Merge pull request #2567 from erwincoumans/master

one more fix in previous commit related to bullet_client.py
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erwincoumans 2020-01-02 20:00:24 -08:00 committed by GitHub
commit b57557c6cf
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5 changed files with 100 additions and 24 deletions

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@ -25,6 +25,14 @@ register(
reward_threshold=190.0,
)
register(
id='CartPoleContinuousBulletEnv-v0',
entry_point='pybullet_envs.bullet:CartPoleContinuousBulletEnv',
max_episode_steps=200,
reward_threshold=190.0,
)
register(
id='MinitaurBulletEnv-v0',
entry_point='pybullet_envs.bullet:MinitaurBulletEnv',

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@ -1,4 +1,5 @@
from pybullet_envs.bullet.cartpole_bullet import CartPoleBulletEnv
from pybullet_envs.bullet.cartpole_bullet import CartPoleContinuousBulletEnv
from pybullet_envs.bullet.minitaur_gym_env import MinitaurBulletEnv
from pybullet_envs.bullet.minitaur_duck_gym_env import MinitaurBulletDuckEnv
from pybullet_envs.bullet.racecarGymEnv import RacecarGymEnv

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@ -15,8 +15,9 @@ from gym.utils import seeding
import numpy as np
import time
import subprocess
import pybullet as p
import pybullet as p2
import pybullet_data
import pybullet_utils.bullet_client as bc
from pkg_resources import parse_version
logger = logging.getLogger(__name__)
@ -25,13 +26,13 @@ logger = logging.getLogger(__name__)
class CartPoleBulletEnv(gym.Env):
metadata = {'render.modes': ['human', 'rgb_array'], 'video.frames_per_second': 50}
def __init__(self, renders=True):
def __init__(self, renders=False, discrete_actions=True):
# start the bullet physics server
self._renders = renders
if (renders):
p.connect(p.GUI)
else:
p.connect(p.DIRECT)
self._discrete_actions = discrete_actions
self._render_height = 200
self._render_width = 320
self._physics_client_id = -1
self.theta_threshold_radians = 12 * 2 * math.pi / 360
self.x_threshold = 0.4 #2.4
high = np.array([
@ -42,7 +43,13 @@ class CartPoleBulletEnv(gym.Env):
self.force_mag = 10
self.action_space = spaces.Discrete(2)
if self._discrete_actions:
self.action_space = spaces.Discrete(2)
else:
action_dim = 1
action_high = np.array([self.force_mag] * action_dim)
self.action_space = spaces.Box(-action_high, action_high)
self.observation_space = spaces.Box(-high, high, dtype=np.float32)
self.seed()
@ -58,7 +65,11 @@ class CartPoleBulletEnv(gym.Env):
return [seed]
def step(self, action):
force = self.force_mag if action == 1 else -self.force_mag
p = self._p
if self._discrete_actions:
force = self.force_mag if action == 1 else -self.force_mag
else:
force = action[0]
p.setJointMotorControl2(self.cartpole, 0, p.TORQUE_CONTROL, force=force)
p.stepSimulation()
@ -77,19 +88,27 @@ class CartPoleBulletEnv(gym.Env):
def reset(self):
# print("-----------reset simulation---------------")
p.resetSimulation()
self.cartpole = p.loadURDF(os.path.join(pybullet_data.getDataPath(), "cartpole.urdf"),
[0, 0, 0])
p.changeDynamics(self.cartpole, -1, linearDamping=0, angularDamping=0)
p.changeDynamics(self.cartpole, 0, linearDamping=0, angularDamping=0)
p.changeDynamics(self.cartpole, 1, linearDamping=0, angularDamping=0)
self.timeStep = 0.02
p.setJointMotorControl2(self.cartpole, 1, p.VELOCITY_CONTROL, force=0)
