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https://github.com/bulletphysics/bullet3
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Merge branch 'master' of https://github.com/erwincoumans/bullet3
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commit
df0b2a2e3a
@ -68,6 +68,9 @@ void testSharedMemory(b3PhysicsClientHandle sm)
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int bodyUniqueId = bodyIndicesOut[0];
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numJoints = b3GetNumJoints(sm,bodyUniqueId);
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ASSERT_EQ(numJoints,7);
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#if 0
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b3Printf("numJoints: %d\n", numJoints);
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for (i=0;i<numJoints;i++)
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{
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@ -77,9 +80,26 @@ void testSharedMemory(b3PhysicsClientHandle sm)
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b3Printf("jointInfo[%d].m_jointName=%s\n",i,jointInfo.m_jointName);
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}
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}
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//ASSERT_EQ(numBodies ==1);
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#endif
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{
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b3SharedMemoryStatusHandle statusHandle;
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b3SharedMemoryCommandHandle commandHandle;
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double jointAngle = 0.f;
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commandHandle = b3CreatePoseCommandInit(sm, bodyUniqueId);
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for (int jointIndex=0;jointIndex<numJoints;jointIndex++)
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{
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b3CreatePoseCommandSetJointPosition(sm, commandHandle, jointIndex, jointAngle);
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}
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statusHandle = b3SubmitClientCommandAndWaitStatus(sm, commandHandle);
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ASSERT_EQ(b3GetStatusType(statusHandle), CMD_CLIENT_COMMAND_COMPLETED);
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}
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}
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{
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b3SharedMemoryStatusHandle statusHandle;
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int statusType;
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