CMake: Also link Threads correctly in examples/

This commit is contained in:
Gleb Mazovetskiy 2021-01-20 18:18:31 +00:00
parent 6442613ba6
commit d248271e38
5 changed files with 25 additions and 18 deletions

View File

@ -84,7 +84,8 @@ ELSE(WIN32)
ADD_DEFINITIONS("-DGLEW_STATIC")
ADD_DEFINITIONS("-DGLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1")
LINK_LIBRARIES( pthread ${DL} )
FIND_PACKAGE(Threads)
LINK_LIBRARIES( ${CMAKE_THREAD_LIBS_INIT} ${DL} )
ENDIF(APPLE)
ENDIF(WIN32)

View File

@ -61,11 +61,12 @@ IF (BUILD_SHARED_LIBS)
BulletInverseDynamics LinearMath OpenGLWindow gwen BussIK
${COCOA} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY}
)
ELSE(APPLE)
ELSE(APPLE)
FIND_PACKAGE(Threads)
TARGET_LINK_LIBRARIES(
BulletExampleBrowserLib Bullet3Common BulletSoftBody BulletDynamics BulletCollision BulletInverseDynamicsUtils
BulletInverseDynamics LinearMath OpenGLWindow gwen BussIK
pthread ${DL}
${CMAKE_THREAD_LIBS_INIT} ${DL}
)
ENDIF(APPLE)
ENDIF(WIN32)
@ -116,7 +117,8 @@ ELSE(WIN32)
ADD_DEFINITIONS("-DGLEW_STATIC")
ADD_DEFINITIONS("-DGLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1")
INCLUDE_DIRECTORIES( ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/glad )
LINK_LIBRARIES( pthread ${DL})
FIND_PACKAGE(Threads)
LINK_LIBRARIES( ${CMAKE_THREAD_LIBS_INIT} ${DL} )
ENDIF(APPLE)
ENDIF(WIN32)

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@ -58,7 +58,8 @@ ELSE(WIN32)
ADD_DEFINITIONS("-DGLEW_STATIC")
ADD_DEFINITIONS("-DGLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1")
LINK_LIBRARIES( pthread ${DL} )
FIND_PACKAGE(Threads)
LINK_LIBRARIES( ${CMAKE_THREAD_LIBS_INIT} ${DL} )
ENDIF(APPLE)
ENDIF(WIN32)
@ -110,7 +111,8 @@ IF(WIN32)
ELSE()
IF(APPLE)
ELSE(APPLE)
TARGET_LINK_LIBRARIES( App_RobotSimulator_NoGUI pthread ${DL} )
FIND_PACKAGE(Threads)
LINK_LIBRARIES( ${CMAKE_THREAD_LIBS_INIT} ${DL} )
ENDIF(APPLE)
ENDIF(WIN32)
@ -144,10 +146,10 @@ IF(WIN32)
TARGET_LINK_LIBRARIES(App_HelloBulletRobotics ws2_32 Winmm)
ENDIF(BUILD_ENET OR BUILD_CLSOCKET)
ELSE()
IF(APPLE)
ELSE(APPLE)
TARGET_LINK_LIBRARIES( App_HelloBulletRobotics pthread ${DL} )
ENDIF(APPLE)
IF(NOT APPLE)
FIND_PACKAGE(Threads)
TARGET_LINK_LIBRARIES( App_HelloBulletRobotics ${CMAKE_THREAD_LIBS_INIT} ${DL} )
ENDIF(APPLE)
ENDIF(WIN32)

View File

@ -120,8 +120,9 @@ IF (WIN32)
${BULLET_PHYSICS_SOURCE_DIR}/build3/bullet.rc
)
ELSE(WIN32)
IF(APPLE)
LINK_LIBRARIES( pthread dl )
FIND_PACKAGE(Threads)
LINK_LIBRARIES( ${CMAKE_THREAD_LIBS_INIT} ${DL} )
IF(APPLE)
ADD_EXECUTABLE(App_PhysicsServer_SharedMemory
${SharedMemory_SRCS}
../MultiThreading/b3PosixThreadSupport.cpp
@ -129,8 +130,7 @@ ELSE(WIN32)
main.cpp
)
ELSE(APPLE)
LINK_LIBRARIES( pthread ${DL} )
ELSE(APPLE)
ADD_EXECUTABLE(App_PhysicsServer_SharedMemory
${SharedMemory_SRCS}
../MultiThreading/b3PosixThreadSupport.cpp
@ -180,8 +180,9 @@ IF (WIN32)
${BULLET_PHYSICS_SOURCE_DIR}/build3/bullet.rc
)
ELSE(WIN32)
FIND_PACKAGE(Threads)
LINK_LIBRARIES( ${CMAKE_THREAD_LIBS_INIT} ${DL} )
IF(APPLE)
LINK_LIBRARIES( pthread dl )
FIND_LIBRARY(COCOA NAMES Cocoa)
MESSAGE(${COCOA})
LINK_LIBRARIES(${COCOA} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY})
@ -197,7 +198,6 @@ ELSE(WIN32)
)
ELSE(APPLE)
LINK_LIBRARIES( pthread ${DL} )
ADD_DEFINITIONS("-DGLEW_INIT_OPENGL11_FUNCTIONS=1")
ADD_DEFINITIONS("-DGLEW_STATIC")
ADD_DEFINITIONS("-DGLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1")
@ -393,9 +393,10 @@ ELSE(WIN32 OR APPLE)
-std=c++11
)
FIND_PACKAGE(Threads)
target_link_libraries(App_PhysicsServer_SharedMemory_VR PRIVATE
openvr_api
pthread
${CMAKE_THREAD_LIBS_INIT}
${DL}
Bullet3Common
BulletWorldImporter

View File

@ -37,7 +37,8 @@ ELSE(WIN32)
ADD_DEFINITIONS("-DGLEW_STATIC")
ADD_DEFINITIONS("-DGLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1")
LINK_LIBRARIES( X11 pthread ${DL} Xext)
FIND_PACKAGE(Threads)
LINK_LIBRARIES( X11 ${CMAKE_THREAD_LIBS_INIT} ${DL} Xext )
ENDIF(APPLE)
ENDIF(WIN32)