Commit Graph

1320 Commits

Author SHA1 Message Date
Erwin Coumans
d12d886e13 raycast filter masks can be negative, always apply the mask (-1 default). Thanks to Tingnan for reporting/reproduction case. 2020-08-03 11:00:14 -07:00
Erwin Coumans
1e8f39b492 improve premake4 build in case X11 headers are missing
improve video_sync_mp4.py example
allow to create a heightfield from file or programmatically in C++ robotics api. Example:

{
		b3RobotSimulatorCreateCollisionShapeArgs shapeArgs;
		shapeArgs.m_shapeType = GEOM_HEIGHTFIELD;
		bool useFile = true;
		if (useFile)
		{
			shapeArgs.m_fileName = "D:/dev/bullet3/data/heightmaps/gimp_overlay_out.png";
			shapeArgs.m_meshScale.setValue(.05, .05, 1);
		}
		else
		{
			shapeArgs.m_numHeightfieldColumns = 256;
			shapeArgs.m_numHeightfieldRows = 256;
			shapeArgs.m_meshScale.setValue(.05, .05, 1);
			shapeArgs.m_heightfieldData.resize(shapeArgs.m_numHeightfieldRows * shapeArgs.m_numHeightfieldColumns);
			double heightPerturbationRange = 0.05;
			for (int j = 0; j<int(shapeArgs.m_numHeightfieldColumns / 2); j++)
			{
				for (int i = 0; i < (int(shapeArgs.m_numHeightfieldRows / 2)); i++)
				{
					double height = ((double)rand() / (RAND_MAX)) * heightPerturbationRange;
					shapeArgs.m_heightfieldData[2 * i + 2 * j * shapeArgs.m_numHeightfieldRows] = height;
					shapeArgs.m_heightfieldData[2 * i + 1 + 2 * j * shapeArgs.m_numHeightfieldRows] = height;
					shapeArgs.m_heightfieldData[2 * i + (2 * j + 1) * shapeArgs.m_numHeightfieldRows] = height;
					shapeArgs.m_heightfieldData[2 * i + 1 + (2 * j + 1) * shapeArgs.m_numHeightfieldRows] = height;
				}
			}
		}
		int shape = sim->createCollisionShape(shapeArgs.m_shapeType, shapeArgs);
		b3RobotSimulatorCreateMultiBodyArgs bodyArgs;
		bodyArgs.m_baseCollisionShapeIndex = shape;
		int groundId = sim->createMultiBody(bodyArgs);
		int texId = sim->loadTexture(shapeArgs.m_fileName);
		b3RobotSimulatorChangeVisualShapeArgs args;
		args.m_objectUniqueId = groundId;
		args.m_linkIndex = -1;
		args.m_textureUniqueId = texId;
		sim->changeVisualShape(args);
	}
2020-07-24 18:09:13 -07:00
Erwin Coumans
1de2269b6e add removeState in C++ API, see also Issue https://github.com/bulletphysics/bullet3/issues/2935 2020-07-17 15:04:54 -07:00
Erwin Coumans
caa8b26ce5 Fixes in TinyAudio, play sound on collision impact, can be configured in URDF/SDF file.
Requires a modified setup.py (or use premake4 to compile)

Example script:
import pybullet as p
import time
p.connect(p.GUI)
plane = p.loadURDF("plane_with_collision_audio.urdf")
box = p.loadURDF("cube.urdf",[0,0,1])
p.setGravity(0,0,-10)
while (1):
  p.stepSimulation()
  time.sleep(1./240.)
2020-07-13 14:07:58 -07:00
Erwin Coumans
d88d0e92ef also update m_jointLowerLimit/m_jointUpperLimit in multibody link. 2020-07-07 19:49:29 -07:00
Erwin Coumans
c517c434e6 pybullet allow to enable/change joint limits:
pybullet.changeDynamicsInfo(objectUniqueId, linkIndex, jointLowerLimit=..., jointUpperLimit=...) # jointLowerLimit <= jointUpperLimit

and joint limit max force:
pybullet.changeDynamicsInfo(objectUniqueId, linkIndex, jointLimitForce=...)

