Xuchen Han
cab8b84a8f
Support get body state for deformable objects so that it retrieves the best fit rigid transform
2020-03-18 17:11:20 -07:00
Erwin Coumans
1640eef937
pybullet: enable getMeshData for multibody/rigid body (and filter on collisionShapeIndex for compound shapes)
2020-03-17 00:38:12 -07:00
Erwin Coumans
7991012f9d
pybullet: fixes in polyhedral feature generation
2020-03-16 23:32:26 -07:00
Erwin Coumans
27fbbfee7f
pybullet removeAllParameters (sliders, buttons)
...
pybullet addUserDebugParameter adds button instead of slider, if min > max.
2020-03-16 21:29:30 -07:00
Xuchen Han
27d2cdaef0
Merge remote-tracking branch 'xuchen/master' into teleport
2020-03-15 19:29:06 -07:00
Chuyuan Fu
f43c40f694
fix space
2020-03-13 14:52:13 -07:00
Chuyuan Fu
b4bfe4fa99
fix rigidbody activation
2020-03-13 14:52:13 -07:00
Xuchen Han
4b35af3830
change deformable teleport to absolute pose
2020-03-12 16:40:25 -07:00
Xuchen Han
6e97302610
activate deformable after teleporting
2020-03-12 16:39:28 -07:00
Xuchen Han
cbf282fb2f
Add support for teleporting deformables
2020-03-12 16:39:28 -07:00
Chuyuan Fu
d02989cc96
fix space
2020-03-05 10:50:54 -08:00
Chuyuan Fu
b37448278a
fix rigidbody activation
2020-03-05 10:48:56 -08:00
Xuchen Han
4efc983ca5
bug fixes and parameter tuning
2020-03-04 17:22:46 -08:00
Xuchen Han
62537436f2
more Motor->NonContactInner
2020-03-02 16:03:27 -08:00
Xuchen Han
4f36e09747
Motor->NonContactInner
2020-03-02 16:00:40 -08:00
Xuchen Han
a6bc125945
formatting
2020-03-02 12:12:04 -08:00
Xuchen Han
dbf2050269
extrapolate render mesh
2020-03-02 12:12:04 -08:00
Xuchen Han
7ad19fde6f
formatting
2020-02-26 14:16:51 -08:00
Xuchen Han
84117b8440
separate motor constraint iterations and expose API
2020-02-26 14:11:41 -08:00
Erwin Coumans
e29ba9fe5c
add option to merge fixed links in URDF file (improves performance, can handle URDF files with many fixed links)
...
add option to ignore visual and collision shapes in URDF file
2020-02-21 15:04:26 -08:00
Erwin Coumans
6afa0a463d
unsupported: expose collisionMargin to changeDynamics/getDynamicsInfo.
...
add cube_convex.urdf for testing this collisionMargin. Test script:
import pybullet as p
import time
p.connect(p.GUI)
plane = p.loadURDF("plane_implicit.urdf")
cube = p.loadURDF("cube_convex.urdf",[0,0,1])
p.setGravity(0,0,-10)
while (1):
p.stepSimulation()
pts = p.getContactPoints()
p.changeDynamics(plane,-1,collisionMargin=0.3)
p.changeDynamics(cube,-1,collisionMargin=0.3)
print("===================")
print("cube pos=", p.getBasePositionAndOrientation(cube)[0])
print("margin=", p.getDynamicsInfo(plane,-1)[11])
#time.sleep(1./10.)
2020-02-14 17:36:40 -08:00
Tigran Gasparian
19075f75b2
Only clear the user data cache when a full user data sync is requested.
2020-02-03 15:24:12 +01:00
Tigran Gasparian
34db76d263
Adds an option to syncUserData to specify the bodies for which to sync.
2020-01-23 14:46:33 +01:00
Tigran Gasparian
899d53ee29
Added null check.
2020-01-21 19:40:22 +01:00
Tigran Gasparian
68d3fb28e0
Adds support for loading user data from URDF files.
2020-01-17 11:55:42 +01:00
erwincoumans
66ffa329c8
Merge pull request #2577 from xhan0619/master
...
Add position error into deformable vs. rigid contact
2020-01-11 16:05:15 -08:00
erwincoumans
88826da6b5
Merge pull request #2576 from dmcconachie/DeformableGravity
...
[BUGFIX] Update existing deformable gravity forces on gravity change.
2020-01-09 21:30:48 -08:00
Dale McConachie
b526c01bec
Update existing deformable gravity forces on gravity change.
