mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-14 05:40:05 +00:00
Merge pull request #748 from erwincoumans/master
avoid MT crash in VR/physics server due to printf from separate thread.
This commit is contained in:
commit
e5626b954f
@ -66,9 +66,9 @@ struct CommonGraphicsApp
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m_mouseYpos(0.f),
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m_mouseInitialized(false)
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{
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m_backgroundColorRGB[0] = 0.9;
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m_backgroundColorRGB[1] = 0.9;
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m_backgroundColorRGB[2] = 1;
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m_backgroundColorRGB[0] = 0.7;
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m_backgroundColorRGB[1] = 0.7;
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m_backgroundColorRGB[2] = 0.8;
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}
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virtual ~CommonGraphicsApp()
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{
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@ -123,6 +123,7 @@ static bool enable_experimental_opencl = false;
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int gDebugDrawFlags = 0;
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static bool pauseSimulation=false;
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static bool singleStepSimulation = false;
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int midiBaseIndex = 176;
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extern bool gDisableDeactivation;
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@ -227,6 +228,12 @@ void MyKeyboardCallback(int key, int state)
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{
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pauseSimulation = !pauseSimulation;
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}
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if (key == 'o' && state)
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{
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singleStepSimulation = true;
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}
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#ifndef NO_OPENGL3
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if (key=='s' && state)
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{
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@ -490,7 +497,7 @@ void MyComboBoxCallback(int comboId, const char* item)
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void MyGuiPrintf(const char* msg)
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{
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printf("b3Printf: %s\n",msg);
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if (gui2)
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if (!gDisableDemoSelection)
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{
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gui2->textOutput(msg);
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gui2->forceUpdateScrollBars();
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@ -502,7 +509,7 @@ void MyGuiPrintf(const char* msg)
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void MyStatusBarPrintf(const char* msg)
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{
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printf("b3Printf: %s\n", msg);
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if (gui2)
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if (!gDisableDemoSelection)
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{
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bool isLeft = true;
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gui2->setStatusBarMessage(msg,isLeft);
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@ -513,7 +520,7 @@ void MyStatusBarPrintf(const char* msg)
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void MyStatusBarError(const char* msg)
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{
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printf("Warning: %s\n", msg);
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if (gui2)
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if (!gDisableDemoSelection)
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{
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bool isLeft = false;
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gui2->setStatusBarMessage(msg,isLeft);
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@ -1124,12 +1131,12 @@ void OpenGLExampleBrowser::update(float deltaTime)
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if (sCurrentDemo)
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{
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if (!pauseSimulation)
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if (!pauseSimulation || singleStepSimulation)
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{
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singleStepSimulation = false;
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//printf("---------------------------------------------------\n");
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//printf("Framecount = %d\n",frameCount);
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if (gFixedTimeStep>0)
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{
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sCurrentDemo->stepSimulation(gFixedTimeStep);
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@ -84,7 +84,10 @@ public:
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virtual void drawContactPoint(const btVector3& PointOnB,const btVector3& normalOnB,btScalar distance,int lifeTime,const btVector3& color)
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{
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drawLine(PointOnB,PointOnB+normalOnB,color);
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drawLine(PointOnB,PointOnB+normalOnB*distance,color);
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btVector3 red(0.3, 1., 0.3);
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drawLine(PointOnB, PointOnB + normalOnB*0.01, red);
