erwincoumans
74bdccc2cf
fix Linux build (tested on Ubuntu 12.10, 32bit)
2013-06-05 08:51:13 -07:00
Erwin Coumans
b36eba864f
start with box-plane for benchmarking
2013-06-04 05:28:01 -07:00
erwin coumans
ff3c79b900
Merge branch 'master' of https://github.com/erwincoumans/bullet3
2013-06-03 17:58:15 -07:00
Erwin Coumans
a9d4184e2d
fix Mac version of cloth rendering
2013-06-03 17:35:31 -07:00
erwin coumans
76b0d7697a
Added b3Printf, b3Warning and b3Error that can be re-routed to custom handlers.
...
See in src/Bullet3Common/b3Logging.h for details
2013-06-03 13:10:27 -07:00
erwin coumans
a886a978b7
add preliminary GPU ray cast (brute-force slow, only against sphere, allocates OpenCL buffers at every cast)
2013-05-28 18:39:53 -07:00
Erwin Coumans
f55473d586
GpuRaytraceScene work-in-progress, CPU only at the moment.
2013-05-27 00:42:28 -07:00
Erwin Coumans
a3559b3c92
add preliminary ray tracing test (ray-sphere placeholder on CPU)
2013-05-25 01:45:43 -07:00
Erwin Coumans
a92223890f
improve Mac OSX/Unix benchmark
2013-05-23 20:38:27 -07:00
Erwin Coumans
c8b979e7ef
Merge branch 'master' of https://github.com/erwincoumans/bullet3
2013-05-23 19:15:28 -07:00
Erwin Coumans
3a7f821a76
use monastry mesh
2013-05-23 19:15:07 -07:00
Erwin Coumans
084bc4ec32
improve the benchmark mode, with 2 files (csv and details)
2013-05-23 18:34:39 -07:00
erwincoumans
6bfa60c365
tweak demo a bit and add 'exit' to X11 window
2013-05-23 10:23:08 -07:00
erwincoumans
a2553cbdad
only fclose(f) a file once, to avoid a crash on Linux
2013-05-23 09:54:54 -07:00
erwincoumans
98a877a80d
enable alignment macros for Linux
2013-05-22 17:59:13 -07:00
erwincoumans
ee5195d3e8
fix padding issue under Linux (where b3Vector3 is not 16-byte aligned)
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w
2013-05-22 17:46:47 -07:00
erwincoumans
4266717dff
fix GpuGuiInitialize premake build files
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w
2013-05-20 18:09:02 -07:00
erwincoumans
29e70b2802
Add option to use clew to manually open the OpenCL dynamic library
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fix Linux build of App_Bullet3_OpenCL_Demos. Unfortunately the simulation doesn't work properly, need to fix it
(and add unit tests)
2013-05-20 17:58:19 -07:00
erwin coumans
4877a2af8a
enable CPU joint (non-contact) constraint solver in GPU rigid body pipeline
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small change to BasicGpuDemo
2013-05-08 15:55:02 -07:00
erwincoumans
25fe5f4a77
prepare for GPU cloth/softbody
2013-05-06 18:35:34 -07:00
erwin coumans
1185de51d5
experiment with first-level batching using object index instead of spatial hash in uniform grid (to avoid tuning average object size for uniform grid)
2013-05-03 01:14:34 -07:00
erwin coumans
6ee9eb9bb5
fix bug in assignment of contact constraints to solver grid (always use dynamic body to determine constraint assignment, otherwise write conflicts can occur)
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implement CPU version of narrowphase convex collision, for comparison/debug purposes
start towards cpu/gpu sync, for adding/removing bodies (work in progress)
2013-05-02 09:49:16 -07:00
erwincoumans
de17d6044c
add missing premake file
2013-05-01 10:14:37 -07:00
erwincoumans
e999903c15
resolve some naming conflicts between Bullet 3.x and Bullet 2.x
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add BasicGpuDemo that bridges Bullet 2.x and Bullet 3.x (still preliminary/crashing/instable)
2013-04-30 18:17:44 -07:00
erwincoumans
3ac332f3a7
reorder files, in preparation for Bullet 3 -> Bullet 2 merge
2013-04-29 19:04:08 -07:00