2020-01-09 16:24:32 -05:00
Erwin Coumans
07cdae8c6e
also apply TinyRenderer remove shape fix for rigid body and soft body/deformable
2020-01-08 14:02:32 -08:00
Erwin Coumans
6fde189735
fix indexing issue removing graphics shape in tinyrenderer plugin (use getUserIndex3 instead of broadphase uid)
2020-01-08 13:49:41 -08:00
Xuchen Han
78a8ddb466
change default damping model for mass spring to the angular momentum conserving one
2019-12-31 14:08:21 -08:00
Erwin Coumans
9c7e6d6a48
enable programmatic creation of spherical joint
2019-12-19 16:56:09 -08:00
erwincoumans
44f21e462a
Merge pull request #2509 from xhan0619/separate-bending-stiffness
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Separate in-plane and bending stiffness for mass spring model
2019-12-04 07:34:28 -08:00
Xuchen Han
7bce5d61f4
separate in-plane and bending stiffness for mass spring model for easier parameter tuning
2019-11-27 11:40:10 -08:00
Xuchen Han
39df98465e
set a smaller dt for deformable_ball.py for stability and typo fix
2019-11-25 17:07:00 -08:00
Xuchen Han
abd7a556e1
Merge remote-tracking branch 'origin/master'
2019-11-25 15:29:25 -08:00
erwincoumans
574343405d
Merge pull request #2499 from xhan0619/fix-render-mesh
...
Fix render mesh
2019-11-21 16:38:54 -08:00
Xuchen Han
fa7cb25c95
revert the default world to SOFT_MULTIBODY_WORLD
2019-11-20 23:47:15 -08:00
Chuyuan Fu
593fc872ab
get correct AABB for softbody
2019-11-20 16:42:04 -08:00
Xuchen Han
00add5490f
fix separate render and sim mesh
2019-11-19 23:10:08 -08:00
Xuchen Han
64e5e007e3
load render mesh from command
2019-11-19 21:07:26 -08:00
Erwin Coumans
96deb42aa5
pybullet.createSoftBodyAnchor
2019-11-19 19:20:08 -08:00
Erwin Coumans
d42cf2d0ca
enable compilation without deformables/soft bodies (for some unit tests
...
in premake)
2019-11-19 12:20:33 -08:00
Xuchen Han
6c34c91ca7
load render mesh from command
2019-11-18 23:37:23 -08:00
Erwin Coumans
e5ed15c3b2
fix memory issues in btSparseSDF.h
...
(hash function on structure with uninitialized padding, and Reset not called in destructor)
expose sparseSdfVoxelSize in PyBullet.setPhysicsEngineParameter
don't call deformable wireframe drawing in the wrong thread/place (it can cause crashes)
2019-11-18 23:37:23 -08:00
Xuchen Han
22fb2cfb5e
add python binding to allow loading deformable objects
2019-11-18 23:37:22 -08:00
Erwin Coumans
655981c6ad
fix load_soft_body.py example.
...
add optional flags in pybullet.resetSimulation.
fix compile issue due to SKIP_DEFORMABLE_WORLD
fix issue in .obj importer (todo: replace with tiny_obj_loader)
todo: replace std::ifstream fs; by fileIO usage.
2019-11-18 23:37:22 -08:00
Erwin Coumans
1f6d504e44
fix memory issues in btSparseSDF.h
...
(hash function on structure with uninitialized padding, and Reset not called in destructor)
expose sparseSdfVoxelSize in PyBullet.setPhysicsEngineParameter
don't call deformable wireframe drawing in the wrong thread/place (it can cause crashes)
2019-11-18 10:22:56 -08:00
Xuchen Han
a86710c5b6
add python binding to allow loading deformable objects
2019-11-15 21:25:11 -08:00
Erwin Coumans
72e0e7c223
fix load_soft_body.py example.
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add optional flags in pybullet.resetSimulation.
fix compile issue due to SKIP_DEFORMABLE_WORLD
fix issue in .obj importer (todo: replace with tiny_obj_loader)
todo: replace std::ifstream fs; by fileIO usage.
