mirror of
https://github.com/bulletphysics/bullet3
synced 2025-01-10 01:20:05 +00:00
Fixed typo in comment, thanks Exarkun for the report in Issue 464
This commit is contained in:
parent
51dc372993
commit
cb4ae2f3b9
@ -19,7 +19,7 @@ subject to the following restrictions:
|
||||
#include "BulletCollision/CollisionShapes/btConvexShape.h"
|
||||
#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
|
||||
|
||||
///The btConvex2dShape allows to use arbitrary convex shapes are 2d convex shapes, with the Z component assumed to be 0.
|
||||
///The btConvex2dShape allows to use arbitrary convex shapes as 2d convex shapes, with the Z component assumed to be 0.
|
||||
///For 2d boxes, the btBox2dShape is recommended.
|
||||
class btConvex2dShape : public btConvexShape
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user