mirror of
https://github.com/bulletphysics/bullet3
synced 2025-01-10 09:20:10 +00:00
Make BenchmarkDemo a console application, without OpenGL/Glut dependency.
Fix potential division by zero when enabling convex distance utility. Thanks to linzner http://code.google.com/p/bullet/issues/detail?id=264
This commit is contained in:
parent
ae3255f5e9
commit
e89fe1cbfa
@ -27,7 +27,6 @@ ADD_EXECUTABLE(AppAllBulletDemos
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DemoEntries.cpp
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../CcdPhysicsDemo/CcdPhysicsDemo.cpp
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../BasicDemo/BasicDemo.cpp
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../Benchmarks/BenchmarkDemo.cpp
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../BspDemo/BspDemo.cpp
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../BspDemo/BspConverter.cpp
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../BspDemo/BspLoader.cpp
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@ -30,7 +30,7 @@ subject to the following restrictions:
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#include "../GjkConvexCastDemo/LinearConvexCastDemo.h"
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#include "../ForkLiftDemo/ForkLiftDemo.h"
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#include "../ConstraintDemo/ConstraintDemo.h"
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#include "../Benchmarks/BenchmarkDemo.h"
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//#include "../Benchmarks/BenchmarkDemo.h"
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#include "../SoftDemo/SoftDemo.h"
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#include "GLDebugFont.h"
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@ -109,12 +109,13 @@ btDemoEntry g_demoEntries[] =
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{"ForkLift Demo",ForkLiftDemo::Create},
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{"Ragdoll Demo",RagdollDemo::Create},
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{"Basic Demo", BasicDemo::Create},
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{"CcdPhysicsDemo", CcdPhysicsDemo::Create},
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{"Convex Decomposition",ConvexDecompositionDemo::Create},
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{"Concave Moving", GimpactConcaveDemo::Create},
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{"Dynamic Control Demo",MotorDemo::Create},
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//{"ConcaveDemo",ConcaveDemo::Create},
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{"ConcaveDemo",ConcaveDemo::Create},
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{"Concave Convexcast Demo",ConcaveConvexcastDemo::Create},
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// {"SoftBody Cloth",SoftDemo0::Create},
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{"SoftBody Cloth",SoftDemo0::Create},
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{"SoftBody Ropes Attach",SoftDemo4::Create},
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{"SoftBody Cloth Attach",SoftDemo5::Create},
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@ -125,12 +126,12 @@ btDemoEntry g_demoEntries[] =
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{"SoftBody Cluster Robot",SoftDemo25::Create},
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// {"SoftBody Ropes",SoftDemo3::Create},
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{"SoftBody Sticks",SoftDemo6::Create},
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// {"SoftBody Collide",SoftDemo7::Create},
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// {"SoftBody Collide2",SoftDemo8::Create},
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{"SoftBody Collide",SoftDemo7::Create},
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{"SoftBody Collide2",SoftDemo8::Create},
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// {"SoftBody Collide3",SoftDemo9::Create},
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// {"SoftBody Impact",SoftDemo10::Create},
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{"SoftBody Aero",SoftDemo11::Create},
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// {"SoftBody Friction",SoftDemo12::Create},
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{"SoftBody Friction",SoftDemo12::Create},
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// {"SoftBody Torus",SoftDemo13::Create},
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// {"SoftBody Torus Match",SoftDemo14::Create},
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// {"SoftBody Bunny",SoftDemo15::Create},
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@ -140,24 +141,24 @@ btDemoEntry g_demoEntries[] =
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// {"SoftBody Cluster Collide2",SoftDemo20::Create},
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// {"SoftBody Cluster Socket",SoftDemo21::Create},
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// {"SoftBody Cluster Hinge",SoftDemo22::Create},
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// {"SoftBody Cluster Combine",SoftDemo23::Create},
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{"SoftBody Cluster Hinge",SoftDemo22::Create},
