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make sure 'addConstraint' has the optional argument too
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@ -43,7 +43,7 @@ class btDynamicsWorld : public btCollisionWorld
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virtual void updateAabbs() = 0;
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virtual void addConstraint(btTypedConstraint* constraint) { (void)constraint;};
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virtual void addConstraint(btTypedConstraint* constraint, bool disableCollisionsBetweenLinkedBodies=false) { (void)constraint;};
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virtual void removeConstraint(btTypedConstraint* constraint) {(void)constraint;};
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