fix BasicGpuDemo compilation

This commit is contained in:
erwin coumans 2013-09-17 14:46:11 -07:00
parent e2accf82a0
commit fcd5541b04
3 changed files with 11 additions and 9 deletions

View File

@ -42,7 +42,9 @@ subject to the following restrictions:
#include "Bullet3OpenCL/ParallelPrimitives/b3LauncherCL.h"
#include "Bullet3OpenCL/RigidBody/b3GpuRigidBodyPipeline.h"
#include "Bullet3OpenCL/RigidBody/b3GpuNarrowPhase.h"
#include "Bullet3OpenCL/RigidBody/b3Config.h"
#include "Bullet3Collision/NarrowPhaseCollision/b3Config.h"
#include "Bullet3Collision/BroadPhaseCollision/b3DynamicBvhBroadphase.h"

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@ -329,7 +329,7 @@ int b3GpuDynamicsWorld::findOrRegisterCollisionShape(const btCollisionShape* col
if (type == PHY_FLOAT)
{
float* graphicsbase = (float*)(vertexbase+graphicsindex*stride);
triangleVerts[j] = b3Vector3(
triangleVerts[j] = b3MakeVector3(
graphicsbase[0]*trimeshScaling.getX(),
graphicsbase[1]*trimeshScaling.getY(),
graphicsbase[2]*trimeshScaling.getZ());
@ -337,7 +337,7 @@ int b3GpuDynamicsWorld::findOrRegisterCollisionShape(const btCollisionShape* col
else
{
double* graphicsbase = (double*)(vertexbase+graphicsindex*stride);
triangleVerts[j] = b3Vector3( btScalar(graphicsbase[0]*trimeshScaling.getX()),
triangleVerts[j] = b3MakeVector3( btScalar(graphicsbase[0]*trimeshScaling.getX()),
btScalar(graphicsbase[1]*trimeshScaling.getY()),
btScalar(graphicsbase[2]*trimeshScaling.getZ()));
}

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@ -25,10 +25,10 @@ subject to the following restrictions:
#define REL_ERROR2 b3Scalar(1.0e-6)
//temp globals, to improve GJK/EPA/penetration calculations
int gNumDeepPenetrationChecks = 0;
int gNumGjkChecks = 0;
int gGjkSeparatingAxis=0;
int gEpaSeparatingAxis=0;
int gNumDeepPenetrationChecks2 = 0;
int gNumGjkChecks2 = 0;
int gGjkSeparatingAxis2=0;
int gEpaSeparatingAxis2=0;
@ -174,7 +174,7 @@ bool getClosestPoints(b3GjkPairDetector* gjkDetector, const b3Transform& transA,
b3Scalar marginA = 0.f;//m_marginA;
b3Scalar marginB = 0.f;//m_marginB;
gNumGjkChecks++;
gNumGjkChecks2++;
//for CCD we don't use margins
@ -463,7 +463,7 @@ bool getClosestPoints(b3GjkPairDetector* gjkDetector, const b3Transform& transA,
// Penetration depth case.
b3Vector3 tmpPointOnA,tmpPointOnB;
gNumDeepPenetrationChecks++;
gNumDeepPenetrationChecks2++;
gjkDetector->m_cachedSeparatingAxis.setZero();
bool isValid2 = calcPenDepth(