mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-14 22:00:05 +00:00
added some files
This commit is contained in:
parent
2b286e4748
commit
d1e9a885f3
@ -132,10 +132,18 @@ SOURCE=..\..\src\BulletDynamics\ConstraintSolver\btTypedConstraint.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\BulletDynamics\Dynamics\btDiscreteDynamicsWorld.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\BulletDynamics\Dynamics\btRigidBody.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\BulletDynamics\Dynamics\btSimpleDynamicsWorld.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\BulletDynamics\Vehicle\btRaycastVehicle.cpp
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# End Source File
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# Begin Source File
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@ -188,6 +196,14 @@ SOURCE=..\..\src\BulletDynamics\ConstraintSolver\btTypedConstraint.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\BulletDynamics\Dynamics\btDiscreteDynamicsWorld.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\BulletDynamics\Dynamics\btDynamicsWorld.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\BulletDynamics\Dynamics\btMassProps.h
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# End Source File
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# Begin Source File
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@ -196,6 +212,10 @@ SOURCE=..\..\src\BulletDynamics\Dynamics\btRigidBody.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\BulletDynamics\Dynamics\btSimpleDynamicsWorld.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\BulletDynamics\Vehicle\btRaycastVehicle.h
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# End Source File
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@ -104,7 +104,7 @@ SOURCE="$(InputPath)"
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SOURCE=..\..\src\LinearMath\GenQuickprof.cpp
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SOURCE=..\..\src\LinearMath\btQuickprof.cpp
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@ -112,63 +112,63 @@ SOURCE=..\..\src\LinearMath\GenQuickprof.cpp
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# PROP Default_Filter ""
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SOURCE=..\..\src\LinearMath\GenAabbUtil2.h
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SOURCE=..\..\src\LinearMath\btAabbUtil2.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\LinearMath\GenIDebugDraw.h
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SOURCE=..\..\src\LinearMath\btIDebugDraw.h
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SOURCE=..\..\src\LinearMath\GenList.h
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SOURCE=..\..\src\LinearMath\btList.h
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# Begin Source File
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SOURCE=..\..\src\LinearMath\GenMinMax.h
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SOURCE=..\..\src\LinearMath\btMatrix3x3.h
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# Begin Source File
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SOURCE=..\..\src\LinearMath\GenQuickprof.h
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SOURCE=..\..\src\LinearMath\btMinMax.h
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SOURCE=..\..\src\LinearMath\GenRandom.h
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SOURCE=..\..\src\LinearMath\btPoint3.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\LinearMath\SimdMatrix3x3.h
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SOURCE=..\..\src\LinearMath\btQuadWord.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\LinearMath\SimdMinMax.h
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SOURCE=..\..\src\LinearMath\btQuaternion.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\LinearMath\SimdPoint3.h
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SOURCE=..\..\src\LinearMath\btQuickprof.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\LinearMath\SimdQuadWord.h
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SOURCE=..\..\src\LinearMath\btRandom.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\LinearMath\SimdQuaternion.h
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SOURCE=..\..\src\LinearMath\btScalar.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\LinearMath\SimdScalar.h
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SOURCE=..\..\src\LinearMath\btSimdMinMax.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\LinearMath\SimdTransform.h
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SOURCE=..\..\src\LinearMath\btTransform.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\LinearMath\SimdTransformUtil.h
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SOURCE=..\..\src\LinearMath\btTransformUtil.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\LinearMath\SimdVector3.h
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SOURCE=..\..\src\LinearMath\btVector3.h
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# End Target
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@ -182,9 +182,15 @@
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<File
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RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btTypedConstraint.cpp">
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</File>
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<File
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RelativePath="..\..\src\BulletDynamics\Dynamics\btDiscreteDynamicsWorld.cpp">
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</File>
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<File
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RelativePath="..\..\src\BulletDynamics\Dynamics\btRigidBody.cpp">
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</File>
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<File
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RelativePath="..\..\src\BulletDynamics\Dynamics\btSimpleDynamicsWorld.cpp">
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</File>
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<File
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RelativePath="..\..\src\BulletDynamics\Vehicle\btRaycastVehicle.cpp">
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</File>
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@ -225,12 +231,21 @@
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<File
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RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btTypedConstraint.h">
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</File>
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<File
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RelativePath="..\..\src\BulletDynamics\Dynamics\btDiscreteDynamicsWorld.h">
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</File>
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<File
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RelativePath="..\..\src\BulletDynamics\Dynamics\btDynamicsWorld.h">
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</File>
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<File
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RelativePath="..\..\src\BulletDynamics\Dynamics\btMassProps.h">
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</File>
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<File
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RelativePath="..\..\src\BulletDynamics\Dynamics\btRigidBody.h">
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</File>
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<File
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RelativePath="..\..\src\BulletDynamics\Dynamics\btSimpleDynamicsWorld.h">
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</File>
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<File
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RelativePath="..\..\src\BulletDynamics\Vehicle\btRaycastVehicle.h">
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</File>
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@ -162,56 +162,56 @@
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Name="Source Files"
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Filter="">
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<File
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RelativePath="..\..\src\LinearMath\GenQuickprof.cpp">
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RelativePath="..\..\src\LinearMath\btQuickprof.cpp">
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</Filter>
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<Filter
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Name="Header Files"
