erwincoumans
ccafe333d1
Merge pull request #3979 from johbrust/deformableForces
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Add deformable contact forces info
2021-11-13 22:32:43 -08:00
erwincoumans
88c04a8eae
Merge pull request #4016 from stephentu/patch-1
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Fix bug in server handling of inverse dynamics
2021-11-12 05:28:32 +00:00
Chuyuan Fu
a2aada62ae
add user data to deformable urdf
2021-10-29 17:46:03 -07:00
Stephen Tu
63446558cd
Fix bug in server handling of inverse dynamics
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The current implementation of processInverseDynamicsCommand has two issues:
1. For floating bases, the handler is not properly copying over the position and orientation from the client inputs.
2. For floating bases, the handler is ignoring the position of the joint angles from the client inputs.
This CL fixes both issues. While the fix for (2) is straightforward, I am not sure whether or not the right pybullet API convention is to have (x, y, z, orn) passed in, or instead (orn, x, y, z). The former makes more sense to me and is what I implemented.
2021-10-28 12:52:15 -07:00
Tigran Gasparian
740d2b9783
Adds a request body info command for the physics direct command. This is
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useful to incrementally sync the body state in the physics clients of
plugins (e.g. in response to a Body Added notification).
2021-10-26 18:31:33 +02:00
Johannes Brust
61d5bdb783
Fix bug due to missing swap
2021-10-21 17:38:13 +02:00
Johannes Brust
5795bd676f
Add deformable contact forces info
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- add contact information for collisions between rigid and soft bodies
- collisions between different soft bodies are not supported
- uses impulse acting on tetrahedral nodes for calculation of forces
- contact points are approximated by node positions
- multiple forces acting on identical nodes are accumulated
2021-09-28 22:39:31 +02:00
erwincoumans
9c37ca5185
Merge pull request #3950 from bttner/fix_external_force_command
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Fix: reference frame issue of external force command processor (Physics Server)
2021-09-20 14:34:52 -07:00
Erwin Coumans
87605ca4c8
revert linkNames in createMultiBody, we cannot pass pointers pointing to local memory (storing the string) around into shared memory or over the network.
2021-09-20 12:22:30 -07:00
erwincoumans
b638300fe4
Merge pull request #3951 from erwincoumans/master
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implement resetMeshData for deformable bodies, fix tiny_renderer standalone example
2021-09-02 18:03:23 -07:00
Erwin Coumans
b6df08b553
implement resetMeshData for deformable bodies, this allows better reset for reinforcement learning algorithms.
2021-09-02 17:27:05 -07:00
Felix Büttner
4b6ec20b30
External force and torque frame fix
2021-09-02 17:40:18 +02:00
Chuyuan Fu
e16c9bb1cc
implement request deformable contact info
2021-08-18 18:48:35 -07:00
erwin coumans
adcf785a4a
re-enable eGUIHelperSetRgbBackground
2021-05-07 09:07:40 -07:00
Erwin Coumans
cd76d605a9
more fixes for tsan
2021-05-07 15:37:56 +00:00
erwin coumans
f14911c998
fix a tsan test failure
2021-05-06 18:34:43 -07:00
erwin coumans
e952ac6f63
Add pybullet.configureDebugVisualizer(rgbBackground=[red,green,blue]) (each component a float in the range [0,1])
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This is an alternative to passing options="--background_color_red=red --background_color_green=green --background_color_blue=blue" in the connect method.
2021-05-06 18:08:22 -07:00
erwin coumans
b696ed7d7b
enable roll angle in pybullet.computeViewMatrixFromYawPitchRoll / b3ComputeViewMatrixFromYawPitchRoll
2021-04-28 12:13:31 -07:00
Erwin Coumans
c915e82d49
Merge branch 'master' of github.com:erwincoumans/bullet3
2021-04-22 16:20:31 -07:00
erwin coumans
a5761f2b10
pybullet: getDynamicsInfo report local inertia diagonal for useMaximalCoordinates
2021-04-20 20:20:55 -07:00
erwin coumans
e58e5bdf95
PyBullet:
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expose pybullet.changeDynamics(sleepThreshold), default 0.05, for both useMaximalCoordinates=False and True
When the dot(vel,vel) < sleepThreshold for longer than 2 seconds (this timeout is hard coded) objects that have the ACTIVATION_STATE_ENABLE_SLEEPING enabled with be deactivated
Example:
p.changeDynamics(ob, -1, activationState=p.ACTIVATION_STATE_ENABLE_SLEEPING, sleepThreshold=0.05)
2021-04-20 11:29:27 -07:00
erwin coumans
78f5b141f9
fix for 'useMaximalCoordinates' rigid body in PyBullet: activate a rigid body after picking
2021-04-20 10:24:09 -07:00
erwin coumans
84a63cf221
allow to use the useMultiBody argument for loadMJCF command
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note that for dynamic and static objects (without joints) it is best to set useMultiBody=False
2021-04-19 20:37:26 -07:00
Erwin Coumans
973d8c128f
Merge branch 'master' of github.com:erwincoumans/bullet3
2021-04-07 22:13:18 -07:00
erwin coumans
8b8c1af6a4
Cleaned-up/fixed version of this Pull Request #3239 , thanks to Wenlong Lu
2021-04-05 11:40:45 -07:00
Erwin Coumans
58d47935a3
Merge remote-tracking branch 'bp/master'
2021-03-26 11:53:37 -07:00
erwin coumans
d1c4c41b9a
add performCollisionDetection (stepSimulation also calls this, but does more, including solving constraints and integration)
2021-03-26 10:31:13 -07:00
erwincoumans
93be7e6440
Merge pull request #3311 from erwincoumans/master
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allow to compile pybullet using btDiscreteDynamicsWorld (no btMultiBody, no btSoftBody, no btDeformableBody)
2021-03-26 10:29:04 -07:00
erwin coumans
0196edd4d2
update single aabb, during resetJointState/resetBasePositionAndOrientation, to allow raycast/collision queries.