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{"SoftBody Cluster Combine",SoftDemo23::Create},
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// {"SoftBody Cluster Stack Soft",SoftDemo26::Create},
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{"SoftBody Cluster Stack Mixed",SoftDemo27::Create},
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// {"SliderConstraint",SliderConstraintDemo::Create},
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{"CcdPhysicsDemo", CcdPhysicsDemo::Create},
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// {"ConcaveRaycastDemo",ConcaveRaycastDemo::Create},
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//{"BspDemo", BspDemo::Create},
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// {"Raytracer Test",Raytracer::Create},
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// {"GjkConvexCast",LinearConvexCastDemo::Create},
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{"Benchmark 3000 FALL",BenchmarkDemo1::Create},
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{"Benchmark 1000 STACK",BenchmarkDemo2::Create},
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{"Benchmark 136 RAGDOLLS",BenchmarkDemo3::Create},
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{"Benchmark 1000 CONVEX",BenchmarkDemo4::Create},
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{"Benchmark Mesh-Prim",BenchmarkDemo5::Create},
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{"Benchmark Mesh-Convex",BenchmarkDemo6::Create},
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{"Benchmark Raycast",BenchmarkDemo7::Create},
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// {"Benchmark 3000 FALL",BenchmarkDemo1::Create},
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// {"Benchmark 1000 STACK",BenchmarkDemo2::Create},
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// {"Benchmark 136 RAGDOLLS",BenchmarkDemo3::Create},
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// {"Benchmark 1000 CONVEX",BenchmarkDemo4::Create},
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// {"Benchmark Mesh-Prim",BenchmarkDemo5::Create},
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// {"Benchmark Mesh-Convex",BenchmarkDemo6::Create},
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// {"Benchmark Raycast",BenchmarkDemo7::Create},
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{"MemoryLeak Checker",btEmptyDebugDemo::Create},
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{0, 0}
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@ -4,7 +4,6 @@ FrameWorkDemo AllBulletDemos :
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[ Wildcard *.h *.cpp ]
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../CcdPhysicsDemo/CcdPhysicsDemo.cpp
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../BasicDemo/BasicDemo.cpp
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../Benchmarks/BenchmarkDemo.cpp
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../BspDemo/BspDemo.cpp
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../BspDemo/BspConverter.cpp
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../BspDemo/BspLoader.cpp
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@ -2,7 +2,6 @@ noinst_PROGRAMS=AllBulletDemo
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AllBulletDemo_SOURCES=\
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../SoftDemo/SoftDemo.cpp \
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../Benchmarks/BenchmarkDemo.cpp \
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../ConstraintDemo/ConstraintDemo.cpp \
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../ForkLiftDemo/ForkLiftDemo.cpp \
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../RagdollDemo/RagdollDemo.cpp \
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@ -30,6 +29,5 @@ AllBulletDemo_CXXFLAGS=\
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-I@top_builddir@/Extras \
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-I@top_builddir@/Demos/OpenGL \
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-I@top_builddir@/Demos/SoftDemo \
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-I@top_builddir@/Demos/Benchmarks \
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$(CXXFLAGS)
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AllBulletDemo_LDADD=-L../OpenGL -lbulletopenglsupport -L../../src -L../../Extras -lgimpactutils -lconvexdecomposition -lbulletsoftbody -lbulletdynamics -lbulletcollision -lbulletmath -lglui @opengl_LIBS@
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@ -16,10 +16,11 @@ subject to the following restrictions:
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// Collision Radius
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#define COLLISION_RADIUS 0.0f
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#include "BenchmarkDemo.h"
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#ifdef USE_GLUT_DEMO_APPLICATION
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#include "GlutStuff.h"
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#endif //USE_GLUT_DEMO_APPLICATION
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///btBulletDynamicsCommon.h is the main Bullet include file, contains most common include files.
