Erwin Coumans
1640eef937
pybullet: enable getMeshData for multibody/rigid body (and filter on collisionShapeIndex for compound shapes)
2020-03-17 00:38:12 -07:00
Erwin Coumans
7991012f9d
pybullet: fixes in polyhedral feature generation
2020-03-16 23:32:26 -07:00
Erwin Coumans
27fbbfee7f
pybullet removeAllParameters (sliders, buttons)
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pybullet addUserDebugParameter adds button instead of slider, if min > max.
2020-03-16 21:29:30 -07:00
Xuchen Han
27d2cdaef0
Merge remote-tracking branch 'xuchen/master' into teleport
2020-03-15 19:29:06 -07:00
Chuyuan Fu
f43c40f694
fix space
2020-03-13 14:52:13 -07:00
Chuyuan Fu
b4bfe4fa99
fix rigidbody activation
2020-03-13 14:52:13 -07:00
Xuchen Han
4b35af3830
change deformable teleport to absolute pose
2020-03-12 16:40:25 -07:00
Xuchen Han
6e97302610
activate deformable after teleporting
2020-03-12 16:39:28 -07:00
Xuchen Han
cbf282fb2f
Add support for teleporting deformables
2020-03-12 16:39:28 -07:00
Chuyuan Fu
d02989cc96
fix space
2020-03-05 10:50:54 -08:00
Chuyuan Fu
b37448278a
fix rigidbody activation
2020-03-05 10:48:56 -08:00
Xuchen Han
4efc983ca5
bug fixes and parameter tuning
2020-03-04 17:22:46 -08:00
Xuchen Han
62537436f2
more Motor->NonContactInner
2020-03-02 16:03:27 -08:00
Xuchen Han
4f36e09747
Motor->NonContactInner
2020-03-02 16:00:40 -08:00
Xuchen Han
a6bc125945
formatting
2020-03-02 12:12:04 -08:00
Xuchen Han
dbf2050269
extrapolate render mesh
2020-03-02 12:12:04 -08:00
Xuchen Han
7ad19fde6f
formatting
2020-02-26 14:16:51 -08:00
Xuchen Han
84117b8440
separate motor constraint iterations and expose API
2020-02-26 14:11:41 -08:00
Erwin Coumans
e29ba9fe5c
add option to merge fixed links in URDF file (improves performance, can handle URDF files with many fixed links)
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add option to ignore visual and collision shapes in URDF file
2020-02-21 15:04:26 -08:00
Erwin Coumans
6afa0a463d
unsupported: expose collisionMargin to changeDynamics/getDynamicsInfo.
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add cube_convex.urdf for testing this collisionMargin. Test script:
import pybullet as p
import time
p.connect(p.GUI)
plane = p.loadURDF("plane_implicit.urdf")
cube = p.loadURDF("cube_convex.urdf",[0,0,1])
p.setGravity(0,0,-10)
while (1):
p.stepSimulation()
pts = p.getContactPoints()
p.changeDynamics(plane,-1,collisionMargin=0.3)
p.changeDynamics(cube,-1,collisionMargin=0.3)
print("===================")
print("cube pos=", p.getBasePositionAndOrientation(cube)[0])
print("margin=", p.getDynamicsInfo(plane,-1)[11])
#time.sleep(1./10.)
2020-02-14 17:36:40 -08:00
Tigran Gasparian
19075f75b2
Only clear the user data cache when a full user data sync is requested.
2020-02-03 15:24:12 +01:00
Tigran Gasparian
34db76d263
Adds an option to syncUserData to specify the bodies for which to sync.
2020-01-23 14:46:33 +01:00
Tigran Gasparian
899d53ee29
Added null check.
2020-01-21 19:40:22 +01:00
Tigran Gasparian
68d3fb28e0
Adds support for loading user data from URDF files.
2020-01-17 11:55:42 +01:00
erwincoumans
66ffa329c8
Merge pull request #2577 from xhan0619/master
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Add position error into deformable vs. rigid contact
2020-01-11 16:05:15 -08:00
erwincoumans
88826da6b5
Merge pull request #2576 from dmcconachie/DeformableGravity
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[BUGFIX] Update existing deformable gravity forces on gravity change.
2020-01-09 21:30:48 -08:00
Dale McConachie
b526c01bec
Update existing deformable gravity forces on gravity change.