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}
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@ -58,7 +58,7 @@ public:
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virtual void physicsDebugDraw(int debugDrawMode)
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{
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m_robotSim.debugDraw(debugDrawMode);
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}
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virtual void initPhysics()
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{
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@ -81,7 +81,16 @@ public:
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slider.m_maxVal=1;
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m_guiHelper->getParameterInterface()->registerSliderFloatParameter(slider);
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}
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{
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b3RobotSimLoadFileArgs args("");
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b3RobotSimLoadFileResults results;
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args.m_fileName = "cube_small.urdf";
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args.m_startPosition.setValue(0, 0, .107);
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args.m_startOrientation.setEulerZYX(0, 0, 0);
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args.m_useMultiBody = true;
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m_robotSim.loadFile(args, results);
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}
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{
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b3RobotSimLoadFileArgs args("");
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args.m_fileName = "gripper/wsg50_with_r2d2_gripper.sdf";
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@ -129,15 +138,7 @@ public:
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}
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}
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}
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{
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b3RobotSimLoadFileArgs args("");
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b3RobotSimLoadFileResults results;
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args.m_fileName = "cube_small.urdf";
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args.m_startPosition.setValue(0,0,.107);
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args.m_startOrientation.setEulerZYX(0,0,0);
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args.m_useMultiBody = false;
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m_robotSim.loadFile(args,results);
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}
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if (1)
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{
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b3RobotSimLoadFileArgs args("");
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@ -179,19 +180,20 @@ public:
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m_robotSim.setJointMotorControl(m_gripperIndex,fingerJointIndices[i],controlArgs);
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}
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}
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m_robotSim.stepSimulation();
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m_robotSim.stepSimulation();
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}
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virtual void renderScene()
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{
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m_robotSim.renderScene();
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//m_app->m_renderer->renderScene();
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}
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virtual void physicsDebugDraw()
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{
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}
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virtual bool mouseMoveCallback(float x,float y)
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{
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@ -7,15 +7,15 @@
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//#include "../CommonInterfaces/CommonExampleInterface.h"
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#include "../CommonInterfaces/CommonGUIHelperInterface.h"
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#include "../SharedMemory/PhysicsServerSharedMemory.h"
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#include "../SharedMemory/PhysicsServerSharedMemory.h"
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#include "../SharedMemory/PhysicsClientC_API.h"
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#include "../SharedMemory/PhysicsDirectC_API.h"
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#include "../SharedMemory/PhysicsDirect.h"
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#include <string>
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#include "../Utils/b3Clock.h"
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#include "../MultiThreading/b3ThreadSupportInterface.h"
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@ -406,24 +406,27 @@ public:
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struct b3RobotSimAPI_InternalData
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{
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//GUIHelperInterface* m_guiHelper;
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PhysicsServerSharedMemory m_physicsServer;
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b3PhysicsClientHandle m_physicsClient;
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b3ThreadSupportInterface* m_threadSupport;
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RobotSimArgs m_args[MAX_ROBOT_NUM_THREADS];
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MultiThreadedOpenGLGuiHelper2* m_multiThreadedHelper;
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PhysicsDirect* m_clientServerDirect;
