fixes in serialization, should fix non-Windows platforms.

This commit is contained in:
erwin.coumans 2010-01-30 21:31:56 +00:00
parent 4fcea85c01
commit f9ad5cf587
8 changed files with 62 additions and 343 deletions

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@ -16,9 +16,9 @@ subject to the following restrictions:
#define TEST_SERIALIZATION 1
#ifdef BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
#define CREATE_NEW_BULLETFILE 1
#endif //BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
//#ifdef BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
//#define CREATE_NEW_BULLETFILE 1
//#endif //BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
///create 125 (5x5x5) dynamic object
#define ARRAY_SIZE_X 5
@ -235,9 +235,14 @@ void SerializeDemo::initPhysics()
//now try again from the loaded file
setupEmptyDynamicsWorld();
printf("loading file\n");
btBulletWorldImporter* fileLoader = new btBulletWorldImporter(m_dynamicsWorld);
fileLoader->loadFile("testFile.bullet");
//fileLoader->setVerboseMode(true);
if (fileLoader->loadFile("testFile.bullet"))
{
printf("loaded fine\n");
}

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@ -1,3 +1,4 @@
/*
Bullet Continuous Collision Detection and Physics Library
Copyright (c) 2003-2010 Erwin Coumans http://continuousphysics.com/Bullet/

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@ -1,251 +0,0 @@
/*
bParse
Copyright (c) 2006-2010 Erwin Coumans http://gamekit.googlecode.com
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "btBulletFile.h"
#include "bDefines.h"
#include "bDNA.h"
#include <string.h>
// 32 && 64 bit versions
extern unsigned char sBulletDNAstr[];
extern int sBulletDNAlen;
//not yetto. extern unsigned char DNAstr64[];
//not yetto. extern int DNAlen64;
using namespace bParse;
btBulletFile::btBulletFile()
:bFile("", "BULLET ")
{
mMemoryDNA = new bDNA();
mMemoryDNA->init((char*)sBulletDNAstr,sBulletDNAlen);
}
btBulletFile::btBulletFile(const char* fileName)
:bFile(fileName, "BULLET ")
{
}
btBulletFile::btBulletFile(char *memoryBuffer, int len)
:bFile(memoryBuffer,len, "BULLET ")
{
}
btBulletFile::~btBulletFile()
{
}
// ----------------------------------------------------- //
void btBulletFile::parseData()
{
printf ("Building datablocks");
printf ("Chunk size = %d",CHUNK_HEADER_LEN);
printf ("File chunk size = %d",ChunkUtils::getOffset(mFlags));
const bool swap = (mFlags&FD_ENDIAN_SWAP)!=0;
mDataStart = 12;
char *dataPtr = mFileBuffer+mDataStart;
bChunkInd dataChunk;
dataChunk.code = 0;
//dataPtr += ChunkUtils::getNextBlock(&dataChunk, dataPtr, mFlags);
int seek = ChunkUtils::getNextBlock(&dataChunk, dataPtr, mFlags);
//dataPtr += ChunkUtils::getOffset(mFlags);
char *dataPtrHead = 0;
while (dataChunk.code != DNA1)
{
// one behind
if (dataChunk.code == SDNA) break;
//if (dataChunk.code == DNA1) break;
// same as (BHEAD+DATA dependancy)
dataPtrHead = dataPtr+ChunkUtils::getOffset(mFlags);
char *id = readStruct(dataPtrHead, dataChunk);
// lookup maps
if (id)
{
mLibPointers.insert(dataChunk.oldPtr, (bStructHandle*)id);
m_chunks.push_back(dataChunk);
// block it
//bListBasePtr *listID = mMain->getListBasePtr(dataChunk.code);
//if (listID)
// listID->push_back((bStructHandle*)id);
}
if (dataChunk.code == BT_RIGIDBODY_CODE)
{
m_rigidBodies.push_back((bStructHandle*) id);
}
if (dataChunk.code == BT_COLLISIONOBJECT_CODE)
{
m_collisionObjects.push_back((bStructHandle*) id);
}
if (dataChunk.code == BT_SHAPE_CODE)
{
m_collisionShapes.push_back((bStructHandle*) id);
}
// if (dataChunk.code == GLOB)
// {
// m_glob = (bStructHandle*) id;
// }
// next please!
dataPtr += seek;
seek = ChunkUtils::getNextBlock(&dataChunk, dataPtr, mFlags);
if (seek < 0)
break;
}
}
void btBulletFile::addDataBlock(char* dataBlock)
{
//mMain->addDatablock(dataBlock);
}
void btBulletFile::writeDNA(FILE* fp)
{
bChunkInd dataChunk;
dataChunk.code = DNA1;
dataChunk.dna_nr = 0;
dataChunk.nr = 1;
if (VOID_IS_8)
{
//dataChunk.len = DNAlen64;
//dataChunk.oldPtr = DNAstr64;
//fwrite(&dataChunk,sizeof(bChunkInd),1,fp);
//fwrite(DNAstr64, DNAlen64,1,fp);
}
else
{
dataChunk.len = sBulletDNAlen;
dataChunk.oldPtr = sBulletDNAstr;
fwrite(&dataChunk,sizeof(bChunkInd),1,fp);
fwrite(sBulletDNAstr, sBulletDNAlen,1,fp);
}
}
void btBulletFile::parse(bool verboseDumpAllTypes)
{
if (VOID_IS_8)
{
exit(0);
//parseInternal(verboseDumpAllTypes,(char*)DNAstr64,DNAlen64);
}
else
{
parseInternal(verboseDumpAllTypes,(char*)sBulletDNAstr,sBulletDNAlen);
}
}
// experimental
int btBulletFile::write(const char* fileName, bool fixupPointers)
{
FILE *fp = fopen(fileName, "wb");
if (fp)
{
char header[SIZEOFBLENDERHEADER] ;
memcpy(header, m_headerString, 7);
int endian= 1;
endian= ((char*)&endian)[0];
if (endian)
{
header[7] = '_';
} else
{
header[7] = '-';
}
if (VOID_IS_8)
{
header[8]='V';
} else
{
header[8]='v';
}
header[9] = '2';
header[10] = '7';
header[11] = '5';
fwrite(header,SIZEOFBLENDERHEADER,1,fp);
writeChunks(fp, fixupPointers);
writeDNA(fp);
fclose(fp);
} else
{
printf("Error: cannot open file %s for writing\n",fileName);
return 0;
}
return 1;
}
void btBulletFile::addStruct(const char* structType,void* data, int len, void* oldPtr, int code)
{
bParse::bChunkInd dataChunk;
dataChunk.code = code;
dataChunk.nr = 1;
dataChunk.len = len;
dataChunk.dna_nr = mMemoryDNA->getReverseType(structType);
dataChunk.oldPtr = oldPtr;
///Perform structure size validation
short* structInfo= mMemoryDNA->getStruct(dataChunk.dna_nr);
int elemBytes = mMemoryDNA->getLength(structInfo[0]);
// int elemBytes = mMemoryDNA->getElementSize(structInfo[0],structInfo[1]);
assert(len==elemBytes);
mLibPointers.insert(dataChunk.oldPtr, (bStructHandle*)data);
m_chunks.push_back(dataChunk);
}

