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fix child transforms of a compound
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@ -101,7 +101,7 @@ void CompoundBoxesExample::initPhysics()
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#else
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// recompute the shift to make sure the compound shape is re-aligned
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for (int i = 0; i < compoundShape->getNumChildShapes(); i++)
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compound2->addChildShape(compoundShape->getChildTransform(i) * principal.inverse(),
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compound2->addChildShape(principal.inverse() * compoundShape->getChildTransform(i),
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compoundShape->getChildShape(i));
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#endif
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delete compoundShape;
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