2019-11-14 21:20:42 -08:00
Xuchen Han
2edd94c722
add option to approximate face contact with collision quadrature points
2019-11-12 17:10:39 -08:00
Xuchen Han
362bc6d9a3
fix the bug that prevents the pd control forces/torques being added
2019-11-08 17:08:59 -08:00
Chuyuan Fu
74571d79e7
add compute softbody com
2019-10-31 12:53:12 -07:00
Chuyuan Fu
618c85325c
give softbody name
2019-10-31 12:53:12 -07:00
Chuyuan Fu
913400eba1
add SOLVER_USE_ARTICULATED_WARMSTARTING option and APIs
...
fix compile
2019-10-23 21:36:26 -07:00
Xuchen Han
45c4497711
fix compile
2019-10-15 13:50:13 -07:00
Xuchen Han
992e1454b6
turn on SKIP_DEFORMABLE
2019-10-15 13:50:13 -07:00
Xuchen Han
c808bb78c7
delete lagrangian force when deleting dynamics world from command processor
2019-10-15 13:50:13 -07:00
Xuchen Han
94facf0029
typo fix
2019-10-15 13:50:13 -07:00
Xuchen Han
e13578fee3
add option to turn self-collision on/off
2019-10-15 13:47:55 -07:00
Xuchen Han
d0e4bbf04d
fix gravity set up
2019-10-15 13:47:54 -07:00
Xuchen Han
ec91a0ffa4
configure damping coefficients for neohookean models
2019-10-15 13:47:54 -07:00
Xuchen Han
5a55374d85
pass render nodes instead of simulated nodes to renderer
2019-10-01 14:48:34 -07:00
Xuchen Han
187019268c
enable deformable vs. deformable and self-collision in deformable loading
2019-09-28 15:10:06 -07:00
Chuyuan Fu
cd27ffd8b0
add body type info to dynamics info
2019-09-28 14:44:42 -07:00
Xuchen Han
f813cb1c88
modify loadSoftBody to enable separate render mesh from simulation mesh
2019-09-28 14:44:41 -07:00
Erwin Coumans
391411b660
fix use of uninitialized variable
2019-09-25 13:49:11 -07:00
Erwin Coumans
2e5455def1
Merge branch 'master' of https://github.com/erwincoumans/bullet3
2019-09-25 09:10:44 -07:00
Erwin Coumans
677fe1a368
fix define SKIP_DEFORMABE_BODY -> SKIP_DEFORMABLE_BODY
2019-09-25 09:08:48 -07:00
Erwin Coumans
275a2aecb0
fix compile issues
2019-09-13 09:37:23 -07:00
Erwin Coumans
db9bc4f835
PyBullet: write body sync data to larger shared memory
2019-09-09 18:05:29 -07:00
Erwin Coumans
64ea8e9f27
PyBullet createMultiBody(Batch), return all body unique ids
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PyBullet: fix crash: always check for existance m_multibodyWorld in ::render method
2019-09-09 16:41:25 -07:00
Erwin Coumans
5a3c60c709
PyBullet: Fix syncBodyInfo for over 512 bodies.
...
PyBullet: Fix issue related to recent change in drawDebugDrawerLines (soft body)
2019-09-09 14:56:26 -07:00
Xuchen Han
3d2f945f9c
address PR comments
2019-09-04 18:49:44 -07:00
Xuchen Han
f392d8ceb1
clean up memory when exiting
2019-09-04 18:49:43 -07:00
Xuchen Han
482458c9df
improve deformable objects loading
2019-09-04 18:49:43 -07:00
Xuchen Han
0b391798b7
hook deformable world into the physics server
2019-09-04 18:48:00 -07:00
erwincoumans
85ba3ba957
Merge pull request #2396 from fuchuyuan/bodytypeAPI
...
Add body type to dynamics info
2019-09-04 09:37:31 -07:00
Michel Breyer
c374d01587
Deallocate importer in RestoreState
2019-09-04 13:10:34 +02:00
Chuyuan Fu
e4a5f9e06e
add body type info to dynamics info
2019-09-03 14:27:19 -07:00
erwincoumans
9a7b89c95a
Update PhysicsServerCommandProcessor.cpp
...
also allow to extract collision info (pybullet. getCollisionShapeData ) for concave meshes. Thanks to Brent.
2019-08-22 07:38:23 -07:00
Erwin Coumans
f09cefabe8
Merge remote-tracking branch 'bp/master'
2019-08-14 21:14:56 -07:00
erwincoumans
6feb1b25db
Merge pull request #2365 from fuchuyuan/updateLoadingSoftBody
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update loading softbody
2019-08-14 21:14:10 -07:00
Erwin Coumans
88d1788ee5
PyBullet: allow to update an existing heightfield shape
...