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@ -1,72 +0,0 @@
/*
bParse
Copyright (c) 2006-2010 Charlie C & Erwin Coumans http://gamekit.googlecode.com
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef BT_BULLET_FILE_H
#define BT_BULLET_FILE_H
#include "bFile.h"
#include "LinearMath/btAlignedObjectArray.h"
#include "bDefines.h"
#define BT_COLLISIONOBJECT_CODE MAKE_ID('C','O','B','J')
#define BT_RIGIDBODY_CODE MAKE_ID('R','B','D','Y')
#define BT_BOXSHAPE_CODE MAKE_ID('B','O','X','S')
#define BT_SHAPE_CODE MAKE_ID('S','H','A','P')
namespace bParse {
// ----------------------------------------------------- //
class btBulletFile : public bFile
{
protected:
public:
btAlignedObjectArray<bStructHandle*> m_rigidBodies;
btAlignedObjectArray<bStructHandle*> m_collisionObjects;
btAlignedObjectArray<bStructHandle*> m_collisionShapes;
btBulletFile();
btBulletFile(const char* fileName);
btBulletFile(char *memoryBuffer, int len);
virtual ~btBulletFile();
virtual void addDataBlock(char* dataBlock);
// experimental
virtual int write(const char* fileName, bool fixupPointers=false);
virtual void parse(bool verboseDumpAllTypes);
virtual void parseData();
virtual void writeDNA(FILE* fp);
void addStruct(const char* structType,void* data, int len, void* oldPtr, int code);
};
};
#endif //BT_BULLET_FILE_H

