ejcoumans
fc9319ee43
refactoring: added basic text in DemoApplication (not all keys are hooked up yet)
2006-09-28 01:56:34 +00:00
ejcoumans
c473bd69ce
refactoring
2006-09-28 01:28:16 +00:00
ejcoumans
5b2d6af1ef
refactoring: re-ordered libs
2006-09-28 01:27:48 +00:00
ejcoumans
2b1657b1dd
Refactoring: another huge number of changes, renamed methods to start with lower-case.
2006-09-28 01:11:16 +00:00
ejcoumans
d0f09040e9
fixed some merging conflicts
2006-09-27 20:58:49 +00:00
ejcoumans
eb23bb5c0c
merged most of the changes from the branch into trunk, except for COLLADA, libxml and glut glitches.
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Still need to verify to make sure no unwanted renaming is introduced.
2006-09-27 20:43:51 +00:00
ejcoumans
37a53ee7d9
small cleanup in the DemoApplication, removed references to obsolete PHY_ShapeProps/PHY_MaterialProps
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removed deletion of motionstate in CcdPhysics/CcdPhysicsController destructor
disabled m_type optimization in SimdTransform (making the memory size 64 byte, potentially more cache friendly)
fixed a bug in island generation, causing the activation not propagating in one frame, but one 'layer' of rigidbodies at a time
2006-09-26 18:59:29 +00:00
ejcoumans
0e04cfc806
First stage in refactoring Bullet: moved Bullet Collision and Dynamics and LinearMath into src folder, and all files in Collision Detection and Dynamics have bt prefix.
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Made all buildsystems to work again (jam, msvc, cmake)
2006-09-25 08:58:57 +00:00
sjbaker
86f5b09623
Added newline at the ends of these files in order to prevent g++ warnings.
2006-09-24 17:25:13 +00:00
sjbaker
f1627677df
Fixed over 500 compile warnings. Mostly:
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* Unused variables.
* Missing newlines at ends of #included files.
* signed int loop variables where the termination condition is an unsigned 'get number of' function.
* 'NULL' used inappropriately for an integer or character constant (NULL is a pointer)
* abstract base classes with no virtual destructor.
* Floating point constants used to initialise integer variables.
2006-09-23 14:51:54 +00:00
ejcoumans
7dea1a911c
filename fixes
2006-09-20 03:48:58 +00:00
ejcoumans
aaed6cc26b
fixed some redundant arguments, and updated change list
2006-09-20 01:17:42 +00:00
ejcoumans
5ed0cf5b7f
improved performance, and allowed custom friction and contact solver models. See CcdPhysicsDemo #define USER_DEFINED_FRICTION_MODEL
2006-09-20 00:49:33 +00:00
ejcoumans
d375a474b3
fixed broadphases after performance optimizations
2006-09-19 06:08:54 +00:00
ejcoumans
84afe40064
changed version number, moved SphereSphere algorithm and decreased default number of rigidbodies from 3250 back to 250.
2006-09-19 04:58:11 +00:00
ejcoumans
96046852b2
moved SphereSphereCollisionAlgorithm to main library
2006-09-19 04:55:02 +00:00
ejcoumans
8c023e764c
started working on some serious performance improvements. now the union find is optimized, the broadphase add/remove overlapping pair was too slow. added a stl::set to keep track of overlapping pairs. this speeds up the set find/remove. work in progress.the SimpleBroadphase is broken. will be fixed tomorrow.
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Did some tests with 3000 rigidbodies, works much smoother now :)
2006-09-19 02:59:30 +00:00
ejcoumans
f83677deed
added buildsystem files
2006-09-17 06:34:40 +00:00
ejcoumans
28404fe477
2006-09-17 06:32:57 +00:00
ejcoumans
a98b7f1a95
example that shows how to register your own collision algorithms.
2006-09-17 01:39:54 +00:00
ejcoumans
c114703156
updated demos includes
2006-09-11 06:10:40 +00:00
ejcoumans
43370aaa4f
first step in refactoring/cleaning up demos
2006-09-11 05:31:22 +00:00
ejcoumans
a27c35ecaa
2006-09-11 05:30:55 +00:00
ejcoumans
1bbd779aa3
added ColladaConverter.cpp to cmakelist
2006-09-07 00:44:34 +00:00
ejcoumans
fa4fd1369c
Added support for SHORT/WORD indices
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Removed references to m_userPointer (in CollisionObject), called it m_userObjectPointer
increased view distance in glut demo file
2006-09-06 22:21:12 +00:00
ejcoumans
fa96109cd9
Exposed another glut method (the demos really require cleanup soon!)
