use better defauls values for minitaur

This commit is contained in:
Erwin Coumans 2017-08-24 13:33:45 -07:00
parent ff4270a517
commit cb6914fa4c

View File

@ -48,13 +48,13 @@ class MinitaurBulletEnv(gym.Env):
observation_noise_stdev=0.0, observation_noise_stdev=0.0,
self_collision_enabled=True, self_collision_enabled=True,
motor_velocity_limit=np.inf, motor_velocity_limit=np.inf,
pd_control_enabled=False, pd_control_enabled=False,#not needed to be true if accurate motor model is enabled (has its own better PD)
leg_model_enabled=True, leg_model_enabled=True,
accurate_motor_model_enabled=False, accurate_motor_model_enabled=True,
motor_kp=1.0, motor_kp=1.0,
motor_kd=0.02, motor_kd=0.02,
torque_control_enabled=False, torque_control_enabled=False,
motor_overheat_protection=False, motor_overheat_protection=True,
hard_reset=True, hard_reset=True,
on_rack=False, on_rack=False,
render=False, render=False,