ejcoumans
be91e38bcc
added an updated version of the Bullet user manual. described main features, demos etc.
2006-09-17 01:16:44 +00:00
ejcoumans
60fe5affd7
island management bug
2006-09-15 00:01:19 +00:00
ejcoumans
0607bfe9de
optimized the island management. It was unoptimized, and becomes a bottleneck for large amounts of objects.
2006-09-14 23:43:50 +00:00
ejcoumans
db2265ce03
check for valid debugdrawer before using it
2006-09-11 16:47:12 +00:00
ejcoumans
badbb56898
updated projectfiles
2006-09-11 06:25:34 +00:00
ejcoumans
c114703156
updated demos includes
2006-09-11 06:10:40 +00:00
ejcoumans
1a6333e709
2006-09-11 05:31:56 +00:00
ejcoumans
43370aaa4f
first step in refactoring/cleaning up demos
2006-09-11 05:31:22 +00:00
ejcoumans
a27c35ecaa
2006-09-11 05:30:55 +00:00
ejcoumans
7b5da11662
dispatcher was missing actual implementation for user-registration function
2006-09-08 02:41:47 +00:00
ejcoumans
3a9c5dcc35
2006-09-08 02:28:26 +00:00
ejcoumans
37c920db63
Alternative sphere-sphere collision algorithm
2006-09-08 00:53:29 +00:00
ejcoumans
10aed12f42
more assert issues fixed in Epa
2006-09-07 23:28:30 +00:00
ejcoumans
543ad0ed4c
check for valid pointer of CcdPhysicsEnvironment before removal
...
also added additional assignment to motionstate, when 'setposition'/'setorientation' is called.
2006-09-07 23:01:53 +00:00
ejcoumans
b8961f0308
added __cdecl to memory definition, should allow compilation of code with non-cdecl default calling convention
2006-09-07 22:59:57 +00:00
ejcoumans
4365199a47
added optional striding to ConvexHullShape
2006-09-07 22:58:29 +00:00
ejcoumans
6a0296d437
tested Epa, and added some debug printf stuff
...
Still has some issues, but so does the sampling MinkowskisumPenetrationDepth solver (its an approximation)
2006-09-07 22:55:17 +00:00
ejcoumans
1bbd779aa3
added ColladaConverter.cpp to cmakelist
2006-09-07 00:44:34 +00:00
ejcoumans
fa4fd1369c
Added support for SHORT/WORD indices
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Removed references to m_userPointer (in CollisionObject), called it m_userObjectPointer
increased view distance in glut demo file
2006-09-06 22:21:12 +00:00
ejcoumans
400376289c
2006-09-06 00:38:12 +00:00
ejcoumans
fa96109cd9
Exposed another glut method (the demos really require cleanup soon!)
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First steps for a raycast-vehicle demo (far from finished)
2006-09-05 07:36:55 +00:00
ejcoumans
e84716482d
autogenerated and added VehicleDemo to MSVC projectfiles
2006-09-04 21:58:32 +00:00
ejcoumans
61374e7777
updated recent changes
2006-09-04 21:52:37 +00:00
ejcoumans
a0c157ed85
fixed memoryleak,
...
added RayTestSingle to CollisionWorld
prepared to add VehicleDemo
2006-09-04 21:28:32 +00:00
ejcoumans
1048793061
fixed collision bug involving meshes/compounds: always keep point with deepest penetration
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increased default number of objects/overlaps in broadphase to 20k/60k
2006-09-04 18:54:36 +00:00
ejcoumans
b76e642506
fixed one performance problem with sleeping objects
2006-09-02 01:50:16 +00:00
ejcoumans
815ec6178e
Collada Converter minor fix in load
2006-09-02 00:34:03 +00:00
ejcoumans
d36abec2a9
updated projectfiles for ColladaConverter, and added Cmake mention in doxygen frontpage
2006-09-02 00:01:26 +00:00
ejcoumans
59b6f509ff
improved COLLADA physics support, with respect to instancing.
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Can read Ageia 'CreateDynamics' exported files again.
See http://codesuppository.blogspot.com/
2006-09-01 23:42:14 +00:00
ejcoumans
5c7653fa82
re-autogenerated projectfiles to include Vehicle files
2006-08-30 00:39:59 +00:00
ejcoumans
334ce42650
added basic RaycastVehicle support, and CcdPhysicsEnvironment::getAppliedImpulse(int constraintId), this value is useful as treshold to break constraints.
2006-08-29 23:55:32 +00:00
ejcoumans
e1b85d1969
Got a license from Intel for vtune. The first performance analysis showed an unexpected bottleneck:
...
apparently the UnionFind / island management had unexpected overhead. Added path compression to the UnionFind::find operation, and iterative over the actual islands, rather then over all number of objects.
2006-08-29 23:37:32 +00:00
ejcoumans
4cdcee8871
updated CMakeLists.txt to include LibXML and LibColladaDom, and use better naming for libs. This should allow autogeneration of visual studio projectfiles, and Apple XCode projectfiles for COLLADA_DOM demo.
2006-08-28 01:26:31 +00:00
ejcoumans
ee3ca06b20
added additional quickprof timer for rendering
2006-08-17 09:41:56 +00:00
ejcoumans
8cd999a189
changed filename for msvc
2006-08-16 14:03:39 +00:00
ejcoumans
9a8e8d5639
upgraded version, and projectfiles
2006-08-16 13:34:10 +00:00
ejcoumans
bc18e8cff0
added Bspdemo resources
2006-08-16 13:15:29 +00:00
ejcoumans
c2f3f16549
updated version to 1.9
2006-08-12 00:59:22 +00:00
ejcoumans
05a6658271
added Quake BSP physics demo
2006-08-12 00:08:02 +00:00
ejcoumans
e11b86cf4c
endian-check bug?
2006-08-11 23:38:38 +00:00
ejcoumans
d5c7b742ad
updated buildfiles for new BspDemo
2006-08-11 23:28:37 +00:00
ejcoumans
f43911f9d0
added CMake file
2006-08-11 23:27:19 +00:00
ejcoumans
e2b6d4ee65
some changes related to BspDemo
2006-08-11 23:01:25 +00:00
ejcoumans
22c416dc0c
quake bsp test file. This file was made by Jan-Paul van Waveren (idsoftware) and he gave me permission to use this file.
2006-08-11 21:25:46 +00:00
ejcoumans
955858a48b
Added Quake BSP loading to the ColladaDemo example. This can become utility to transform bsp2dae
2006-08-11 21:24:35 +00:00
ejcoumans
ac9c70cbbf
Added Quake BSP loading to the ColladaDemo example. This can become utility to transform bsp2dae
2006-08-11 21:24:14 +00:00
ejcoumans
cccd18c08e
added CMakeLists.txt for opengl support
2006-08-11 07:13:23 +00:00
ejcoumans
d931aae32f
added basic CCD calculations for Compounds and non-convex (convex-versus-concave).
2006-08-11 04:10:37 +00:00
ejcoumans
369fabd300
added initial support for per-triangle material properties in a non-convex mesh. needs testing.
2006-08-10 08:20:15 +00:00
ejcoumans
16781831dc
added initial support for per-triangle material properties in a non-convex mesh. needs testing.
2006-08-10 08:18:05 +00:00