erwin coumans
6a9c54c4ef
Remove unused ROS urdf (was replaced by Bullet UrdfParser.
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Small refactoring for ExampleBrowser: move examples cpp files in the app/executable
Move ExtendedTutorials in its own app/executable as a test.
2016-05-12 23:03:12 -07:00
erwin coumans
0a3efbe349
make standalone versions (console, tinyrender, opengl) of InverseDynamics/InverseDynamicsExample
2016-05-06 13:57:48 -07:00
Erwin Coumans
1d0f038aad
add initial pybullet module, using the shared memory API
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(for now, start the example browser in 'physics server',
then compile using premake --python option,
then run python in the bin folder (so it finds pybullet.so)
and run the test.py script in examples/pybullet folder.
The robotics shared memory C API is very suitable for this.
2016-04-30 11:18:54 -07:00
Erwin Coumans
ec914b08e7
Merge branch 'master' of https://github.com/erwincoumans/bullet3
2016-04-28 23:13:35 -07:00
Erwin Coumans
aa9a276a71
fix typo in texels flip
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add support to create a cube in TinyRenderer (quick test)
2016-04-28 23:01:49 -07:00
Erwin Coumans
615effa4d9
fix typo in texels flip
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add support to create a cube in TinyRenderer (quick test)
2016-04-28 12:28:04 -07:00
Erwin Coumans
924456548e
fix build, add premake4.lua
2016-04-26 21:08:02 -07:00
erwin coumans
40841e9078
revert floor.obj test file, load it by default in TinyRenderer/main.cpp
2016-04-26 21:01:46 -07:00
erwin coumans
03bdcc8737
patch TinyRenderer so it software-renders in an OpenGL texture, for testing
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fix texture support: flip texture to make OpenGL happy (lower-left is origin)
add path prefix to .obj loader, so materials/textures are loaded ok.
2016-04-26 20:52:52 -07:00
erwin coumans
2cb39e358a
add unmodified version of TinyRenderer, a 500 line software renderer with vertex and pixel shaders, texture mapping and Wavefront .obj support.
2016-04-26 20:47:10 -07:00