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Fix bug in collision flags.
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@ -166,8 +166,8 @@ public:
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SDF_RD = 0x0004, ///SDF based rigid vs deformable
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SVSmask = 0x00f0, ///Rigid versus soft mask
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VF_SS = 0x00100, ///Vertex vs face soft vs soft handling
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CL_SS = 0x00200, ///Cluster vs cluster soft vs soft handling
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VF_SS = 0x0010, ///Vertex vs face soft vs soft handling
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CL_SS = 0x0020, ///Cluster vs cluster soft vs soft handling
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CL_SELF = 0x0040, ///Cluster soft body self collision
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VF_DD = 0x0080, ///Vertex vs face soft vs soft handling
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