Also, use flags = p.GEOM_CONCAVE_INTERNAL_EDGE to enable internal edge filtering for heightfield (disabled by default)
See https://github.com/bulletphysics/bullet3/blob/master/examples/pybullet/examples/heightfield.py
2019-08-14 21:06:10 -07:00
erwincoumans
75df77611a
Merge pull request #2366 from fuchuyuan/tinyObjUpdate
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update obj loader
2019-08-14 13:37:14 -07:00
Chuyuan Fu
10108cd3ea
update obj loader
2019-08-13 16:53:51 -07:00
Chuyuan Fu
b90097803e
update loading softbody
2019-08-13 14:56:26 -07:00
Erwin Coumans
f9b232b153
pybullet: allow programmatic creation of heightfield. See https://github.com/erwincoumans/bullet3/tree/master/examples/pybullet/examples/heightfield.py
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premake4: allow to build example browser without C++11, re-enable stable PD control plugin using --enable_stable_pd=True
2019-08-11 13:59:24 -07:00
Erwin Coumans
54111f7023
PyBullet: add support for internal edge filtering for height field terrains
2019-08-09 10:14:14 -07:00
erwincoumans
666e1a8bad
Merge pull request #2357 from fuchuyuan/setWarmStartFactor
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API and pybullet bindings for setting warmstarting factor
2019-08-07 17:34:58 -07:00
erwincoumans
cc7a450a3b
Merge pull request #2354 from fuchuyuan/loadRigidbody
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add support to load rigidbody
2019-08-07 17:30:46 -07:00
Chuyuan Fu
2e64b27a31
bindings for setting warmstarting factor
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fix space
2019-08-06 15:53:31 -07:00
Erwin Coumans
098cde55fd
sync graphics server at resetSimulation, load* and resetJointState
2019-08-06 10:56:21 -07:00
Chuyuan Fu
1cb3655f71
add support to load rigidbody
2019-08-05 13:38:43 -07:00
Erwin Coumans
7263439c4b
improved for inserting profile timings from Python, to analyzer performance of pybullet programs.
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See examples/pybullet/examples/profileTiming.py for an example. Note that python and c++ is properly interleaved.
Open a timings with a name, close the timing without a name. Note that timings can be recursive, added/popped as a stack.
2019-08-01 19:12:16 -07:00
Erwin Coumans
4429c6dc9e
avoid Mac OSX bus error -> no large static arrays
2019-07-29 22:20:45 -07:00
Erwin Coumans
51fba6f78d
export btHeightfieldTerrainShape to PyBullet. Note that tinyrenderer doesn't support rendering it (it would be too slow on CPU)
...
fix rare getKeyboardEvents threading issue
change texture color to default plane.urdf blue
2019-07-29 20:23:38 -07:00
Erwin Coumans
36f3adc03f
copy/move heightfield files around (part of pybullet_data)
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prepare for heightfield support in pybullet (first step, needs a bit more)
2019-07-25 13:01:26 -07:00
Erwin Coumans
b2825724d4
only if SPD is enabled
2019-07-21 22:03:23 -07:00
Erwin Coumans
8f220c1b23
fix memory leak in previous commit
2019-07-21 21:48:51 -07:00
Erwin Coumans
39a4e8dcd9
Implement faster array versions of PyBullet: getJointStatesMultiDof, getLinkStates, setJointMotorControlMultiDofArray, resetJointStatesMultiDof,
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Implement StablePD in C++ through setJointMotorControlMultiDofArray method for pybullet_envs.deep_mimic, see testHumanoid.py and examples/pybullet/examples/humanoidMotionCapture.py
Minor fix in ChromeTraceUtil in case startTime>endTime (why would it happen?)
2019-07-21 13:08:22 -07:00
Erwin Coumans
31688ffb34
fix in multi-endeffector IK, calculate jacobian uses dofs without base, fix premake build of some projects
2019-07-11 22:22:35 -07:00
erwincoumans
8cc13efd2b
Merge pull request #2323 from erwincoumans/master
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fix issue in previous commit (need to reserve instead of resize)
2019-07-10 20:53:22 -07:00
Erwin Coumans
7a7f944e39
fix issue in previous commit (need to reserve instead of resize)
2019-07-10 20:52:45 -07:00
erwincoumans
d220101c5a
Merge pull request #2322 from erwincoumans/master
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PyBullet.calculateInverseKinematics2 for IK with multiple end-effector locations
2019-07-10 19:58:17 -07:00
Erwin Coumans
ee9575167d
expose PyBullet.calculateInverseKinematics2 that allows to specify multiple IK end effector locations (not multiple orientations)
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usage example:
jointPoses = p.calculateInverseKinematics2(bodyUniqueId, [endEffectorLinkIndices], [endEffectorTargetWorldPositions])
2019-07-10 17:21:18 -07:00
erwincoumans
9ac2261557
Update PhysicsServerCommandProcessor.cpp
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set alpha default to 1, just in case.