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#include "btBulletDynamicsCommon.h"
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#include <stdio.h> //printf debugging
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@ -177,6 +178,7 @@ public:
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void draw ()
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{
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#ifdef USE_GLUT_DEMO_APPLICATION
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glDisable (GL_LIGHTING);
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glColor3f (0.0, 1.0, 0.0);
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glBegin (GL_LINES);
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@ -204,6 +206,8 @@ public:
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}
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glEnd ();
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glEnable (GL_LIGHTING);
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#endif //USE_GLUT_DEMO_APPLICATION
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}
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};
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@ -213,7 +217,9 @@ static btRaycastBar2 raycastBar;
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void BenchmarkDemo::clientMoveAndDisplay()
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{
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#ifdef USE_GLUT_DEMO_APPLICATION
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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#endif //USE_GLUT_DEMO_APPLICATION
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//simple dynamics world doesn't handle fixed-time-stepping
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float ms = getDeltaTimeMicroseconds();
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@ -236,16 +242,20 @@ void BenchmarkDemo::clientMoveAndDisplay()
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renderme();
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#ifdef USE_GLUT_DEMO_APPLICATION
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glFlush();
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glutSwapBuffers();
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#endif //USE_GLUT_DEMO_APPLICATION
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}
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void BenchmarkDemo::displayCallback(void) {
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void BenchmarkDemo::displayCallback(void)
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{
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#ifdef USE_GLUT_DEMO_APPLICATION
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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renderme();
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@ -256,6 +266,7 @@ void BenchmarkDemo::displayCallback(void) {
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glFlush();
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glutSwapBuffers();
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#endif //USE_GLUT_DEMO_APPLICATION
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}
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@ -1213,5 +1224,26 @@ void BenchmarkDemo::exitPhysics()
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#ifndef USE_GLUT_DEMO_APPLICATION
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btRigidBody* DemoApplication::localCreateRigidBody(float mass, const btTransform& startTransform,btCollisionShape* shape)
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{
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btAssert((!shape || shape->getShapeType() != INVALID_SHAPE_PROXYTYPE));
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//rigidbody is dynamic if and only if mass is non zero, otherwise static
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bool isDynamic = (mass != 0.f);
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btVector3 localInertia(0,0,0);
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if (isDynamic)
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shape->calculateLocalInertia(mass,localInertia);
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//using motionstate is recommended, it provides interpolation capabilities, and only synchronizes 'active' objects
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btRigidBody* body = new btRigidBody(mass,0,shape,localInertia);
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body->setWorldTransform(startTransform);
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m_dynamicsWorld->addRigidBody(body);
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return body;
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}
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#endif //USE_GLUT_DEMO_APPLICATION
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@ -15,10 +15,15 @@ subject to the following restrictions:
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#ifndef BENCHMARK_DEMO_H
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#define BENCHMARK_DEMO_H
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#include "GlutDemoApplication.h"
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#include "LinearMath/btAlignedObjectArray.h"
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#include "LinearMath/btTransform.h"
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class btDynamicsWorld;
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#define NUMRAYS 500
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class btRigidBody;
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class btBroadphaseInterface;
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class btCollisionShape;
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class btOverlappingPairCache;
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@ -27,8 +32,39 @@ class btConstraintSolver;
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struct btCollisionAlgorithmCreateFunc;
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class btDefaultCollisionConfiguration;
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#ifndef USE_GLUT_DEMO_APPLICATION
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///empty placeholder
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class DemoApplication
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{
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protected:
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btDynamicsWorld* m_dynamicsWorld;
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public:
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virtual void myinit() {}
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virtual btDynamicsWorld* getDynamicsWorld()
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{
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return m_dynamicsWorld;
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}
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btScalar getDeltaTimeMicroseconds()
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{
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return 1.f;
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}
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void renderme() {}
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void setCameraDistance(btScalar dist){}
