add sphere2.urdf
move btSpatialAlgebra into LinearMath
remove some warnings, introduce BT_ZERO, BT_ONE, BT_HALF as defines for 0.f/0., 1.f/1., 0.5f/0.5 respectively
to the rest of the Bullet code base. This code will replace the original GJK/EPA
in a future commit.
Added btMprPenetration, an implementation of Minkowski Portal Refinement
by Daniel Fiser. Original MPR idea is by Gary Snethen, and the first
implementation is here: https://github.com/erwincoumans/xenocollide
It is an alternative to EPA, although computing the local penetration depth.
EPA computes the global penetration depth. In many cases, MPR is sufficient
and performs better than EPA.
enable gtest by default when using premake, added flag without-gtest
use gtest ASSERT_EQ( expected_value, actual_value) instead of the reverse,
this fixes issue 205 (https://github.com/bulletphysics/bullet3/issues/205)
--cl_device=1 --cl_platform=1 --allow_opencl_cpu
add chaindemo, test for mass ratios
restore sleeping/activation mode in featherstone demo
Use _VARIADIC_MAX=10 to avoid Google Test issues with Visual Studio 2012, thanks to Mobeen for the report
Enable verbose printf for unit tests
--use_jacobi
--allow_opencl_cpu
b3LauncherCL constructor takes string, to make it easier to determine failing OpenCL kernel
b3SetCustomErrorMessageFunc, printf error and exit(0)
Remove constructor from b3Vector3, to make it a POD type, so it can go into a union (and more compatible with OpenCL float4)
Use b3MakeVector3 instead of constructor
Share some code between C++ and GPU in a shared file: see b3TransformAabb2 in src/Bullet3Collision/BroadPhaseCollision/shared/b3Aabb.h
Improve PairBench a bit, show timings and #overlapping pairs.
Increase shadowmap default size to 8192x8192 (hope the GPU supports it)
remove duplicate data in b3Contact4 (now in btContact4Data shared between CPU/C++ and OpenCL)
OpenCL kernels use #include "Bullet3Collision/NarrowPhaseCollision/shared/b3Contact4Data.h"
Increase number of batches back to 250 (from 50), need to fix this hard coded number (see https://github.com/erwincoumans/bullet3/issues/12)
Work towards GJK/EPA, in addition to SAT/clipping (early on)
The Bullet 3.x B3_PROFILE can be customized using b3SetCustomEnterProfileZoneFunc/b3SetCustomLeaveProfileZoneFunc defined in Bullet3Common/b3Logging,
so you can hook Bullet 3.x up to your profiler of choice.
The Demos3/BasicGpuDemo will show the Bullet 3.x timings inside the Bullet 2.x btQuickprof profiler.
return the result of resize
use size_t instead of int for btOpenCLArray
BasicInitialize demo will test how much memory can be allocated, using the btOpenCLArray