2019-07-09 08:42:52 -07:00
Andreas Christiansen
8c8a7fa0c9
Fix memory sanitizer warning on potential reading of uninitialized memory. This can happen for the RGB values that are only conditionally set in TinyRendererVisualShapeConverter::addVisualShape.
2019-07-09 11:52:42 +02:00
Chuyuan Fu
d5e028c673
take out unused variable
2019-07-01 13:31:00 -07:00
Chuyuan Fu
4da456054c
Update PhysicsServerCommandProcessor and plugins to support render
2019-06-25 17:59:15 -07:00
Erwin Coumans
ed4515ae17
for the GraphicsServer, expose a sync transform interval: only synchronize the transform once the stepSimulation exceeds this time interval.
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(for example, run the simulation at 1kHz but sync the graphics transforms to remove graphics server at 30Hz)
2019-06-19 09:45:29 -07:00
Erwin Coumans
c3b7f39aaf
expose shadowMapResolution (texture resolution) and shadowMapWorldSize (size in meters in world space)
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expose pybullet.ConfigureOpenGLVisualizerRequest(lightPosition=[x,y,z], shadowMapWorldSize=10.5, shadowMapResolution=16384)
See examples/pybullet/examples/configureDebugVisualizer.py for an example.
This reimplements https://github.com/bulletphysics/bullet3/pull/2295 but without creating a new command/status and explicitly referring to the debug visualizer
(since the 'getCameraImage' also has a lightPosition)
2019-06-19 09:01:16 -07:00
Erwin Coumans
7e76ee0ad7
make pybullet.getMeshData work for softbody
2019-06-17 21:43:38 -07:00
Chuyuan Fu
229e87c3c9
get mesh data api
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fix compile
fix typo
2019-06-17 19:00:53 -07:00
Erwin Coumans
ee3680765e
fixes for RemoteGUIHelper
2019-06-14 14:34:56 -07:00
Erwin Coumans
6160b52fd7
graphicsServer to workaround OpenGL issues on some servers.
2019-06-13 23:24:22 -07:00
Erwin Coumans
2b9bece2c8
Merge branch 'master' of https://github.com/erwincoumans/bullet3
2019-05-08 12:03:46 -07:00
Erwin Coumans
577dd16299
fix test compilation
2019-05-08 12:03:23 -07:00
mbennice
cf16c5c51f
Reduces wait in the gRPC plugin, fix state bug.
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Updates the gRPC plugin to gather messages in its own thread, and
corrects the state details not being correctly added to shared memory.
2019-05-07 11:11:01 -07:00
Chuyuan Fu
ee10d47b17
fix space
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fix space
2019-05-02 14:15:18 -07:00
Chuyuan Fu
3fb0a7c19b
add set starting position and orientation to softbody
2019-05-01 16:56:40 -07:00
erwincoumans
f71aea0b66
Update PhysicsServerCommandProcessor.cpp
2019-04-27 14:24:01 -07:00
erwincoumans
62e01c7a33
Update PhysicsServerCommandProcessor.cpp
2019-04-27 12:21:45 -07:00
Chuyuan Fu
5b5307cf14
load softbody API
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update warning message
format
2019-04-25 15:40:15 -07:00
erwincoumans
e97a7d77af
only report solver analytics if enabled using setPhysicsEngineParameter(reportSolverAnalytics=1)
2019-04-14 18:20:20 -07:00
erwincoumans
5ff52e47d9
report constraint solver analytics data, currently for each island the number of solver iterations used and remaining residual error.
2019-04-11 22:19:02 -07:00
erwincoumans
76918ca26d
Merge remote-tracking branch 'bp/master'
2019-04-03 20:08:05 -07:00
erwincoumans
6951aaf26a
implement PyBullet removeState command. Fixes Issue #2163
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https://github.com/bulletphysics/bullet3/issues/2163
2019-04-03 20:06:40 -07:00
mbennice
fed1a878d7
Replaces ; with ,
2019-03-26 18:14:07 -07:00
mbennice
8a96dc67cc
Initializes simulation timestamp to 0 explicitly.
2019-03-26 14:39:01 -07:00
mbennice
8fcb8d0694
Update to bullet formatting
2019-03-17 11:52:56 -07:00
mbennice
d41e449d6f
Adds a timestamp as a physics parameter.
