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https://github.com/bulletphysics/bullet3
synced 2024-12-15 14:10:11 +00:00
fix in URDF loading: apply visual transform locally, not after compensating for inertia transform.
add option in COLLADA loading to specify client up axis (so that if client=Z and COLLADA =Z, upAxisTransform is identity, while if client=Y and COLLADA=Y, upAxisTransform is identity etc)
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a65d8fc209
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d8b08eaf2a
@ -46,7 +46,8 @@ static int ColladaGraphicsInstanceSortfnc(const ColladaGraphicsInstance& a,const
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void ImportColladaSetup::initPhysics(GraphicsPhysicsBridge& gfxBridge)
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{
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gfxBridge.setUpAxis(1);
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int upAxis=1;
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gfxBridge.setUpAxis(upAxis);
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this->createEmptyDynamicsWorld();
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gfxBridge.createPhysicsDebugDrawer(m_dynamicsWorld);
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m_dynamicsWorld->getDebugDrawer()->setDebugMode(btIDebugDraw::DBG_DrawWireframe);
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@ -112,7 +113,7 @@ void ImportColladaSetup::initPhysics(GraphicsPhysicsBridge& gfxBridge)
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{
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fileIndex = 0;
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}
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LoadMeshFromCollada(relativeFileName, visualShapes, visualShapeInstances,upAxisTrans,unitMeterScaling);
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LoadMeshFromCollada(relativeFileName, visualShapes, visualShapeInstances,upAxisTrans,unitMeterScaling, upAxis);
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#endif// COMPARE_WITH_ASSIMP
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@ -485,8 +485,10 @@ void readVisualSceneInstanceGeometries(TiXmlDocument& doc, btHashMap<btHashStrin
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}
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}
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void getUnitMeterScalingAndUpAxisTransform(TiXmlDocument& doc, btTransform& tr, float& unitMeterScaling)
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void getUnitMeterScalingAndUpAxisTransform(TiXmlDocument& doc, btTransform& tr, float& unitMeterScaling, int clientUpAxis)
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{
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///todo(erwincoumans) those up-axis transformations have been quickly coded without rigorous testing
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TiXmlElement* unitMeter = doc.RootElement()->FirstChildElement("asset")->FirstChildElement("unit");
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if (unitMeter)
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{
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@ -497,26 +499,60 @@ void getUnitMeterScalingAndUpAxisTransform(TiXmlDocument& doc, btTransform& tr,
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TiXmlElement* upAxisElem = doc.RootElement()->FirstChildElement("asset")->FirstChildElement("up_axis");
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if (upAxisElem)
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{
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switch (clientUpAxis)
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{
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case 1:
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{
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std::string upAxisTxt = upAxisElem->GetText();
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if (upAxisTxt == "X_UP")
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{
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btQuaternion y2x(btVector3(0,0,1),SIMD_HALF_PI);
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tr.setRotation(y2x);
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btQuaternion x2y(btVector3(0,0,1),SIMD_HALF_PI);
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tr.setRotation(x2y);
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}
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if (upAxisTxt == "Y_UP")
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{
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//assume Y_UP for now, to be compatible with assimp?
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//client and COLLADA are both Z_UP so no transform needed (identity)
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}
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if (upAxisTxt == "Z_UP")
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{
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btQuaternion y2z(btVector3(1,0,0),-SIMD_HALF_PI);
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btQuaternion z2y(btVector3(1,0,0),-SIMD_HALF_PI);
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tr.setRotation(z2y);
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}
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break;
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}
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case 2:
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{
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std::string upAxisTxt = upAxisElem->GetText();
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if (upAxisTxt == "X_UP")
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{
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btQuaternion x2z(btVector3(0,1,0),-SIMD_HALF_PI);
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tr.setRotation(x2z);
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}
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if (upAxisTxt == "Y_UP")
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{
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btQuaternion y2z(btVector3(1,0,0),SIMD_HALF_PI);
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tr.setRotation(y2z);
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}
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if (upAxisTxt == "Z_UP")
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{
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//client and COLLADA are both Z_UP so no transform needed (identity)
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}
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break;
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}
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case 0:
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default:
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{
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//we don't support X or other up axis
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btAssert(0);
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}
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};
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}
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}
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void LoadMeshFromCollada(const char* relativeFileName, btAlignedObjectArray<GLInstanceGraphicsShape>& visualShapes, btAlignedObjectArray<ColladaGraphicsInstance>& visualShapeInstances, btTransform& upAxisTransform, float& unitMeterScaling)
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void LoadMeshFromCollada(const char* relativeFileName, btAlignedObjectArray<GLInstanceGraphicsShape>& visualShapes, btAlignedObjectArray<ColladaGraphicsInstance>& visualShapeInstances, btTransform& upAxisTransform, float& unitMeterScaling,int clientUpAxis)
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{
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GLInstanceGraphicsShape* instance = 0;
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@ -543,7 +579,7 @@ void LoadMeshFromCollada(const char* relativeFileName, btAlignedObjectArray<GLIn
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upAxisTransform.setIdentity();
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//Also we can optionally compensate all transforms using the asset/up_axis as well as unit meter scaling
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getUnitMeterScalingAndUpAxisTransform(doc, upAxisTransform, unitMeterScaling);
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getUnitMeterScalingAndUpAxisTransform(doc, upAxisTransform, unitMeterScaling,clientUpAxis);
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btMatrix4x4 ident;
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ident.setIdentity();
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@ -29,7 +29,8 @@ void LoadMeshFromCollada(const char* relativeFileName,
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btAlignedObjectArray<GLInstanceGraphicsShape>& visualShapes,
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btAlignedObjectArray<ColladaGraphicsInstance>& visualShapeInstances,
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btTransform& upAxisTrans,
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float& unitMeterScaling);
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float& unitMeterScaling,
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int clientUpAxis);
