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https://github.com/bulletphysics/bullet3
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tweaks to rolling friction demo/dof2spring2 demo
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@ -120,7 +120,8 @@ void Dof6Spring2Setup::initPhysics()
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m_dynamicsWorld = new btDiscreteDynamicsWorld(m_dispatcher,m_broadphase,m_solver,m_collisionConfiguration);
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m_dynamicsWorld->getDispatchInfo().m_useContinuous = true;
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m_guiHelper->createPhysicsDebugDrawer(m_dynamicsWorld);
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m_dynamicsWorld->setGravity(btVector3(0,0,0));
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// Setup a big ground box
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@ -188,6 +189,7 @@ void Dof6Spring2Setup::initPhysics()
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constraint->setDamping(0, 1);
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#endif
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constraint->setEquilibriumPoint(0, 0);
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constraint->setDbgDrawSize(btScalar(2.f));
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m_dynamicsWorld->addConstraint(constraint, true);
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}
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@ -220,6 +222,7 @@ void Dof6Spring2Setup::initPhysics()
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constraint->setDamping(5, 1);
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#endif
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constraint->setEquilibriumPoint(0, 0);
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constraint->setDbgDrawSize(btScalar(2.f));
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m_dynamicsWorld->addConstraint(constraint, true);
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}
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@ -253,6 +256,7 @@ void Dof6Spring2Setup::initPhysics()
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#endif
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constraint->setParam(BT_CONSTRAINT_STOP_ERP,0.995,0);
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constraint->setParam(BT_CONSTRAINT_STOP_CFM,0.0,0);
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constraint->setDbgDrawSize(btScalar(2.f));
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m_dynamicsWorld->addConstraint(constraint, true);
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constraint = new CONSTRAINT_TYPE(*staticBody, *m_data->m_BouncingTranslateBody, localA, localB EXTRAPARAMS);
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constraint->setLimit(0, -SIMD_INFINITY, 2);
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@ -268,6 +272,7 @@ void Dof6Spring2Setup::initPhysics()
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#endif
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constraint->setParam(BT_CONSTRAINT_STOP_ERP,0.995,0);
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constraint->setParam(BT_CONSTRAINT_STOP_CFM,0.0,0);
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constraint->setDbgDrawSize(btScalar(2.f));
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m_dynamicsWorld->addConstraint(constraint, true);
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}
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@ -301,6 +306,7 @@ void Dof6Spring2Setup::initPhysics()
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constraint->getRotationalLimitMotor(2)->m_targetVelocity = 3.f;
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constraint->getRotationalLimitMotor(2)->m_maxMotorForce = 10;
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#endif
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constraint->setDbgDrawSize(btScalar(2.f));
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m_dynamicsWorld->addConstraint(constraint, true);
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}
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@ -338,6 +344,7 @@ void Dof6Spring2Setup::initPhysics()
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constraint->getRotationalLimitMotor(2)->m_maxMotorForce = 10;
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//servo motor is not implemented in 6dofspring constraint
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#endif
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constraint->setDbgDrawSize(btScalar(2.f));
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m_dynamicsWorld->addConstraint(constraint, true);
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m_data->m_ServoMotorConstraint = constraint;
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}
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@ -378,6 +385,7 @@ void Dof6Spring2Setup::initPhysics()
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constraint->setParam(BT_CONSTRAINT_STOP_ERP,0.9,a);
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constraint->setParam(BT_CONSTRAINT_STOP_CFM,0.0,a);
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}
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constraint->setDbgDrawSize(btScalar(1.f));
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m_dynamicsWorld->addConstraint(constraint, true);
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if(i < bodycount - 1)
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@ -386,7 +394,9 @@ void Dof6Spring2Setup::initPhysics()
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localB.setIdentity();
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CONSTRAINT_TYPE* constraintZY = new CONSTRAINT_TYPE(*staticBody, *body, localA, localB EXTRAPARAMS);
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constraintZY->setLimit(0, 1, -1);
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constraintZY->setDbgDrawSize(btScalar(1.f));
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m_dynamicsWorld->addConstraint(constraintZY, true);
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}
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}
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else
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@ -404,6 +414,7 @@ void Dof6Spring2Setup::initPhysics()
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m_data->m_ChainLeftConstraint->setParam(BT_CONSTRAINT_STOP_ERP,limitConstraintStrength,a);
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m_data->m_ChainLeftConstraint->setParam(BT_CONSTRAINT_STOP_CFM,0.0,a);
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}
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m_data->m_ChainLeftConstraint->setDbgDrawSize(btScalar(1.f));
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m_dynamicsWorld->addConstraint(m_data->m_ChainLeftConstraint, true);
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}
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prevBody = body;
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@ -451,12 +462,14 @@ void Dof6Spring2Setup::animate()
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{
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m_data->m_ChainRightBody->setActivationState(ACTIVE_TAG);
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m_dynamicsWorld->removeConstraint(m_data->m_ChainRightConstraint);
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m_data->m_ChainLeftConstraint->setDbgDrawSize(btScalar(2.f));
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m_dynamicsWorld->addConstraint(m_data->m_ChainLeftConstraint, true);
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}
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else
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{
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m_data->m_ChainLeftBody->setActivationState(ACTIVE_TAG);
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m_dynamicsWorld->removeConstraint(m_data->m_ChainLeftConstraint);
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m_data->m_ChainRightConstraint->setDbgDrawSize(btScalar(2.f));
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m_dynamicsWorld->addConstraint(m_data->m_ChainRightConstraint, true);
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}
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chainNextFrame = 3.0;
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@ -56,6 +56,14 @@ public:
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void exitPhysics();
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void resetCamera()
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{
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float dist = 35;
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float pitch = 0;
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float yaw = 14;
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float targetPos[3]={0,0,0};
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m_guiHelper->resetCamera(dist,pitch,yaw,targetPos[0],targetPos[1],targetPos[2]);
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}
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};
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