pip egl install: added btThreads.cpp

This commit is contained in:
Max Argus 2018-10-27 21:54:33 +02:00
parent 9c780185af
commit fc4d531e3c

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@ -463,15 +463,16 @@ egl_renderer_sources = \
+["src/BulletCollision/CollisionShapes/btConvexInternalShape.cpp"]\
+["src/Bullet3Common/b3Logging.cpp"]\
+["src/LinearMath/btAlignedAllocator.cpp"]\
+["src/LinearMath/btGeometryUtil.cpp"]\
+["src/LinearMath/btConvexHull.cpp"]\
+["src/LinearMath/btConvexHullComputer.cpp"]\
+["src/LinearMath/btConvexHullComputer.cpp"] \
+["src/LinearMath/btGeometryUtil.cpp"]\
+["src/LinearMath/btQuickprof.cpp"] \
+["src/LinearMath/btThreads.cpp"] \
+["src/Bullet3Common/b3AlignedAllocator.cpp"] \
+["examples/ThirdPartyLibs/glad/gl.c"]\
+["examples/OpenGLWindow/GLInstancingRenderer.cpp"]\
+["examples/OpenGLWindow/GLRenderToTexture.cpp"] \
+["examples/OpenGLWindow/LoadShader.cpp"] \
+["src/LinearMath/btQuickprof.cpp"]
+["examples/OpenGLWindow/LoadShader.cpp"]
if 'BT_USE_EGL' in CXX_FLAGS:
sources += ['examples/ThirdPartyLibs/glad/egl.c']