParentJoint)//(*link).parent_joint && pp)
|
||||
{
|
||||
|
||||
// const Joint* pj = (*link).parent_joint.get();
|
||||
btTransform offsetInA,offsetInB;
|
||||
static bool once = true;
|
||||
|
||||
offsetInA.setIdentity();
|
||||
static bool toggle=false;
|
||||
|
||||
//offsetInA = pp->m_localVisualFrame.inverse()*parent2joint;
|
||||
offsetInA = localInertialFrame.inverse()*parent2joint;
|
||||
|
||||
offsetInB.setIdentity();
|
||||
//offsetInB = visual_frame.inverse();
|
||||
offsetInB = localInertialFrame.inverse();
|
||||
|
||||
|
||||
bool disableParentCollision = true;
|
||||
switch (jointType)
|
||||
{
|
||||
case URDF2Bullet::FixedJoint:
|
||||
{
|
||||
if (mappings.m_createMultiBody)
|
||||
{
|
||||
//todo: adjust the center of mass transform and pivot axis properly
|
||||
|
||||
printf("Fixed joint (btMultiBody)\n");
|
||||
//btVector3 dVec = quatRotate(parentComToThisCom.getRotation(),offsetInB.inverse().getOrigin());
|
||||
btQuaternion rot = offsetInA.inverse().getRotation();//parent2joint.inverse().getRotation();
|
||||
//toggle=!toggle;
|
||||
//mappings.m_bulletMultiBody->setupFixed(linkIndex - 1, mass, localInertiaDiagonal, parentIndex - 1,
|
||||
// rot, parent2joint.getOrigin(), btVector3(0,0,0),disableParentCollision);
|
||||
cache.m_bulletMultiBody->setupFixed(mbLinkIndex, mass, localInertiaDiagonal, mbParentIndex,
|
||||
rot*offsetInB.getRotation(), offsetInA.getOrigin(),-offsetInB.getOrigin(),disableParentCollision);
|
||||
|
||||
|
||||
btMatrix3x3 rm(rot);
|
||||
btScalar y,p,r;
|
||||
rm.getEulerZYX(y,p,r);
|
||||
//parent2joint.inverse().getRotation(), offsetInA.getOrigin(), -offsetInB.getOrigin(), disableParentCollision);
|
||||
//linkInfo->m_localVisualFrame.setIdentity();
|
||||
printf("y=%f,p=%f,r=%f\n", y,p,r);
|
||||
|
||||
|
||||
|
||||
} else
|
||||
{
|
||||
printf("Fixed joint\n");
|
||||
|
||||
btMatrix3x3 rm(offsetInA.getBasis());
|
||||
btScalar y,p,r;
|
||||
rm.getEulerZYX(y,p,r);
|
||||
//parent2joint.inverse().getRotation(), offsetInA.getOrigin(), -offsetInB.getOrigin(), disableParentCollision);
|
||||
//linkInfo->m_localVisualFrame.setIdentity();
|
||||
printf("y=%f,p=%f,r=%f\n", y,p,r);
|
||||
|
||||
btGeneric6DofSpring2Constraint* dof6 = new btGeneric6DofSpring2Constraint(*parentRigidBody, *linkRigidBody, offsetInA, offsetInB);
|
||||
// btVector3 bulletAxis(pj->axis.x,pj->axis.y,pj->axis.z);
|
||||
dof6->setLinearLowerLimit(btVector3(0,0,0));
|
||||
dof6->setLinearUpperLimit(btVector3(0,0,0));
|
||||
|
||||
dof6->setAngularLowerLimit(btVector3(0,0,0));
|
||||
dof6->setAngularUpperLimit(btVector3(0,0,0));
|
||||
|
||||
if (enableConstraints)
|
||||
world1->addConstraint(dof6,true);
|
||||
|
||||
// btFixedConstraint* fixed = new btFixedConstraint(*parentBody, *body,offsetInA,offsetInB);
|
||||
// world->addConstraint(fixed,true);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case URDF2Bullet::ContinuousJoint:
|
||||
case URDF2Bullet::RevoluteJoint:
|
||||
{
|
||||
if (mappings.m_createMultiBody)
|
||||
{
|
||||
//todo: adjust the center of mass transform and pivot axis properly
|
||||
