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fixed the uninitialized values in FreeFall example
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@ -174,8 +174,8 @@ void FreeFall::initPhysics()
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// m_dynamicsWorld->getSolverInfo().m_solverMode |= SOLVER_RANDMIZE_ORDER;
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// m_dynamicsWorld->getSolverInfo().m_solverMode |= SOLVER_RANDMIZE_ORDER;
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// 2 reduced deformable cubes
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// 2 reduced deformable cubes
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createReducedDeformableObject(btVector3(0, 1, -2), btQuaternion());
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createReducedDeformableObject(btVector3(0, 1, -2), btQuaternion(0, 0, 0));
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// createReducedDeformableObject(btVector3(0, 1, 2), btQuaternion());
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createReducedDeformableObject(btVector3(0, 1, 2), btQuaternion(0, 0, 0));
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// 2 rigid cubes
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// 2 rigid cubes
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Ctor_RbUpStack(btVector3(0, 3, -2));
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Ctor_RbUpStack(btVector3(0, 3, -2));
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