yunfeibai
a587d4fec4
Use "change" instead of "reset" for changing dynamics info.
2017-05-09 10:44:33 -07:00
yunfeibai
98654a0cb4
Change dynamic to dynamics in dynamics info.
2017-05-09 10:31:28 -07:00
yunfeibai
92de4ecd31
Add pybullet example to get dynamic info.
2017-05-07 22:41:05 -07:00
yunfeibai
5fe4c6bb5b
Add API to get dynamic info.
2017-05-07 22:21:38 -07:00
yunfeibai
e363e12ea4
Add default specular when there is not specular map. Add example for adjusting specular coefficient.
2017-05-07 21:09:08 -07:00
erwincoumans
c4844c650f
Merge pull request #1078 from olegklimov/master
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Random improvements 2
2017-05-06 16:46:59 +00:00
Oleg Klimov
acf57f25e6
MJCF: change default link name to be more unique
2017-05-06 16:00:14 +03:00
Oleg Klimov
2c6b2211fc
Friction typo
2017-05-06 16:00:14 +03:00
Oleg Klimov
b8afb4d7aa
Memory leaks
2017-05-06 14:49:51 +03:00
Oleg Klimov
5a40b5aaae
Compile fix
2017-05-06 14:49:51 +03:00
Oleg Klimov
1524004aa8
MJCF: support for "axisangle", small code improvements
2017-05-06 14:49:43 +03:00
Erwin Coumans
6767b986d0
tuned the benchmark a little bit, start with the humanoid on the floor
2017-05-05 18:05:36 -07:00
Erwin Coumans
7003401605
use DIRECT mode for benchmark
2017-05-05 17:57:07 -07:00
Erwin Coumans
3849612403
pybullet benchmark: make some parameters explicit
2017-05-05 17:42:43 -07:00
Erwin Coumans
385156cbc5
add simple humanoid_benchmark.py and mjcf file
2017-05-05 17:24:35 -07:00
Erwin Coumans
09caa599ff
avoid an assert when removing a non-existing graphics index in debug mode
2017-05-05 10:38:16 -07:00
Erwin Coumans
1e443edc55
minor change in API for CommonGUIHelperInterface
2017-05-05 07:48:05 -07:00
Erwin Coumans
cb1f5c74ea
add missing files to projects
2017-05-04 18:04:32 -07:00
Erwin Coumans
1f64a87abe
Improve ChromeTraceUtil logging, allow filename to be specified.
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Expose this ChromeTraceUtil logging to C-API: start/statelogging and submitProfileTiming
pybullet.submitProfileTiming, and STATE_LOGGING_PROFILE_TIMINGS used in startStateLogging
added example for Python profileTiming.py and C++ b3RobotSimulatorClientAPI::submitProfileTiming
2017-05-04 17:51:40 -07:00
Erwin Coumans
a8bf53b494
fix error, m_userConstraintUIDGenerator should be m_data->m_userConstraintUIDGenerator
2017-05-04 13:52:02 -07:00
Erwin Coumans
7bf125e460
reset the m_userConstraintUIDGenerator to 1 after 'resetSimulation'
2017-05-04 13:28:09 -07:00
Erwin Coumans
61999ef789
b3ResizablePool: only remove a handle, if it is currently in-use
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also remove user constraints, if removing a body
2017-05-04 13:14:24 -07:00
Erwin Coumans
fac3d6e3ca
fix some compile errors after merge
2017-05-04 11:08:59 -07:00
Erwin Coumans
a7d08ca9d7
Merge remote-tracking branch 'bp/master'
2017-05-04 10:51:42 -07:00
erwincoumans
87a24dba84
Merge pull request #1091 from YunfeiBai/master
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Add APIs to reset object mass, lateral friction coefficient, and to get user constraint id.
2017-05-04 17:47:33 +00:00
Erwin Coumans
4602fbba34
add missing openvr files to CMakeLists.txt, rename 64bit openvr_api.dll to openvr64pi.dll to avoid name conflicts when using 32 AND 64 bit versions of this dll.
2017-05-04 08:37:46 -07:00
Erwin Coumans
a86f584824
more work towards removeBody for C-API/pybullet, work-in-progress.
2017-05-03 21:53:29 -07:00
yunfeibai
939d6ead32
Add API to reset lateral friction coefficient.
2017-05-03 21:47:53 -07:00
yunfeibai
1841a41f2a
Add pybullet example for resetting dynamics.
