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https://github.com/bulletphysics/bullet3
synced 2024-12-16 14:40:05 +00:00
updated multi threading shared code on multiple platforms.
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@ -25,16 +25,19 @@
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#else
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#if defined (__CELLOS_LV2__)
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///Playstation 3 Cell SDK
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#include <spu_printf.h>
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#else
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//non-windows systems
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#define USE_PTHREADS 1
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#endif //__CELLOS_LV2__
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#include <stdint.h>
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#include <stdlib.h>
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#include <string.h> //for memcpy
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#endif
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@ -36,7 +36,6 @@ subject to the following restrictions:
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#include <stdio.h>
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//#ifdef __CELLOS_LV2__???
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#ifdef USE_WIN32_THREADING
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Win32ThreadSupport gMidphaseSPU(Win32ThreadSupport::Win32ThreadConstructionInfo("collision",
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processCollisionTask,
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@ -44,12 +43,9 @@ Win32ThreadSupport gMidphaseSPU(Win32ThreadSupport::Win32ThreadConstructionInfo(
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MIDPHASE_NUM_WORKUNIT_TASKS));
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#elif defined(USE_LIBSPE2)
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SpuLibspe2Support gMidphaseSPU(SPU_ELF_COLLISION_DETECTION,MIDPHASE_NUM_WORKUNIT_TASKS);
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#endif
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#ifdef __CELLOS_LV2__
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#elif defined (__CELLOS_LV2__)
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#include "CellSPURSSupport.ppu.h"
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CellSPURSSupport gMidphaseSPU(SPU_ELF_MID_PHASE);
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#endif
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@ -50,7 +50,7 @@ struct SpuGatherAndProcessPairsTaskDesc
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uint16_t numPages;
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uint16_t taskId;
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struct CollisionTask_LocalStoreMemory* m_lsMemory;
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// struct CollisionTask_LocalStoreMemory* m_lsMemory;
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}
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#ifdef __CELLOS_LV2__
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__attribute__ ((aligned (16)))
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@ -1,14 +1,7 @@
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#ifndef DOUBLE_BUFFER_H
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#define DOUBLE_BUFFER_H
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#ifdef __CELLOS_LV2__
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#include <cell/dma.h>
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#include <stdint.h>
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#else
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#include "SpuFakeDma.h"
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#endif //
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///DoubleBuffer
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@ -5,10 +5,23 @@
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#include "PlatformDefinitions.h"
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#include <LinearMath/btScalar.h> //for definition of uint64_t,uint32_t
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#ifdef __CELLOS_LV2__
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#include <cell/dma.h>
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#include <stdint.h>
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#define DMA_TAG(xfer) (xfer + 1)
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#define DMA_MASK(xfer) (1 << DMA_TAG(xfer))
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#elif defined (WIN32)
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#define DMA_TAG(a) (a)
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#define DMA_MASK(a) (a)
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/// cellDmaLargeGet Win32 replacements for Cell DMA to allow simulating most of the SPU code (just memcpy)
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int cellDmaLargeGet(void *ls, uint64_t ea, uint32_t size, uint32_t tag, uint32_t tid, uint32_t rid);
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int cellDmaGet(void *ls, uint64_t ea, uint32_t size, uint32_t tag, uint32_t tid, uint32_t rid);
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@ -16,6 +29,7 @@ int cellDmaGet(void *ls, uint64_t ea, uint32_t size, uint32_t tag, uint32_t tid,
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int cellDmaLargePut(const void *ls, uint64_t ea, uint32_t size, uint32_t tag, uint32_t tid, uint32_t rid);
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/// cellDmaWaitTagStatusAll Win32 replacements for Cell DMA to allow simulating most of the SPU code (just memcpy)
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void cellDmaWaitTagStatusAll(int ignore);
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#endif //WIN32
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#endif //FAKE_DMA_H
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@ -23,13 +23,7 @@ subject to the following restrictions:
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#ifdef WIN32
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#include "SpuDoubleBuffer.h"
