Erwin Coumans
27fbbfee7f
pybullet removeAllParameters (sliders, buttons)
...
pybullet addUserDebugParameter adds button instead of slider, if min > max.
2020-03-16 21:29:30 -07:00
Xuchen Han
0a66818841
Use latest mouse position for picking force
2020-03-13 14:52:13 -07:00
Xuchen Han
4730dab4bb
Address PR comments
2020-03-13 14:52:13 -07:00
Xuchen Han
7dfef92267
Add support for picking deformable with mouse
2020-03-09 11:19:08 -07:00
Xuchen Han
ec0e9892b5
add slider demo
2020-03-06 16:04:34 -08:00
Erwin Coumans
83bdef8254
add --mp4fps=30 command line parameter for ExampleBrowser (and using pybullet.connect(p.GUI, options="--mp4fps=30 --mp4=\"testvideo.mp4\"")
2020-01-11 12:19:42 -08:00
Erwin Coumans
cabef63b1c
expose the double sided flag
2019-11-12 20:36:20 -08:00
Erwin Coumans
9ca957387f
Deformables: enable double sided rendering, reduced the number of debug lines in regular rendering.
2019-11-12 20:08:49 -08:00
Xuchen Han
0b391798b7
hook deformable world into the physics server
2019-09-04 18:48:00 -07:00
Erwin Coumans
88d1788ee5
PyBullet: allow to update an existing heightfield shape
...
Also, use flags = p.GEOM_CONCAVE_INTERNAL_EDGE to enable internal edge filtering for heightfield (disabled by default)
See https://github.com/bulletphysics/bullet3/blob/master/examples/pybullet/examples/heightfield.py
2019-08-14 21:06:10 -07:00
Erwin Coumans
c3b7f39aaf
expose shadowMapResolution (texture resolution) and shadowMapWorldSize (size in meters in world space)
...
expose pybullet.ConfigureOpenGLVisualizerRequest(lightPosition=[x,y,z], shadowMapWorldSize=10.5, shadowMapResolution=16384)
See examples/pybullet/examples/configureDebugVisualizer.py for an example.
This reimplements https://github.com/bulletphysics/bullet3/pull/2295 but without creating a new command/status and explicitly referring to the debug visualizer
(since the 'getCameraImage' also has a lightPosition)
2019-06-19 09:01:16 -07:00
Erwin Coumans
ee3680765e
fixes for RemoteGUIHelper
2019-06-14 14:34:56 -07:00
Erwin Coumans
6160b52fd7
graphicsServer to workaround OpenGL issues on some servers.
2019-06-13 23:24:22 -07:00
erwincoumans
f28fd91e4f
add raycast accelerator for btHeightfieldTerrainShape, thanks to Marc Zylann, see https://github.com/bulletphysics/bullet3/pull/2062
...
it can be disabled by setting the flag cb.m_flags |= btTriangleRaycastCallback::kF_DisableHeightfieldAccelerator;
acceleration is disabled for z axis up.
add btHeightfieldTerrainShape example to example browser
2019-04-15 21:55:29 -07:00
Erwin Coumans
58c638d5ee
tweak mouse wheel multiplier
2019-03-08 07:43:50 -08:00
erwincoumans
23dd0b50f9
apply mouse move multiplier
2019-03-03 11:35:30 -08:00
erwincoumans
9bddca873c
allow pybullet_envs.deep_mimic.testrl --arg_file run_humanoid3d_backflip_args.txt to perform a backflip. Can only backflip twice, then drops on ground.
...
this deepmimic is still very slow, due to slow mass matrix/inverse dynamics computation. once spherical motor drive is enabled, it should be fast(er)
move pd_controller_stable to pybullet_utils for easier re-use
add plane_transparent.urdf to pybullet_data
allow spacebar in keyboardEvents (Windows for now)
2019-02-10 20:56:31 -08:00
erwincoumans
f9f8d0fbb0
example for fileIOPlugin.py loading SDF and its assets from a single zipfile,
...
also show how to disable file caching (used in the fileIOPlugin)
2018-11-17 14:11:01 -08:00
erwincoumans
078887c4d7
PyBullet fileIOPlugin: don't add equal fileIO interface twice (based on identical fileIOType and pathPrefix)
...
loadBullet goes through fileIOPlugin
2018-10-29 10:25:40 -07:00
erwincoumans
bdda7af8d7
Use the kF_UseGjkConvexCastRaytest for more accurate picking
...
fix upAxis in some demos
2018-10-27 11:38:38 -07:00
erwincoumans
dba239fe8d
First pass of load files through an interface (to allow loading from memory, zip file etc). So instead of posix fopen/fread, using CommonFileIOInterface.
...
A fileIO plugin can override custom file IO operations. As a small test, load files from a zipfile in memory.
Default fileIO implementation is in examples/Utils/b3BulletDefaultFileIO.h
Affects URDF, SDF, MJCF, Wavefront OBJ, STL, DAE, images.
2018-10-08 21:27:08 -07:00
erwincoumans
5bcd43711a
PyBullet OpenGL/EGL hardware getCameraImage: use glViewport to reduce the glReadPixels calling cost dramatically for small images
...
PyBullet Allow OpenGL/EGL hardware to render segmentation mask. Use pybullet.ER_SEGMENTATION_MASK_OBJECT_AND_LINKINDEX or pybullet.ER_SEGMENTATION_MASK
PyBullet.removeBody fix indexing bug (use foundIndex, not i)
PyBullet bump up version to 2.2.3
2018-09-30 07:10:40 -07:00
erwincoumans
ab8f16961e
Code-style consistency improvement:
...