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//#define COMPARE_WITH_ASSIMP
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#ifdef COMPARE_WITH_ASSIMP
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@ -13,10 +13,21 @@ static int bodyCollisionFilterMask=btBroadphaseProxy::AllFilter&(~btBroadphasePr
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static bool enableConstraints = true;//false;
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const char* fileNames[] =
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{
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"r2d2.urdf",
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};
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ImportUrdfSetup::ImportUrdfSetup()
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{
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sprintf(m_fileName,"r2d2.urdf");
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static int count = 0;
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sprintf(m_fileName,fileNames[count++]);
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int sz = sizeof(fileNames)/sizeof(char*);
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if (count>=sz)
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{
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count=0;
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}
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}
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ImportUrdfSetup::~ImportUrdfSetup()
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@ -261,12 +272,14 @@ void convertURDFToVisualShape(const Visual* visual, const char* pathPrefix, cons
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btAlignedObjectArray<ColladaGraphicsInstance> visualShapeInstances;
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btTransform upAxisTrans; upAxisTrans.setIdentity();
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float unitMeterScaling = 1;
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int upAxis = 2;
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LoadMeshFromCollada(fullPath,
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visualShapes,
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visualShapeInstances,
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upAxisTrans,
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unitMeterScaling);
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unitMeterScaling,
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upAxis);
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glmesh = new GLInstanceGraphicsShape;
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int index = 0;
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@ -307,7 +320,8 @@ void convertURDFToVisualShape(const Visual* visual, const char* pathPrefix, cons
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//compensate upAxisTrans and unitMeterScaling here
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btMatrix4x4 upAxisMat;
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upAxisMat.setPureRotation(upAxisTrans.getRotation());
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upAxisMat.setIdentity();
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// upAxisMat.setPureRotation(upAxisTrans.getRotation());
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btMatrix4x4 unitMeterScalingMat;
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unitMeterScalingMat.setPureScaling(btVector3(unitMeterScaling, unitMeterScaling, unitMeterScaling));
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btMatrix4x4 worldMat = unitMeterScalingMat*upAxisMat*instance->m_worldTransform;
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@ -550,12 +564,13 @@ btCollisionShape* convertURDFToCollisionShape(const Collision* visual, const cha
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btAlignedObjectArray<ColladaGraphicsInstance> visualShapeInstances;
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btTransform upAxisTrans;upAxisTrans.setIdentity();
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float unitMeterScaling=1;
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int upAxis = 2;
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LoadMeshFromCollada(fullPath,
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visualShapes,
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visualShapeInstances,
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upAxisTrans,
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unitMeterScaling);
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unitMeterScaling,
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upAxis );
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glmesh = new GLInstanceGraphicsShape;
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int index = 0;
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@ -599,7 +614,7 @@ btCollisionShape* convertURDFToCollisionShape(const Collision* visual, const cha
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upAxisMat.setPureRotation(upAxisTrans.getRotation());
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btMatrix4x4 unitMeterScalingMat;
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unitMeterScalingMat.setPureScaling(btVector3(unitMeterScaling,unitMeterScaling,unitMeterScaling));
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btMatrix4x4 worldMat = unitMeterScalingMat*upAxisMat*instance->m_worldTransform;
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btMatrix4x4 worldMat = unitMeterScalingMat*instance->m_worldTransform*upAxisMat;
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//btMatrix4x4 worldMat = instance->m_worldTransform;
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int curNumVertices = glmesh->m_vertices->size();
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int additionalVertices = verts.size();
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@ -744,7 +759,6 @@ void URDFvisual2BulletCollisionShape(my_shared_ptr<const Link> link, GraphicsPhy
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btAlignedObjectArray<GLInstanceVertex> vertices;
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btAlignedObjectArray<int> indices;
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btTransform startTrans; startTrans.setIdentity();
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@ -758,14 +772,9 @@ void URDFvisual2BulletCollisionShape(my_shared_ptr<const Link> link, GraphicsPhy
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btTransform childTrans;
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childTrans.setOrigin(childPos);
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childTrans.setRotation(childOrn);
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if (1)//!mappings.m_createMultiBody)
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{
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convertURDFToVisualShape(vis, pathPrefix, childTrans*inertialFrame.inverse(), vertices, indices);
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}
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else
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{
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convertURDFToVisualShape(vis, pathPrefix, childTrans, vertices, indices);
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}
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convertURDFToVisualShape(vis, pathPrefix, inertialFrame.inverse()*childTrans, vertices, indices);
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}
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if (vertices.size() && indices.size())
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@ -773,6 +782,8 @@ void URDFvisual2BulletCollisionShape(my_shared_ptr<const Link> link, GraphicsPhy
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graphicsIndex = gfxBridge.registerGraphicsShape(&vertices[0].xyzw[0], vertices.size(), &indices[0], indices.size());
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}
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btCompoundShape* compoundShape = new btCompoundShape();
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compoundShape->setMargin(0.001);
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for (int v=0;v<(int)link->collision_array.size();v++)
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@ -786,13 +797,7 @@ void URDFvisual2BulletCollisionShape(my_shared_ptr<const Link> link, GraphicsPhy
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btTransform childTrans;
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childTrans.setOrigin(childPos);
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childTrans.setRotation(childOrn);
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if (1)//!mappings.m_createMultiBody)
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{
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compoundShape->addChildShape(childTrans*inertialFrame.inverse(),childShape);
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} else
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{
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compoundShape->addChildShape(childTrans,childShape);
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}
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compoundShape->addChildShape(inertialFrame.inverse()*childTrans,childShape);
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}
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}
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