mirror of
https://github.com/bulletphysics/bullet3
synced 2025-01-10 17:30:12 +00:00
add missing appTerrainDemo project/rc files
This commit is contained in:
parent
f285cb5e97
commit
c3dfcd21bf
245
msvc/6/appTerrainDemo.dsp
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245
msvc/6/appTerrainDemo.dsp
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# Microsoft Developer Studio Project File - Name="appTerrainDemo" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Console Application" 0x0103
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CFG=appTerrainDemo - Win32 Release
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "appTerrainDemo.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "appTerrainDemo.mak" CFG="appTerrainDemo - Win32 Release"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "appTerrainDemo - Win32 DebugDoublePrecision" (based on "Win32 (x86) Console Application")
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!MESSAGE "appTerrainDemo - Win32 DebugDll" (based on "Win32 (x86) Console Application")
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!MESSAGE "appTerrainDemo - Win32 Debug" (based on "Win32 (x86) Console Application")
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!MESSAGE "appTerrainDemo - Win32 ReleaseDoublePrecision" (based on "Win32 (x86) Console Application")
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!MESSAGE "appTerrainDemo - Win32 ReleaseDll" (based on "Win32 (x86) Console Application")
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!MESSAGE "appTerrainDemo - Win32 Release" (based on "Win32 (x86) Console Application")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "appTerrainDemo - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "release"
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# PROP BASE Intermediate_Dir "release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "..\..\out\release6\build\appTerrainDemo\"
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# PROP Intermediate_Dir "..\..\out\release6\build\appTerrainDemo\"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
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# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_CONSOLE" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Glut" /I "..\..\Demos\OpenGL" /I "..\..\Extras\ConvexHull"
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# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
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# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "NDEBUG" /D "_CONSOLE" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE"
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# ADD BASE RSC /l 0x409
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# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\appTerrainDemo\appTerrainDemo.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Glut" /i "..\..\Demos\OpenGL" /i "..\..\Extras\ConvexHull"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 user32.lib gdi32.lib advapi32.lib /nologo /machine:I386
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# ADD LINK32 shell32.lib user32.lib gdi32.lib advapi32.lib glut32.lib /nologo /version:4.0 /machine:I386 /OPT:NOREF /out:"..\..\TerrainDemo.exe" /subsystem:console /libpath:"..\..\Glut"
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!ELSEIF "$(CFG)" == "appTerrainDemo - Win32 ReleaseDll"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries
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# PROP BASE Output_Dir "release_dll"
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# PROP BASE Intermediate_Dir "release_dll"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries
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# PROP Output_Dir "..\..\out\release_dll6\build\appTerrainDemo\"
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# PROP Intermediate_Dir "..\..\out\release_dll6\build\appTerrainDemo\"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
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# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_CONSOLE" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Glut" /I "..\..\Demos\OpenGL" /I "..\..\Extras\ConvexHull"
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# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
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# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "NDEBUG" /D "_CONSOLE" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE"
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# ADD BASE RSC /l 0x409
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# ADD RSC /l 0x409 /fo".\..\..\out\release_dll6\build\appTerrainDemo\appTerrainDemo.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Glut" /i "..\..\Demos\OpenGL" /i "..\..\Extras\ConvexHull"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 user32.lib gdi32.lib advapi32.lib /nologo /machine:I386
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# ADD LINK32 shell32.lib user32.lib gdi32.lib advapi32.lib glut32.lib /nologo /version:4.0 /machine:I386 /out:"..\..\TerrainDemo.exe" /subsystem:console /libpath:"..\..\Glut"
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!ELSEIF "$(CFG)" == "appTerrainDemo - Win32 ReleaseDoublePrecision"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries
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# PROP BASE Output_Dir "release_dbl"
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# PROP BASE Intermediate_Dir "release_dbl"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries
