Commit Graph

336 Commits

Author SHA1 Message Date
Erwin Coumans
dcab0e2b1f use multibody by default when using FILE/Open URDF (instead of maximal coordinate rigid body+typed constraints) 2015-08-06 00:35:03 -07:00
erwin coumans
6d8ad72d68 add Tutorial.cpp files
load textured sphere8.obj by default as a test
tiny_obj_loader don't crash when mtl is not found
fix camera perspectives for some examples
2015-08-05 19:22:48 -07:00
erwin coumans
a5669d2ffd add a textured sphere8.obj test with obj loader
fix shaders, so that shadowed and non-shadowed are matching
fix registerGraphicsUnitSphereShape API (level of detail), support textured sphere too
add support for textured cube
add start for a Tutorial.cpp
2015-08-05 19:03:27 -07:00
Erwin Coumans
26531f3fbc fix some warnings, disable gimpact by default in world importer,
use DIRECTLY_UPDATE_VELOCITY_DURING_SOLVER_ITERATIONS by default for now,
until we find the issue with some failing test cases in btMultiBody
fix a crashing issue in MyMultiBodyCreator.cpp (uninitialized variable)
disable excessive debug printf in URDF2Bullet
2015-07-27 13:28:47 -07:00
Erwin Coumans
8e163c984d allow to control of powered joints after loading a URDF file, through shared memory
more refactor of shared memory joint control API
2015-07-20 23:35:29 -07:00
Erwin Coumans
26e175013d add prismatic.urdf test file and revert to r2d2.urdf in import example 2015-07-15 17:51:49 -07:00
Erwin Coumans
7698d5f95c fix some out-of-date comments in btMultiBody, thanks to Thomas Buschmann
disable disactivation for btRigidBody in import urdf demo, increase strength of joint motor for btMultiBody
2015-07-15 17:39:43 -07:00
erwincoumans
f6f76901fd First draft of btMultiBody serialization, including optional names for base, link and joints (see ImportURDFDemo/ImportURDFSetup.cpp how this is done)
Bump up version number to 2.84 because of new serialization data.
2015-07-09 17:36:00 -07:00
Erwin Coumans
7f4beba7ee add forceFixedBase option for URDF import example 2015-07-07 15:39:36 -07:00
erwincoumans
4630d0abb1 fix windows build for b3ResourcePath
replace print -> b3Printf in URDF2Bullet.cpp
2015-07-03 18:54:41 -07:00
Erwin Coumans (Google)
8517e85b21 fix various warning
add b3ResourcePath utility, to locate resources relative to executable
2015-07-03 18:17:14 -07:00
Erwin Coumans
45d4816c44 fix case-sensitivity issue 2015-07-01 08:58:14 -07:00
erwincoumans
e7bafbc71c make Bullet URDF parser more similar to the ROS URDF parser. There is still a difference in ordering of links,
due to the use of different hash-map implementations, with a difference in iterator order
(btHashMap versus std::hashmap)
2015-06-29 21:30:44 -07:00
Erwin Coumans
3fbe9f63ef more case-sensitivity fixes 2015-06-28 22:12:59 -07:00
Erwin Coumans
039174a809 add alternative URDF parser that doens't use ROS urdf 2015-06-28 14:09:21 -07:00
Erwin Coumans
bdab994208 re-enable gravity for import urdf demo (accidently turned it off for debugging) 2015-06-24 23:27:50 -07:00
Erwin Coumans
d830681674 add option for rigid body/typed constraint to set target velocity
compare joint feedback between multi body and rigid body. initial results are promising (not exactly the same, but reasonably close)
2015-06-24 23:19:00 -07:00
Erwin Coumans
1a4ce475f7 fix an issue with btMultiBodyConstraint, automatically 'finalizeMultiDof' to pre-allocate jacobian data
enable joint limit for slider/prismatic joint in btMultiBody version of URDF loader
2015-06-05 11:46:53 -07:00
Erwin Coumans
f74e3782aa enable prismatic joint motor in URDF demo, by default. Thanks to Takuya!
prepare for prismatic joint limit for btMultiBody in the URDF demo.
There is an issue with it, working on fixing this.
2015-06-03 18:02:15 -07:00
Erwin Coumans
becd7cacd8 fix relative path of visual/collision mesh, it might be different from the urdf relative path
(.obj loader terminates if it cannot find the material file)
2015-05-27 15:43:33 -07:00
erwin
c9a630e7c6 rename loadUrdf -> loadMultiBodyFromUrdf in lua script
remove unused m_usrd2mblink
2015-05-14 09:16:13 -07:00
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7eec0dc57d add enet for some client/server tests 2015-05-05 12:51:38 -07:00
Erwin Coumans
633ea613ab tweak gui description window size
use system clock for delta time
fix urdf file name
2015-05-04 16:52:43 -07:00
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6ea35aa875 fix urdf relative path problem (don't use arrays on stack!) 2015-05-04 14:15:34 -07:00
erwincoumans
d50242fc27 add starting point for btGeneric6DofSpring2ConstraintData import, not all parameters are deserialized though
restore activation state after picking
add .bullet file import (only tested/available on Windows)
2015-05-01 16:27:09 -07:00
erwincoumans
218e9f9bf9 enable URDF loading throught the 'File/Open' menu
set a default camera targets for each demo. note that it is only reset when switching to a different demo, so you can restart at your chosen location.
no OpenCL pairbench drawing in OpenGL2 (there is no VBO available etc)
2015-05-01 11:42:14 -07:00
Erwin Coumans
c95fe654ad add example to import and export a binary .bullet file 2015-04-30 14:03:50 -07:00
erwin coumans
f9b8120e5d set upaxis for all demos (either Y/1 or Z/2) 2015-04-29 14:02:50 -07:00
erwin coumans
40375983d6 rename ExampleInterface -> CommonExampleInterface to be a little bit more consistent in 'CommonInterfaces' naming 2015-04-29 13:33:26 -07:00
erwin coumans
05bf86d95f added LICENSE.txt and AUTHORS.txt file
add MultiBody Custom Creation example, to show how to import data from a URDF file and fill up your own data structures.
add btMultiBody::setBaseWorldTransform method
todo: fix cmake build, this patch is premake only
2015-04-23 15:41:17 -07:00
erwin coumans
51938d642e prepare for 'custom' multi body creation. 2015-04-22 18:09:00 -07:00
erwin coumans
b64f5feba4 refactor of URDF importer (work-in-progress) 2015-04-22 16:35:27 -07:00
erwincoumans
60593f41ed make OpenGL2 version work (still very rudimentary, no filled rendering, only debug wireframe) 2015-04-16 23:46:01 -07:00
Erwin Coumans
b2ba615874 fixed for Mac in examples 2015-04-16 15:52:30 -07:00
erwincoumans
57d8567ca3 more example refactoring 2015-04-16 15:16:13 -07:00
erwincoumans
a1bf9c5556 add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it. 2015-04-16 09:55:32 -07:00