Commit Graph

516 Commits

Author SHA1 Message Date
Kentaro Wada
b22a2432b5 Fix pybullet.addUserDebugPoints help 2021-10-25 21:04:42 +01:00
Kentaro Wada
00dcce85f5 Add pybullet.addUserDebugPoints 2021-10-16 17:38:05 +01:00
Erwin Coumans
87605ca4c8 revert linkNames in createMultiBody, we cannot pass pointers pointing to local memory (storing the string) around into shared memory or over the network. 2021-09-20 12:22:30 -07:00
Erwin Coumans
b6df08b553 implement resetMeshData for deformable bodies, this allows better reset for reinforcement learning algorithms. 2021-09-02 17:27:05 -07:00
erwin coumans
e952ac6f63 Add pybullet.configureDebugVisualizer(rgbBackground=[red,green,blue]) (each component a float in the range [0,1])
This is an alternative to passing options="--background_color_red=red --background_color_green=green --background_color_blue=blue" in the connect method.
2021-05-06 18:08:22 -07:00
erwin coumans
8e85dedaa9 PyUnicode_AsUTF8 breaks python 2.x compatibility 2021-05-06 10:19:15 -07:00
Erwin Coumans
c915e82d49 Merge branch 'master' of github.com:erwincoumans/bullet3 2021-04-22 16:20:31 -07:00
erwin coumans
e58e5bdf95 PyBullet:
expose pybullet.changeDynamics(sleepThreshold), default 0.05, for both useMaximalCoordinates=False and True
When the dot(vel,vel) < sleepThreshold for longer than 2 seconds (this timeout is hard coded) objects that have the ACTIVATION_STATE_ENABLE_SLEEPING enabled with be deactivated
Example:
p.changeDynamics(ob, -1, activationState=p.ACTIVATION_STATE_ENABLE_SLEEPING, sleepThreshold=0.05)
2021-04-20 11:29:27 -07:00
erwin coumans
84a63cf221 allow to use the useMultiBody argument for loadMJCF command
note that for dynamic and static objects (without joints) it is best to set useMultiBody=False
2021-04-19 20:37:26 -07:00
Erwin Coumans
973d8c128f Merge branch 'master' of github.com:erwincoumans/bullet3 2021-04-07 22:13:18 -07:00
erwin coumans
8b8c1af6a4 Cleaned-up/fixed version of this Pull Request #3239, thanks to Wenlong Lu 2021-04-05 11:40:45 -07:00
Erwin Coumans
58d47935a3 Merge remote-tracking branch 'bp/master' 2021-03-26 11:53:37 -07:00
erwin coumans
d1c4c41b9a add performCollisionDetection (stepSimulation also calls this, but does more, including solving constraints and integration) 2021-03-26 10:31:13 -07:00
yycho0108
c0d9553d65 add link names args to CreateMultibody 2021-01-20 15:53:24 +09:00
erwincoumans
de8f04f819
Update pybullet.c 2021-01-17 23:42:28 -08:00
Erwin Coumans
10020baa71 fix memory leak in calculateInverseKinematics2, reported here:
https://github.com/bulletphysics/bullet3/issues/3228
Thanks jcoholich for the report and repro case!
2021-01-15 14:38:48 -08:00
Erwin Coumans
3f9d0197ec allow to specify hostName 2020-12-22 20:13:03 -08:00
erwincoumans
87b633bb76
Update pybullet.c
send output to stderr (pybullet build message), helps towards Issue #3131
2020-12-08 17:38:47 -08:00
Erwin Coumans
954ceff2ec Add an option for a plugin to report return data after calling executePluginCommand. Also add python binding.
Currently the return data has to fit in shared memory, 8MB (Linux, Windows) or 1MB (Apple)
Preparation for streaming is added (to allow unlimited return data, see CMD_CUSTOM_COMMAND_STREAM_RETURN_DATA)

New C-API: b3GetStatusPluginCommandReturnData
PyBullet reports return data if available, in pybullet_executePluginCommand