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
2018-09-23 14:17:31 -07:00
erwincoumans
233a7083d1
Merge pull request #1790 from BlGene/egl-plugin
...
OpenGL render plugin
2018-09-09 09:27:15 -07:00
erwincoumans
5164f2f9a7
remove pre-build proto/grpc files (they differ for each platform and proto/grpc version)
2018-09-07 15:44:33 -07:00
a
3d499c8a7a
pybullet: added EGL render device and window_backend option.
...
EGL review.
EGL dynamic loading, windowType to int
moved to glad2
Require GL 3.3 as GLInstancingRenderer.cpp uses glVertexAttribDivisor
glad2 update with dynamic X11 added
removed old file
build fix
fix mac/win
EGL w/o c++11, off by default
fix premake
fixup: premake fix 2
2018-08-30 13:24:25 +02:00
Erwin Coumans
72c48870b0
after picking in a multibody demo, allow sleeping for rigid bodies
2018-08-26 18:07:28 -07:00
Erwin Coumans
ac59886960
fix hidden API
2018-06-27 07:39:56 -07:00
erwincoumans
49b0ec08e1
PyBullet: allow to replace existing debug lines in addUserDebugLine through the replaceItemUniqueId argument
...
See batchRayCast.py for example usage
2018-06-22 16:47:20 -07:00
Erwin Coumans
7383843b24
expose PyBullet.SHARED_MEMORY_SERVER
...
connect from 1 different PyBullet client using PyBullet.SHARED_MEMORY)
(don't use more than 1 other client to submit commands in parallel)
2018-05-07 15:57:36 -07:00
erwincoumans
ffc808784b
PyBullet: add planar reflection example,
...
See examples/pybullet/examples/addPlanarReflection.py
2018-04-11 01:03:36 -07:00
Erwin Coumans
aae19514ac
make the method not pure virtual (it breaks some internal code)
2018-03-27 10:18:00 -07:00
yunfeibai
6b97e1e604
Expose API to set projective texture instead of using global.
2018-03-20 21:28:47 -07:00
yunfeibai
37696dd87e
Add Bullet C API and pybullet API to set projective texture matrices.
2018-03-18 18:45:54 -07:00
erwincoumans
90b34680b0
Merge pull request #1572 from erwincoumans/master
...
explicitly remove textures during resetSimulation
2018-02-22 08:37:03 -08:00
erwincoumans
73a4334e30
explicitly remove textures during resetSimulation
...
move glViewport to Win32Window
2018-02-21 23:22:16 -08:00
yunfeibai
08548e1ef0
Add example for projective texture.
2018-02-11 13:50:45 -08:00
Erwin Coumans
e97b751781
further work on urdfEditor.py, fix some serialization issues
2018-01-08 12:25:56 -08:00
erwincoumans
29aa9cb789
Bullet bump up to version 2.88
...
add preliminary support to import btMultiBody from a .bullet file (will help save/restore state)
fix some Windows char/widechar issues
2017-11-22 18:12:02 -08:00
erwincoumans
81146a4090
pybullet: move RGB,depth, segmentation mask preview windows to the right
...
remove some dead code from PhysicsServerCommandProcessor.cpp
2017-11-18 13:21:20 -08:00
erwincoumans
ed8de36ffa
pybullet: allow to replace existing text, to avoid flickering (remove/add)
...
allow texture caching (disable using the disable file caching)
2017-10-25 08:15:01 -07:00
erwincoumans
b572fe43f9
fix signal handling in ExampleBrowser on linux/mac on termination
...
expose all analogue axes from OpenVR (5 controllers, each x,y -> 10 floats) in pybullet.getVREvents(allAnalogAxes=1)
2017-10-05 12:59:58 -07:00
Erwin Coumans
88897cc744
implement pybullet.changeTexture. For now, the width/height has to match the target texture unique id, otherwise crashes may happen (a check for width/height match will be added)
...
See also examples\pybullet\examples\changeTexture.py
2017-06-30 19:11:43 -07:00
Erwin Coumans
dd3d55610b
fixes in pybullet.loadTexture, changeVisualShape replacing texture.
...
(also works for OpenGL3 renderer now)
2017-06-30 13:35:07 -07:00
erwincoumans
a651cb9ab4
Implement first pass of transparent graphics object for GLInstancingRenderer
...
remove 'enableBlend' from API, graphics instances use alpha component instead
fix forward axis for SimpleCamera
2017-06-24 13:41:33 -07:00
Erwin Coumans
c84416d932
add debug view for getCameraImage (RGB, depth, segmentation mask)
2017-06-13 10:53:24 -07:00
yunfeibai
bfcbb339cf
Merge remote-tracking branch 'upstream/master'
2017-06-02 18:26:04 -07:00
yunfeibai
0a29c8d9af
Get debug visualizer camera yaw, pitch, dist, and target.
2017-06-02 18:24:51 -07:00
yunfeibai
e6d1a8cf97
Swap yaw and pitch in camera computation. Add functions to convert view matrix to camera position, and camera position to camera yaw pitch roll.
2017-06-01 15:30:37 -07:00
Erwin Coumans
87293e835c
implement specular, URDF non-standard specular part (see sphere2.urdf) and SDF specular support.
...
pybullet.changeVisualShape(obUid,linkIndex,specularColor=[R,G,B]) and Bullet C-API b3UpdateVisualShapeSpecularColor
Bug fixes in b3ResourcePath::findResourcePath resolution.
add stadium.sdf and roboschool/models_outdoor/stadium assets https://github.com/openai/roboschool/tree/master/roboschool/models_outdoor/stadium
minor fixes to obj2sdf
2017-06-01 12:32:44 -07:00