erwincoumans
a651cb9ab4
Implement first pass of transparent graphics object for GLInstancingRenderer
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remove 'enableBlend' from API, graphics instances use alpha component instead
fix forward axis for SimpleCamera
2017-06-24 13:41:33 -07:00
Lunkhound
8b3f979c27
fix a stray override keyword that slipped in
2017-06-09 18:28:46 -07:00
yunfeibai
bfcbb339cf
Merge remote-tracking branch 'upstream/master'
2017-06-02 18:26:04 -07:00
yunfeibai
e6d1a8cf97
Swap yaw and pitch in camera computation. Add functions to convert view matrix to camera position, and camera position to camera yaw pitch roll.
2017-06-01 15:30:37 -07:00
Lunkhound
a6a0ea5f54
add task scheduler implemented with thread support interface
2017-05-30 00:21:10 -07:00
Lunkhound
562858251a
remove bad thread affinity mask setting
2017-05-30 00:09:05 -07:00
Erwin Coumans
93471a1c31
cmake Win32 fixes
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fixed some more warnings
added alignment macros to some classes
btPersistentManifold from 128 to 16 bytes aligned
prepare command to select collision filter mode (SIM_PARAM_UPDATE_COLLISION_FILTER_MODE)
2017-01-16 13:05:26 -08:00
Erwin Coumans
c0c4c8ba3f
fix many warnings
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remove btMultiSapBroadphase.*
make collisionFilterGroup/collisionFilterMark int (instead of short int)
2017-01-15 22:26:11 -08:00
Erwin Coumans
3d6584962a
remove some memory leaks in example code.
2017-01-10 14:57:16 -08:00
erwincoumans
9708392322
work-in-progress
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add UDP network connection for physics client <-> server.
also set spinning friction in rolling friction demo (otherwise objects may keep on spinning forever)
2016-11-04 13:15:10 -07:00
Erwin Coumans
d3a94248d4
fix one more multi-threading issue
2016-07-20 12:48:01 -07:00
erwin coumans
02582e3a78
shrink down cube size of BasicDemo 10 times (it looked ginormous in VR) from 2x2x2 meter to 0.2
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add test for VR HUD/sub-titles
fix issue in previous commit, partial string use %.8s not %8.s
use long long int in b3Clock
fix warning/error in pointer alignment in serialization
Fix pybullet Windows compilation.
(thanks to bkeys/https://github.com/bulletphysics/bullet3/pull/687 )
2016-07-09 15:09:09 -07:00
erwin coumans
60d2b99151
Physics runs in a separate thread from rendering in PhysicsServerExample (preliminary)
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Improve rendering performance. OpenVR experience is smooth now.
commit needs a bit more testing before pushing in main repo.
2016-07-07 19:24:44 -07:00
Erwin Coumans
d70132a901
only enable Wavefront obj support for URDF when ENABLE_URDF_OBJ is defined.
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add destructor for SampleJob1
2016-03-01 09:15:55 -08:00
erwin coumans
46f161ec02
fix WIN32 build for b3Win32ThreadSupport
2015-08-24 10:12:13 -07:00
Erwin Coumans
74fda9ff85
simple multi threading test
2015-08-21 15:18:18 -07:00
Erwin Coumans
362887987c
add example/MultiThreading functions
2015-08-21 11:09:53 -07:00