For the plugin developer:
plugin can provide additional return data for executePluginCommand in the b3PluginContext, during executePluginCommand.
Lifetime of this m_returnData pointer is minimum of next call to the next executePluginCommand or plugin termination.
2020-10-06 20:19:39 -07:00
Erwin Coumans
1452cae641 * add textured models of ball.vtk (obj/mtl) and torus (obj/mtl) and cloth.
1) allow to render deformables in 'getCameraImage', for TinyRenderer (tested OK) and EGL (untested)
2) allow to have textures for deformables. See deformable_ball.py, deformable_anchor.py and deformable_torus.py for examples
3) deformables: allow to request simulation mesh data (even if there is a render mesh) See deformable_anchor.py for an example usage
   data = p.getMeshData(clothId, -1, flags=p.MESH_DATA_SIMULATION_MESH)
4) fix deletion of deformables, thanks to Fychuyan, https://github.com/bulletphysics/bullet3/pull/3048
5) allow to enable and disable double-sided rendering, p.changeVisualShape(objectUid, linkIndex, flags=p.VISUAL_SHAPE_DOUBLE_SIDED)
6) fix GripperGraspExample, model not found
7) Fix deformable anchor not attaching to multibody with object unique id of 0
8) Fix issue with assignment of unique ids in TinyRenderer/EGL renderer (always use broadphase uid)
9) Avoid crash/issue of simulation with pinned vertices (mass 0) in btDeformableBackwardEulerObjective::applyExplicitForce
10) Store uv/normal in btSoftBody::RenderNode to allow textured meshes
11) (uncomment in btSoftBodyHelpers.cpp): dump vertices and indices in obj wavefront format, when loading a VTK file, for quicker creation of a (textured) surface mesh
12) allow interpolateRenderMesh also for old position-based soft bodies (not only the shiny new FEM deformables)
13) fix a few premake targets
14) update build_visual_studio_vr_pybullet_double_cmake.bat so it suits c:\python37 and installs locally
    for local install of Bullet, see also this example https://github.com/erwincoumans/hello_bullet_cmake
2020-09-12 01:03:04 -07:00
Erwin Coumans
ccdec68b1d expose shadowmap intensity to PyBullet API 2020-09-07 16:52:14 -07:00
Erwin Coumans
16efd7b288 fix memory leak in pybullet.calculateJacobian 2020-08-13 17:02:54 -07:00
Erwin Coumans
82493e9fbb fix copy/paste bug in pybullet.c related to collisionShapeOrientationAObj (missing Obj)
this would lead to the collisionShapeOrientationA not being considered.
2020-08-12 21:26:43 -07:00
Peng Xu
20667bd7d0 Pybullet fast numpy input support for rayTestBatch. 2020-08-11 02:19:23 -07:00
Erwin Coumans
d12d886e13 raycast filter masks can be negative, always apply the mask (-1 default). Thanks to Tingnan for reporting/reproduction case. 2020-08-03 11:00:14 -07:00
Erwin Coumans
c517c434e6 pybullet allow to enable/change joint limits:
pybullet.changeDynamicsInfo(objectUniqueId, linkIndex, jointLowerLimit=..., jointUpperLimit=...) # jointLowerLimit <= jointUpperLimit

and joint limit max force:
pybullet.changeDynamicsInfo(objectUniqueId, linkIndex, jointLimitForce=...)

For example:
p.changeDynamics(sphereUid,linkIndex, jointLowerLimit=1, jointUpperLimit=3, jointLimitForce=10.5)