/*mappings.m_bulletMultiBody->setupRevolute(
|
||||
linkIndex - 1, mass, localInertiaDiagonal, parentIndex - 1,
|
||||
|
||||
parent2joint.inverse().getRotation(), jointAxis, parent2joint.getOrigin(),
|
||||
btVector3(0,0,0),//offsetInB.getOrigin(),
|
||||
disableParentCollision);
|
||||
*/
|
||||
|
||||
|
||||
cache.m_bulletMultiBody->setupRevolute(mbLinkIndex, mass, localInertiaDiagonal, mbParentIndex,
|
||||
//parent2joint.inverse().getRotation(), jointAxis, offsetInA.getOrigin(),//parent2joint.getOrigin(),
|
||||
offsetInA.inverse().getRotation()*offsetInB.getRotation(), quatRotate(offsetInB.inverse().getRotation(),jointAxisInJointSpace), offsetInA.getOrigin(),//parent2joint.getOrigin(),
|
||||
|
||||
-offsetInB.getOrigin(),
|
||||
disableParentCollision);
|
||||
//linkInfo->m_localVisualFrame.setIdentity();
|
||||
|
||||
} else
|
||||
{
|
||||
//only handle principle axis at the moment,
|
||||
//@todo(erwincoumans) orient the constraint for non-principal axis
|
||||
int principleAxis = jointAxisInJointSpace.closestAxis();
|
||||
switch (principleAxis)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
btGeneric6DofSpring2Constraint* dof6 = new btGeneric6DofSpring2Constraint(*parentRigidBody, *linkRigidBody, offsetInA, offsetInB,RO_ZYX);
|
||||
dof6->setLinearLowerLimit(btVector3(0,0,0));
|
||||
dof6->setLinearUpperLimit(btVector3(0,0,0));
|
||||
|
||||
dof6->setAngularUpperLimit(btVector3(-1,0,0));
|
||||
dof6->setAngularLowerLimit(btVector3(1,0,0));
|
||||
|
||||
if (enableConstraints)
|
||||
world1->addConstraint(dof6,true);
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
btGeneric6DofSpring2Constraint* dof6 = new btGeneric6DofSpring2Constraint(*parentRigidBody, *linkRigidBody, offsetInA, offsetInB,RO_XZY);
|
||||
dof6->setLinearLowerLimit(btVector3(0,0,0));
|
||||
dof6->setLinearUpperLimit(btVector3(0,0,0));
|
||||
|
||||
dof6->setAngularUpperLimit(btVector3(0,-1,0));
|
||||
dof6->setAngularLowerLimit(btVector3(0,1,0));
|
||||
|
||||
if (enableConstraints)
|
||||
world1->addConstraint(dof6,true);
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
default:
|
||||
{
|
||||
btGeneric6DofSpring2Constraint* dof6 = new btGeneric6DofSpring2Constraint(*parentRigidBody, *linkRigidBody, offsetInA, offsetInB,RO_XYZ);
|
||||
dof6->setLinearLowerLimit(btVector3(0,0,0));
|
||||
dof6->setLinearUpperLimit(btVector3(0,0,0));
|
||||
|
||||
dof6->setAngularUpperLimit(btVector3(0,0,-1));
|
||||
dof6->setAngularLowerLimit(btVector3(0,0,0));
|
||||
|
||||
if (enableConstraints)
|
||||
world1->addConstraint(dof6,true);
|
||||
}
|
||||
};
|
||||
printf("Revolute/Continuous joint\n");
|
||||
}
|
||||
break;
|
||||
}
|
||||
case URDF2Bullet::PrismaticJoint:
|
||||
{
|
||||
if (mappings.m_createMultiBody)
|
||||
{
|
||||
|
||||
cache.m_bulletMultiBody->setupPrismatic(mbLinkIndex, mass, localInertiaDiagonal, mbParentIndex,
|
||||
offsetInA.inverse().getRotation()*offsetInB.getRotation(), quatRotate(offsetInB.inverse().getRotation(),jointAxisInJointSpace), offsetInA.getOrigin(),//parent2joint.getOrigin(),
|
||||
-offsetInB.getOrigin(),
|
||||
disableParentCollision);
|
||||
