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@ -101,7 +101,7 @@ btCollisionShape* shapePtr[numShapes] =
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//#define USE_GROUND_PLANE 1
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#ifdef USE_GROUND_PLANE
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new btStaticPlaneShape(btVector3(0,1,0),10),
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new btStaticPlaneShape(btVector3(0,1,0),0.5),
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#else
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new btBoxShape (btVector3(200,CUBE_HALF_EXTENTS,200)),
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#endif
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