mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-16 14:40:05 +00:00
added Bullet multi threaded projectfiles
This commit is contained in:
parent
ee8322ae6b
commit
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255
msvc/6/libbulletmultithreaded.dsp
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255
msvc/6/libbulletmultithreaded.dsp
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# Microsoft Developer Studio Project File - Name="libbulletmultithreaded" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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CFG=libbulletmultithreaded - Win32 Release
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||||||
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# ADD LIB32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 user32.lib gdi32.lib advapi32.lib /nologo /machine:I386
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuCollisionTaskProcess.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuContactManifoldCollisionAlgorithm.cpp
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# Begin Source File
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuFakeDma.cpp
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuGatheringCollisionDispatcher.cpp
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuLibspe2Support.cpp
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# Begin Source File
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuContactResult.cpp
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuGatheringCollisionTask.cpp
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuGjkPairDetector.cpp
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuMinkowskiPenetrationDepthSolver.cpp
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuVoronoiSimplexSolver.cpp
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuSampleTaskProcess.cpp
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuContactResult.h
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuConvexPenetrationDepthSolver.h
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuGjkPairDetector.h
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353
msvc/7/libbulletmultithreaded.vcproj
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353
msvc/7/libbulletmultithreaded.vcproj
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<?xml version="1.0" encoding = "Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.00"
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Name="libbulletmultithreaded"
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ProjectGUID="{A24D77FD-D69A-75A0-A7DC-730894C9D0F7}"
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SccProjectName=""
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SccLocalPath="">
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<Platforms>
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<Configurations>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="..\..\out\release7\build\libbulletmultithreaded\"
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IntermediateDirectory="..\..\out\release7\build\libbulletmultithreaded\"
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ATLMinimizesCRunTimeLibraryUsage="FALSE">
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StringPooling="TRUE"
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EnableFunctionLevelLinking="TRUE"
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DebugInformationFormat="3"
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BufferSecurityCheck="FALSE"
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PreprocessorDefinitions="NDEBUG;_LIB;_WINDOWS;WIN32"
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OptimizeForProcessor="1"
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ExceptionHandling="0"
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AdditionalOptions=" "
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AdditionalIncludeDirectories=".;..\..;..\..\src;..\..\Extras\BulletMultiThreaded"
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PrecompiledHeaderFile="..\..\out\release7\build\libbulletmultithreaded\libbulletmultithreaded.pch"
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ProgramDataBaseFileName="..\..\out\release7\build\libbulletmultithreaded\bulletmultithreaded.pdb"
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353
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|||||||
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|
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</VisualStudioProject>
|
Loading…
Reference in New Issue
Block a user