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void clientResetScene(){}
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btRigidBody* localCreateRigidBody(float mass, const btTransform& startTransform,btCollisionShape* shape);
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};
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///BenchmarkDemo is provides several performance tests
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class BenchmarkDemo : public DemoApplication
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#else
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#include "GlutDemoApplication.h"
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class BenchmarkDemo : public GlutDemoApplication
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#endif
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{
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//keep the collision shapes, for deletion/cleanup
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@ -15,7 +15,7 @@ ${BULLET_PHYSICS_SOURCE_DIR}/src ${BULLET_PHYSICS_SOURCE_DIR}/Demos/OpenGL }
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)
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LINK_LIBRARIES(
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OpenGLSupport BulletDynamics BulletCollision LinearMath ${GLUT_glut_LIBRARY} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY}
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BulletDynamics BulletCollision LinearMath
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)
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ADD_EXECUTABLE(AppBenchmarks
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@ -1,3 +1,3 @@
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SubDir TOP Demos Benchmarks ;
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BulletDemo Benchmarks : [ Wildcard *.h *.cpp ] ;
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BulletBasicDemo Benchmarks : [ Wildcard *.h *.cpp ] ;
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@ -14,32 +14,70 @@ subject to the following restrictions:
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*/
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#include "BenchmarkDemo.h"
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#include "GlutStuff.h"
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#include "GLDebugDrawer.h"
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#include "btBulletDynamicsCommon.h"
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#include "LinearMath/btHashMap.h"
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#include <stdio.h>
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#ifdef USE_GLUT_DEMO_APPLICATION
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#include "GlutStuff.h"
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#include "GLDebugDrawer.h"
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GLDebugDrawer gDebugDrawer;
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#endif //USE_GLUT_DEMO_APPLICATION
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#define NUM_DEMOS 7
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#define NUM_TESTS 650
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extern bool gDisableDeactivation;
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int main(int argc,char** argv)
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{
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GLDebugDrawer gDebugDrawer;
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gDisableDeactivation = true;
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// BenchmarkDemo1 benchmarkDemo;
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// BenchmarkDemo2 benchmarkDemo;
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// BenchmarkDemo3 benchmarkDemo;
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BenchmarkDemo4 benchmarkDemo;
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// BenchmarkDemo5 benchmarkDemo;
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// BenchmarkDemo6 benchmarkDemo;
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// BenchmarkDemo7 benchmarkDemo;
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BenchmarkDemo1 benchmarkDemo1;
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BenchmarkDemo2 benchmarkDemo2;
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BenchmarkDemo3 benchmarkDemo3;
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BenchmarkDemo4 benchmarkDemo4;
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BenchmarkDemo5 benchmarkDemo5;
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BenchmarkDemo6 benchmarkDemo6;
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BenchmarkDemo7 benchmarkDemo7;
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BenchmarkDemo* demoArray[NUM_DEMOS] = {&benchmarkDemo1,&benchmarkDemo2,&benchmarkDemo3,&benchmarkDemo4,&benchmarkDemo5,&benchmarkDemo6,&benchmarkDemo7};
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char* demoNames[NUM_DEMOS] = {"3000 fall", "1000 stack", "136 ragdolls","1000 convex", "prim-trimesh", "convex-trimesh","raytests"};
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float totalTime[NUM_DEMOS] = {0.f,0.f,0.f,0.f,0.f,0.f,0.f};
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benchmarkDemo.initPhysics();
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#ifdef USE_GLUT_DEMO_APPLICATION
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benchmarkDemo.getDynamicsWorld()->setDebugDrawer(&gDebugDrawer);
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return glutmain(argc, argv,640,480,"Bullet Physics Demo. http://bulletphysics.com",&benchmarkDemo);
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//default glut doesn't return from mainloop
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#else
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int d;
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for (d=0;d<NUM_DEMOS;d++)
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{
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demoArray[d]->initPhysics();
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for (int i=0;i<NUM_TESTS;i++)
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{
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demoArray[d]->clientMoveAndDisplay();
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float frameTime = CProfileManager::Get_Time_Since_Reset();
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if ((i % 25)==0)
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{
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printf("BenchmarkDemo: %s, Frame %d, Duration (ms): %f\n",demoNames[d],i,frameTime);
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}
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totalTime[d] += frameTime;
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if (i==NUM_TESTS-1)
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CProfileManager::dumpAll();
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}
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}
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for (d=0;d<NUM_DEMOS;d++)
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{
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printf("\nResults for %s: %f",demoNames[d],totalTime[d]*(1.f/NUM_TESTS));
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}
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#endif
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return 0;