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#else
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#include "SPU_Common/SpuDefines.h"
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#include "SPU_Common/SpuDoubleBuffer.h"
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#include <spu_printf.h>
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#endif //WIN32
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#include "../SpuDoubleBuffer.h"
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#include "LinearMath/btTransform.h"
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@ -1,13 +1,13 @@
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#include "SpuGatheringCollisionTask.h"
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#include "SpuDoubleBuffer.h"
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#include "../SpuDoubleBuffer.h"
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#include "../SpuCollisionTaskProcess.h"
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#include "../SpuGatheringCollisionDispatcher.h" //for SPU_BATCHSIZE_BROADPHASE_PAIRS
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#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
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#include "SpuContactManifoldCollisionAlgorithm.h"
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#include "../SpuContactManifoldCollisionAlgorithm.h"
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#include "BulletCollision/CollisionDispatch/btCollisionObject.h"
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#include "SpuContactResult.h"
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#include "BulletCollision/CollisionShapes/btOptimizedBvh.h"
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@ -78,13 +78,23 @@ struct CollisionTask_LocalStoreMemory
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#ifdef WIN32
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void* createCollisionLocalStoreMemory()
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{
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return new CollisionTask_LocalStoreMemory;
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};
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#elif defined(__CELLOS_LV2__)
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CollisionTask_LocalStoreMemory gLocalStoreMemory;
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void* createCollisionLocalStoreMemory()
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{
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return &gLocalStoreMemory;
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}
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#endif
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void ProcessSpuConvexConvexCollision(SpuCollisionPairInput* wuInput, CollisionTask_LocalStoreMemory* lsMemPtr, SpuContactResult& spuContacts);
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@ -654,6 +664,8 @@ void processCollisionTask(void* userPtr, void* lsMemPtr)
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CollisionTask_LocalStoreMemory* colMemPtr = (CollisionTask_LocalStoreMemory*)lsMemPtr;
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CollisionTask_LocalStoreMemory& lsMem = *(colMemPtr);
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spu_printf("taskDescPtr=%llx\n",taskDescPtr);
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SpuContactResult spuContacts;
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uint64_t dmaInPtr = taskDesc.inPtr;
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@ -667,6 +679,7 @@ void processCollisionTask(void* userPtr, void* lsMemPtr)
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for (unsigned int i = 0; i < numPages; i++)
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{
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// wait for back buffer dma and swap buffers
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unsigned char *inputPtr = lsMem.g_workUnitTaskBuffers.swapBuffers();
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@ -688,6 +701,8 @@ void processCollisionTask(void* userPtr, void* lsMemPtr)
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for (j = 0; j < numOnPage; j++)
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{
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spu_printf("numOnPage=%d\n",numOnPage);
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#ifdef DEBUG_SPU_COLLISION_DETECTION
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printMidphaseInput(&wuInputs[j]);
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#endif //DEBUG_SPU_COLLISION_DETECTION
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@ -18,6 +18,7 @@ subject to the following restrictions:
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#include "SpuLocalSupport.h"
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#if defined(DEBUG) || defined (_DEBUG)
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#include <stdio.h> //for debug printf
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#ifdef __SPU__
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@ -42,13 +42,19 @@ void* SamplelsMemoryFunc()
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return 0;
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}
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#ifdef USE_IBM_CELL_SDK
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//SpuLibspe2Support gSampleSPU(SPU_ELF_SAMPLE,SAMPLE_NUM_WORKUNIT_TASKS);
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#elif defined(WIN32)
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Win32ThreadSupport gSampleSPU(Win32ThreadSupport::Win32ThreadConstructionInfo("sample",
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SampleThreadFunc,
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SamplelsMemoryFunc,
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SAMPLE_NUM_WORKUNIT_TASKS));
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#elif defined(__CELLOS_LV2__)
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#include "CellSPURSSupport.ppu.h"
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CellSPURSSupport gSampleSPU(SPU_ELF_SAMPLE);