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@ -20,6 +20,7 @@ subject to the following restrictions:
// 32 && 64 bit versions
#ifdef BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
#ifdef _WIN64
extern unsigned char sBulletDNAstr64[];
extern int sBulletDNAlen64;
@ -27,7 +28,14 @@ extern int sBulletDNAlen64;
extern unsigned char sBulletDNAstr[];
extern int sBulletDNAlen;
#endif //_WIN64
#else//BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
extern unsigned char sBulletDNAstr64[];
extern int sBulletDNAlen64;
extern unsigned char sBulletDNAstr[];
extern int sBulletDNAlen;
#endif //BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
using namespace bParse;
@ -35,14 +43,19 @@ btBulletFile::btBulletFile()
:bFile("", "BULLET ")
{
mMemoryDNA = new bDNA();
#ifdef _WIN64
//if (VOID_IS_8)
mMemoryDNA->init((char*)sBulletDNAstr64,sBulletDNAlen64);
// else
#else
mMemoryDNA->init((char*)sBulletDNAstr,sBulletDNAlen);
#endif
#ifdef BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
#ifdef _WIN64
mMemoryDNA->init((char*)sBulletDNAstr64,sBulletDNAlen64);
#else//_WIN64
mMemoryDNA->init((char*)sBulletDNAstr,sBulletDNAlen);
#endif//_WIN64
#else//BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
if (VOID_IS_8)
mMemoryDNA->init((char*)sBulletDNAstr64,sBulletDNAlen64);
else
mMemoryDNA->init((char*)sBulletDNAstr,sBulletDNAlen);
#endif//BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
}
@ -173,7 +186,7 @@ void btBulletFile::writeDNA(FILE* fp)
dataChunk.code = DNA1;
dataChunk.dna_nr = 0;
dataChunk.nr = 1;
#ifdef BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
if (VOID_IS_8)
{
#ifdef _WIN64
@ -192,15 +205,32 @@ void btBulletFile::writeDNA(FILE* fp)
dataChunk.oldPtr = sBulletDNAstr;
fwrite(&dataChunk,sizeof(bChunkInd),1,fp);
fwrite(sBulletDNAstr, sBulletDNAlen,1,fp);
#else
#else//_WIN64
btAssert(0);
#endif
#endif//_WIN64
}
#else//BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
if (VOID_IS_8)
{
dataChunk.len = sBulletDNAlen64;
dataChunk.oldPtr = sBulletDNAstr64;
fwrite(&dataChunk,sizeof(bChunkInd),1,fp);
fwrite(sBulletDNAstr64, sBulletDNAlen64,1,fp);
}
else
{
dataChunk.len = sBulletDNAlen;
dataChunk.oldPtr = sBulletDNAstr;
fwrite(&dataChunk,sizeof(bChunkInd),1,fp);
fwrite(sBulletDNAstr, sBulletDNAlen,1,fp);
}
#endif//BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
}
void btBulletFile::parse(bool verboseDumpAllTypes)
{
#ifdef BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
if (VOID_IS_8)
{
#ifdef _WIN64
@ -217,6 +247,16 @@ void btBulletFile::parse(bool verboseDumpAllTypes)
btAssert(0);
#endif
}
#else//BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
if (VOID_IS_8)
{
parseInternal(verboseDumpAllTypes,(char*)sBulletDNAstr64,sBulletDNAlen64);
}
else
{
parseInternal(verboseDumpAllTypes,(char*)sBulletDNAstr,sBulletDNAlen);
}
#endif//BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
}
// experimental

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@ -92,7 +92,7 @@ subject to the following restrictions:
#endif
#if DBVT_USE_MEMMOVE
#ifndef __CELLOS_LV2__
#if !defined( __CELLOS_LV2__) && !defined(__MWERKS__)
#include <memory.h>
#endif
#include <string.h>

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@ -143,8 +143,6 @@ public:
return "Compound";
}
//this is optional, but should make collision queries faster, by culling non-overlapping nodes
void createAabbTreeFromChildren();
btDbvt* getDynamicAabbTree()
{

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@ -37,7 +37,6 @@ public:
{
m_shapeType = MULTIMATERIAL_TRIANGLE_MESH_PROXYTYPE;
btVector3 m_triangle[3];
const unsigned char *vertexbase;
int numverts;
PHY_ScalarType type;
@ -71,7 +70,6 @@ public:
{
m_shapeType = MULTIMATERIAL_TRIANGLE_MESH_PROXYTYPE;
btVector3 m_triangle[3];
const unsigned char *vertexbase;
int numverts;
PHY_ScalarType type;