p.setJointMotorControl2(self.cartpole, 0, p.VELOCITY_CONTROL, force=0)
p.setGravity(0, 0, -9.8)
p.setTimeStep(self.timeStep)
p.setRealTimeSimulation(0)
if self._physics_client_id < 0:
if self._renders:
self._p = bc.BulletClient(connection_mode=p2.GUI)
else:
self._p = bc.BulletClient()
self._physics_client_id = self._p._client
p = self._p
p.resetSimulation()
self.cartpole = p.loadURDF(os.path.join(pybullet_data.getDataPath(), "cartpole.urdf"),
[0, 0, 0])
p.changeDynamics(self.cartpole, -1, linearDamping=0, angularDamping=0)
p.changeDynamics(self.cartpole, 0, linearDamping=0, angularDamping=0)
p.changeDynamics(self.cartpole, 1, linearDamping=0, angularDamping=0)
self.timeStep = 0.02
p.setJointMotorControl2(self.cartpole, 1, p.VELOCITY_CONTROL, force=0)
p.setJointMotorControl2(self.cartpole, 0, p.VELOCITY_CONTROL, force=0)
p.setGravity(0, 0, -9.8)
p.setTimeStep(self.timeStep)
p.setRealTimeSimulation(0)
p = self._p
randstate = self.np_random.uniform(low=-0.05, high=0.05, size=(4,))
p.resetJointState(self.cartpole, 1, randstate[0], randstate[1])
p.resetJointState(self.cartpole, 0, randstate[2], randstate[3])
@ -99,4 +118,51 @@ class CartPoleBulletEnv(gym.Env):
return np.array(self.state)
def render(self, mode='human', close=False):
return
if mode == "human":
self._renders = True
if mode != "rgb_array":
return np.array([])
base_pos=[0,0,0]
self._cam_dist = 2
self._cam_pitch = 0.3
self._cam_yaw = 0
if (self._physics_client_id>=0):
view_matrix = self._p.computeViewMatrixFromYawPitchRoll(
cameraTargetPosition=base_pos,
distance=self._cam_dist,
yaw=self._cam_yaw,
pitch=self._cam_pitch,
roll=0,
upAxisIndex=2)
proj_matrix = self._p.computeProjectionMatrixFOV(fov=60,
aspect=float(self._render_width) /
self._render_height,
nearVal=0.1,
farVal=100.0)
(_, _, px, _, _) = self._p.getCameraImage(
width=self._render_width,
height=self._render_height,
renderer=self._p.ER_BULLET_HARDWARE_OPENGL,
viewMatrix=view_matrix,
projectionMatrix=proj_matrix)
else:
px = np.array([[[255,255,255,255]]*self._render_width]*self._render_height, dtype=np.uint8)
rgb_array = np.array(px, dtype=np.uint8)
rgb_array = np.reshape(np.array(px), (self._render_height, self._render_width, -1))
rgb_array = rgb_array[:, :, :3]
return rgb_array
def configure(self, args):
pass
def close(self):
if self._physics_client_id >= 0:
self._p.disconnect()
self._physics_client_id = -1
class CartPoleContinuousBulletEnv(CartPoleBulletEnv):
metadata = {'render.modes': ['human', 'rgb_array'], 'video.frames_per_second': 50}
def __init__(self, renders=False):
# start the bullet physics server
CartPoleBulletEnv.__init__(self, renders, discrete_actions=False)

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@ -41,7 +41,8 @@ class BulletClient(object):
def __getattr__(self, name):
"""Inject the client id into Bullet functions."""
attribute = getattr(pybullet, name)
attribute = functools.partial(attribute, physicsClientId=self._client)
if inspect.isbuiltin(attribute):
attribute = functools.partial(attribute, physicsClientId=self._client)
if name=="disconnect":
self._client = -1
return attribute

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@ -491,7 +491,7 @@ if 'BT_USE_EGL' in EGL_CXX_FLAGS:
setup(
name='pybullet',
version='2.6.2',
version='2.6.3',
description=
'Official Python Interface for the Bullet Physics SDK specialized for Robotics Simulation and Reinforcement Learning',
long_description=