Erwin Coumans
af6bf8ddc8
plumb URDF/SDF audio_source into PhysicsServerCommandProcessor, allow to play sounds on collision !
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See also https://youtu.be/eppOjTfx5Jg for a first test, and this modified URDF how to add sounds:
https://github.com/bulletphysics/bullet3/blob/master/data/plane_with_collision_audio.urdf
Add the --audio flag to enable sound in pybullet/Bullet-C-API
2017-05-01 11:14:09 -07:00
Erwin Coumans
e32debdca4
improvements in MJCF importer: fix capsule shape inertia (for fromto definition)
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add cylinder support
don't crash when no "quat" is provided
inertia fix in btMinkowskiSumShape (based on AABB)
2017-04-05 12:22:38 -07:00
Erwin Coumans
e5290560d7
avoid checking beyond string length in b3CommandLineArgs.h
2017-03-30 13:54:32 -07:00
nicolaichuk
1122afc2f4
Merge branch 'Branch_2.86.1'
2017-03-30 01:48:39 +03:00
nicolaichuk
ccecb4db62
revert add compare operation
2017-03-30 01:47:43 +03:00
nicolaichuk
2c6c64ca8a
Merge remote-tracking branch 'remotes/bulletphysics/master'
2017-03-29 18:22:53 +03:00
nicolaichuk
2466df1c5a
Merge branch 'Branch_2.86.1'
2017-03-29 18:21:42 +03:00
nicolaichuk
a359262678
remove redefine warning_message
2017-03-29 18:21:08 +03:00
nicolaichuk
f30464ebcb
Revert "add compare operators in btAABB"
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This reverts commit 18f17be47d
.
2017-03-29 18:20:36 +03:00
nicolaichuk
ae07ce2ea7
* add BT_USE_INVERSE_DYNAMICS_WITH_BULLET2
2017-03-29 17:11:26 +03:00
Erwin Coumans
7503418c72
Split Bullet/src/LinearMath/btSerializer.cpp into btSerializer64.cpp to make it easier to rebuild serialization structure.
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Add several MSVC optimization flags to cmake.
Bump up VERSION because serialization format changed
Expose btScalar& jointMaxForce, btScalar& jointMaxVelocity to 'getJointInfo2' API, add backwards compatibility to examples\Importers\ImportURDFDemo\URDFImporterInterface::getJointInfo.
pybullet: expose 4 more fields to getJointInfo: jointLowerLimit/jointUpperLimit/jointMaxForce/jointMaxVelocity
fix performance issue in CMD_ACTUAL_STATE_UPDATE_COMPLETED
2017-03-26 13:06:46 -07:00
erwincoumans
f27eb19633
revert m_linearDamping to previous (0.04f)
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it broke many tests with empirical check values
2017-03-23 19:59:53 -07:00
Erwin Coumans
ee0e3ba271
Remove RobotLogging from CMakeLists.txt
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Avoid crashing if threadIndex exceeds BT_QUICKPROF_MAX_THREAD_COUNT (64)
2017-03-23 18:00:00 -07:00
Erwin Coumans
21d1827c9f
revert previous cmake copy->symlink (doesn't work on Windows)
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fix timing issues at small timestep, disable default linear damping for btMultiBody
2017-03-23 17:30:59 -07:00
nicolaichuk
34228bb355
Merge branch 'Branch_2.86.1'
2017-03-23 17:48:23 +03:00
nicolaichuk
f68f821c89
rename Sructs to Structs
2017-03-23 17:47:44 +03:00
nicolaichuk
6063027181
fix "warning '<': signed/unsigned mismatch"
2017-03-23 15:24:27 +03:00
nicolaichuk
5144949ed8
add BT_USE_INVERSE_DYNAMICS_WITH_BULLET2
2017-03-23 15:17:29 +03:00
nicolaichuk
71e411c2ca
fix warning "This object file does not define any previously undefined public symbols, so it will not be used by any link operation that consumes this library"
2017-03-23 14:38:45 +03:00
nicolaichuk
5527e36139
Merge remote-tracking branch 'remotes/bulletphysics/master'
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# Conflicts:
# src/BulletCollision/CollisionDispatch/btCollisionWorldImporter.h
2017-03-23 14:28:49 +03:00
nicolaichuk
8e1b146568
Merge branch 'Branch_2.86.1'
2017-03-23 14:24:32 +03:00
nicolaichuk
6decb7ad1a
fix define call
2017-03-23 14:23:13 +03:00
nicolaichuk
703e66727c
irr_simd_memcpy to gim_simd_memcpy
2017-03-23 14:22:18 +03:00
nicolaichuk
18f17be47d
add compare operators in btAABB
2017-03-23 14:21:49 +03:00
nicolaichuk
bbf54cb05c
remove inline in function definition
2017-03-23 14:20:58 +03:00
nicolaichuk
233dd51e02
update CMakeLists.txt
2017-03-23 14:19:13 +03:00
nicolaichuk
d26952acac
add additional callback
2017-03-23 14:18:50 +03:00
nicolaichuk
1897939ec7
remove unimplemented method
2017-03-23 14:17:57 +03:00
nicolaichuk
3bf2f107b2
add default constructor
2017-03-23 14:17:13 +03:00
nicolaichuk
db065b8af8
fix redefinition
2017-03-23 14:15:51 +03:00
nicolaichuk
74b1044a05
move constructor for abstract class in protected
2017-03-23 14:14:14 +03:00
nicolaichuk
