Xuchen Han
39df98465e
set a smaller dt for deformable_ball.py for stability and typo fix
2019-11-25 17:07:00 -08:00
Xuchen Han
abd7a556e1
Merge remote-tracking branch 'origin/master'
2019-11-25 15:29:25 -08:00
erwincoumans
574343405d
Merge pull request #2499 from xhan0619/fix-render-mesh
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Fix render mesh
2019-11-21 16:38:54 -08:00
Xuchen Han
fa7cb25c95
revert the default world to SOFT_MULTIBODY_WORLD
2019-11-20 23:47:15 -08:00
Chuyuan Fu
593fc872ab
get correct AABB for softbody
2019-11-20 16:42:04 -08:00
Xuchen Han
00add5490f
fix separate render and sim mesh
2019-11-19 23:10:08 -08:00
Xuchen Han
64e5e007e3
load render mesh from command
2019-11-19 21:07:26 -08:00
Erwin Coumans
96deb42aa5
pybullet.createSoftBodyAnchor
2019-11-19 19:20:08 -08:00
Erwin Coumans
d42cf2d0ca
enable compilation without deformables/soft bodies (for some unit tests
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in premake)
2019-11-19 12:20:33 -08:00
Xuchen Han
6c34c91ca7
load render mesh from command
2019-11-18 23:37:23 -08:00
Erwin Coumans
e5ed15c3b2
fix memory issues in btSparseSDF.h
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(hash function on structure with uninitialized padding, and Reset not called in destructor)
expose sparseSdfVoxelSize in PyBullet.setPhysicsEngineParameter
don't call deformable wireframe drawing in the wrong thread/place (it can cause crashes)
2019-11-18 23:37:23 -08:00
Xuchen Han
22fb2cfb5e
add python binding to allow loading deformable objects
2019-11-18 23:37:22 -08:00
Erwin Coumans
655981c6ad
fix load_soft_body.py example.
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add optional flags in pybullet.resetSimulation.
fix compile issue due to SKIP_DEFORMABLE_WORLD
fix issue in .obj importer (todo: replace with tiny_obj_loader)
todo: replace std::ifstream fs; by fileIO usage.
2019-11-18 23:37:22 -08:00
Erwin Coumans
1f6d504e44
fix memory issues in btSparseSDF.h
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(hash function on structure with uninitialized padding, and Reset not called in destructor)
expose sparseSdfVoxelSize in PyBullet.setPhysicsEngineParameter
don't call deformable wireframe drawing in the wrong thread/place (it can cause crashes)
2019-11-18 10:22:56 -08:00
Xuchen Han
a86710c5b6
add python binding to allow loading deformable objects
2019-11-15 21:25:11 -08:00
Erwin Coumans
72e0e7c223
fix load_soft_body.py example.
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add optional flags in pybullet.resetSimulation.
fix compile issue due to SKIP_DEFORMABLE_WORLD
fix issue in .obj importer (todo: replace with tiny_obj_loader)
todo: replace std::ifstream fs; by fileIO usage.
2019-11-14 21:20:42 -08:00
Xuchen Han
2edd94c722
add option to approximate face contact with collision quadrature points
2019-11-12 17:10:39 -08:00
Xuchen Han
362bc6d9a3
fix the bug that prevents the pd control forces/torques being added
2019-11-08 17:08:59 -08:00
Chuyuan Fu
74571d79e7
add compute softbody com
2019-10-31 12:53:12 -07:00
Chuyuan Fu
618c85325c
give softbody name
2019-10-31 12:53:12 -07:00
Chuyuan Fu
913400eba1
add SOLVER_USE_ARTICULATED_WARMSTARTING option and APIs
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fix compile
2019-10-23 21:36:26 -07:00
Xuchen Han
3ae193ff15
bool->int
2019-10-15 15:43:26 -07:00
Xuchen Han
45c4497711
fix compile
2019-10-15 13:50:13 -07:00
Xuchen Han
992e1454b6
turn on SKIP_DEFORMABLE
2019-10-15 13:50:13 -07:00
Xuchen Han
c808bb78c7
delete lagrangian force when deleting dynamics world from command processor
2019-10-15 13:50:13 -07:00
Xuchen Han
94facf0029
typo fix
2019-10-15 13:50:13 -07:00
Xuchen Han
0cb7cb2445
bool->int
2019-10-15 13:47:55 -07:00
Xuchen Han
e13578fee3
add option to turn self-collision on/off
2019-10-15 13:47:55 -07:00
Xuchen Han
d0e4bbf04d
fix gravity set up
2019-10-15 13:47:54 -07:00
Xuchen Han
ec91a0ffa4
configure damping coefficients for neohookean models
2019-10-15 13:47:54 -07:00
Xuchen Han
5a55374d85
pass render nodes instead of simulated nodes to renderer
2019-10-01 14:48:34 -07:00
Xuchen Han
187019268c
enable deformable vs. deformable and self-collision in deformable loading
2019-09-28 15:10:06 -07:00
Chuyuan Fu
cd27ffd8b0
add body type info to dynamics info
2019-09-28 14:44:42 -07:00
Xuchen Han
3dcfcda19a
typo fix
2019-09-28 14:44:41 -07:00
Xuchen Han
f813cb1c88
modify loadSoftBody to enable separate render mesh from simulation mesh
2019-09-28 14:44:41 -07:00
Erwin Coumans
0549fd4ecc
PyBullet eglPlugin:
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use -1 as default egl render device
clear m_cachedVisualShapes at reset
2019-09-27 17:14:36 -07:00
Erwin Coumans
391411b660
fix use of uninitialized variable
2019-09-25 13:49:11 -07:00
Erwin Coumans
2e5455def1
Merge branch 'master' of https://github.com/erwincoumans/bullet3
2019-09-25 09:10:44 -07:00
Erwin Coumans
677fe1a368
fix define SKIP_DEFORMABE_BODY -> SKIP_DEFORMABLE_BODY
2019-09-25 09:08:48 -07:00
Erwin Coumans
bdf24bd4e7
Merge branch 'master' of https://github.com/erwincoumans/bullet3
2019-09-24 13:43:20 -07:00
Erwin Coumans
32c38cd3dc
remove 'disableVRCamera' to fix issue #2390
2019-09-24 13:42:45 -07:00
Erwin Coumans
275a2aecb0
fix compile issues
2019-09-13 09:37:23 -07:00
Erwin Coumans
db9bc4f835
PyBullet: write body sync data to larger shared memory
2019-09-09 18:05:29 -07:00
Erwin Coumans
64ea8e9f27
PyBullet createMultiBody(Batch), return all body unique ids
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PyBullet: fix crash: always check for existance m_multibodyWorld in ::render method
2019-09-09 16:41:25 -07:00
Erwin Coumans
5a3c60c709
PyBullet: Fix syncBodyInfo for over 512 bodies.
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PyBullet: Fix issue related to recent change in drawDebugDrawerLines (soft body)
2019-09-09 14:56:26 -07:00
erwincoumans
bcc7ea31ff
Merge pull request #2386 from xhan0619/newton
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Newton solver
2019-09-06 10:32:59 -07:00
Erwin Coumans
74abd99192
fix asan int overflow in hash
2019-09-05 17:42:18 -07:00
Xuchen Han
1ded85e62e
remove extra gravity field
2019-09-04 18:49:44 -07:00
Xuchen Han
3d2f945f9c
address PR comments
2019-09-04 18:49:44 -07:00
Xuchen Han
f392d8ceb1
clean up memory when exiting
2019-09-04 18:49:43 -07:00