For example:
p.changeDynamics(sphereUid,linkIndex, jointLowerLimit=1, jointUpperLimit=3, jointLimitForce=10.5)

add b3ChangeDynamicsInfoSetJointLimit/b3ChangeDynamicsInfoSetJointLimitForce
add getConstraintType for btMultiBodyConstraint
2020-07-07 19:42:23 -07:00
Erwin Coumans
9de78ab6b3 fix array size in inverse kinematics orientation command
bump up shared memory version, since this was a potentially incompatible change
2020-07-06 22:57:03 -07:00
Erwin Coumans
4c63a5019e fix removeConstraint for deformables, thanks to Daniel Seita for reporting the issue. 2020-06-30 16:39:15 -07:00
erwincoumans
036e51c637
Merge pull request #2870 from erwincoumans/master
Fix applyExternalForce command for multibody links. Thanks to Avik fo…
2020-06-18 20:52:47 -07:00
Erwin Coumans
ebef331bbf Fix applyExternalForce command for multibody links. Thanks to Avik for the report. 2020-06-19 03:37:30 -07:00
erwincoumans
01bfdc643c
Merge pull request #2858 from CGJiaxiLiu/fix_softbody
Fix potential undefined softbody member in PhysicsServerCommandProcessor
2020-06-18 20:45:59 -07:00
Xuchen Han
f23e745666 clang format PhysicsServerCommandProcessor and BulletSoftBody 2020-06-17 17:20:39 -07:00
Erwin Coumans
4786ca1df2 Merge remote-tracking branch 'bp/master' 2020-06-16 16:20:17 -07:00
Erwin Coumans
a7b8b54c44 implement mouse picking for deformable objects in PyBullet (the one using p.resetSimulation(p.RESET_USE_DEFORMABLE_WORLD), not position based dynamics version) 2020-06-16 11:54:50 -07:00
Jiaxi
daaea3a4fb Fix potentially send data to invalid port 2020-06-14 21:57:43 -04:00
Jiaxi
f034e64cc6 Check for availability of soft body 2020-06-14 21:42:32 -04:00
Jiaxi
a848c1d6e9 Check for availability of soft body 2020-06-14 21:26:54 -04:00
erwincoumans
da50438c3c
Merge pull request #2826 from xhan0619/grav-factor
Deformable gravity factor
2020-06-05 10:07:27 -07:00
Erwin Coumans
a2cdadb9b4 add check to avoid crash, if link is out of bounds. 2020-06-04 00:24:51 -07:00
Erwin Coumans
e82a4ecc6d Apply patch to apply force at softbody nodes, thanks to Robert Lee, see
https://github.com/bulletphysics/bullet3/issues/2699#issuecomment-610734583
2020-06-04 00:09:11 -07:00
Erwin Coumans
c09007e005 Merge branch 'master' of github.com:erwincoumans/bullet3 2020-06-04 00:00:44 -07:00
Erwin Coumans
e6a0206d47 Allow to remove soft body anchors, using pybullet.removeConstraint (untested).
Usage example:
anchors = []
anchors.append(p.createSoftBodyAnchor(clothId  ,0,-1,-1))
anchors.append(p.createSoftBodyAnchor(clothId ,3,boxId,-1, [0.5,-0.5,0]))
for a in anchors:
  p.removeConstraint(a)
2020-06-04 00:00:19 -07:00
Xuchen Han
8c0192d639 turn on deformable rigid face contact 2020-05-26 16:52:40 -07:00
Xuchen Han
8a189763df support configuring gravity factor from client 2020-05-26 16:51:45 -07:00
erwincoumans
5233b72160
Merge pull request #2800 from xhan0619/splitImpulseMulti
Stability improvements for deformable.
2020-05-21 09:47:33 -07:00
Erwin Coumans
7d61b3514c use memcpy instead of manual copy, alignment issue? 2020-05-20 07:19:26 -07:00
Erwin Coumans
32277c7bd5 in case of substeps use the compensated delta time / numSubSteps to convert between force and impulse. 2020-05-19 11:00:53 -07:00
erwincoumans
d4c7687b29
Merge pull request #2809 from erwincoumans/master
add pybullet.unsupportedChangeScaling feature for some small experime…
2020-05-17 19:22:40 -07:00
Erwin Coumans
3f0b8c938b fix for https://github.com/bulletphysics/bullet3/pull/2797 2020-05-17 14:09:42 -07:00
Erwin Coumans
754dbd5fda add pybullet.unsupportedChangeScaling feature for some small experiments, this is not general and has many limitations that are not likely are going to be resolved,
so unless it does what you want, ignore this api, it is unsupported!
2020-05-17 13:46:11 -07:00
Xuchen Han
f07042723c bug fix in damping mode 2020-05-11 17:40:00 -07:00
Xuchen Han
ce237ec7ec fix API for different damping modes for mass spring 2020-05-11 17:08:33 -07:00
Xuchen Han
644fd5f311 add API for two different damping modes for mass spring 2020-05-11 16:42:17 -07:00
Tigran Gasparian
faa708db49 Fixes bug where user data defined in a URDF link wasn't being applied on
the correct link.
2020-05-11 19:27:04 +02:00
Erwin Coumans
53b65b795f add fractionEpsilon to filter rays with similar hit fraction
remove debug printf
2020-05-09 02:42:47 -07:00
Erwin Coumans
f0cccf0faa add collisionFilterMask to rayTestBatch and rayTest
This will allow to exclude (filter) certain bodies.
By default, static bodies have collision group 2, and dynamic (mass=1) bodies have collision group 1.
As long as mask & group != 0, a raytest will be performed.
2020-05-08 11:57:25 -07:00
Erwin Coumans
8f380b3fd2 use white as default undefined color instead of the googley colors.
use loadURDF(..., flags = pybullet.URDF_GOOGLEY_UNDEFINED_COLORS) to get Googley colors when colors are undefined.
2020-05-08 10:44:39 -07:00
Erwin Coumans
daa0a27403 add reportHitNumber to allow reporting a specific ray intersection hit
(by default, pybullet.rayTestBatch reports the closest hit, so you can report 2nd closest or 3rd closest hit etc)
Fix pybullet.createCollisionShape, in some cases (concave trimesh, convex mesh) two instances were created.
2020-05-07 23:23:24 -07:00
Erwin Coumans
d479ca712c allow to call getDebugVisualizerCamera in DIRECT mode (returns all 0) 2020-05-05 03:15:26 +00:00
Erwin Coumans
8719ac6c95 soft body is not enabled in the test 2020-05-05 02:46:19 +00:00
erwincoumans
ca50714996
Merge pull request #2775 from xhan0619/splitImpulse
Split impulse
2020-04-29 20:00:00 -07:00
Xuchen Han
eefec255cf Merge remote-tracking branch 'origin/master' into splitImpulse 2020-04-27 20:29:06 -07:00
Chuyuan Fu
4e1fa56104 updateVisualShape for softbody
fix