2017-05-03 21:30:42 -07:00
yunfeibai
c7e9a31898
Add API to get user constraint id.
2017-05-03 18:25:25 -07:00
Erwin Coumans
152e3da3e4
Implementation of virtual void CommonRenderInterface::removeGraphicsInstance(int instanceUid)
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for GLInstancingRenderer (OpenGL3+) and SimpleOpenGL2Renderer (OpenGL2)
Refactored the add/remove object pool in Bullet3Common/b3ResizablePool.h
Added CommonRigidBodyBase::deleteRigidBody, also removing its graphics instance.
2017-05-03 17:05:05 -07:00
Erwin Coumans
6f7601966d
fix issue ,don't iterate over [0..numBodyHandles], would fail once we allow 'removeBody'...
2017-05-03 11:23:01 -07:00
Erwin Coumans
2c8f65a2d0
move body handles in its own template class, for re-use.
2017-05-03 10:49:04 -07:00
Erwin Coumans
1bb133a01f
update to OpenVR 1.07 from https://github.com/ValveSoftware/openvr
2017-05-03 08:40:29 -07:00
erwincoumans
7c439b2b6a
Merge pull request #1088 from erwincoumans/master
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Improve MJCF import, to allow reading of friction parameters, includi…
2017-05-03 05:50:01 +00:00
Erwin Coumans
eb7cf38293
Add option to --useKitchen=1 to VRGloveSimulatorMain
2017-05-02 22:33:42 -07:00
Erwin Coumans
07992fe61d
Improve MJCF import, to allow reading of friction parameters, including spinning and rolling friction, with some rudimentary 'default class' support.
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Tweak VRGloveSimulatorMain to work better with MPL/mpl2.xml hand.
2017-05-02 18:05:36 -07:00
erwincoumans
7be746d892
Merge pull request #1086 from erwincoumans/master
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TinyAudio, preparation to allow sound in our robot simulator (C-API, pybullet)
2017-05-02 06:10:12 +00:00
Erwin Coumans
9fef6c1d66
Add C++ version VRGloveSimulatorMain example, using the serial library.
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First run the App_PhysicsServer_SharedMemory_VR_vs2010.exe to run the VR server,
then run App_VRGloveHandSimulator. You likely need to tune the minV/maxV for each finger (check values using Arduino IDE Serial Monitor)
2017-05-01 22:35:33 -07:00
yunfeibai
4da2c076a7
Add API to reset mass.
2017-05-01 22:18:54 -07:00
Erwin Coumans
305725e52e
add --serial option in premake, added serial library to test vr glove in C++ (pybullet works already fine)
2017-05-01 15:04:00 -07:00
Erwin Coumans
af6bf8ddc8
plumb URDF/SDF audio_source into PhysicsServerCommandProcessor, allow to play sounds on collision !
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See also https://youtu.be/eppOjTfx5Jg for a first test, and this modified URDF how to add sounds:
https://github.com/bulletphysics/bullet3/blob/master/data/plane_with_collision_audio.urdf
Add the --audio flag to enable sound in pybullet/Bullet-C-API
2017-05-01 11:14:09 -07:00
Erwin Coumans
2a2c18e959
add more tinyaudio preparation, some test wav files, play sound on collision events. Will expose this in the C-API to pick wav files and collision threshold levels etc. Use the premake --audio flag to try it out. The TinyAudio example in the ExampleBrowser works on Mac, Linux and Windows, you can play notes by pressing keys.
2017-04-29 10:32:30 -07:00
Jie Tan
bf5915f44b
add a simple DDPG agent and a policy
2017-04-28 15:24:53 -07:00
Jie Tan
93fc04c6c3
Merge remote-tracking branch 'bp/master' into pullRequest
2017-04-28 14:36:56 -07:00
Jie Tan
948b2b00fe
added a policy trained by DDPG
2017-04-28 14:34:03 -07:00
Erwin Coumans
c95a1c9c33
add soft-clipping of mixed sounds using tanh
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expose ADSR to TinyAudio API
enable envelope when playing wav files
2017-04-28 12:39:51 -07:00
Erwin Coumans
37a16f7e6b
move work on TinyAudio.
2017-04-28 11:35:00 -07:00
Erwin Coumans
e6759cfa4f
TinyAudio fixes for OSX etc.
2017-04-27 12:07:31 -07:00
Erwin Coumans
1c168c102b
Merge branch 'master' of https://github.com/erwincoumans/bullet3
2017-04-27 09:01:16 -07:00