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#endif
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extern "C" {
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extern char SPU_SAMPLE_ELF_SYMBOL[];
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@ -62,10 +68,10 @@ SpuSampleTaskDesc g_spuSampleTaskDesc[SAMPLE_NUM_WORKUNIT_TASKS];
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SpuSampleTaskProcess::SpuSampleTaskProcess(Win32ThreadSupport::Win32ThreadConstructionInfo& threadConstructionInfo)
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SpuSampleTaskProcess::SpuSampleTaskProcess()
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{
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for (int i = 0; i < threadConstructionInfo.m_numThreads; i++)
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for (int i = 0; i < SAMPLE_NUM_WORKUNIT_TASKS; i++)
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{
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m_taskBusy[i] = false;
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}
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@ -74,14 +80,20 @@ SpuSampleTaskProcess::SpuSampleTaskProcess(Win32ThreadSupport::Win32ThreadConstr
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m_initialized = false;
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gSampleSPU.startSPUs(threadConstructionInfo);
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#ifdef WIN32
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Win32ThreadSupport::Win32ThreadConstructionInfo threadConstructionInfo(
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"sample",SampleThreadFunc,SamplelsMemoryFunc);
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gSampleSPU.startSPU(threadConstructionInfo);
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#else
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gSampleSPU.startSPU();
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#endif
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}
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SpuSampleTaskProcess::~SpuSampleTaskProcess()
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{
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gSampleSPU.stopSPUs();
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gSampleSPU.stopSPU();
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}
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@ -65,7 +65,7 @@ class SpuSampleTaskProcess
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public:
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SpuSampleTaskProcess(Win32ThreadSupport::Win32ThreadConstructionInfo& ci);
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SpuSampleTaskProcess();
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~SpuSampleTaskProcess();
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@ -26,13 +26,13 @@ subject to the following restrictions:
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///Setup and initialize SPU/CELL/Libspe2
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Win32ThreadSupport::Win32ThreadSupport(Win32ThreadConstructionInfo& threadConstructionInfo)
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{
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startSPUs(threadConstructionInfo);
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startSPU(threadConstructionInfo);
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}
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///cleanup/shutdown Libspe2
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Win32ThreadSupport::~Win32ThreadSupport()
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{
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stopSPUs();
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stopSPU();
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}
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@ -171,7 +171,7 @@ void Win32ThreadSupport::waitForResponse(unsigned int *puiArgument0, unsigned in
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///start the spus group (can be called at the beginning of each frame, to make sure that the right SPU program is loaded)
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void Win32ThreadSupport::startSPUs(Win32ThreadConstructionInfo& threadConstructionInfo)
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void Win32ThreadSupport::startSPU(Win32ThreadConstructionInfo& threadConstructionInfo)
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{
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m_activeSpuStatus.resize(threadConstructionInfo.m_numThreads);
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@ -215,7 +215,7 @@ void Win32ThreadSupport::startSPUs(Win32ThreadConstructionInfo& threadConstructi
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}
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///tell the task scheduler we are done with the SPU tasks
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void Win32ThreadSupport::stopSPUs()
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void Win32ThreadSupport::stopSPU()
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{
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// m_activeSpuStatus.pop_back();
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// WaitForSingleObject(spuStatus.bla, INFINITE);
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void waitForResponse(unsigned int *puiArgument0, unsigned int *puiArgument1);
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///start the spus (can be called at the beginning of each frame, to make sure that the right SPU program is loaded)
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void startSPUs(Win32ThreadConstructionInfo& threadConstructionInfo);
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void startSPU(Win32ThreadConstructionInfo& threadConstructionInfo);
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///tell the task scheduler we are done with the SPU tasks
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void stopSPUs();
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void stopSPU();
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};
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