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bool m_useMultiThreading;
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bool m_connected;
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b3RobotSimAPI_InternalData()
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:m_multiThreadedHelper(0),
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:m_threadSupport(0),
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m_multiThreadedHelper(0),
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m_clientServerDirect(0),
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m_physicsClient(0),
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m_useMultiThreading(false),
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m_connected(false)
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{
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}
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@ -464,6 +467,9 @@ b3RobotSimAPI::~b3RobotSimAPI()
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void b3RobotSimAPI::processMultiThreadedGraphicsRequests()
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{
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if (0==m_data->m_multiThreadedHelper)
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return;
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switch (m_data->m_multiThreadedHelper->getCriticalSection()->getSharedParam(1))
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{
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case eRobotSimGUIHelperCreateCollisionShapeGraphicsObject:
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@ -563,27 +569,6 @@ void b3RobotSimAPI::processMultiThreadedGraphicsRequests()
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}
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}
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#if 0
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if (m_options == PHYSICS_SERVER_USE_RTC_CLOCK)
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{
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btClock rtc;
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btScalar endTime = rtc.getTimeMilliseconds() + deltaTime*btScalar(800);
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while (rtc.getTimeMilliseconds()<endTime)
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{
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m_physicsServer.processClientCommands();
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}
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} else
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{
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//for (int i=0;i<10;i++)
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m_physicsServer.processClientCommands();
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}
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#endif
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}
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b3SharedMemoryStatusHandle b3RobotSimAPI::submitClientCommandAndWaitStatusMultiThreaded(b3PhysicsClientHandle physClient, b3SharedMemoryCommandHandle commandHandle)
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@ -733,94 +718,124 @@ bool b3RobotSimAPI::loadFile(const struct b3RobotSimLoadFileArgs& args, b3RobotS
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bool b3RobotSimAPI::connect(GUIHelperInterface* guiHelper)
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{
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m_data->m_multiThreadedHelper = new MultiThreadedOpenGLGuiHelper2(guiHelper->getAppInterface(),guiHelper);
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MultiThreadedOpenGLGuiHelper2* guiHelperWrapper = new MultiThreadedOpenGLGuiHelper2(guiHelper->getAppInterface(),guiHelper);
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m_data->m_threadSupport = createRobotSimThreadSupport(MAX_ROBOT_NUM_THREADS);
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for (int i=0;i<m_data->m_threadSupport->getNumTasks();i++)
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if (m_data->m_useMultiThreading)
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{
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RobotSimThreadLocalStorage* storage = (RobotSimThreadLocalStorage*) m_data->m_threadSupport->getThreadLocalMemory(i);
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b3Assert(storage);
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storage->threadId = i;
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//storage->m_sharedMem = data->m_sharedMem;
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}
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m_data->m_multiThreadedHelper = new MultiThreadedOpenGLGuiHelper2(guiHelper->getAppInterface(), guiHelper);
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MultiThreadedOpenGLGuiHelper2* guiHelperWrapper = new MultiThreadedOpenGLGuiHelper2(guiHelper->getAppInterface(), guiHelper);
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for (int w=0;w<MAX_ROBOT_NUM_THREADS;w++)
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{
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m_data->m_args[w].m_cs = m_data->m_threadSupport->createCriticalSection();
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m_data->m_args[w].m_cs->setSharedParam(0,eRobotSimIsUnInitialized);
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int numMoving = 0;
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m_data->m_args[w].m_positions.resize(numMoving);
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m_data->m_args[w].m_physicsServerPtr = &m_data->m_physicsServer;
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int index = 0;
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m_data->m_threadSupport->runTask(B3_THREAD_SCHEDULE_TASK, (void*) &m_data->m_args[w], w);
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while (m_data->m_args[w].m_cs->getSharedParam(0)==eRobotSimIsUnInitialized)
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m_data->m_threadSupport = createRobotSimThreadSupport(MAX_ROBOT_NUM_THREADS);
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for (int i = 0; i < m_data->m_threadSupport->getNumTasks(); i++)
