yunfeibai
e6d1a8cf97
Swap yaw and pitch in camera computation. Add functions to convert view matrix to camera position, and camera position to camera yaw pitch roll.
2017-06-01 15:30:37 -07:00
Erwin Coumans
c0c4c8ba3f
fix many warnings
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remove btMultiSapBroadphase.*
make collisionFilterGroup/collisionFilterMark int (instead of short int)
2017-01-15 22:26:11 -08:00
Erwin Coumans
ecd814c9c5
export contact friction/damping through URDF and API
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convert from contact friction/damping to cfm/erp
btCollisionObject::setContactFrictionAndDamping
2016-09-02 16:40:56 -07:00
Erwin Coumans
7e4dfb7207
remove SimpleOpenGL3 demo, it breaks some builds
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reset callback to 0 after exiting a demo to avoid issues
2016-03-17 16:11:53 -07:00
erwincoumans
d196cec51f
Update RigidBodySoftContact.cpp
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fix typo
2016-02-23 08:02:28 -08:00
erwin coumans
6c9bfce975
Support btMultiBody soft contact using ERP and CFM. Also support custom relaxation parameter to allow successive over relaxation.
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Added demos for rigid and multi body soft (compliant) contact.
Will also add simplified Hertz compliant contact, by dynamically modifying the ERP/CFM to mimic a non-linear spring.
Note that btManifoldPoint is growing too big, we need to implement proper contact constraints derived from btTypedConstraint.
2016-02-22 18:40:00 -08:00