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Filter="">
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<File
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RelativePath="..\..\src\LinearMath\GenAabbUtil2.h">
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RelativePath="..\..\src\LinearMath\btAabbUtil2.h">
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</File>
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<File
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RelativePath="..\..\src\LinearMath\GenIDebugDraw.h">
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RelativePath="..\..\src\LinearMath\btIDebugDraw.h">
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</File>
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<File
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RelativePath="..\..\src\LinearMath\GenList.h">
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RelativePath="..\..\src\LinearMath\btList.h">
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</File>
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<File
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RelativePath="..\..\src\LinearMath\GenMinMax.h">
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RelativePath="..\..\src\LinearMath\btMatrix3x3.h">
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<File
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RelativePath="..\..\src\LinearMath\GenQuickprof.h">
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RelativePath="..\..\src\LinearMath\btMinMax.h">
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RelativePath="..\..\src\LinearMath\GenRandom.h">
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RelativePath="..\..\src\LinearMath\btPoint3.h">
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</File>
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<File
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RelativePath="..\..\src\LinearMath\SimdMatrix3x3.h">
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RelativePath="..\..\src\LinearMath\btQuadWord.h">
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</File>
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<File
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RelativePath="..\..\src\LinearMath\SimdMinMax.h">
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RelativePath="..\..\src\LinearMath\btQuaternion.h">
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</File>
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<File
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RelativePath="..\..\src\LinearMath\SimdPoint3.h">
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RelativePath="..\..\src\LinearMath\btQuickprof.h">
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</File>
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<File
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RelativePath="..\..\src\LinearMath\SimdQuadWord.h">
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RelativePath="..\..\src\LinearMath\btRandom.h">
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</File>
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<File
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RelativePath="..\..\src\LinearMath\SimdQuaternion.h">
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RelativePath="..\..\src\LinearMath\btScalar.h">
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</File>
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<File
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RelativePath="..\..\src\LinearMath\SimdScalar.h">
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RelativePath="..\..\src\LinearMath\btSimdMinMax.h">
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</File>
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<File
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RelativePath="..\..\src\LinearMath\SimdTransform.h">
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RelativePath="..\..\src\LinearMath\btTransform.h">
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<File
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RelativePath="..\..\src\LinearMath\SimdTransformUtil.h">
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RelativePath="..\..\src\LinearMath\btTransformUtil.h">
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</File>
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<File
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RelativePath="..\..\src\LinearMath\SimdVector3.h">
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RelativePath="..\..\src\LinearMath\btVector3.h">
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</File>
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</Filter>
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</Files>
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@ -182,9 +182,15 @@
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<File
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RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btTypedConstraint.cpp">
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</File>
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<File
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RelativePath="..\..\src\BulletDynamics\Dynamics\btDiscreteDynamicsWorld.cpp">
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</File>
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<File
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RelativePath="..\..\src\BulletDynamics\Dynamics\btRigidBody.cpp">
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</File>
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<File
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RelativePath="..\..\src\BulletDynamics\Dynamics\btSimpleDynamicsWorld.cpp">
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</File>
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<File
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RelativePath="..\..\src\BulletDynamics\Vehicle\btRaycastVehicle.cpp">
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</File>
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@ -225,12 +231,21 @@
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<File
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RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btTypedConstraint.h">
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</File>
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<File
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RelativePath="..\..\src\BulletDynamics\Dynamics\btDiscreteDynamicsWorld.h">
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</File>
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<File
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RelativePath="..\..\src\BulletDynamics\Dynamics\btDynamicsWorld.h">
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</File>
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<File
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RelativePath="..\..\src\BulletDynamics\Dynamics\btMassProps.h">
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<File
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RelativePath="..\..\src\BulletDynamics\Dynamics\btRigidBody.h">
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</File>
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<File
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RelativePath="..\..\src\BulletDynamics\Dynamics\btSimpleDynamicsWorld.h">
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</File>
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<File
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RelativePath="..\..\src\BulletDynamics\Vehicle\btRaycastVehicle.h">
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</File>
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@ -162,56 +162,56 @@
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Name="Source Files"
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Filter="">
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<File
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RelativePath="..\..\src\LinearMath\GenQuickprof.cpp">
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RelativePath="..\..\src\LinearMath\btQuickprof.cpp">
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Name="Header Files"
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Filter="">
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RelativePath="..\..\src\LinearMath\GenAabbUtil2.h">
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RelativePath="..\..\src\LinearMath\btAabbUtil2.h">
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</File>
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<File
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RelativePath="..\..\src\LinearMath\GenIDebugDraw.h">