add b3ChangeDynamicsInfoSetJointLimit/b3ChangeDynamicsInfoSetJointLimitForce
add getConstraintType for btMultiBodyConstraint
2020-07-07 19:42:23 -07:00
erwincoumans
50af23e487
Merge pull request #2832 from xhan0619/pybullet-api
Set numNonContactInnerIterations from Pybullet
2020-06-01 17:19:45 -07:00
erwincoumans
eea724bc02
Merge pull request #2837 from erwincoumans/master
also allow reportHitNumber for single pybullet.rayTest, better mtl/urdf color selection
2020-06-01 17:18:24 -07:00
Xuchen Han
a33a9412fa add numNonContactInnerIterations to getPhysicsParameters 2020-05-29 08:28:52 -07:00
Xuchen Han
e6fdaebea9 add api for setting non contact iteration for pybullet 2020-05-28 17:58:21 -07:00
Erwin Coumans
a3c4b2995e also allow reportHitNumber for single pybullet.rayTest (not just rayTestBatch) 2020-05-22 15:13:56 -07:00
erwincoumans
5233b72160
Merge pull request #2800 from xhan0619/splitImpulseMulti
Stability improvements for deformable.
2020-05-21 09:47:33 -07:00
Erwin Coumans
754dbd5fda add pybullet.unsupportedChangeScaling feature for some small experiments, this is not general and has many limitations that are not likely are going to be resolved,
so unless it does what you want, ignore this api, it is unsupported!
2020-05-17 13:46:11 -07:00
Xuchen Han
adf9e74dcb match API in pybullet.c 2020-05-11 18:51:26 -07:00
Xuchen Han
644fd5f311 add API for two different damping modes for mass spring 2020-05-11 16:42:17 -07:00
Erwin Coumans
53b65b795f add fractionEpsilon to filter rays with similar hit fraction
remove debug printf
2020-05-09 02:42:47 -07:00
Erwin Coumans
f0cccf0faa add collisionFilterMask to rayTestBatch and rayTest
This will allow to exclude (filter) certain bodies.
By default, static bodies have collision group 2, and dynamic (mass=1) bodies have collision group 1.
As long as mask & group != 0, a raytest will be performed.
2020-05-08 11:57:25 -07:00
Erwin Coumans
8f380b3fd2 use white as default undefined color instead of the googley colors.
use loadURDF(..., flags = pybullet.URDF_GOOGLEY_UNDEFINED_COLORS) to get Googley colors when colors are undefined.
2020-05-08 10:44:39 -07:00
Erwin Coumans
daa0a27403 add reportHitNumber to allow reporting a specific ray intersection hit
(by default, pybullet.rayTestBatch reports the closest hit, so you can report 2nd closest or 3rd closest hit etc)
Fix pybullet.createCollisionShape, in some cases (concave trimesh, convex mesh) two instances were created.
2020-05-07 23:23:24 -07:00
Erwin Coumans
d479ca712c allow to call getDebugVisualizerCamera in DIRECT mode (returns all 0) 2020-05-05 03:15:26 +00:00
Xuchen Han
84f028a5e6 move the position of physicsclientid in the list of argument to be the last 2020-04-29 16:40:06 -07:00
Xuchen Han
5f1260199a set appropriate repulsion stiffness for pybullet torus demo 2020-04-27 20:05:16 -07:00
Erwin Coumans
b45d697d28 always use python release version (not debug) on Windows, similar hack as pybind11 2020-04-10 09:19:51 -07:00
Erwin Coumans
99c7c32b10 tcp fixes and allow to run graphics server on mainloop (for Mac) 2020-03-20 16:50:44 -07:00
Erwin Coumans
911355fe62 fixes for Mac OSX 2020-03-20 15:57:19 -07:00
Erwin Coumans
344bd629ee embed TCP graphics server in PyBullet for easier working-from-home
This allows to render at a different machine, sending all assets across the TCP network, using port 6667 by default.
You can use ssh port forwarding to get this working:
ssh -R 6667:localhost:6667 username@remotehost.com -v

python3 -m pybullet_utils.graphicsServer
python3 -m pybullet_utils.graphicsClient

Note that there are still some tcp networking issues that can cause a hang, just restart graphics server and graphics client if it hangs.
2020-03-20 15:43:52 -07:00
Erwin Coumans
c06859723b Embed graphics server (shared memory) in PyBullet. Use pybullet.connect(pybullet.GRAPHICS_SERVER) to enable it.
TODO: enable for Mac OSX on mainloop, add tcp bridges from and to shared memory.
2020-03-19 14:18:35 -07:00
Erwin Coumans
1640eef937 pybullet: enable getMeshData for multibody/rigid body (and filter on collisionShapeIndex for compound shapes) 2020-03-17 00:38:12 -07:00
Erwin Coumans
27fbbfee7f pybullet removeAllParameters (sliders, buttons)
pybullet addUserDebugParameter adds button instead of slider, if min > max.
2020-03-16 21:29:30 -07:00
Erwin Coumans
f0528db5e9 embed V-HACD directly into Pybullet to make it easier to use:
pip3 install pybulle
import pybullet as p
p.connect(p.DIRECT)
p.vhacd("teddy.obj", "teddy_large_newout.obj", "newlog.txt", depth=2,resolution=1000000)
2020-03-16 00:38:52 -07:00