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{
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RobotSimThreadLocalStorage* storage = (RobotSimThreadLocalStorage*)m_data->m_threadSupport->getThreadLocalMemory(i);
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b3Assert(storage);
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storage->threadId = i;
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//storage->m_sharedMem = data->m_sharedMem;
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}
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for (int w = 0; w < MAX_ROBOT_NUM_THREADS; w++)
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{
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m_data->m_args[w].m_cs = m_data->m_threadSupport->createCriticalSection();
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m_data->m_args[w].m_cs->setSharedParam(0, eRobotSimIsUnInitialized);
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int numMoving = 0;
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m_data->m_args[w].m_positions.resize(numMoving);
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m_data->m_args[w].m_physicsServerPtr = &m_data->m_physicsServer;
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int index = 0;
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m_data->m_threadSupport->runTask(B3_THREAD_SCHEDULE_TASK, (void*)&m_data->m_args[w], w);
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while (m_data->m_args[w].m_cs->getSharedParam(0) == eRobotSimIsUnInitialized)
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{
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}
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}
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m_data->m_args[0].m_cs->setSharedParam(1, eRobotSimGUIHelperIdle);
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m_data->m_multiThreadedHelper->setCriticalSection(m_data->m_args[0].m_cs);
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bool serverConnected = m_data->m_physicsServer.connectSharedMemory(m_data->m_multiThreadedHelper);
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b3Assert(serverConnected);
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m_data->m_physicsClient = b3ConnectSharedMemory(SHARED_MEMORY_KEY);
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}
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else
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{
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m_data->m_clientServerDirect = new PhysicsDirect();
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bool connected = m_data->m_clientServerDirect->connect(guiHelper);
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m_data->m_physicsClient = (b3PhysicsClientHandle)m_data->m_clientServerDirect;
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}
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m_data->m_args[0].m_cs->setSharedParam(1,eRobotSimGUIHelperIdle);
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m_data->m_multiThreadedHelper->setCriticalSection(m_data->m_args[0].m_cs);
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m_data->m_connected = m_data->m_physicsServer.connectSharedMemory( m_data->m_multiThreadedHelper);
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b3Assert(m_data->m_connected);
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m_data->m_physicsClient = b3ConnectSharedMemory(SHARED_MEMORY_KEY);
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int canSubmit = b3CanSubmitCommand(m_data->m_physicsClient);
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b3Assert(canSubmit);
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return m_data->m_connected && canSubmit;
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//client connected
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m_data->m_connected = b3CanSubmitCommand(m_data->m_physicsClient);
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b3Assert(m_data->m_connected);
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return m_data->m_connected && m_data->m_connected;
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}
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|
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void b3RobotSimAPI::disconnect()
|
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{
|
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for (int i=0;i<MAX_ROBOT_NUM_THREADS;i++)
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if (m_data->m_useMultiThreading)
|
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{
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m_data->m_args[i].m_cs->lock();
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m_data->m_args[i].m_cs->setSharedParam(0,eRequestTerminateRobotSim);
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m_data->m_args[i].m_cs->unlock();
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for (int i = 0; i < MAX_ROBOT_NUM_THREADS; i++)
|
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{
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m_data->m_args[i].m_cs->lock();
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m_data->m_args[i].m_cs->setSharedParam(0, eRequestTerminateRobotSim);
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m_data->m_args[i].m_cs->unlock();
|
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}
|
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int numActiveThreads = MAX_ROBOT_NUM_THREADS;
|
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|
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while (numActiveThreads)
|
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{
|
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int arg0, arg1;
|
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if (m_data->m_threadSupport->isTaskCompleted(&arg0, &arg1, 0))
|
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{
|
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numActiveThreads--;
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printf("numActiveThreads = %d\n", numActiveThreads);
|
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|
||||
}
|
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else
|
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{
