Commit Graph

23 Commits

Author SHA1 Message Date
erwincoumans
d65cd8060a add Lua and basic Lua->C/C++ integration test, in preparation for Bullet demos setup using Lua scripts. 2014-02-05 19:39:48 -08:00
Erwin Coumans
ac32af2b1c fix linux build (case sensitive folder Test -> test etc) 2014-01-31 22:40:42 -08:00
erwincoumans
863ac2c477 add unit tests for OpenCL kernel compilation for all Bullet 3 kernels (using GoogleTest) 2014-01-31 20:41:13 -08:00
Erwin Coumans
d37a40caf1 add GoogleTest gtest-1.7.0 and simple hello_gtest (preparation for unit tests) 2014-01-31 00:18:35 -08:00
Erwin Coumans
71f0537c6e add Bullet 2.x constraint solver tests for hinge, with large mass ratio
experiment with Midi controls in PairBenchmark to tune variables (will move it into a utility class, so every demo can easier use it in the future)
fix issue with broadphase, not initializing all pairs properly at pair array overflow
2014-01-28 10:25:04 -08:00
erwincoumans
ed73bce9da Move Bullet 2.x demos in a single demo 'AllBullet2Demos', for now only BasicDemo and FeatherstoneDemo is implemented. 2014-01-05 21:58:30 -08:00
erwin coumans
12dd0daebc prepare for Bullet 2 demo collection 2013-12-19 22:14:37 -08:00
erwin coumans
69e5454d18 Add the old Bullet 2.x obsolete demos, and CMake buildsystem files, and gradually move them to newer Bullet 3.x structure
Use statically linked freeglut, instead of dynamic glut for the obsolete Bullet 2.x demos
Add the 'reset' method to b3GpuDynamicsWorld, and use it in the BasicGpuDemo (pretty slow in debug mode, use release mode)
Don't crash in btCollisionWorld, if there is no collision dispatcher
2013-12-19 12:40:59 -08:00
erwin coumans
ba2ba28a89 add Bullet 2.x CPU FeatherstoneMultiBodyDemo 2013-12-09 14:16:51 -08:00
erwincoumans
fca6d11381 created new Bullet 2 CPU BasicDemo, using the OpenGL 3 rendering. I will add picking soon. Hold ctrl/alt + mouse to move/zoom camera
remove reference to btGImpact (it is removed now)
2013-12-06 17:48:58 -08:00
erwin coumans
ec39c2f210 Removed to bitonic sort and ios, they were not used and confuse Bram :)
http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?t=9570
2013-11-25 21:38:44 -08:00
erwincoumans
6b5921b1b3 added a basic test for SimpleOpenGL3 2013-11-09 13:09:11 -08:00
erwincoumans
8f3051fdf1 add ImplicitCloth demo, by Stan Melax
add SimpleOpenGL3App, used in ImplicitCloth demo. The Bullet 3.x demos should use this as a template, it will clean up some of the mess.
2013-11-09 12:12:33 -08:00
erwin coumans
a6d9cf382f more work towards cpu pipeline, sharing OpenCL kernel code 2013-08-30 16:30:22 -07:00
erwincoumans
0ccb6922a8 more work towards CPU version 2013-08-30 08:06:46 -07:00
erwincoumans
d158507c03 remove m_localPosA for now (it breaks NVIDIA OpenCL, copy of structs > 128 bytes) 2013-08-08 13:28:23 -07:00
erwincoumans
3bf003ace1 change lcpp Lua preprocessor, to keep #defines and comments, remove empty lines
remove duplicate data in b3Contact4 (now in btContact4Data shared between CPU/C++ and OpenCL)
OpenCL kernels use #include "Bullet3Collision/NarrowPhaseCollision/shared/b3Contact4Data.h"
Increase number of batches back to 250 (from 50), need to fix this hard coded number (see https://github.com/erwincoumans/bullet3/issues/12)
Work towards GJK/EPA, in addition to SAT/clipping (early on)
2013-08-08 12:24:09 -07:00
erwincoumans
1c0fc6bc2d report when compound pair capacity is exceeded (and avoid crash)
add tetrahedron, reorganized demos
2013-07-30 17:00:50 -07:00
erwin coumans
2793a174c6 added fracture scene .bullet file (doesn't work well yet)
added tetrahedral mesh test scene
expose b3Config as member variable for demos.
move a 'glFlush' out of the innerloop (render performance)
SSE -> SSE2 in premake
fix crash in broadphase (when no aabb's exist)
2013-07-30 12:37:16 -07:00
erwincoumans
2f0fd80c9c enable poxix MultiThreading sample under Linux 2013-07-18 21:18:09 -07:00
erwincoumans
a5b73e7c76 use Syoyo Fujita's Wavefront obj loader. made some performance improvements in debug mode for Visual Studio
use Maya style controls under Windows (need to fix Linux/OSX) use ALT+mouse to rotate, and mouse pick to pick objects
2013-07-18 15:55:38 -07:00
erwin coumans
bb723f9fd1 remove some un-used data from b3Generic6DofConstraint
add GLRenderToTexture helper class
enable OpenGLTrueTypeFont test
2013-06-26 16:09:40 -07:00
erwincoumans
7561e6a4f9 move build to build3 to avoid naming conflict with Bullet 2.x
fix build error in BasicGpuDemo
Thanks to joen66 for the report here:
https://github.com/erwincoumans/bullet3/issues/5
2013-06-19 14:54:28 -07:00