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https://github.com/bulletphysics/bullet3
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implement request deformable contact info
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@ -8023,6 +8023,129 @@ bool PhysicsServerCommandProcessor::processRequestActualStateCommand(const struc
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return hasStatus;
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}
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bool PhysicsServerCommandProcessor::processRequestDeformableContactpointHelper(const struct SharedMemoryCommand& clientCmd)
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{
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#ifndef SKIP_DEFORMABLE_BODY
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btDeformableMultiBodyDynamicsWorld* deformWorld = getDeformableWorld();
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if (!deformWorld)
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{
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return false;
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}
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int numSoftbodyContact = 0;
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for (int i = deformWorld->getSoftBodyArray().size() - 1; i >= 0; i--)
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{
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numSoftbodyContact += deformWorld->getSoftBodyArray()[i]->m_faceRigidContacts.size();
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}
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int num_contact_points = m_data->m_cachedContactPoints.size();
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m_data->m_cachedContactPoints.reserve(num_contact_points + numSoftbodyContact);
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for (int i = deformWorld->getSoftBodyArray().size() - 1; i >= 0; i--)
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{
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btSoftBody* psb = deformWorld->getSoftBodyArray()[i];
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for (int c = 0; c < psb->m_faceRigidContacts.size(); c++)
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{
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const btSoftBody::DeformableFaceRigidContact* contact = &psb->m_faceRigidContacts[i];
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//convert rigidbody contact
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int linkIndexA = -1;
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int linkIndexB = -1;
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int objectIndexA = psb->getUserIndex2();
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int objectIndexB = -1;
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const btRigidBody* bodyB = btRigidBody::upcast(contact->m_cti.m_colObj);
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if (bodyB)
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{
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objectIndexB = bodyB->getUserIndex2();
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}
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const btMultiBodyLinkCollider* mblB = btMultiBodyLinkCollider::upcast(contact->m_cti.m_colObj);
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if (mblB && mblB->m_multiBody)
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{
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linkIndexB = mblB->m_link;
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objectIndexB = mblB->m_multiBody->getUserIndex2();
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}
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//apply the filter, if the user provides it
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bool swap = false;
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if (clientCmd.m_requestContactPointArguments.m_objectAIndexFilter >= 0)
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{
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if (clientCmd.m_requestContactPointArguments.m_objectAIndexFilter == objectIndexA)
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{
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swap = false;
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}
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else if (clientCmd.m_requestContactPointArguments.m_objectAIndexFilter == objectIndexB)
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{
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swap = true;
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}
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else
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{
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continue;
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}
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}
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if (swap)
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{
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std::swap(objectIndexA, objectIndexB);
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std::swap(linkIndexA, linkIndexB);
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}
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//apply the second object filter, if the user provides it
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if (clientCmd.m_requestContactPointArguments.m_objectBIndexFilter >= 0)
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{
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if (clientCmd.m_requestContactPointArguments.m_objectBIndexFilter != objectIndexB)
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{
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continue;
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}
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}
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if (
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(clientCmd.m_updateFlags & CMD_REQUEST_CONTACT_POINT_HAS_LINK_INDEX_A_FILTER) &&
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clientCmd.m_requestContactPointArguments.m_linkIndexAIndexFilter != linkIndexA)
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{
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continue;
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}
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if (
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(clientCmd.m_updateFlags & CMD_REQUEST_CONTACT_POINT_HAS_LINK_INDEX_B_FILTER) &&
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clientCmd.m_requestContactPointArguments.m_linkIndexBIndexFilter != linkIndexB)
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{
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continue;
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}
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b3ContactPointData pt;
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pt.m_bodyUniqueIdA = objectIndexA;
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pt.m_bodyUniqueIdB = objectIndexB;
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pt.m_contactDistance = contact->m_cti.m_offset;
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pt.m_contactFlags = 0;
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pt.m_linkIndexA = linkIndexA;
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pt.m_linkIndexB = linkIndexB;
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for (int j = 0; j < 3; j++)
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{
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if (swap)
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{
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pt.m_contactNormalOnBInWS[j] = -contact->m_cti.m_normal[j];
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pt.m_positionOnAInWS[j] = contact->m_cti.m_normal[j];
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pt.m_positionOnBInWS[j] = -contact->m_cti.m_normal[j];
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}
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else
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{
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pt.m_contactNormalOnBInWS[j] = contact->m_cti.m_normal[j];
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pt.m_positionOnAInWS[j] = -contact->m_cti.m_normal[j];
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pt.m_positionOnBInWS[j] = contact->m_cti.m_normal[j];
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}
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}
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pt.m_normalForce = 1;
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pt.m_linearFrictionForce1 = 0;
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pt.m_linearFrictionForce2 = 0;
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for (int j = 0; j < 3; j++)
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{
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pt.m_linearFrictionDirection1[j] = 0;
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pt.m_linearFrictionDirection2[j] = 0;
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}
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m_data->m_cachedContactPoints.push_back(pt);
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}
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}
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#endif
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return true;
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}
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bool PhysicsServerCommandProcessor::processRequestContactpointInformationCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes)
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{
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bool hasStatus = true;
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@ -8165,6 +8288,10 @@ bool PhysicsServerCommandProcessor::processRequestContactpointInformationCommand
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m_data->m_cachedContactPoints.push_back(pt);
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}
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}
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#ifndef SKIP_DEFORMABLE_BODY
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processRequestDeformableContactpointHelper(clientCmd);
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#endif
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break;
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}
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@ -44,6 +44,7 @@ protected:
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bool processSendDesiredStateCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes);
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bool processRequestActualStateCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes);
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bool processRequestContactpointInformationCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes);
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bool processRequestDeformableContactpointHelper(const struct SharedMemoryCommand& clientCmd);
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bool processRequestBodyInfoCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes);
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bool processLoadSDFCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes);
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bool processCreateMultiBodyCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes);
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@ -405,13 +405,12 @@ void btDeformableBodySolver::predictMotion(btScalar solverdt)
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for (int i = 0; i < m_softBodies.size(); ++i)
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{
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btSoftBody* psb = m_softBodies[i];
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/* Clear contacts */
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if (psb->isActive())
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{
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/* Clear contacts when softbody is active*/
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psb->m_nodeRigidContacts.resize(0);
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psb->m_faceRigidContacts.resize(0);
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psb->m_faceNodeContacts.resize(0);
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if (psb->isActive())
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{
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// predict motion for collision detection
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predictDeformableMotion(psb, solverdt);
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}
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@ -4095,7 +4095,7 @@ void btSoftBody::defaultCollisionHandler(const btCollisionObjectWrapper* pcoWrap
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case fCollision::SDF_RD:
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{
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btRigidBody* prb1 = (btRigidBody*)btRigidBody::upcast(pcoWrap->getCollisionObject());
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if (pcoWrap->getCollisionObject()->isActive() || this->isActive())
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if (this->isActive())
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{
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const btTransform wtr = pcoWrap->getWorldTransform();
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const btScalar timemargin = 0;
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@ -4246,7 +4246,7 @@ void btSoftBody::geometricCollisionHandler(btSoftBody* psb)
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btSoftColliders::CollideCCD docollide;
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/* common */
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docollide.mrg = SAFE_EPSILON; // for rounding error instead of actual margin
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docollide.dt = psb->m_sst.sdt;
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docollide.dt = psb->m_sst.sd;
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/* psb0 nodes vs psb1 faces */
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if (psb->m_tetras.size() > 0)
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docollide.useFaceNormal = true;
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