fix Mac build

This commit is contained in:
Erwin Coumans 2013-04-29 23:01:10 -07:00
parent 6b64517817
commit c5f488fe6d

View File

@ -44,7 +44,7 @@ void dumpInfo(void)
NSOpenGLContext* m_context;
int m_lastWidth;
int m_lastHeight;
btResizeCallback m_resizeCallback;
b3ResizeCallback m_resizeCallback;
}
-(void)drawRect:(NSRect)rect;
@ -52,7 +52,7 @@ void dumpInfo(void)
-(void) MakeCurrent;
-(float) GetWindowWidth;
-(float) GetWindowHeight;
-(void) setResizeCallback:(btResizeCallback) callback;
-(void) setResizeCallback:(b3ResizeCallback) callback;
@end
float loop;
@ -70,7 +70,7 @@ float loop;
return m_lastHeight;
}
-(void)setResizeCallback:(btResizeCallback)callback
-(void)setResizeCallback:(b3ResizeCallback)callback
{
m_resizeCallback = callback;
}
@ -220,7 +220,7 @@ float MacOpenGLWindow::getTimeInSeconds()
}
void MacOpenGLWindow::setRenderCallback( btRenderCallback renderCallback)
void MacOpenGLWindow::setRenderCallback( b3RenderCallback renderCallback)
{
m_renderCallback = renderCallback;
}
@ -230,7 +230,7 @@ void MacOpenGLWindow::setWindowTitle(const char* windowTitle)
[m_internalData->m_window setTitle:[NSString stringWithCString:windowTitle encoding:NSISOLatin1StringEncoding]] ;
}
void MacOpenGLWindow::createWindow(const btgWindowConstructionInfo& ci)
void MacOpenGLWindow::createWindow(const b3gWindowConstructionInfo& ci)
{
if (m_internalData)
closeWindow();
@ -632,34 +632,34 @@ int getAsciiCodeFromVirtualKeycode(int virtualKeyCode)
case kVK_Space: {keycode=' '; break;}
case kVK_Escape: {keycode=27; break;}
case kVK_Delete: {keycode=8; break;}
case kVK_ForwardDelete: {keycode=BTG_INSERT; break;}
case kVK_ForwardDelete: {keycode=B3G_INSERT; break;}
case kVK_F1: {keycode = BTG_F1; break;}
case kVK_F2: {keycode = BTG_F2; break;}
case kVK_F3: {keycode = BTG_F3; break;}
case kVK_F4: {keycode = BTG_F4; break;}
case kVK_F5: {keycode = BTG_F5; break;}
case kVK_F6: {keycode = BTG_F6; break;}
case kVK_F7: {keycode = BTG_F7; break;}
case kVK_F8: {keycode = BTG_F8; break;}
case kVK_F9: {keycode = BTG_F9; break;}
case kVK_F10: {keycode = BTG_F10; break;}
case kVK_F11: {keycode = BTG_F11; break;}
case kVK_F12: {keycode = BTG_F12; break;}
case kVK_F13: {keycode = BTG_F13; break;}
case kVK_F14: {keycode = BTG_F14; break;}
case kVK_F15: {keycode = BTG_F15; break;}
case kVK_F1: {keycode = B3G_F1; break;}
case kVK_F2: {keycode = B3G_F2; break;}
case kVK_F3: {keycode = B3G_F3; break;}
case kVK_F4: {keycode = B3G_F4; break;}
case kVK_F5: {keycode = B3G_F5; break;}
case kVK_F6: {keycode = B3G_F6; break;}
case kVK_F7: {keycode = B3G_F7; break;}
case kVK_F8: {keycode = B3G_F8; break;}
case kVK_F9: {keycode = B3G_F9; break;}
case kVK_F10: {keycode = B3G_F10; break;}
case kVK_F11: {keycode = B3G_F11; break;}
case kVK_F12: {keycode = B3G_F12; break;}
case kVK_F13: {keycode = B3G_F13; break;}
case kVK_F14: {keycode = B3G_F14; break;}
case kVK_F15: {keycode = B3G_F15; break;}
case kVK_LeftArrow: {keycode = BTG_LEFT_ARROW;break;}
case kVK_RightArrow: {keycode = BTG_RIGHT_ARROW;break;}
case kVK_UpArrow: {keycode = BTG_UP_ARROW;break;}
case kVK_DownArrow: {keycode = BTG_DOWN_ARROW;break;}
case kVK_LeftArrow: {keycode = B3G_LEFT_ARROW;break;}
case kVK_RightArrow: {keycode = B3G_RIGHT_ARROW;break;}
case kVK_UpArrow: {keycode = B3G_UP_ARROW;break;}
case kVK_DownArrow: {keycode = B3G_DOWN_ARROW;break;}
case kVK_PageUp :{keycode = BTG_PAGE_UP;break;}
case kVK_PageDown :{keycode = BTG_PAGE_DOWN;break;}
case kVK_End :{keycode = BTG_END;break;}
case kVK_Home :{keycode = BTG_HOME;break;}
case kVK_PageUp :{keycode = B3G_PAGE_UP;break;}
case kVK_PageDown :{keycode = B3G_PAGE_DOWN;break;}
case kVK_End :{keycode = B3G_END;break;}
case kVK_Home :{keycode = B3G_HOME;break;}
case kVK_ANSI_RightBracket : {keycode = ']'; break;}
case kVK_ANSI_LeftBracket : {keycode = '['; break;}
@ -917,7 +917,7 @@ void MacOpenGLWindow::startRendering()
assert(err==GL_NO_ERROR);
float aspect;
//btVector3 extents;
//b3Vector3 extents;
if (m_internalData->m_width > m_internalData->m_height)
{
@ -970,7 +970,7 @@ void MacOpenGLWindow::getMouseCoordinates(int& x, int& y)
}
void MacOpenGLWindow::setResizeCallback(btResizeCallback resizeCallback)
void MacOpenGLWindow::setResizeCallback(b3ResizeCallback resizeCallback)
{
[m_internalData->m_myview setResizeCallback:resizeCallback];
}