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# PROP Output_Dir "..\..\out\release_dbl6\build\appTerrainDemo\"
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# PROP Intermediate_Dir "..\..\out\release_dbl6\build\appTerrainDemo\"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
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# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /D "_MT" /D "_MBCS" /D "NDEBUG" /D "BT_USE_DOUBLE_PRECISION" /D "_CONSOLE" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Glut" /I "..\..\Demos\OpenGL" /I "..\..\Extras\ConvexHull"
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# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
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# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "NDEBUG" /D "BT_USE_DOUBLE_PRECISION" /D "_CONSOLE" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE"
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# ADD BASE RSC /l 0x409
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# ADD RSC /l 0x409 /fo".\..\..\out\release_dbl6\build\appTerrainDemo\appTerrainDemo.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Glut" /i "..\..\Demos\OpenGL" /i "..\..\Extras\ConvexHull"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 user32.lib gdi32.lib advapi32.lib /nologo /machine:I386
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# ADD LINK32 shell32.lib user32.lib gdi32.lib advapi32.lib glut32.lib /nologo /version:4.0 /machine:I386 /out:"..\..\TerrainDemo.exe" /subsystem:console /libpath:"..\..\Glut"
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!ELSEIF "$(CFG)" == "appTerrainDemo - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "debug"
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# PROP BASE Intermediate_Dir "debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "..\..\out\debug6\build\appTerrainDemo\"
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# PROP Intermediate_Dir "..\..\out\debug6\build\appTerrainDemo\"
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# PROP Ignore_Export_Lib 1
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
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# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_CONSOLE" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Glut" /I "..\..\Demos\OpenGL" /I "..\..\Extras\ConvexHull"
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# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
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||||
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "_DEBUG" /D "_CONSOLE" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE"
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# ADD BASE RSC /l 0x409
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# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\appTerrainDemo\appTerrainDemo.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Glut" /i "..\..\Demos\OpenGL" /i "..\..\Extras\ConvexHull"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 user32.lib gdi32.lib advapi32.lib /nologo /machine:I386
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# ADD LINK32 shell32.lib user32.lib gdi32.lib advapi32.lib glut32.lib /nologo /version:4.0 /machine:I386 /debug /pdbtype:sept /out:"..\..\TerrainDemo.exe" /subsystem:console /libpath:"..\..\Glut"
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!ELSEIF "$(CFG)" == "appTerrainDemo - Win32 DebugDll"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries
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||||
# PROP BASE Output_Dir "debug_dll"
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||||
# PROP BASE Intermediate_Dir "debug_dll"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries
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# PROP Output_Dir "..\..\out\debug_dll6\build\appTerrainDemo\"
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# PROP Intermediate_Dir "..\..\out\debug_dll6\build\appTerrainDemo\"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
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# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_CONSOLE" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Glut" /I "..\..\Demos\OpenGL" /I "..\..\Extras\ConvexHull"
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||||
# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
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||||
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "_DEBUG" /D "_CONSOLE" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE"
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# ADD BASE RSC /l 0x409
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# ADD RSC /l 0x409 /fo".\..\..\out\debug_dll6\build\appTerrainDemo\appTerrainDemo.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Glut" /i "..\..\Demos\OpenGL" /i "..\..\Extras\ConvexHull"
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BSC32=bscmake.exe
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||||
# ADD BASE BSC32 /nologo
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||||
# ADD BSC32 /nologo
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||||
LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 user32.lib gdi32.lib advapi32.lib /nologo /machine:I386
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# ADD LINK32 shell32.lib user32.lib gdi32.lib advapi32.lib glut32.lib /nologo /version:4.0 /machine:I386 /out:"..\..\TerrainDemo.exe" /subsystem:console /libpath:"..\..\Glut"
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!ELSEIF "$(CFG)" == "appTerrainDemo - Win32 DebugDoublePrecision"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries
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# PROP BASE Output_Dir "debug_dbl"
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# PROP BASE Intermediate_Dir "debug_dbl"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries
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# PROP Output_Dir "..\..\out\debug_dbl6\build\appTerrainDemo\"
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# PROP Intermediate_Dir "..\..\out\debug_dbl6\build\appTerrainDemo\"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
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# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /D "_MT" /D "_MBCS" /D "_DEBUG" /D "BT_USE_DOUBLE_PRECISION" /D "_CONSOLE" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Glut" /I "..\..\Demos\OpenGL" /I "..\..\Extras\ConvexHull"
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# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
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||||
# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "_DEBUG" /D "BT_USE_DOUBLE_PRECISION" /D "_CONSOLE" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE"
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# ADD BASE RSC /l 0x409
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# ADD RSC /l 0x409 /fo".\..\..\out\debug_dbl6\build\appTerrainDemo\appTerrainDemo.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Glut" /i "..\..\Demos\OpenGL" /i "..\..\Extras\ConvexHull"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 user32.lib gdi32.lib advapi32.lib /nologo /machine:I386
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# ADD LINK32 shell32.lib user32.lib gdi32.lib advapi32.lib glut32.lib /nologo /version:4.0 /machine:I386 /out:"..\..\TerrainDemo.exe" /subsystem:console /libpath:"..\..\Glut"
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!ENDIF
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# Begin Target
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# Name "appTerrainDemo - Win32 Release"
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# Name "appTerrainDemo - Win32 ReleaseDll"
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# Name "appTerrainDemo - Win32 ReleaseDoublePrecision"
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# Name "appTerrainDemo - Win32 Debug"
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# Name "appTerrainDemo - Win32 DebugDll"
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# Name "appTerrainDemo - Win32 DebugDoublePrecision"
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# Begin Group "Source Files"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=..\..\Demos\TerrainDemo\main.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\Demos\TerrainDemo\TerrainDemo.cpp
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# End Source File
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||||
# End Group
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||||
# Begin Group "Header Files"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=..\..\Demos\TerrainDemo\TerrainDemo.h
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# End Source File
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||||
# End Group
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# Begin Group "Resource Files"
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# PROP Default_Filter ""
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||||
# Begin Source File
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||||
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SOURCE=..\..\msvc\appTerrainDemo.rc
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# End Source File
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||||
# End Group
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||||
# End Target
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||||
# End Project
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463
msvc/7/appTerrainDemo.vcproj
Normal file
463
msvc/7/appTerrainDemo.vcproj
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<?xml version="1.0" encoding = "Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.00"
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Name="appTerrainDemo"
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ProjectGUID="{7FE87C67-4B29-D636-0AEC-BFFCE47A2164}"
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||||
SccProjectName=""
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SccLocalPath="">
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||||
<Platforms>
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<Platform
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Name="Win32"/>
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||||
</Platforms>
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||||
<Configurations>
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||||
<Configuration
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||||
Name="Release|Win32"
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||||
OutputDirectory="..\..\out\release7\build\appTerrainDemo\"
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||||
IntermediateDirectory="..\..\out\release7\build\appTerrainDemo\"
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||||
ConfigurationType="1"
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||||
CharacterSet="2"
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||||
WholeProgramOptimization="1"
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||||
UseOfMFC="0"
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||||
ATLMinimizesCRunTimeLibraryUsage="FALSE">
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||||