|
||||
|
||||
|
||||
} else
|
||||
{
|
||||
|
||||
btGeneric6DofSpring2Constraint* dof6 = new btGeneric6DofSpring2Constraint(*parentRigidBody, *linkRigidBody, offsetInA, offsetInB);
|
||||
//todo(erwincoumans) for now, we only support principle axis along X, Y or Z
|
||||
int principleAxis = jointAxisInJointSpace.closestAxis();
|
||||
switch (principleAxis)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
dof6->setLinearLowerLimit(btVector3(jointLowerLimit,0,0));
|
||||
dof6->setLinearUpperLimit(btVector3(jointUpperLimit,0,0));
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
dof6->setLinearLowerLimit(btVector3(0,jointLowerLimit,0));
|
||||
dof6->setLinearUpperLimit(btVector3(0,jointUpperLimit,0));
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
default:
|
||||
{
|
||||
dof6->setLinearLowerLimit(btVector3(0,0,jointLowerLimit));
|
||||
dof6->setLinearUpperLimit(btVector3(0,0,jointUpperLimit));
|
||||
}
|
||||
};
|
||||
|
||||
dof6->setAngularLowerLimit(btVector3(0,0,0));
|
||||
dof6->setAngularUpperLimit(btVector3(0,0,0));
|
||||
if (enableConstraints)
|
||||
world1->addConstraint(dof6,true);
|
||||
|
||||
printf("Prismatic\n");
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
printf("Error: unsupported joint type in URDF (%d)\n", jointType);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (mappings.m_createMultiBody)
|
||||
{
|
||||
if (compoundShape->getNumChildShapes()>0)
|
||||
{
|
||||
btMultiBodyLinkCollider* col= new btMultiBodyLinkCollider(cache.m_bulletMultiBody, mbLinkIndex); //or mbLinkIndex-1??? double-check
|
||||
|
||||
//btCompoundShape* comp = new btCompoundShape();
|
||||
//comp->addChildShape(linkInfo->m_localVisualFrame,shape);
|
||||
|
||||
compoundShape->setUserIndex(graphicsIndex);
|
||||
|
||||
col->setCollisionShape(compoundShape);
|
||||
|
||||
btTransform tr;
|
||||
tr.setIdentity();
|
||||
tr = linkTransformInWorldSpace;
|
||||
//if we don't set the initial pose of the btCollisionObject, the simulator will do this
|
||||
//when syncing the btMultiBody link transforms to the btMultiBodyLinkCollider
|
||||
|
||||
//tr.setOrigin(local_origin[0]);
|
||||
//tr.setRotation(btQuaternion(quat[0],quat[1],quat[2],quat[3]));
|
||||
col->setWorldTransform(tr);
|
||||
|
||||
bool isDynamic = true;
|
||||
short collisionFilterGroup = isDynamic? short(btBroadphaseProxy::DefaultFilter) : short(btBroadphaseProxy::StaticFilter);
|
||||
short collisionFilterMask = isDynamic? short(btBroadphaseProxy::AllFilter) : short(btBroadphaseProxy::AllFilter ^ btBroadphaseProxy::StaticFilter);
|
||||
|
||||
world1->addCollisionObject(col,collisionFilterGroup,collisionFilterMask);
|
||||
|
||||
btVector3 color = selectColor2();//(0.0,0.0,0.5);
|
||||
|
||||
u2b.createCollisionObjectGraphicsInstance(urdfLinkIndex,col,color);
|
||||
|
||||
btScalar friction = 0.5f;
|
||||
|
||||
col->setFriction(friction);
|
||||
|
||||
if (mbParentIndex>=0) //???? double-check +/- 1
|
||||
{
|
||||
cache.m_bulletMultiBody->getLink(mbLinkIndex).m_collider=col;
|
||||
} else
|
||||
{
|
||||
cache.m_bulletMultiBody->setBaseCollider(col);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