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RelativePath="..\..\src\LinearMath\btIDebugDraw.h">
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</File>
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<File
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RelativePath="..\..\src\LinearMath\GenList.h">
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RelativePath="..\..\src\LinearMath\btList.h">
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<File
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RelativePath="..\..\src\LinearMath\GenMinMax.h">
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RelativePath="..\..\src\LinearMath\btMatrix3x3.h">
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RelativePath="..\..\src\LinearMath\GenQuickprof.h">
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RelativePath="..\..\src\LinearMath\btMinMax.h">
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RelativePath="..\..\src\LinearMath\GenRandom.h">
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RelativePath="..\..\src\LinearMath\btPoint3.h">
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<File
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RelativePath="..\..\src\LinearMath\SimdMatrix3x3.h">
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RelativePath="..\..\src\LinearMath\btQuadWord.h">
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RelativePath="..\..\src\LinearMath\SimdMinMax.h">
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RelativePath="..\..\src\LinearMath\btQuaternion.h">
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<File
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RelativePath="..\..\src\LinearMath\SimdPoint3.h">
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RelativePath="..\..\src\LinearMath\btQuickprof.h">
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</File>
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<File
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RelativePath="..\..\src\LinearMath\SimdQuadWord.h">
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RelativePath="..\..\src\LinearMath\btRandom.h">
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</File>
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<File
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RelativePath="..\..\src\LinearMath\SimdQuaternion.h">
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RelativePath="..\..\src\LinearMath\btScalar.h">
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</File>
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<File
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RelativePath="..\..\src\LinearMath\SimdScalar.h">
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RelativePath="..\..\src\LinearMath\btSimdMinMax.h">
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</File>
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<File
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RelativePath="..\..\src\LinearMath\SimdTransform.h">
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RelativePath="..\..\src\LinearMath\btTransform.h">
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</File>
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<File
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RelativePath="..\..\src\LinearMath\SimdTransformUtil.h">
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RelativePath="..\..\src\LinearMath\btTransformUtil.h">
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<File
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RelativePath="..\..\src\LinearMath\SimdVector3.h">
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RelativePath="..\..\src\LinearMath\btVector3.h">
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</File>
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@ -182,9 +182,15 @@
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<File
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RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btTypedConstraint.cpp">
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</File>
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<File
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RelativePath="..\..\src\BulletDynamics\Dynamics\btDiscreteDynamicsWorld.cpp">
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</File>
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<File
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RelativePath="..\..\src\BulletDynamics\Dynamics\btRigidBody.cpp">
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</File>
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<File
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RelativePath="..\..\src\BulletDynamics\Dynamics\btSimpleDynamicsWorld.cpp">
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</File>
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<File
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RelativePath="..\..\src\BulletDynamics\Vehicle\btRaycastVehicle.cpp">
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</File>
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@ -225,12 +231,21 @@
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<File
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RelativePath="..\..\src\BulletDynamics\ConstraintSolver\btTypedConstraint.h">
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</File>
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<File
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RelativePath="..\..\src\BulletDynamics\Dynamics\btDiscreteDynamicsWorld.h">
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</File>
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<File
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RelativePath="..\..\src\BulletDynamics\Dynamics\btDynamicsWorld.h">
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</File>
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<File
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RelativePath="..\..\src\BulletDynamics\Dynamics\btMassProps.h">
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</File>
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<File
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RelativePath="..\..\src\BulletDynamics\Dynamics\btRigidBody.h">
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RelativePath="..\..\src\BulletDynamics\Dynamics\btSimpleDynamicsWorld.h">
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<File
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RelativePath="..\..\src\BulletDynamics\Vehicle\btRaycastVehicle.h">
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@ -162,56 +162,56 @@
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Name="Source Files"
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<File
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RelativePath="..\..\src\LinearMath\GenQuickprof.cpp">
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RelativePath="..\..\src\LinearMath\btQuickprof.cpp">
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Name="Header Files"
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RelativePath="..\..\src\LinearMath\GenList.h">
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<File
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RelativePath="..\..\src\LinearMath\btMatrix3x3.h">
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</File>
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<File
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RelativePath="..\..\src\LinearMath\SimdMatrix3x3.h">
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RelativePath="..\..\src\LinearMath\btQuadWord.h">
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<File
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RelativePath="..\..\src\LinearMath\SimdMinMax.h">
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RelativePath="..\..\src\LinearMath\btQuaternion.h">
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RelativePath="..\..\src\LinearMath\SimdPoint3.h">
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RelativePath="..\..\src\LinearMath\btQuickprof.h">
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RelativePath="..\..\src\LinearMath\SimdQuadWord.h">
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<File
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<File
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<File
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RelativePath="..\..\src\LinearMath\btVector3.h">
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||||
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||||
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|
||||
</Files>
|
||||
|
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Block a user