2020-01-09 16:24:32 -05:00
Erwin Coumans
07cdae8c6e
also apply TinyRenderer remove shape fix for rigid body and soft body/deformable
2020-01-08 14:02:32 -08:00
Erwin Coumans
6fde189735
fix indexing issue removing graphics shape in tinyrenderer plugin (use getUserIndex3 instead of broadphase uid)
2020-01-08 13:49:41 -08:00
Xuchen Han
78a8ddb466
change default damping model for mass spring to the angular momentum conserving one
2019-12-31 14:08:21 -08:00
Erwin Coumans
9c7e6d6a48
enable programmatic creation of spherical joint
2019-12-19 16:56:09 -08:00
erwincoumans
44f21e462a
Merge pull request #2509 from xhan0619/separate-bending-stiffness
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Separate in-plane and bending stiffness for mass spring model
2019-12-04 07:34:28 -08:00
Xuchen Han
7bce5d61f4
separate in-plane and bending stiffness for mass spring model for easier parameter tuning
2019-11-27 11:40:10 -08:00
Xuchen Han
39df98465e
set a smaller dt for deformable_ball.py for stability and typo fix
2019-11-25 17:07:00 -08:00
Xuchen Han
abd7a556e1
Merge remote-tracking branch 'origin/master'
2019-11-25 15:29:25 -08:00
erwincoumans
574343405d
Merge pull request #2499 from xhan0619/fix-render-mesh
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Fix render mesh
2019-11-21 16:38:54 -08:00
Xuchen Han
fa7cb25c95
revert the default world to SOFT_MULTIBODY_WORLD
2019-11-20 23:47:15 -08:00
Chuyuan Fu
593fc872ab
get correct AABB for softbody
2019-11-20 16:42:04 -08:00
Xuchen Han
00add5490f
fix separate render and sim mesh
2019-11-19 23:10:08 -08:00
Xuchen Han
64e5e007e3
load render mesh from command
2019-11-19 21:07:26 -08:00
Erwin Coumans
96deb42aa5
pybullet.createSoftBodyAnchor
2019-11-19 19:20:08 -08:00
Erwin Coumans
d42cf2d0ca
enable compilation without deformables/soft bodies (for some unit tests
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in premake)
2019-11-19 12:20:33 -08:00
Xuchen Han
6c34c91ca7
load render mesh from command
2019-11-18 23:37:23 -08:00
Erwin Coumans
e5ed15c3b2
fix memory issues in btSparseSDF.h
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(hash function on structure with uninitialized padding, and Reset not called in destructor)
expose sparseSdfVoxelSize in PyBullet.setPhysicsEngineParameter
don't call deformable wireframe drawing in the wrong thread/place (it can cause crashes)
2019-11-18 23:37:23 -08:00
Xuchen Han
22fb2cfb5e
add python binding to allow loading deformable objects
2019-11-18 23:37:22 -08:00
Erwin Coumans
655981c6ad
fix load_soft_body.py example.
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add optional flags in pybullet.resetSimulation.
fix compile issue due to SKIP_DEFORMABLE_WORLD
fix issue in .obj importer (todo: replace with tiny_obj_loader)
todo: replace std::ifstream fs; by fileIO usage.
2019-11-18 23:37:22 -08:00
Erwin Coumans
1f6d504e44
fix memory issues in btSparseSDF.h
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(hash function on structure with uninitialized padding, and Reset not called in destructor)
expose sparseSdfVoxelSize in PyBullet.setPhysicsEngineParameter
don't call deformable wireframe drawing in the wrong thread/place (it can cause crashes)
2019-11-18 10:22:56 -08:00
Xuchen Han
a86710c5b6
add python binding to allow loading deformable objects
2019-11-15 21:25:11 -08:00
Erwin Coumans
72e0e7c223
fix load_soft_body.py example.
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add optional flags in pybullet.resetSimulation.
fix compile issue due to SKIP_DEFORMABLE_WORLD
fix issue in .obj importer (todo: replace with tiny_obj_loader)
todo: replace std::ifstream fs; by fileIO usage.
2019-11-14 21:20:42 -08:00
Xuchen Han
2edd94c722
add option to approximate face contact with collision quadrature points
2019-11-12 17:10:39 -08:00