9360f1dca2
"btGImpactQuantizedBvh.h" divided into two files "btGImpactQuantizedBvh.h" and "btGImpactQuantizedBvhSructs.h"
2017-03-23 14:11:55 +03:00
nicolaichuk
3472a61216
"btGImpactBvh.h" divided into two files "btGImpactBvh.h" and "btGImpactBvhSructs.h"
2017-03-23 14:11:02 +03:00
nicolaichuk
b859ad7e4f
"btContactProcessing.h" divided into two files "btContactProcessing.h" and "btContactProcessingSructs.h"
2017-03-23 14:10:17 +03:00
nicolaichuk
c7834e8e25
"btAxisSweep3.h" divided into two files "btAxisSweep3.h" and "btAxisSweep3Internal.h"
2017-03-23 14:08:54 +03:00
Erwin Coumans
61b28621ea
minor fix in friction anchors for btMultiBody
2017-03-21 09:24:00 -07:00
Erwin Coumans
0c874aa43a
fix issue introduced in previous commit, related to
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btMultiBodyConstraintSolver friction/penetration handling
2017-03-20 19:38:59 -07:00
Erwin Coumans
0b017b0f53
fix issue with btMultiBody friction in combination with soft contacts (friction should not re-use normal contact cfm/erp)
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implement friction anchors, position friction correction, disabled by default. Use colObj->setCollisionFlag(flag | CF_HAS_FRICTION_ANCHOR); See test/RobotClientAPI/SlopeFrictionMain.cpp. In URDF or SDF, add <friction_anchor/> in <contact> section of <link> to enable.
PhysicsServer: properly restore old activation state after releasing picked object
btMultiBodyConstraintSolver: disable flip/flop of contact/friction constraint solving by default (it breaks some internal flaky unit tests)
2017-03-20 10:58:07 -07:00
erwincoumans
a89d3cfb95
Merge pull request #1019 from erikogenvik/kinematic_controller_initialization
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Kinematic controller initialization
2017-03-16 10:54:41 -07:00
Erwin Coumans
b7b46b12d3
update RobotSimulator/MinitaurSetup to use data/quadruped/minitaur.urdf
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add b3RobotSimulatorClientAPI::getBaseVelocity and resetBaseVelocity
add b3Quaternion::getEulerZYX
2017-03-15 17:09:17 -07:00
Erwin Coumans
4db6fa9e29
update minitaur.py to use minitaur.urdf (instead of quadruped.urdf), also sort the legs in the same order as real hardware
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added test urdf files for minitaur with all fixed joints, or fixed knees.
added some stiffness/damping to minitaur legs (testing)
tiny_obj_loader, don't crash on invalid texture coordinates
btMultiBodyConstraintSolver: sweep back and forward to reduce asymmetry
2017-03-15 15:38:50 -07:00
Erik Ogenvik
4ee09c264c
Avoid using unitialized values.
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m_gravity was used before it was initialized. Simplest way to avoid
it is to call any method first after all values are initialized.
2017-03-14 22:10:15 +01:00
Erwin Coumans
bbefc8fe7e
Apply temporary stack-memory optimization, thanks to Jim Tillander
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(old pull request 316 https://github.com/bulletphysics/bullet3/pull/316 )
You can disable this in the build system, by adding preprocessor define 'BT_DISABLE_STACK_TEMP_MEMORY'
2017-03-13 22:27:37 -07:00
erwincoumans
11975ec60b
Merge pull request #259 from AlexanderPolyakov/master
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Fix for use of uninitialized variables.
2017-03-13 21:57:03 -07:00
erwincoumans
ef9afd39f7
Merge pull request #996 from iSLC/master
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Adjust thread-local local static variable syntax for MinGW/GCC.
2017-03-13 21:52:06 -07:00
erwincoumans
cbd046e87f
Merge pull request #1012 from DaveeFTW/winarm-fix
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fix using SSE on non x86 targets
2017-03-13 21:50:55 -07:00
erwincoumans
41d7ee4f89
Merge pull request #1009 from cprogrammer1994/fix-compile-warnings
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Fix some compiler warnings
2017-03-13 21:49:28 -07:00
David Morgan
6e35a9ee64
fix using SSE on non x86 targets
2017-03-13 19:14:10 +00:00
Erwin Coumans
bdaadf57e0
apply _clang-format to Bullet/src/LinearMath/btScalar.h, disable around preprocessor defines
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(issue with clang-format lacking preprocessor indentation support, see
https://bugs.llvm.org//show_bug.cgi?id=17362
and possibly apply this patch:
https://github.com/mkurdej/clang/tree/indent-pp-directives
)
2017-03-13 11:17:42 -07:00
Szabolcs Dombi
839086ac84
fix type conversion warnings
2017-03-13 18:30:44 +01:00