|
||||
}
|
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};
|
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|
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printf("stopping threads\n");
|
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delete m_data->m_threadSupport;
|
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m_data->m_threadSupport = 0;
|
||||
}
|
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int numActiveThreads = MAX_ROBOT_NUM_THREADS;
|
||||
|
||||
while (numActiveThreads)
|
||||
{
|
||||
int arg0,arg1;
|
||||
if (m_data->m_threadSupport->isTaskCompleted(&arg0,&arg1,0))
|
||||
{
|
||||
numActiveThreads--;
|
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printf("numActiveThreads = %d\n",numActiveThreads);
|
||||
|
||||
} else
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
printf("stopping threads\n");
|
||||
|
||||
delete m_data->m_threadSupport;
|
||||
m_data->m_threadSupport = 0;
|
||||
|
||||
b3DisconnectSharedMemory(m_data->m_physicsClient);
|
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m_data->m_physicsServer.disconnectSharedMemory(true);
|
||||
|
||||
m_data->m_connected = false;
|
||||
}
|
||||
|
||||
|
||||
void b3RobotSimAPI::debugDraw(int debugDrawMode)
|
||||
{
|
||||
if (m_data->m_clientServerDirect)
|
||||
{
|
||||
m_data->m_clientServerDirect->debugDraw(debugDrawMode);
|
||||
}
|
||||
}
|
||||
void b3RobotSimAPI::renderScene()
|
||||
{
|
||||
if (m_data->m_multiThreadedHelper->m_childGuiHelper->getRenderInterface())
|
||||
if (m_data->m_useMultiThreading)
|
||||
{
|
||||
m_data->m_multiThreadedHelper->m_childGuiHelper->getRenderInterface()->writeTransforms();
|
||||
if (m_data->m_multiThreadedHelper->m_childGuiHelper->getRenderInterface())
|
||||
{
|
||||
m_data->m_multiThreadedHelper->m_childGuiHelper->getRenderInterface()->writeTransforms();
|
||||
}
|
||||
}
|
||||
|
||||
if (m_data->m_clientServerDirect)
|
||||
{
|
||||
m_data->m_clientServerDirect->renderScene();
|
||||
}
|
||||
m_data->m_physicsServer.renderScene();
|
||||
}
|
||||
|
@ -95,6 +95,7 @@ public:
|
||||
void setGravity(const b3Vector3& gravityAcceleration);
|
||||
|
||||
void renderScene();
|
||||
void debugDraw(int debugDrawMode);
|
||||
};
|
||||
|
||||
#endif //B3_ROBOT_SIM_API_H
|
||||
|
@ -69,9 +69,27 @@ PhysicsDirect::~PhysicsDirect()
|
||||
bool PhysicsDirect::connect()
|
||||
{
|
||||
m_data->m_commandProcessor->setGuiHelper(&m_data->m_noGfx);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// return true if connection succesfull, can also check 'isConnected'
|
||||
bool PhysicsDirect::connect(struct GUIHelperInterface* guiHelper)
|
||||
{
|
||||
m_data->m_commandProcessor->setGuiHelper(guiHelper);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void PhysicsDirect::renderScene()
|
||||
{
|
||||
m_data->m_commandProcessor->renderScene();
|
||||
}
|
||||
void PhysicsDirect::debugDraw(int debugDrawMode)
|
||||
{
|
||||
m_data->m_commandProcessor->physicsDebugDraw(debugDrawMode);
|
||||
}
|
||||
|
||||
////todo: rename to 'disconnect'
|
||||
void PhysicsDirect::disconnectSharedMemory()
|
||||
{
|
||||
|
@ -29,9 +29,10 @@ public:
|
||||
|
||||
virtual ~PhysicsDirect();
|
||||
|
||||
// return true if connection succesfull, can also check 'isConnected'
|
||||
// return true if connection succesfull, can also check 'isConnected'
|
||||
//it is OK to pass a null pointer for the gui helper
|
||||
virtual bool connect();
|
||||
|
||||
|
||||
////todo: rename to 'disconnect'
|
||||
virtual void disconnectSharedMemory();
|
||||
|
||||
@ -62,7 +63,12 @@ public:
|
||||
virtual const float* getDebugLinesColor() const;
|
||||
|
||||
virtual void getCachedCameraImage(b3CameraImageData* cameraData);
|
||||
|
||||
|
||||
//those 2 APIs are for internal use for visualization
|
||||
virtual bool connect(struct GUIHelperInterface* guiHelper);
|
||||
virtual void renderScene();
|
||||
virtual void debugDraw(int debugDrawMode);
|
||||
|
||||
};
|
||||
|
||||
#endif //PHYSICS_DIRECT_H
|
||||
|
@ -2445,7 +2445,7 @@ void PhysicsServerCommandProcessor::stepSimulationRealTime(double dtInSec)
|
||||
loadUrdf("plane.urdf", btVector3(0, 0, 0), btQuaternion(0, 0, 0, 1), true, true, &bodyId, &bufferServerToClient[0], bufferServerToClient.size());
|
||||
}
|
||||
|
||||
m_data->m_dynamicsWorld->stepSimulation(dtInSec);
|
||||
m_data->m_dynamicsWorld->stepSimulation(dtInSec,10,1./240.);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -872,7 +872,22 @@ void PhysicsServerExample::renderScene()
|
||||
static int frameCount=0;
|
||||
frameCount++;
|
||||
char bla[1024];
|
||||
sprintf(bla,"VR sub-title text test, frame %d", frameCount/2);
|
||||
|
||||
static btScalar prevTime = m_clock.getTimeSeconds();
|
||||
btScalar curTime = m_clock.getTimeSeconds();
|
||||
static btScalar deltaTime = 0.f;
|
||||
static int count = 10;
|
||||
if (count-- < 0)
|
||||
{
|
||||
count = 10;
|
||||
deltaTime = curTime - prevTime;
|
||||
}
|
||||
if (deltaTime == 0)
|
||||
deltaTime = 1000;
|
||||
|
||||
prevTime = curTime;
|
||||
|
||||
sprintf(bla,"VR sub-title text test,fps = %f, frame %d", 1./deltaTime, frameCount/2);
|
||||
float pos[4];
|
||||
m_guiHelper->getAppInterface()->m_renderer->getActiveCamera()->getCameraTargetPosition(pos);
|
||||
btTransform viewTr;
|
||||
|
@ -166,9 +166,9 @@ class btIDebugDraw
|
||||
virtual void drawTransform(const btTransform& transform, btScalar orthoLen)
|
||||
{
|
||||
btVector3 start = transform.getOrigin();
|
||||
drawLine(start, start+transform.getBasis() * btVector3(orthoLen, 0, 0), btVector3(0.7f,0,0));
|
||||
drawLine(start, start+transform.getBasis() * btVector3(0, orthoLen, 0), btVector3(0,0.7f,0));
|
||||
drawLine(start, start+transform.getBasis() * btVector3(0, 0, orthoLen), btVector3(0,0,0.7f));
|
||||
drawLine(start, start+transform.getBasis() * btVector3(orthoLen, 0, 0), btVector3(1.f,0.3,0.3));
|
||||
drawLine(start, start+transform.getBasis() * btVector3(0, orthoLen, 0), btVector3(0.3,1.f, 0.3));
|
||||
drawLine(start, start+transform.getBasis() * btVector3(0, 0, orthoLen), btVector3(0.3, 0.3,1.f));
|
||||
}
|
||||
|
||||
virtual void drawArc(const btVector3& center, const btVector3& normal, const btVector3& axis, btScalar radiusA, btScalar radiusB, btScalar minAngle, btScalar maxAngle,
|
||||
|
Loading…
Reference in New Issue
Block a user