fix space
2020-04-27 20:08:32 -07:00
Xuchen Han
5f1260199a set appropriate repulsion stiffness for pybullet torus demo 2020-04-27 20:05:16 -07:00
Xuchen Han
ae3526254d add API for setting repulsion stiffness 2020-04-27 17:42:45 -07:00
Erwin Coumans
6268c5d105 conditionally compile btSoftBody only if not SKIP_SOFT_BODY_MULTI_BODY_DYNAMICS_WORLD 2020-04-23 16:24:03 -07:00
erwincoumans
3dbe5426bf
Merge pull request #2766 from erwincoumans/master
fix getContactPoint issue in case of swapped link indices, thanks to …
2020-04-23 15:05:03 -07:00
Erwin Coumans
ba5f8db0cf fix getContactPoint issue in case of swapped link indices, thanks to Jonas Gehring for the report 2020-04-23 14:04:53 -07:00
erwincoumans
e1f5729963
Merge pull request #2757 from erwincoumans/master
fixes for tcp server, allow createCollisionShape to load stl
2020-04-22 08:53:07 -07:00
Erwin Coumans
cbb459f5d4 fixes for TCP connection: report serverStatusOut.m_numDataStreamBytes when storing results in bufferServerToClient 2020-04-21 12:15:44 -07:00