2021-03-26 09:11:59 -07:00
erwin coumans
6f7d458679
add missing line in previous commit
2021-03-16 18:17:23 -07:00
erwincoumans
395e17c7bf
Merge pull request #3238 from yycho0108/add-link-names-to-createmultibody
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Add linkNames argument to CreateMultibody
2021-03-15 22:48:33 -07:00
erwin coumans
5cf8ee3360
Allow to compile pybullet using btDiscreteDynamicsWorld (no multibodies and no deformables), this allows to create Jacobian and Mass matrix (and A=J*M-1*J_transpose) with MLCP solvers
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Add examples/pybullet/gym/pybullet_utils/readwriteurdf.py, this allows to read a URDF and write the URDF with more reasonable inertia tensors (based on mass and collision volumes)
2021-03-15 22:44:55 -07:00
erwincoumans
537ccb2200
Merge pull request #3237 from glebm/fix-pthread
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CMake: Use Threads instead of pthread directly
2021-01-23 10:26:58 -08:00
Gleb Mazovetskiy
d248271e38
CMake: Also link Threads correctly in examples/
2021-01-20 18:20:43 +00:00
yycho0108
6f65a12b3a
no nullptr
2021-01-20 16:45:23 +09:00
yycho0108
c0d9553d65
add link names args to CreateMultibody
2021-01-20 15:53:24 +09:00
Erwin Coumans
375d7097e4
don't postpone release for remote visualizer (otherwise it blocks forever)
2020-12-23 10:42:25 -08:00
Erwin Coumans
6d1dae286b
GraphicsServerExample, disallow COV_ENABLE_SINGLE_STEP_RENDERING
2020-12-22 17:10:51 -08:00
Erwin Coumans
c97f09cf66
Merge branch 'master' of github.com:erwincoumans/bullet3 into master
2020-12-15 16:24:36 -08:00
Erwin Coumans
93575a2e38
fix changeDynamics for to set lower/upper joint limits and joint limit max force
2020-12-15 16:24:24 -08:00
Erwin Coumans
3e16c616d5
cmake OPTION(USE_OPENVR OFF) so only compile OpenVR VR examples when explicitly set to ON
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to avoid breaking builds
2020-12-04 08:52:28 -08:00
erwincoumans
272c7099d3
Merge pull request #3090 from ErikGartner/master
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Revert 32277c
2020-11-25 09:25:46 -08:00
erwincoumans
875a6a4446
Merge pull request #3153 from WenlongLu/kinematic_multibody_interface
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SharedMemory interface to set and get dynamic types
2020-11-18 11:05:03 -08:00
erwincoumans
464bbc4ddd
Merge pull request #3089 from Steven89Liu/fixDOF
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we should use the m_jointMotorForceMultiDof which is indexed by degree
2020-11-13 10:06:52 -08:00
WenlongLu
21836afb97
Add share memory commands for user to change object dynamic types
2020-11-11 22:41:33 -08:00
erwincoumans
da28ca734a
Update b3PluginManager.cpp
2020-11-03 09:47:38 -08:00
erwincoumans
edbce66542
Update b3PluginManager.cpp
2020-10-29 17:06:18 -07:00
Erwin Coumans
e21c6c9f46
fix compile issues
2020-10-28 19:18:33 -07:00
Erwin Coumans
49be2cffaa
improvement in b3PluginManager, hashing the postfix if available
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(allows to load a plugin in the current executable instead of from disk)
2020-10-28 11:06:26 -07:00
erwincoumans
fea468d241
Update RBDModel.h
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destructor needs to be virtual
2020-10-08 14:10:08 -07:00