removed more duplicate iterators

This commit is contained in:
ejcoumans 2006-10-03 18:01:24 +00:00
parent 1208c67f85
commit d85ecfe5c2
2 changed files with 11 additions and 8 deletions

View File

@ -172,6 +172,8 @@ bool ColladaConverter::load(const char* orgfilename)
bool ColladaConverter::convert()
{
unsigned i;
//succesfully loaded file, now convert data
@ -228,7 +230,7 @@ bool ColladaConverter::convert()
// Load all the geometry libraries
for ( unsigned int i = 0; i < m_dom->getLibrary_geometries_array().getCount(); i++)
for ( i = 0; i < m_dom->getLibrary_geometries_array().getCount(); i++)
{
domLibrary_geometriesRef libgeom = m_dom->getLibrary_geometries_array()[i];
@ -279,7 +281,7 @@ bool ColladaConverter::convert()
//m_dom->getLibrary_physics_models_array()
for ( unsigned int i = 0; i < m_dom->getLibrary_physics_scenes_array().getCount(); i++)
for ( i = 0; i < m_dom->getLibrary_physics_scenes_array().getCount(); i++)
{
domLibrary_physics_scenesRef physicsScenesRef = m_dom->getLibrary_physics_scenes_array()[i];
for (unsigned int s=0;s<physicsScenesRef->getPhysics_scene_array().getCount();s++)
@ -298,9 +300,9 @@ bool ColladaConverter::convert()
}
for (unsigned int m=0;m<physicsSceneRef->getInstance_physics_model_array().getCount();m++)
for (unsigned int ps=0;ps<physicsSceneRef->getInstance_physics_model_array().getCount();ps++)
{
domInstance_physics_modelRef instance_physicsModelRef = physicsSceneRef->getInstance_physics_model_array()[m];
domInstance_physics_modelRef instance_physicsModelRef = physicsSceneRef->getInstance_physics_model_array()[ps];
daeElementRef ref = instance_physicsModelRef->getUrl().getElement();
@ -468,9 +470,9 @@ bool ColladaConverter::convert()
//handle constraints
for (unsigned int m=0;m<physicsSceneRef->getInstance_physics_model_array().getCount();m++)
for (unsigned int ma=0;ma<physicsSceneRef->getInstance_physics_model_array().getCount();ma++)
{
domInstance_physics_modelRef instance_physicsModelRef = physicsSceneRef->getInstance_physics_model_array()[m];
domInstance_physics_modelRef instance_physicsModelRef = physicsSceneRef->getInstance_physics_model_array()[ma];
daeElementRef ref = instance_physicsModelRef->getUrl().getElement();

View File

@ -229,9 +229,10 @@ void Raytracer::displayCallback()
btSphereShape pointShape(0.0f);
int x;
///clear texture
for (int x=0;x<screenWidth;x++)
for (x=0;x<screenWidth;x++)
{
for (int y=0;y<screenHeight;y++)
{
@ -245,7 +246,7 @@ void Raytracer::displayCallback()
btTransform rayToTrans;
rayToTrans.setIdentity();
btVector3 rayTo;
for (int x=0;x<screenWidth;x++)
for (x=0;x<screenWidth;x++)
{
for (int y=0;y<screenHeight;y++)
{