btAlignedObjectArray<int> urdfChildIndices;
|
||||
u2b.getLinkChildIndices(urdfLinkIndex,urdfChildIndices);
|
||||
|
||||
int numChildren = urdfChildIndices.size();
|
||||
|
||||
for (int i=0;i<numChildren;i++)
|
||||
{
|
||||
int urdfChildLinkIndex = urdfChildIndices[i];
|
||||
|
||||
ConvertURDF2Bullet(u2b,cache,urdfChildLinkIndex,linkTransformInWorldSpace,world1,mappings,pathPrefix);
|
||||
}
|
||||
|
||||
}
|
155
Demos3/ImportURDFDemo/URDF2Bullet.h
Normal file
155
Demos3/ImportURDFDemo/URDF2Bullet.h
Normal file
@ -0,0 +1,155 @@
|
||||
#ifndef _URDF2BULLET_H
|
||||
#define _URDF2BULLET_H
|
||||
#include "LinearMath/btAlignedObjectArray.h"
|
||||
#include <string>
|
||||
class btVector3;
|
||||
class btTransform;
|
||||
|
||||
struct URDF2BulletConfig
|
||||
{
|
||||
URDF2BulletConfig()
|
||||
:m_createMultiBody(true)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
//true to create a btMultiBody, false to use btRigidBody
|
||||
bool m_createMultiBody;
|
||||
};
|
||||
|
||||
struct URDF2BulletCachedData
|
||||
{
|
||||
URDF2BulletCachedData()
|
||||
:m_totalNumJoints1(0),
|
||||
m_currentMultiBodyLinkIndex(-1),
|
||||
m_bulletMultiBody(0)
|
||||
{
|
||||
|
||||
}
|
||||
//these arrays will be initialized in the 'InitURDF2BulletCache'
|
||||
|
||||
btAlignedObjectArray<int> m_urdfLinkParentIndices;
|
||||
btAlignedObjectArray<int> m_urdfLinkIndices2BulletLinkIndices;
|
||||
btAlignedObjectArray<class btRigidBody*> m_urdfLink2rigidBodies;
|
||||
|
||||
int m_currentMultiBodyLinkIndex;
|
||||
|
||||
class btMultiBody* m_bulletMultiBody;
|
||||
|
||||
//this will be initialized in the constructor
|
||||
int m_totalNumJoints1;
|
||||
int getParentUrdfIndex(int linkIndex) const
|
||||
{
|
||||
return m_urdfLinkParentIndices[linkIndex];
|
||||
}
|
||||
int getMbIndexFromUrdfIndex(int urdfIndex) const
|
||||
{
|
||||
if (urdfIndex==-2)
|
||||
return -2;
|
||||
return m_urdfLinkIndices2BulletLinkIndices[urdfIndex];
|
||||
}
|
||||
|
||||
|
||||
void registerMultiBody( int urdfLinkIndex, class btMultiBody* body, const btTransform& worldTransform, btScalar mass, const btVector3& localInertiaDiagonal, const class btCompoundShape* compound, const btTransform& localInertialFrame)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
class btRigidBody* getRigidBodyFromLink(int urdfLinkIndex)
|
||||
{
|
||||
return m_urdfLink2rigidBodies[urdfLinkIndex];
|
||||
}
|
||||
|
||||
void registerRigidBody( int urdfLinkIndex, class btRigidBody* body, const btTransform& worldTransform, btScalar mass, const btVector3& localInertiaDiagonal, const class btCompoundShape* compound, const btTransform& localInertialFrame)
|
||||
{
|
||||
btAssert(m_urdfLink2rigidBodies[urdfLinkIndex]==0);
|
||||
|
||||
m_urdfLink2rigidBodies[urdfLinkIndex] = body;
|
||||
|
||||
/*
|
||||
struct URDF_LinkInformation
|
||||
{
|
||||
const Link* m_thisLink;
|
||||
int m_linkIndex;
|
||||
//int m_parentIndex;
|
||||
|
||||
btTransform m_localInertialFrame;
|
||||
//btTransform m_localVisualFrame;
|
||||
btTransform m_bodyWorldTransform;
|
||||