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}
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btVector3 parentAxis(1.f, 0.f, 0.f);
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btVector3 childAxis(0.f, 0.f, 1.f);
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btVector3 anchor(20.f, 2.f, 0.f);
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btUniversalConstraint* pUniv = new btUniversalConstraint(*pBodyA, *pBodyB, anchor, parentAxis, childAxis);
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pUniv->setLowerLimit(-SIMD_HALF_PI * 0.5f, -SIMD_HALF_PI * 0.5f);
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pUniv->setUpperLimit(SIMD_HALF_PI * 0.5f, SIMD_HALF_PI * 0.5f);
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///ContinuousConvexCollisionDemo shows the working of the continuous collision detection, including linear and angular motion
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#ifdef _WINDOWS
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#include "Win32DemoApplication.h"
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class btContinuousConvexCollisionDemo : public Win32DemoApplication
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#else
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#include "GlutDemoApplication.h"
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class btContinuousConvexCollisionDemo : public GlutDemoApplication
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#endif
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{
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public:
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@ -63,7 +63,7 @@ btTransform toTrans[maxNumObjects];
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int screenWidth = 640;
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int screenHeight = 480;
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#ifndef _WINDOWS
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int main(int argc,char** argv)
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{
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btContinuousConvexCollisionDemo* ccdDemo = new btContinuousConvexCollisionDemo();
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@ -74,16 +74,6 @@ int main(int argc,char** argv)
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return glutmain(argc, argv,screenWidth,screenHeight,"Continuous Convex Collision Demo",ccdDemo);
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}
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#else
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DemoApplication* createDemo()
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{
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btContinuousConvexCollisionDemo* ccdDemo = new btContinuousConvexCollisionDemo();
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ccdDemo->setCameraDistance(40.f);
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return ccdDemo;
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}
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#endif //_WINDOWS
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void btContinuousConvexCollisionDemo::initPhysics()
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#include "GLDebugDrawer.h"
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#include "btBulletDynamicsCommon.h"
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#ifndef _WINDOWS
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GLDebugDrawer gDebugDrawer;
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@ -31,10 +30,3 @@ int main(int argc,char** argv)
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return 0;
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}
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#else
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DemoApplication* createDemo()
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{
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ConvexDecompositionDemo* convexDecompDemo = new ConvexDecompositionDemo();
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return convexDecompDemo;
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}
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#endif _WINDOWS
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@ -1,5 +1,5 @@
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#ifndef _WINDOWS
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#include "GlutDemoApplication.h"
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#include "GlutStuff.h"
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@ -81,5 +81,5 @@ void GlutDemoApplication::swapBuffers()
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}
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#endif //_WINDOWS
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@ -70,7 +70,7 @@ static void glutDisplayCallback(void)
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gDemoApplication->displayCallback();
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}
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#ifndef _WINDOWS
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int glutmain(int argc, char **argv,int width,int height,const char* title,DemoApplication* demoApp) {
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gDemoApplication = demoApp;
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@ -104,4 +104,4 @@ int glutmain(int argc, char **argv,int width,int height,const char* title,DemoAp
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return 0;
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}
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#endif //_WINDOWS
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@ -34,26 +34,7 @@ subject to the following restrictions:
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#define BT_KEY_K 'K'
|
||||
#define BT_KEY_LEFT VK_LEFT
|
||||
#define BT_KEY_RIGHT VK_RIGHT
|
||||
#define BT_KEY_UP VK_UP
|
||||
#define BT_KEY_DOWN VK_DOWN
|
||||
#define BT_KEY_F1 VK_F1
|
||||
#define BT_KEY_F2 VK_F2
|
||||
#define BT_KEY_F3 VK_F3
|
||||
#define BT_KEY_F4 VK_F4
|
||||
#define BT_KEY_F5 VK_F5
|
||||
#define BT_KEY_PAGEUP VK_PRIOR
|
||||
#define BT_KEY_PAGEDOWN VK_NEXT
|
||||
#define BT_KEY_END VK_END
|
||||
#define BT_KEY_HOME VK_HOME
|
||||
#define BT_ACTIVE_ALT VK_LMENU
|
||||
|
||||
|
||||
|
||||
#else
|
||||
#define BT_KEY_K 'k'
|
||||
#define BT_KEY_LEFT GLUT_KEY_LEFT
|
||||
#define BT_KEY_RIGHT GLUT_KEY_RIGHT
|
||||
@ -72,7 +53,6 @@ subject to the following restrictions:
|
||||
#define BT_ACTIVE_CTRL GLUT_ACTIVE_ALT
|
||||
#define BT_ACTIVE_SHIFT GLUT_ACTIVE_SHIFT
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
#if BT_USE_FREEGLUT
|
||||
|
@ -215,9 +215,10 @@ void btConvexConvexAlgorithm ::processCollision (btCollisionObject* body0,btColl
|
||||
#ifdef USE_SEPDISTANCE_UTIL2
|
||||
if (dispatchInfo.m_useConvexConservativeDistanceUtil)
|
||||
{
|
||||
sepDist = gjkPairDetector.getCachedSeparatingDistance()+dispatchInfo.m_convexConservativeDistanceThreshold;
|
||||
sepDist = gjkPairDetector.getCachedSeparatingDistance();
|
||||
if (sepDist>SIMD_EPSILON)
|
||||
{
|
||||
sepDist += dispatchInfo.m_convexConservativeDistanceThreshold;
|
||||
//now perturbe directions to get multiple contact points
|
||||
sepNormalWorldSpace = gjkPairDetector.getCachedSeparatingAxis().normalized();
|
||||
btPlaneSpace1(sepNormalWorldSpace,v0,v1);
|
||||
|
Loading…
Reference in New Issue
Block a user