Commit Graph

19 Commits

Author SHA1 Message Date
ejcoumans
33b3ec94f1 more fixes, related to introduction of btMotionState, and using realtime timestep 2006-10-18 04:01:07 +00:00
ejcoumans
3a6942fb91 processed a lot of feedback: added 'realtime' simulation with fixed substeps (and clamping maximum number of substeps), this means that when stepSimulation is called with smaller timesteps then 'fixed substep' the motionstate is interpolated.
renamed m_ccdSweptSphereRadius,
enabled wireframe debugDrawObject (using debugDrawer)
2006-10-18 03:28:42 +00:00
ejcoumans
bf847b839a another large series of changes, related to the refactoring.
CompoundShapes are tricky to manage with respect to persistent contact points and swapped order of btCollisionObjects,
During dispatch, finding an algorith etc. order can be swapped.
fixed several other issues, related to SimpleBroadphase (removing a proxy was not working)
2006-10-06 05:22:13 +00:00
ejcoumans
323a1046fd Cleaned up/simplified construction of a btRigidBody
Fixed memoryleak in btOptimizedBvh (delete []m_contiguousNodes;)
Changed DemoApplication::localCreateRigidBody, so it adds the rigidbody to the btDynamicsWorld.
Added check for duplicate objects in world when adding.
Added assert to prevent setLinearVelocity on static rigidbodies
Added btCollisionFilterGroups to btBroadphaseProxy
removed duplicate 'btBroadphaseProxy*	m_broadphaseProxy;' in btRigidBody
2006-10-04 23:46:27 +00:00
sjbaker
2aaab1ab1a Assorted cleanup of compilation warnings. Also fixed some actual errors:
#include "renderTexture.h"...when the file is actually called 'RenderTexture.h'.
2006-10-01 00:08:09 +00:00
ejcoumans
d38549aa54 more refactoring, removed PhysicsInterface, cleaned up demos to make use of btDynamicsWorld derived classes.
removed two cached optimizations, type in btTransform and cached inverse transform (todo: test performance impact)
committed fixes that make the code adhere to 'who creates it, also destroys it'
2006-09-30 01:36:39 +00:00
ejcoumans
2b1657b1dd Refactoring: another huge number of changes, renamed methods to start with lower-case. 2006-09-28 01:11:16 +00:00
ejcoumans
eb23bb5c0c merged most of the changes from the branch into trunk, except for COLLADA, libxml and glut glitches.
Still need to verify to make sure no unwanted renaming is introduced.
2006-09-27 20:43:51 +00:00
ejcoumans
0e04cfc806 First stage in refactoring Bullet: moved Bullet Collision and Dynamics and LinearMath into src folder, and all files in Collision Detection and Dynamics have bt prefix.
Made all buildsystems to work again (jam, msvc, cmake)
2006-09-25 08:58:57 +00:00
sjbaker
f1627677df Fixed over 500 compile warnings. Mostly:
* Unused variables.
* Missing newlines at ends of #included files.
* signed int loop variables where the termination condition is an unsigned 'get number of' function.
* 'NULL' used inappropriately for an integer or character constant (NULL is a pointer)
* abstract base classes with no virtual destructor.
* Floating point constants used to initialise integer variables.
2006-09-23 14:51:54 +00:00
ejcoumans
43370aaa4f first step in refactoring/cleaning up demos 2006-09-11 05:31:22 +00:00
ejcoumans
fa96109cd9 Exposed another glut method (the demos really require cleanup soon!)
First steps for a raycast-vehicle demo (far from finished)
2006-09-05 07:36:55 +00:00
ejcoumans
16781831dc added initial support for per-triangle material properties in a non-convex mesh. needs testing. 2006-08-10 08:18:05 +00:00
ejcoumans
ccad7b2f22 'Think Different': enabled some demos to compile for OS X -i386 2006-07-10 05:25:06 +00:00
ejcoumans
d2570694a9 added debug drawing for concave objects (draws overlapping triangles) 2006-07-05 05:03:09 +00:00
ejcoumans
3a85557c29 Refactoring for parallel processing of islands, collision detection and constraint solving. 2006-06-30 00:41:09 +00:00
ejcoumans
9105c3af5a Refactoring:
Moved optional code to Extras: AlgebraicCCD,EPA,quickstep
Moved SimpleBroadphase data to OverlappingPairCache, and derive both SimpleBroadphase and AxisSweep3 from OverlappingPairCache.
Added ParallelPhysicsEnvironment (prepair more parallel mainloop)
Upgraded hardcoded limit from 1024/8192 to 32766/65535 (max objects / max overlapping pairs)
2006-06-29 20:57:47 +00:00
ejcoumans
c8a0c95195 added basic collision filtering, in broadphase. more advanced collision filtering should happen in CollisionDispatch::NeedsCollision
fixed CcdPhysicsDemo: don't pick static objects, it create a point 2 point constraint, which assert in jacobian generation
2006-06-25 19:36:50 +00:00
ejcoumans
e061ec1ebf moved files around 2006-05-25 19:18:29 +00:00