btVector3 m_localInertiaDiagonal;
|
||||
btScalar m_mass;
|
||||
|
||||
btCollisionShape* m_collisionShape;
|
||||
btRigidBody* m_bulletRigidBody;
|
||||
|
||||
URDF_LinkInformation()
|
||||
:m_thisLink(0),
|
||||
m_linkIndex(-2),
|
||||
//m_parentIndex(-2),
|
||||
m_collisionShape(0),
|
||||
m_bulletRigidBody(0)
|
||||
{
|
||||
|
||||
}
|
||||
virtual ~URDF_LinkInformation()
|
||||
{
|
||||
printf("~\n");
|
||||
}
|
||||
};
|
||||
*/
|
||||
|
||||
}
|
||||
|
||||
|
||||
};
|
||||
|
||||
class btMultiBodyDynamicsWorld;
|
||||
class btTransform;
|
||||
|
||||
class URDF2Bullet
|
||||
{
|
||||
|
||||
|
||||
public:
|
||||
enum {
|
||||
RevoluteJoint=1,
|
||||
PrismaticJoint,
|
||||
ContinuousJoint,
|
||||
FloatingJoint,
|
||||
PlanarJoint,
|
||||
FixedJoint,
|
||||
};
|
||||
void printTree(int linkIndex, int indentationLevel=0);
|
||||
|
||||
///return >=0 for the root link index, -1 if there is no root link
|
||||
virtual int getRootLinkIndex() const = 0;
|
||||
|
||||
///pure virtual interfaces, precondition is a valid linkIndex (you can assert/terminate if the linkIndex is out of range)
|
||||
virtual std::string getLinkName(int linkIndex) const =0;
|
||||
|
||||
//fill mass and inertial data. If inertial data is missing, please initialize mass, inertia to sensitive values, and inertialFrame to identity.
|
||||
virtual void getMassAndInertia(int urdfLinkIndex, btScalar& mass,btVector3& localInertiaDiagonal, btTransform& inertialFrame) const =0;
|
||||
|
||||
///fill an array of child link indices for this link, btAlignedObjectArray behaves like a std::vector so just use push_back and resize(0) if needed
|
||||
virtual void getLinkChildIndices(int urdfLinkIndex, btAlignedObjectArray<int>& childLinkIndices) const =0;
|
||||
|
||||
virtual bool getParent2JointInfo(int urdfLinkIndex, btTransform& parent2joint, btVector3& jointAxisInJointSpace, int& jointType, btScalar& jointLowerLimit, btScalar& jointUpperLimit) const =0;
|
||||
|
||||
virtual int convertLinkVisuals(int linkIndex, const char* pathPrefix, const btTransform& localInertialFrame) const=0;
|
||||
|
||||
virtual class btCompoundShape* convertLinkCollisions(int linkIndex, const char* pathPrefix, const btTransform& localInertiaFrame) const = 0;
|
||||
|
||||
virtual void createRigidBodyGraphicsInstance(int linkIndex, btRigidBody* body, const btVector3& colorRgba, int graphicsIndex) const = 0;
|
||||
|
||||
///optionally create some graphical representation from a collision object, usually for visual debugging purposes.
|
||||
virtual void createCollisionObjectGraphicsInstance(int linkIndex, class btCollisionObject* col, const btVector3& colorRgba) const = 0;
|
||||
|
||||
};
|
||||
|
||||
|
||||
void InitURDF2BulletCache(const URDF2Bullet& u2b, URDF2BulletCachedData& cache);
|
||||
|
||||
void ConvertURDF2Bullet(const URDF2Bullet& u2b, URDF2BulletCachedData& cache, int linkIndex, const btTransform& parentTransformInWorldSpace, btMultiBodyDynamicsWorld* world1,const URDF2BulletConfig& mappings, const char* pathPrefix);
|
||||
|
||||
#endif //_URDF2BULLET_H
|
||||
|
Loading…
Reference in New Issue
Block a user