<Tool
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||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
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||||
StringPooling="TRUE"
|
||||
EnableFunctionLevelLinking="TRUE"
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||||
RuntimeLibrary="0"
|
||||
DebugInformationFormat="3"
|
||||
BufferSecurityCheck="FALSE"
|
||||
PreprocessorDefinitions="NDEBUG;_CONSOLE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;WIN32"
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||||
OptimizeForProcessor="1"
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||||
ExceptionHandling="0"
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||||
AdditionalOptions=" "
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||||
AdditionalIncludeDirectories=".;..\..;..\..\src;..\..\Glut;..\..\Demos\OpenGL;..\..\Extras\ConvexHull"
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||||
PrecompiledHeaderFile="..\..\out\release7\build\appTerrainDemo\appTerrainDemo.pch"
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||||
AssemblerListingLocation="..\..\out\release7\build\appTerrainDemo\"
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ObjectFile="..\..\out\release7\build\appTerrainDemo\"
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||||
ProgramDataBaseFileName="..\..\out\release7\build\appTerrainDemo\TerrainDemo.pdb"
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||||
WarningLevel="3"
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||||
SuppressStartupBanner="TRUE"
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||||
Detect64BitPortabilityProblems="TRUE"
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||||
TreatWChar_tAsBuiltInType="false"
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||||
CompileAs="0"/>
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||||
<Tool
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||||
Name="VCCustomBuildTool"/>
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||||
<Tool
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||||
Name="VCLinkerTool"
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||||
LinkIncremental="1"
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||||
OptimizeReferences="2"
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||||
EnableCOMDATFolding="2"
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||||
GenerateDebugInformation="TRUE"
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||||
IgnoreDefaultLibraryNames="LIBC,LIBCD"
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||||
OutputFile="..\..\ReleaseTerrainDemo.exe"
|
||||
SubSystem="1"
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||||
AdditionalOptions=" "
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||||
AdditionalDependencies="glut32.lib"
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||||
IgnoreImportLibrary="TRUE"
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||||
SuppressStartupBanner="TRUE"
|
||||
GenerateManifest="false"
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||||
AdditionalLibraryDirectories="..\..\Glut"
|
||||
ProgramDatabaseFile="..\..\out\release7\build\appTerrainDemo\TerrainDemo.pdb"
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||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
SuppressStartupBanner="TRUE"/>
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||||
<Tool
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||||
Name="VCMIDLTool"
|
||||
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463
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|
||||
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|
||||
</VisualStudioProject>
|
463
msvc/8/appTerrainDemo.vcproj
Normal file
463
msvc/8/appTerrainDemo.vcproj
Normal file
@ -0,0 +1,463 @@
|
||||
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|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="_DEBUG;BT_USE_DOUBLE_PRECISION;_CONSOLE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;PROJECTGEN_VERSION=8"
|
||||
AdditionalIncludeDirectories=".;..\..;..\..\src;..\..\Glut;..\..\Demos\OpenGL;..\..\Extras\ConvexHull"
|
||||
Culture="1033"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath="..\..\Demos\TerrainDemo\main.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\Demos\TerrainDemo\TerrainDemo.cpp">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath="..\..\Demos\TerrainDemo\TerrainDemo.h">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Resource Files"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath="..\..\msvc\appTerrainDemo.rc">
|
||||
</File>
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
30
msvc/appTerrainDemo.rc
Normal file
30
msvc/appTerrainDemo.rc
Normal file
@ -0,0 +1,30 @@
|
||||
// This file is generated automatically.
|
||||
|
||||
1 VERSIONINFO
|
||||
FILEVERSION 2, 73, 0, 0
|
||||
PRODUCTVERSION 2, 73, 0, 0
|
||||
#ifdef CS_DEBUG
|
||||
FILEFLAGS 0x1
|
||||
#else
|
||||
FILEFLAGS 0x0
|
||||
#endif
|
||||
{
|
||||
BLOCK "StringFileInfo"
|
||||
{
|
||||
BLOCK "040904E4"
|
||||
{
|
||||
VALUE "ProductName", "Bullet Continuous Collision Detection and Physics Library"
|
||||
VALUE "ProductVersion", "2.73"
|
||||
VALUE "FileVersion", "2.73"
|
||||
VALUE "LegalCopyright", "Copyright (c) 2005-2008 Erwin Coumans"
|
||||
VALUE "FileDescription", "TerrainDemo"
|
||||
#ifdef CS_DEBUG
|
||||
VALUE "Comments", "Debug build"
|
||||
#else
|
||||
VALUE "Comments", "Release build"
|
||||
#endif
|
||||
VALUE "WWW", "http://www.bulletphysics.com"
|
||||
}
|
||||
}
|
||||
}
|
||||
1 ICON "../../msvc/bullet_ico.ico"
|
Loading…
Reference in New Issue
Block a user