Commit Graph

8 Commits

Author SHA1 Message Date
erwincoumans
87bce5eacf UDP networking improvements and experiments (send CMD_STEP_FORWARD_SIMULATION as 4 bytes command, status 8 bytes, instead of enormous command/status packages.
Change some timeouts to use actual RTC time instead of dummy loops 1024*1024*1024.
Fix type conected -> connected
2017-01-28 22:14:45 -08:00
Erwin Coumans
c1f728ec86 immediately propagate forward kinematics + collision world transform, after 'INIT_POSE' command 2016-11-06 15:02:07 -08:00
erwincoumans
9708392322 work-in-progress
add UDP network connection for physics client <-> server.
also set spinning friction in rolling friction demo (otherwise objects may keep on spinning forever)
2016-11-04 13:15:10 -07:00
erwincoumans
6c9ce344ea fix shadowmap crash on some Intel GPUs, see https://github.com/bulletphysics/bullet3/issues/4
remove targetdir from all libraries in premake, so it is much easier to create a separate folder for all binary+lib
transmit the serialized btMultiBody data back from server to client, after the server loads a URDF file. This includes base+link+joint names
tweak the serialization routines, so it is easier to skip pointers and to serialize directly to a shared memory buffer
also tweak the serialization code to allow to process data without 'DNA' schema data (assuming file-DNA = memory DNA)
2015-07-10 22:20:06 -07:00
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7eec0dc57d add enet for some client/server tests 2015-05-05 12:51:38 -07:00
Erwin Coumans
889cbdc0ef fixes in Mac modifier keys, remove enet/lua tests 2015-04-16 17:35:34 -07:00
erwin coumans
818a78efe3 enet NAT punchthrough test improvement, seems to work fine for my test setup 2013-05-04 21:28:51 -07:00
erwin coumans
c0a1ad8fcd add enet test for remote visual debugger 2013-05-04 19:50:56 -07:00