2019-03-14 15:32:45 -07:00
erwincoumans
4ea907aacf
expose maxJointVelocity through PyBullet.changeDynamics, this Fixes Issue #1890
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bump up PyBullet to version 2.4.8
2019-03-09 09:23:16 -08:00
erwincoumans
32e93d9f91
allow to PyBullet.changeDynamics for all links in maximal coordinate rigid bodies
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change snake.py to use useMaximalCoordinate = True by default
2019-03-08 09:20:32 -08:00
erwincoumans
9408e4f2d0
Expose anisotropic friction, add snake demo. Simple snake slither locomotion from > 15 years ago, thanks to Michael Ewert @ Havok!
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Visit http://www.snakerobots.com to see one of these in the wild
2019-03-07 21:13:00 -08:00
erwincoumans
0af0f193ee
reduce size of SharedMemoryStatus by moving state details into shared memory streaming block.
2019-03-06 23:27:59 -08:00
Pandhariix
4801425910
Use the correct structure in the PhysicsServerCommandProcessor::processRequestRaycastIntersectionsCommand method
2019-02-28 18:24:32 +01:00
erwincoumans
8e1c1448ab
Expose motor drive torque reporting for motors in spherical joints in getJointStateMultiDof.
2019-02-27 09:54:12 -08:00
erwincoumans
33619893c7
fixed failed git merge
2019-02-18 18:34:11 -08:00
erwincoumans
bdf9b10246
more work on pybullet_envs.deep_mimic.
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allow btMultiBody to not wakeup (for some RL experiments)
move deep_mimic motion files to data/motions folder, so we can use the args files unmodified.
2019-02-18 17:57:02 -08:00
erwincoumans
dc8a40f7dc
PyBullet: fix issue with setCollisionFilterGroupMask
2019-02-17 12:02:52 -08:00
erwincoumans
e7e46154bb
Merge pull request #2106 from erwincoumans/master
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fast createMultiBody batch creation, more deep_mimic work
2019-02-12 12:10:10 -08:00
erwincoumans
85ee4c2934
allow batch creation of objects through PyBullet.createMultiBody, see createMultiBodyBatch.py example.
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expose minGraphicsUpdateTimeMs through PyBullet.connect(p.GUI, options="minGraphicsUpdateTimeMs=32000"), by default OpenGL rendering runs at 4000microseconds intervals.
allow a maximum of 128k objects
fix meshScale for PyBullet.createCollisionShape for custom mesh
expose Pybullet.setPhysicsEngineParameter(minimumSolverIslandSize=...), larger minimum batches group solver constraints together in the same island, to reduce calling overhead (even if they are not related)
2019-02-12 10:36:01 -08:00
Tigran Gasparian
d9e36935e6
Adds extra information about the UserData in the notifications.
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When using the USER_DATA_ADDED and USER_DATA_REMOVED notifications, some
more information is necessary than just the user data id, especially
when a user data entry has been removed.
2019-02-12 12:02:20 +01:00
erwincoumans
42369aa47d
PyBullet.changeDynamics: expose jointDamping
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PyBullet: Implement a few more APIs of PhysX backend, resetJointState and setJointMotorControl2
allow useMaximalCoordinate=True for PhysX loadURDF (only for single rigid bodies, articulations require reduced coordinates at the moment)
2019-02-04 21:06:43 -08:00
erwincoumans
014c68388e
fix createVisualShape.py ray vertical/horizontal and retina scale, fixes Issue 2085
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fix memory leak in removeBody, fixes issue 2086
2019-01-30 15:29:43 -08:00
Erwin Coumans
b257bd731b
PyBullet: allow createVisualShape to pass vertices, indices, normals and uv coordinates. This can be combined with changeVisualShape to set the texture.
2019-01-29 12:03:11 -08:00
erwincoumans
52c8e14646
deal with 1-DOF and 3-DOF joints separately in resetJointState, fixes Issue 2076
2019-01-26 17:53:10 -08:00
Erwin Coumans
7b99810e4e
fix case sensitive include header name
2019-01-23 12:50:44 -08:00
erwincoumans
ae8e83988b
Add preliminary PhysX 4.0 backend for PyBullet
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Add inverse dynamics / mass matrix code from DeepMimic, thanks to Xue Bin (Jason) Peng
Add example how to use stable PD control for humanoid with spherical joints (see humanoidMotionCapture.py)
Fix related to TinyRenderer object transforms not updating when using collision filtering
2019-01-22 21:08:37 -08:00