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First steps for a raycast-vehicle demo (far from finished)
2006-09-05 07:36:55 +00:00
ejcoumans
a0c157ed85
fixed memoryleak,
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added RayTestSingle to CollisionWorld
prepared to add VehicleDemo
2006-09-04 21:28:32 +00:00
ejcoumans
815ec6178e
Collada Converter minor fix in load
2006-09-02 00:34:03 +00:00
ejcoumans
59b6f509ff
improved COLLADA physics support, with respect to instancing.
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Can read Ageia 'CreateDynamics' exported files again.
See http://codesuppository.blogspot.com/
2006-09-01 23:42:14 +00:00
ejcoumans
334ce42650
added basic RaycastVehicle support, and CcdPhysicsEnvironment::getAppliedImpulse(int constraintId), this value is useful as treshold to break constraints.
2006-08-29 23:55:32 +00:00
ejcoumans
4cdcee8871
updated CMakeLists.txt to include LibXML and LibColladaDom, and use better naming for libs. This should allow autogeneration of visual studio projectfiles, and Apple XCode projectfiles for COLLADA_DOM demo.
2006-08-28 01:26:31 +00:00
ejcoumans
ee3ca06b20
added additional quickprof timer for rendering
2006-08-17 09:41:56 +00:00
ejcoumans
8cd999a189
changed filename for msvc
2006-08-16 14:03:39 +00:00
ejcoumans
e11b86cf4c
endian-check bug?
2006-08-11 23:38:38 +00:00
ejcoumans
d5c7b742ad
updated buildfiles for new BspDemo
2006-08-11 23:28:37 +00:00
ejcoumans
f43911f9d0
added CMake file
2006-08-11 23:27:19 +00:00
ejcoumans
e2b6d4ee65
some changes related to BspDemo
2006-08-11 23:01:25 +00:00
ejcoumans
955858a48b
Added Quake BSP loading to the ColladaDemo example. This can become utility to transform bsp2dae
2006-08-11 21:24:35 +00:00
ejcoumans
ac9c70cbbf
Added Quake BSP loading to the ColladaDemo example. This can become utility to transform bsp2dae
2006-08-11 21:24:14 +00:00
ejcoumans
cccd18c08e
added CMakeLists.txt for opengl support
2006-08-11 07:13:23 +00:00
ejcoumans
d931aae32f
added basic CCD calculations for Compounds and non-convex (convex-versus-concave).
2006-08-11 04:10:37 +00:00
ejcoumans
16781831dc
added initial support for per-triangle material properties in a non-convex mesh. needs testing.
2006-08-10 08:18:05 +00:00
ejcoumans
3a27e8b1bf
Added preliminary CMake buildsystem support, it can autogenerate projectfiles/makefiles etc. Including Mac OS X Xcode.
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This provides a better maintainable alternative to jam/msvcgen
2006-08-09 19:38:21 +00:00
ejcoumans
04e57189c8
added compound support in COLLADA physics import
2006-08-01 05:37:54 +00:00
ejcoumans
235b49d748
COLLADA import, avoided some crashes, improved <convex_mesh> support
2006-07-29 00:54:31 +00:00
ejcoumans
b8cbfe5f72
Basic support for COLLADA physics constraints (each DOF can be completely locked or free, no limits yet)
2006-07-28 21:49:26 +00:00
ejcoumans
63594284c3
- quick workaround in the COLLADA-DOM to handle INF/-INF
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- started few lines into COLLADA constraint importing
2006-07-28 02:47:26 +00:00
ejcoumans
bb4b099583
2006-07-27 01:45:06 +00:00
ejcoumans
2e64928d96
Improved conformance, added Auto-Camera UP support (from asset <up_axis>Y_UP</up_axis>)
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Added the Bullet signature for export (comment/author/authoring_tool)
2006-07-26 21:54:08 +00:00
ejcoumans
750af5c197
updated COLLADA 'physics snapshot' export
2006-07-26 07:25:07 +00:00